Twine Version: 2.8.1 Harlowe 3.3.8
Hey folks.
I would like to create a questlog, but since my game will become kind of huge, i don’t want to use endless passages.
I thought about using the Click macro
Click me
(click: “Click me”)[
(print: “You clicked the link!”)]
Now what i also thought about is to create something that closes that information, either with a button for that or clicking on the same link.
I tried it with expanding and closing already but that did not worked out. I tried a button as well but that wasn’t satisfaying as well.
Google and Chat GPT aren’t helping me here so i decided to ask you guys
So i’d be happy if you could provide me some options here.
Or if you have another way of helping me out, i’d be glad to try it.
Here is what i want in detail:
Click on the Questname → Some information pops up (expandible with the if macro for best so i can add information step by step) → clicking either on a closing button that hides or closes the expanded text or clicking on the name of the quest a second time closes it.
So i can save some space and don’t have to crate endless passages for that.
Thanks in advance and best regards
UnholyKn1ght