Deciding on what content should go in an IF book

I actually do have a series on best authors:

I kind of petered out because I felt bad for people who missed out. If I start it up again my next one was going to be Hanon. Amanda Walker is someone who’s produced a large enough body of award winning work that I could write about. The issue is that there’s not much to talk about unless a)the person had some development over time (so the story is interesting), b)they had a a lot of games, and c)the games attracted a lot of attention (so people know what I’m talking about). I just fear the day when someone says they felt bad or quit IF because I didn’t write an article about them. But maybe I’ll compile them into a ‘volume 2’!

(oh, I see you edited your post, so you know what I’m talking about).

Most popular in each platform could be fun. The interesting thing about Adrift games is that the most popular ADRIFT games are nothing like the normal ADRIFT games; they’re often multiple choice.

I’m going to look for the distribution and edit this post once I figure it out.

Parser-based: 21

Inform 6 (11)
Inform 7 (7)
TADS (2)
Hugo (1)

Choice-based: 5

Ink (1)
Twine(2)
Choicescript:(2)

List of Games:

Inform 6:
So Far
I-0
Spider and Web
Varicella
Being Andrew Plotkin
All Roads
Savoir Faire
Slouching Towards Bedlam
Blue Chairs
Vespers
Lost Pig

Inform 7:
Blue Lacuna
Aotearoa
Counterfeit Monkey
Superluminal Vagrant Twin
Wizard Sniffer
Zozzled
What Heart Heard of, Ghost Guessed

TADS:
Elysium Enigma
According to Cain

Hugo:
Cryptozookeeper

Ink:
80 Days (commercial)

Twine:
Birdland
Bogeyman

Choicescript:
Creme de la Creme
Vampire: The masquerade: Night Road

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