Hey everyone, hope you are having a nice day in those unprecedented times ![]()
I am new to intfiction, but it seems like the perfect place to find people that might be interested in something like this. At the moment there are game systems like Renpy/Twine, with a sandbox environment, with character progression when you go through certain scenes, with maybe minigames, repeatable scenes, stats progression, and random elements. These kind of games need to be crafted by hand piece by piece, so the developer needs to write the Story, curate the images/audio/animations, do the programming of stats/animations/random events, and then manage the timelines of different events.
Then on the other hand you have AI Games that are basically an LLM with some context on top for world setting, and characters. Here I am of course talking about SillyTavern, character-tavern, infiteworlds and things like that. The problem with these is that it is up to the player themselves to show restray in order to enjoy the game, because you can just go âAnd then I kill the evil darklord with a slap, find the dragonballs, and become supreme emperor of mankind for all eternityâ all in one go. Plus the Story tends to be limited, and it doesnât really feel like a game with an artists vision, it just feels like what it is, an LLM with some flavor.
I was thinking of creating something that bridges the gap between these 2 game worlds, some kind of system very similar to Twine/Renpy, but instead of crafting the dialogue for each sequence, you as the game developer, would create checkpoints, with pre-set dialogue/images/scenes, at specific milestones.
I have created a functioning simple game, as a demo of such a system: github[dot]com/AymanJabr/Escape-the-room-AI-stats-game
This uses Claude Haiku, so itâs a very fast and cheap model to run too. I would love for you to try it out, or at least give me your opinion/ideas about what you would expect this to eventually do.
If there is enough interest, then I will put it online as an application that you can try directly, and transform the system into a game engine, however please do consider that this takes month if not years to properly develop and iterate through, and I want to build it open-source so there will be a lot of back and forth with the community, which adds time.
Ok, took me a few days, but here is the live link to the game itself @jkj_yuio , as requested I made it so that you can chose the model that you want (Anthropic or openAI) @joelburton.
You will need to provide your own Anthropic or OpenAI key, if you could create a new one and then delete it afterwards it would be great, I am not storing keys, and I donât want to be accused of anything.
Live link => escape-room-fldd[dot]onrender[dot]com
[Wanted to include images, but apparently new users canât
]