I hope other competitors have something to say, too.
The full deal is long-winded, because I had a lot of Good Moments (big and small) throughout the whole process. I hope others got a lot from ParserComp, too.
But the super short version, condensed for intfiction, is …
ParserComp seemed to come at a good time for me. And while IFComp’s been very good to me, I don’t think I’d have initially considered submitting such a game there. I’m pleased I was able to pull something together in two weeks, though really, it was something on my mind for a while. When I was a kid, I imagined how tricky it must be to write a chess game, so I always had the idea. But I wanted it to be more than just stenography or a programming exercise.
And once it was, I was a bit worried it might drive prospective testers/judges up the wall. I’m grateful to my testers, who all gave great advice even if it was “this is confusing. Can it be clearer?” It was confusing, and I hope it motivated me to be clearer.
I also think itch.io worked very well for people to share ideas, etc. (more public feedback than I expected) and just seeing which games needed votes helped push me to play them.
I’m glad I submitted Fivebyfivia instead of the longer more traditional game I had planned. I recognize it’s something people might just say no to, but I didn’t want to shut out anyone who might be interested. And I hope even someone who might not have enjoyed it can take away that they should write that thing they always meant to, even if there’s clearly going to be a certain type of (perfectly decent) person for whom it’s not their thing.