So I’ve been doing a little ASCII art for fun, trying to illustrate characters or objects in really small spaces. Just to see if I’m managing to do it right, what do you think each one is? The number of each image is in the top right. Hopefully, this is pretty easy, else I suck at this.
Then again, they are also pretty easy things to depict.
I’m thinking about using this kind of stuff in a game eventually, since it would be pretty cool to show a little picture of something you look at or interact with. And larger pictures could be used for special moments, IDK.
A key. Or a person with mouth open and one arm raised in a “wha?” expression
A person with squinty eyes and a bowl cut.
A rock with eyes. Or Trubbish (the Pokémon). I guess it could be a baby with a hood on (the @ looks like a pacifier).
Edit: the way they look makes sense once I have the context. If you showed those in a game and described the appropriate object it would make sense. It seems you’re doing something like what Candy Box 2 does but at a smaller scale and also kinda the opposite? Like showing pictures for text instead of text for pictures. So I guess not like Candy Box. [1]
i’m not really in the right state of mind so my brain is not working right now sorry that’s also why some of my answers are a little out-of-pocket ↩︎
Was very tired when I’d posted that and had understood it as you wanting to make functional ASCII in general rather than specifically for a game. In spite of quoting the part in which you’d mentioned it was for gaming.
I was basically suggesting you could mess around with cowspeak.
Less of a return and more of long-time lurk. You see, I have this habit of putting my foot in my mouth. Thanks for the kind words, though, and good luck with your project as your ascii art is pretty groovy!