I’ll also add that, from the perspective of wanting to give helpful feedback to the authors, it would be nice to know how far players should be able to get at this point. Is the basic exploration all there, or could we be solving some puzzles? Having a statement to this effect (e.g., “Right now it’s mostly just rooms and a few items; you’ll encounter some puzzles but they’re not currently solvable”) packaged with the game would be immensely helpful. (I’m not familiar with past iterations of IntroComp, so no idea if this has been done before or not.)