The statistic I’ve heard is that between 1% and 10% of blind individuals are Braille Literate, and my hypothesis is that wide range in estimates comes down to different surveys having different thresholds for literacy. I myself know the braille alphabet and push come to shove, I can touch read uncontracted Braille, but my touch reading speed is downright glacial, to the point I struggle to keep letters in working memory long enough to string into words and words in working memory long enough to string into sentences., so I suspect I’d be counted in the 10%, but not the 1%.
I have previously used a Raspberry Pi 3 to play zcode games with espeakup to read the output from Frotz using just the Pi in a case, earphones, a wireless USB keyboard, and a USB battery pack about the size of the Pi. I never tried running a GUI on my Pi 3, but the general concensus on the Raspberry Vi mailing list seem to be that the Pi 3’s 1 GB of RAM wasn’t enough to run a DE plus a graphical screen reader and have anything leftover for running something like Firefox or LibreOffice, though reports is that the 4GB and 8GB RAM versions of the Pi 4 and the Pi 400(based on the 4GB version of the Pi 4) could handle running a full GUI with a screen reader, though the Pi 400 having a built-in keyboard comes at the lack of a 3.5mm audiojack, requiring the use of a USB sound adaptor, USB earphones/speakers, or bluetooth audio. I haven’t heard anything about accessibility on the Pi 5. I mention this as an example of an off the shelf solution that can already do most of what you’re talking about.
As for Braille displays and tactile displays…
Braille displays start at a few hundred dollars new and 20 and 40 cell displays seem to be the most common resolutions. The highest resolution braille display I know off, which is also the highest resolution tactile graphics display I know of, has 10 lines of32 cells each, or a resolution of 40 rows of pixels by 64 columns… and costs $20k. The Orbit Graffiti, the next highest resolution tactile graphics display I’m aware of, is also about 20 grand, has a 40*60 resolution, and doesn’t adhere to Braille standards. Needless to say, these are way out of the budget of most blind people.
As for DPi, Braille dots are about 1.6 mm in diameter with 2.5mm spacing between adjacent dots in the same cell(I believe that 2.5 is from center to center), and the spacing from a dot to its counterpart in an adjacent cell is about 6.5 mm. so about 10dpi within each cell with a gap about the size of a dot between cells. I believe the Graffiti has a DPI of like 5 or 6 as the specs I remember reading suggested it was around the size of a sheet of US letter printer paper or an iPad.
and to help put 4064 into perspective, the TI-83 has a resolution of 6496 and the original Gameboy a resolution of 160*144, or more than twice the total pixels and 8 times the total pixels.
As I understand it, the high prices regarding Braille and tactile displays are a combination of a market too small to drive economies of scale(blind people are a niche market to begin with, Braille readers are a niche within that niche, the tech would need to improve several orders of magnitude to gain any mainstream appeal), lots of tiny, independant moving parts(at a bare minimum, each cell requires 6 pegs 1.6mm in diameter that need to shift between two positions on demand, and most modern cells use 8-dot cells), and possibly the need to have a human assembly line worker insert all of those pins when assembling the devices.
Of course, if you can figure out a way to build a grid of a few thousand tiny pins that can independently move up and down several times a second and get the cost under a hundred bucks per unit, or even a grand a unit, well you’d probably make a lot of blind people quite happy.