I have created a chat node conversation and what it to start as the game begins but after the banner is printed.
It work with When play begins: but then it starts before the banner is printed.
I have tried to start the conversation After printing the banner text: but then it only prints whatever is in that functions say " " part, no conversation starts.
You can print the banner text manually in When play begins, and then prevent the automatic printing.
Preventing the banner text is a truth state that varies.
Rule for printing the banner text when preventing the banner text is true: do nothing.
When play begins:
say the banner text;
say line break;
say "hello";
now preventing the banner text is true;