So. I’ve visited all four lairs, and I’ve been to every non-fracture-blocked room on the map except the Chancel, the Tertiary Lab, and the Deep Lab. I have not activated any of the dragons, and I do not know how to fix fractures.
From other posts, I have found out that I must be able to fix at least a few fractures before I can get into the Chancel.
I have no idea how to get into the Tertiary Lab; the game won’t even let me examine the lock, so I assume it’s just a key I have to find somewhere.
Deep Lab musings below:
Clearly I have to fix a dragon to get to the Deep Lab, but I can’t make a fulcrum because I don’t know the proper sealing, and attempts to say dragons’ names returns ‘no such formula’.
Marriage musings below:
I haven’t performed the Great Marriage, either, because I can’t “invoke the Dragon”. The scribbles on the sheet with the Fulcrum ritual make me think that “Dragon’s name” is something I have to figure out. “Multidimensional” etc. I tried reading the graffiti in the Nave at the end of the ritual but that didn’t work.
Here’s my RECALL DOORS output:
You have yet to deal with the following locked doors and barriers:
the Secondary Alchemy Lab door
the Chymic Lab door
the Opticks closet door
the Deck Suite Venture door
the Tertiary Lab door
the Airlock outer door
the Portico main doors
the Exoscaphe hatch
the Chancel gate
the South Chasm bridge
the Garden Maze crawlway
the Barosy crawlway
fifteen fractures
DOORS notes:
All those doors are fracture-blocked, or they open into a vacuum, or they’re dead ends because of malfunctioning dragons. For the Chancel Gate, I can do Aura Imitation (quartz) but I have no one to imitate. I can’t wait to get into the Tertiary Lab.
Confusing Cracks notes:
It seems like I should be able to invert the Lodestone of Centrality ritual to get somewhere interesting in the Confusing Cracks. Using a G-flat chime instead of H yields an interesting reaction, but I can’t figure out how to finish the ritual in a successful way.
Ritual experimentation notes:
I’ve made six solvents, four alloys, and glass- and aluminum-permeability inscriptions. Out of all that, I’ve only used marble and obsidian solvents. I can’t ignite electrum regium yet because platinum is the only catalytic item I know of.
That’s all I can think of. Can anyone VERY GENTLY point me at something interesting to do?
Complete dump of RITUALS, FORMULAE, FACTS, PLACES, and THINGS below:
[spoiler]>rituals
You have learned forty-six rituals: (* marks rituals you have not yet completed)
malachite solvent synthesis
chalk solvent synthesis
soapstone solvent synthesis
slate solvent synthesis
aluminum permeability inscription
aura imitation inscription (with quartz)
lodestone of centrality creation
universal tarnish cleansing inscription (with the steel bolt)
yang oil synthesis
marble solvent synthesis
dragon fulcrum inscription ()
obsidian solvent synthesis
fire-devourer synthesis
granite solvent synthesis ()
lead weight decrease inscription
counter-Gaian precipitate synthesis
Gaian precipitate synthesis
coralicide synthesis
copper percalcinate synthesis
glass permeability inscription
clock tincture synthesis
metal attractor inscription
lead weight increase inscription
bamuriatic acid synthesis
perfect mud synthesis
prophylactic scalpel inscription
Great Marriage ()
dispersal brush creation
lodestone of purity creation
sublime spirit synthesis
viridigris synthesis
electrum phlogistication ()
aura impermeability inscription
aura invisibility inscription
gold ignition
planetary lens creation
breath-holding synthesis
aura imitation inscription (with jade) (*)
fire-resistance synthesis
resonant oculus creation
fungicide synthesis
universal tarnish cleansing inscription (with the brass pin)
doubled rust cleansing inscription (with the steel bolt)
doubled tarnish cleansing inscription (with the brass pin)
basic rust cleansing inscription (with the steel bolt)
basic tarnish cleansing inscription (with the brass pin)
formulae
You know an impressive list of alchemical formulae:
the Mithraic Sealing
the Greater Phlogistical Saturation
the Sealing of Shamash
a Mediate Anima
a Relative Anima
a symmetric sequence
an antisymmetric sequence
a Major Animus
the Marcher’s Sealing
the Ka Sealing
a Minor Animus
the Crystalline Tempering
the Binding of the Celestial Sphere
a phlegmatic sealing word
a word of emulgence
the Phlogistical Catalysis
an isomorphic group
an idempotent group
a word of anaphylaxis
the Chi Binding
a syllable of counterbalance
a resonant tone
the Anodyne Evocation
a word of entension
a word of culmination
the Hermetic Sealing
the Binding of Antipathy
the categorical imperative
the Lesser Phlogistical Saturation
an elementary word of binding
a word of essential nature
a simple sealing word
an unsealing mantra
facts
You have picked up assorted facts:
the soul mirroring fragment
a lecture on aither poisoning
the Chancel defensive stricture
the emergency dragon subsumption
the echo vibration fragment
the vibration technique fragment
a lecture on the theory of dragons
the transition echo fragment
the store safe combination
the Cold Crucible gossip
the Blinovna Limitation effect
the electrum substitution
the spiritual environment
the white-fuse challenge
the exhilarant environment
the recursive metaphor technique
the periodic table of stone
the Birdhouse defensive stricture
musical theory
the nature of aura clouds
a lecture on potions
the percalcination procedure
the elemental earth loan
a lecture on gestalt shelves
the copper calcination demonstration
the crawlway access combination
the catalytic environment
the work assignment
the resinous note
a lecture on aromas
places
Since the accident, you have visited these notable locations:
the Secondary Alchemy Lab
the Mech Lab Crawlspace
the Void
the Herbarium Nook
the Chymic Lab
the Mechanica Lab
the Materials Store
the Opticks Lab
the Opticks Annex
the Pyrics Lab
the Pyrics Store
the Main Store
the Storage Nook
the Library
the Lab Wing Hallway
the Nave
the Airlock
the Medical Wing
the Medical Workroom
the Portico
Junior Quarters
the Deck Suite
the High Tower
the Master Rector’s Quarters
the Study Room
the Under Ward
the Scaphe Arcade
the Dressing Room
the Exoscaphe
the Paper Garden
the Paper Maze, Center
the Observatory
the Aithery
the Grand Stair, Top
the Grand Stair, Bottom
the Birdhouse
the Burning Hall West
the Antechamber
the Barosy
the Edge of Chasm
the Deep Stacks
the Confusing Cracks
things
Since the accident, you have found (or created) these (portable) items:
twelve potion bottles (breath holding, fire resistance, clock tincture, fungicide, coralicide, fire devourer, marble solvent, obsidian solvent, chalk solvent, slate solvent, malachite solvent, and soapstone solvent)
eight chymic vials (sublime spirit, copper percalcinate, bamuriatic acid, Gaian precipitate, counter-Gaian precipitate, yang oil, perfect mud, and viridigris)
nine chymic flasks (saline, rubbing alcohol, mineral oil, muriatic acid, vitriolic acid, vinegar, lubanja, alum, and sand)
five impets of essential oil (ginger, peppermint, citronelle, kelp, and eucalyptus)
eleven metal rods (lead, platinum, nickel, moon-metal, ring-gold, whitgold, moongold, orichalcum, gold, electrum regium, and phlogisticated gold)
eight lengths of wire (lead, gold, electrum regium, platinum, nickel, moon-metal, whitgold, and moongold)
six stone chips (granite, sandstone, flint, basalt, marble, and obsidian)
seven wooden splints (elemental wood, cedar, maple, winter-oak, blackwood, green linden, and swamp pith)
four chimes (bronze F-sharp, bronze B, glass G-flat, and glass H)
four clay molds (for Medical, Alchemy, Aithery, and Venture Files)
three seals (lead Aithery, lead Venture, and rutilum Alchemy)
a scratched bubble
a shard of elemental earth
a capsule of elemental water
a brass pin
a steel bolt
a length of silver chain
a length of silk cord
a glass loop
a concave glass lens
a convex glass lens
a lump of rock salt
a fluorspar crystal
a long quartz prism
a broad quartz prism
a rough diamond
an iron bead
a sprig of rosemary
a pinecone
a sprig of honeysuckle
a dried mushroom
a chunk of coral
a pinch of mustard seed
a pinch of zafranum
a plain white feather
a lump of camphrost
a torch-lighter
a clean scalpel
a dispersal brush
a resonant oculus
a planetary lens
a lodestone of purity
a lodestone of centrality
a brass coin
a silver coin
a horn coin
a measuring block
an ivory bead
a Chinese amulet
a rotor card
a blank tin slip
an ephemeris billet
a pair of tarnished calipers
a thick key
a porcelain paten
a labyrinth tile[/spoiler]