Looking into it now, but I have a guess what the problem is.
As discussed above, Fabularium depends on IFID to create each game’s /GameData
directory.[1] When I use the “Add to Game List (manual)” option and fill in the IFID field, the game is successfully added. When I use “Add to Game List (auto)”, however, Fabularium adds the .dat file to its /Games
directory but doesn’t create the corresponding /GameData
directory, so the game never appears in my library.
I haven’t double-checked this, but it’s the most likely explanation I can think of.
This already causes problems when testing multiple versions of a game, or if an author mistakenly reuses an IFID: Fabularium can’t add a game with any IFID that already has a
/GameData
directory. ↩︎