Once again, I’m trying to add a wooden box and a metal sign to my beach location. The game compiles with no errors. However, when the game runs, the box doesn’t show up at the beach but the sign does show up and works properly when reading it. The mystery to me is that the sign is after the box in the code. Here’s the code. don’t want to go further until this problem is solved. I have no idea what is going on with this.
/* Room0001: The Actor Starts Game Here. **************************************/
Beach : OutdoorRoom 'At The Beach' 'At The Beach'
roomFirstDesc()
{ "This is first description.";
}
shortDesc = "You are at the sandy beach.";
/* Add wooden box to beach. ***************************************************/
+box: ComplexContainer, Fixture 'large slatted wooden (wood) box*boxes' 'large
slatted-wood box'
"The large wooden box, left here from a precious helicopter flight, lies on
some small rocks. At its top, there is a metal hasp that can be turned to
unlock or lock the box."
//cannotTakeMsg = (backpack.seen ? 'The backpack would be a more convenient
//container. You would be better off using that instead.' : 'The box is much too
// heavy to lift or carry around.')
initSpecialMsg = "A large slatted-wood box is lying nearby on some small
rocks."
subContainer: ComplexComponent, LockableContainer{}
;
++Component 'combination lock*locks' 'lock'
;
/* Add HELP sign to beach. ****************************************************/
class Sign : Readable
;
+sign: Sign, Fixture 'large metal sign' 'metal sign'
"The sizeable metal sign is firmly attached to a tree near the start of the
eastern path. It is quite rusty and worn but the printing on it can still be
read. It just might provide some information about The Magic Forest."
initSpecialDesc = "Attached to a tree at the beginning of the eastern path is
a large metal sign."
cannotTakeMSG = 'Sorry, but it is very rigidly attached to the tree. Besides,
there is no reason to take it with you.'
readDesc = "The sign is written in both English and Spanish and it reads:
'DANGER! Restricted property beyond this point. Enter at your own risk.'\b
Property Manager,\b
Melenkurian\b"
dobjFor(Read)
{
action()
{
readsignAchievement.awardPointsOnce();
inherited;
}
}
readsignAchievement : Achievement { +5 "reading the sign at the beach" }
;
Once again, I’m in trouble and could use some help