Fallout S.P.E.C.I.A.L system

Twine Version: 2.36.1

I want to make a game with the same feel of the SPECIAL system in Fallout. Anyone have a place they can point me towards?

2 Likes

Hi,

Do you mean in terms of visual or in terms of variable to code?

2 Likes

Variable to code.

2 Likes

Then it’s just a matter of setting variables. It can be done with one variable per attribute, or create an object to nest all attributes.

$strength <- single variable
$attribute = {strength : 0, [etc]} <-object

You can use interactive macros to add/remove points to a certain variable. And maybe conditional statements if you give a limited amount of points to the player.

2 Likes

That’s perfect! Thank you for the help.

2 Likes