Hello,
Working on my game using the standard library 6.42, I noticed rather confusing behaviour. I had implemented a cupboard drawer as a container and placed cutlery as an object in it. When the drawer was open, I can interact freely with the cutlery, however, ‘it’ is never set to cutlery, but rather keeps the value it had before.
so, the sequence
OPEN DRAWER. EXAMINE CUTLERY. TAKE IT
Will not result in trying to take the cutlery, but rather taking the drawer. Similarly,
OPEN DRAWER.EXAMINE COINS. EXAMINE CUTLERY. TAKE IT.
will result in taking the coins lying on the table rather than the cutlery.
Personally, I find this counter-intuitive. Is there any way to change that without rewriting parts of the library?
Yours,
Deathworks