dMagnetic- A Magnetic Scrolls Interpreter

Aaaand here’s version 0.25. Not much has changed, except that the images are being rendered internally with 10 bits per RGB channel.
fish_d64_high_ansi2 fish_d64_low_ansi2

3 Likes

I just discovered Cool Retro Term… That is an AWESOME program!

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Hello everybody. dMagnetic just saw release 0.26. With this one, you can play using the original Amstrad CPC binaries. Enjoy!
https://www.dettus.net/dMagnetic/

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Aaand today i released dMagnetic 0.27: https://www.dettus.net/dMagnetic

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Today is the day when I released 0.28. This one can load binaries from the Spectrum128, Spectrum+3 and the Acorn Archimedes. :slight_smile:

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So, release 0.29 is here! Just in tiime for Christmas.
This one allows users to play ATR image files from the AtariXL and Atari800 releases. It also adds a new UTF8 output format. One that works on more terminals than the sixel mode.

Have a look! Enjoy!!!

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Hello guys!
So, my little project has hit its 0.30 milestone! Granted, this one saw some improvement UNDER THE HOOD, so it might not be as spectacular as previous releases, it is still worth checking out. I even cleaned up the website, and now it is easier to spot the different rendering modes it offers, for example.

Have a look!

https://www.dettus.net/dMagnetic

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So, for all the Apple II enthusiasts out there: The latest release of dMagnetic 0.31 can now handle .nib and .2mg files as input. Even the graphics from corruption are being displayed correctly!

Get it here: https://www.dettus.net/dMagnetic/dMagnetic_0.31.tar.bz2

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Hello!
So, I released 0.32 today.
https://www.dettus.net/dMagnetic/dMagnetic_0.32.tar.bz2

This one is able to read Apple II disk images in the WOZ format.

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AAAND release 0.33 is out.

https://dettus.net/dMagnetic/dMagnetic_0.33.tar.bz2

This one has some bug fixes, and some features I implemented for magneticscrolls.net, which I was not sure if I ever wanted to be released. First and foremost the -nodoc feature, for players without a manual.

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Oh wow, does the -nodoc flag bypass the need to look up words in the manual for restoring save games?

well… it does not… you can do THAT if you compile it with the EXPERIMENTAL_SAVEGAME_SLOTS define. Just uncomment it in the Makefile.

Hmm… You obviously found a bug. So I took the liberty of fixing it!

Go to the homepage here: dettus.net- Now with dMagnetic, a Magnetic Scrolls Interpreter.
Download the latest release here: https://dettus.net/dMagnetic/dMagnetic_0.34.tar.bz2
Read the documentation here: https://dettus.net/dMagnetic/dMagnetic_034.pdf
Or play online here: http://magneticscrolls.net

1 Like

AAAAND release 0.35 is out!

https://dettus.net/dMagnetic/dMagnetic_0.35.tar.bz2

This one has seen a lot of code cleanup.

  • Better distinction between frontend and engine
  • Better looking default Ansi Graphics
  • New savegame format (Since the Atari XL and Apple II games kept crashing after a load)

Enjoy!!!

7 Likes

AAAAAND release 0.36 is out!

https://dettus.net/dMagnetic/dMagnetic_0.36.tar.bz2

This one is for the frontend developers. :slight_smile:

2 Likes