IFComp walkthrough best practices

Agreeing with the earlier comment about a list of commands being next to useless, I am including an InvisiClues page with my IFComp entry this year. It is basically an HTML page using the standard “details” tag, so the text is hidden until the user clicks on it. Each puzzle has a series of clues getting more and more explicit. The page can be accessed from the game by typing “hint”.