I had that as the default room name, and it’s not even one of my favorites! Trizbort has you pick a default room name, and this was for a Pig Latin game I wrote.
I had a note to check that before posting, since Citizen Makane has more rooms than your average game, and I in fact fixed it some places but not others. I forgot Trizbort could search for text.
A small bonus not included in the binaries, but maybe I should’ve. It discusses what puzzles rely on what others, though the initials of your companions may be a spoiler.
Bright Brave Knight Knave puzzle flow (spoilers including recruit names)
(Note: now that I posted the flowchart for BBKK, I’d be interested in flowcharts as well, for what to do to solve things in any entry. Those can be at least as useful as maps. Maybe other people would, too.)
The Put Your Hand Inside The Puppet Head map and strategy guide is here! If you found the navigation and monster movements daunting on your first play, give it another go!
I’ve loved trawling through this thread and looking at the way each games “physical” space is related here and wondered if I could coherently do something similar for a Twine entry.
It’s come out as a more visual kind of walkthrough (naturally) but for anyone that’s already played my entry it might help sate any lingering curiosity about alternative endings and the paths that lead to them (so be aware, its naturally incredibly “spoilery”).
I see my map is completely different than everyone else. I was visualizing what the actual floor plan would look like rather that what the map of the game is. Would it better to have the game diagrammed out like most of these? I have seen some that are more like a hybrid of both with locations as squares then also trees or mountains or whatnot.
Looks like the mansion in Brett Witty’s Hand Me Down hasn’t been mapped yet. Here it is.
I’ll hopefully get to editing the index at the top in a day or two. Thanks for all who contributed here – it helped to make entries less intimidating for me and probably meant a few more votes and a review from me during the judging period!
Thanks very much! I’ve been meaning to do up the map. It’s pretty accurate although there’s a barely hidden room east of the end of the basement. And teeeechnically a north exit to the foyer, but that’s arguable.