I’m sure this has been asked before I just cannot seem to find it anywhere. I am trying to create a closet which I have done with:
a closet is a container in the dorm room. “A closet door is blahblah[if closet is closed] and a full length mirror mounted on the other door.[otherwise]. Stuff in the closet”.
a closet is openable and closed.
this works just fine in the sense that I can type open/close closet and then whenever I look I get the correct text for whether the door is open or not. However I would like to be able to over ride the default text for opening/closing the door to describe the squeaky door and also initially describe the scene, which I have done with:
instead of opening the closet,
say “The door does not slide blah blah”.
that worked as expected for the open closet command, but now the closed is not known to be open so if I do a look in the room I do not get the [otherwise] description from the previous block. I have tried setting closet is open but that is giving an error, any guidance on what I am doing wrong ?