This might be a really basic question, but I can’t seem to find anything about it anywhere, so if I’m missing something obvious, I’m sorry.
I want to have a bunch of passage links that each display on their own line, and I want some of these links to show up only if certain conditions are met. So what my markup looks like right now is basically this:
<<if $metAlice === true>>[[Talk to Alice]]<</if>> <<if $metBob === true>>[[Talk to Bob]]<</if>> [[Go home]]
But if the player has met Alice but has not met Bob, this of course displays as:
Talk to Alice Go home
And I find that whitespace pretty unsightly, but I can’t find anything about how to get rid of it, just how to run things all onto one line with backslashes or nobr.
I know I could get around this by formatting the options as “You could talk to Alice, talk to Bob, or go home,” but the options in my actual game are a little wordier than this and I feel that when enough of them are available to the player, it turns into a wall of text that I, at least, find harder to parse. I would really like to be able to have them on separate lines if there’s a way to do that without the whitespace.