I want to trigger a scene with an instead, but get an error when I try it.
I want to trigger a scene when the player enters a specific room for the first time without listing the room description by default, or at the very least doing the room description AFTER the scene. How can I do this?
[code]The Place is a room. “This is your place.”
Another place is north of the place. “This is another place.”
Elsewhere is a scene.
Elsewhere begins when the player is in another place for the first time.
When elsewhere begins: say “It’s as if you disappear in a puff of orange smoke.”
Instead of going north from the place for the first time: move the player to another place, without printing a room description.[/code]