Hello!
I’m working on a bit of a game for a friend and had a few ideas, but I’m having some trouble implementing them, mostly referring to combat and a couple of magic systems. I’ve been going over the documentation but I haven’t figured out a good way to do exactly what I want with it.
I just want to have some creatures to fight along the way, a little bit like slime rancher (the game revolves around slime creatures mostly since he thinks slime rancher is cool), but more focused on combat and such. I don’t want to have a super in-depth weapons system, I’m just having trouble wrapping my head around assigning the player values like health and defense, and same for the combative NPCs.