Twine Version: 2.5.1.0
Sugarcube2
Full disclosure, I’m new to all this, and haven’t had much success following documentation and forums for this particular issue. This might be a simple thing, but I’m hoping someone can help or point me in the right direction.
I am trying to create a stat assignment screen which uses buttons. What I have been able to work out on my own is the buttons and counter displays for remaining points and the stat’s level, but I can’t figure out how to make the stat draw from the points remaining without the math freaking out.
Ideally, my goals are:
- To limit the minimum and maximum points that can be assigned to a stat, i.e. 1 and 20.
- Each time a point is added or subtracted, the stat level and the remaining points total update accordingly.
- Each stat draws from the same pool of points.
The goal of this setup is allowing for a varied distribution of points by the reader, rather than random assignment. For example, using most points on strength and having only a few left for charisma, and an button interface to do it with.
The below code does most of this, but I can’t work out how to both set a maximum value for a skill and also limit the maximum to the number of points are left.
I could set the maximum to the $points variable, but before spending points that would allow for more than 20.
<<set $str to 0>>
<<set $points to 20>>
@@#add;<<button "+1">>\
/<<set $str to Math.clamp($str + 1, 0, 20)>>
<<replace "#str">><<print $str>><</replace>>
<<set $points to Math.clamp($points - 1, 0, 20)>>
<<replace "#points">><<print $points>><</replace>>/
<</button>>@@
Strength:<span id="str"><<print $str>></span>
@@#subtract;<<button "-1">>\
/<<set $str to Math.clamp($str - 1, 0, 20)>>
<<replace "#str">><<print $str>><</replace>>
<<set $points to Math.clamp($points + 1, 0, 20)>>
<<replace "#points">><<print $points>><</replace>>/
<</button>>@@
Points left:<span id="points"><<print $points>></span>
Apologies for rambling a bit, and if this is in the wrong place.
Any help would be greatly appreciated.
Cheers!