I’m trying to draft a story where there are particular types of choices players can choose, and that each option has a distinct color.
For example, let’s say I have a Good option, a Neutral option, and a Bad option.
[[Stab him with your sword.|Bad]] [[Walk away.|Neutral]] [[Offer your hand.|Good]]
In this example, let’s assume I’d like to set the Bad option to Red, the Neutral option to Gray, and the Good option to Blue.
There will be recurring instances of Bad, Neutral, and Good options throughout the story.
How might I change the text colors for these specific types of choices? Is there a way I could create a class or variable to make this easier to manage? Could I change the hover colors instead of the text colors?