I 'fess up, I’m slighty drunk, but what about this little piece of code ?
Extend "read" replace
* 'me' -> Version
[omissis]
(or, more apropos, → About)
whose ought to be, an actual readme for the story ? or is unfair to the player 'cuz he expects the PC’s description, esp. in the standard I6 vocabulary ?
sorry for the little C2H5OH-inspired coding note (nonsense ?), and
Best regards from the no-nonsense and hence very “wet” Italy,
dott. Piergiorgio.
So, you’re suggesting getting rid of the ‘read’ verb completely, except that “read me” would show an About text for the game? And then you need to tell the player that “read me” is used to access the About text, because no one will guess it.
naaah… There’s a slight messing (and the presence of an < omissis > should have pointed to it…) because I ought to have fully copypasted… what I have done is actually:
so, no fully elimination of “read”.
(sometimes I put notes in a readable “Imp’s notebook”, then, aside alcohol, I realise that certain metacommands like about & similiar can actually be integrated into the story world via written objects, and from this idea, I noted that the use of readme files is nearby a given, and hence that “readme” is a valid synonim for ABOUT, then I noted that read me is also a somewhat logical input)
Alcohol, in the right quantity (after all, for obvious reasons, one can’t be much drunk when typing…) is a good brain lubricant, if coffeine is its fuel.
At this point, I must point to a compact but renowned italian beverage: the espresso corretto, that is, Italian espresso with an addition of alcohol (most used, the anice or one of the many “amaro”)