I’m doing a small IF work for this year’s Spring Thing. It’s not puzzly, more of a diorama-like mood piece. You could probably test every single interaction in under 30 minutes at this point. It’s nowhere near done, but the early locations are pretty complete.
I’m aiming at having a small world with very rich interaction. I like every small piece to be examinable and override many of the default actions with some funny writing.
I’d love to have an IF vet or beginner get in there and give me some early feedback on what I might be missing.
What did you try and hope worked? What kind of fun interaction could I have added to pique your interest? Are there any bugs at this point? etc.
Can anyone offer to spend a short moment with this (parser, inform7) IF and give me some early feedback?
The online play is broken right now (I think it’s the OS X Inform IDE) but the gblorb file should work. (Hopefully you got the link to the game… someone pointed out that leaving it here publicly is technically a “release”)
I managed to fix online play so you should just be able to play at that URL:
(Hopefully you got the link to the game… someone pointed out that leaving it here publicly is technically a “release”)
You can email the file to specific testers without breaking the release rule. That’s what I do with my competition games. Exchange email addresses via private message, then send the game file plus testing instructions. Good luck!