I’m currently working on weapons and armour which shall be wielable/wearable and provide certain attributes. That was rather easy for weapons as you’re supposed to have only one, but for armour I want to heave a head, body and feet slot. I’m new to the properties concept and all other stuff I probably need to know. I made my armours a class Armour. If I have an armour object, how can I detect if the player is already wearing another one for the same slot as the first one?