Hey guys, so I’m interested in creating a kind of open world style IF where the player is basically playing an RPG game. Like Wow for example, you have levels, quests, need to get xp and gold by farming and grinding.
Do you think it is viable to create an rpg like that in this kind of medium? My main concern is that rpgs like the one I’m envision would require the player to level up to get strong enough to get to the main boss of that specific section (like poe arcs) and would need to hunt creatures with his party to get to this level.
I imagine that grinding for levels wouldn’t really translate well into a 100% text IF right? Probably it would be to repetitive and boring. But this is such a integral part of the experience that the player would be playing that I don’t know how to overcome this problem.
There would be quests where the player could do to get xp but I don’t like the idea of only relying on quests for this.
I’m coding in choicescript btw.
TLDR: How to make the experience of grinding for xp in a text based IF without boring the player to death?
Thanks in advance for all the help!