Twine Version: 2.3.15
Story Format: Harlowe 3.2.3
I’m trying create a game/story where it’s possible to romance one of the npc’s and you can gain their affection by choosing different dialogue options which reward you. So far so good but once the affection stat and another stat is high enough i would like that i triggers a one off event where you, go on a date or whatever.
My problem is if i just make the if: statA >x and statB >y version then it’s just a link that won’t disapear.
Thanks for helping and i hope i was clear enough ^^