I’ve written a big technical white paper on the basic internal workings of Infocom games (in general). It talks about things like the layout of the parsing system, how objects are found, and how syntax entries are matched. It basically fills in the gap between the article “Learning ZIL - or - Everything You Always Wanted to Know About Writing Interactive Fiction But Couldn’t Find Anyone Still Working Here to Ask” and the games themselves. It also talks a bit about how these routines and functions have changed with different games.
I’m just curious if this is something appropriate for IFWiki? Otherwise, I’d probably just make a blog about it or maybe just a massive PDF.