I’ve been alerted that many IFComp judges prefer to play games in their Web browser. I’d like to know more about how the process of hosting the entries works. Will the Comp provide hosting on a server for all entries? If so, is there some form of technical support that will be available to insure that the games run properly from Day 1 of the voting?
I’m working on a TADS 3 game, and it can be compiled to run on a server, but how that works may be different from a Twine game or something else, and I have no knowledge of what the differences might be. So it would be nice to learn more about it.