Hello everybody. Here I am with my Quest project, I call it “Ghetto Grind”, which is notably inspired from Grand Theft Auto: San Andreas in terms of story, environment and gameplay, but not strictly remaning in inspiration.
In this game, you’re playing a young black male, who’s trying to find himself a new life and is tired from the ghetto environment. He is having new friends (and enemies), finds better jobs, does various missions (player can do 9 missions) and of course, finding some mysteries running around him. He also buys himself new props (television, oven, mobile phone, video game console etc.), interacts with people and even THINKS (yes, one of in-game commands is “think”, which gives opinions of main character in gradually varying topics).
Since I selected “mystery” as one of things the game relies on, the game is a bit cryptic at this stage (like people you’re supposed to talk to advance). But the gameplay is detailed and already going strong.
After everything I’ve told, here’s my further plans about the game:
- Around 20 missions (this can vary)
- Ability of dressing, working out (GYM) and buying cars
- A drawing shop to buy drawings (thus graphical content)
- A few sound effects (like gunshot)
- Various endings (game currently has 3, occuring at varying stages)
- (Potentially) a few easter eggs
Here’s my entry for now. Any kind of opinions and suggestions are welcomed.
Have great interactive fictions, folks.