As it happens, I also have a new blorb editing tool! No disrespect to Bamboozle.
(I suppose both tools were inspired by the same thread back in mid-November?)
Anyway, mine is completely browser-based, which is a switch from all the previous command-line tools. Hopefully that’s interesting to somebody. If not, hey, coding exercise. (I was practicing my React.)
Go to this page, hit “Choose File”, and upload a Blorb file to view or edit it:
https://eblong.com/zarf/blorb/blorbtool/run.html
If you want a quick demo, this page is set up with sensory.blb loaded:
https://eblong.com/zarf/blorb/blorbtool/run-sensory.html
Notes:
I said “upload a Blorb file” above, but in fact this is a purely client-side editor. Nothing is uploaded to any web server. Nothing is saved in local storage either. If you close the browser window, it’s gone, poof.
This is by no means a full-featured blorb editor. I really only had a couple of use cases in mind:
- Load up an existing blorb file which has images
- Add alt-text to the images
- Export the resulting blorb (save it to disk)
Or:
- Start a fresh blorb file
- Add a Z-code or Glulx game file
- Add some images
- Give the images “Pict” numbers
- Mark one of the images as the cover image (“frontispiece”)
- Add alt-text to the images
- Export the resulting blorb (save it to disk)
You can add an iFiction record as well, but there’s no iFiction editing feature (yet). You have to create the record as an XML file, using your own text editor, and then add it to the blorb.
BlorbTool is also rather weak on the audio support. On the up side, I put in a lot of consistency checking. So it may be useful to check the output of other blorb editors.
Comments welcome, but I don’t promise to spend a lot of time adding features right away. I have other projects that I want to tackle.