Oh no! Two questions in a week. Apologies!!!
But this is an annoying one. I’m using the Does the Player Mean…it is very likely construct for similar objects and it’s fine apart from an eating action.
Here’s a small bit of code:
Garden is a room.
The apple green jumper is worn by the player.
The apple tree is in the Garden.
Does the player mean doing something with the apple tree: it is very likely.
And here’s the output :
Garden
You can see an apple tree here.
>drink apple
(the apple tree)
There's nothing suitable to drink here.
>examine apple
(the apple tree)
You see nothing special about the apple tree.
>eat apple
(the apple green jumper)
That's plainly inedible.
>push apple
(the apple tree)
Nothing obvious happens.
>
Is this a thing? Is there a way around it? Even when I add the line : Does the player mean eating the apple tree: it is very likely. The Jumper still takes precedence with the eating action. I can’t get any action other than eating to do this…
Ade.