Twine 2.35, Sugarcube 2.31
Hey so one of my twine games is loading data from a different game.
I made both games using the same root twine file (offline), saved them with different names and then uploaded them to my server. They are in the same folder.
Config.saves.autosave = [“bookmark”, “autosave”];
Config.saves.autoload = “prompt”;
- What’s happening is that I play game A and make some progress. But then when I want to play game B it actually doesn’t start at the beginning of B, but instead loads the save of game A!
- Is it possible to have these two games NOT interacting with each other in this way?
I’m guessing I could just have them as totally different stories in twine offline, but A and B are kind of part of the same series (I might even have C and D etc.), and it’s really nice to be able to change a shared variable (or passage or css etc.) in one, and then just publish them to files with different names…