The game in question is a parser-based horror / simulation game. Estimated play time… possibly 1 hour? It’s a fairly complex sandbox-like deal with a lot of moving parts and some unique mechanics. I could use feedback in regards to bugs, story flow and overall difficulty… Feel free to message if you’re interested. Thanks in advance.
Ascension of Limbs did fairly well in the competition, finishing 22nd. I’m currently making a post-comp release that features nearly 20000 words of gameplay updates, including new mechanics, items and NPCs. I could use a tester or two to give feedback on the game in its current shape since the gameplay balance has changed a lot; feel free to message if you’re interested.