This year, I’m planning to host my IfComp game on itch for the first time. (There are several reasons I want to do this: I always publish my post-comp releases there anyway, I know how to easily provide both a downloadable and an online version, and I’d love to see how many people view/play my entry, which itch lets you do). I’ve read the rules and I’m fairly certain it’s possible, of course if I don’t make the game widely accessible before the competition. But here comes my question – how should I deal with the visibility settings during the Comp? If I include a password-protected link to a “restricted” project page with my entry, can I change the project to “public” once the Comp has opened (people would theoretically be able to find it by just browsing itch then), or should I keep it restricted, so it can only be accessed from the IfComp website? If anyone has previous experience with hosting IfComp games on itch, I’d love to know how you managed this!