As a retro-fan, I wonder if there exists any way to compile Z-Machine games to execute on the existing interpreters for the machines Infocom games were originally developed.
As I can see, Infocom games were released for a broad range of (current)retro machines, but all work towards using the Z-Machine seems to have been done from the perspective of recreating the machine on much more modern computers, pushing the ZM to its limits until the need of a new machine: glulx.
Inform, and to be more precise its standard library, is too big to fit in a V3 Z-Machine.
I wonder if ZIL cound be used for this, or if there has been any work in this line.
Maybe some light library for Inform…
Anyone interested in this? Any bit of info would be greatly useful.