So, after a very long break from writing any games, I’ve decided to try getting back into it again. As I took a look at my two old games (the only ones I’ve ever written), I realized my problem may be in not creating a proper foundation.
When one writes an essay, they might first start with some brainstorming, followed by a web, a rough draft, some changed drafts, then a final draft. Or I recently learned that in coding, there is flow-charting, followed by coding, then testing and fixing, or something like that. Is there some sort of analogous process to writing a game in Inform 7? Like maybe: start with a map, add objects, create a decision tree, etc. Or even for the “coding” process itself? For example, I remember I would start with the creation of rooms first, followed by their descriptions, then look for nouns within those descriptions with which the player would interact, etc.
I’ve tried looking it up online, but there is such a wealth of results, I’m not even sure where to start. Thanks in advance to anyone who can help me, or even just point me in the right direction!