Daft as it may seem at this point in history, I’m trying to learn about how the S.A. games work. Having found some good sources, I still have somee simple queries…
- What is the Route Back facility?
- What does “automatic get/drop” mean, as opposed to a normal get/drop? (when “/XXXX/” is added to an item definition).
- Why in the S.A games does location 0 (“not in game”) have some exits set to non zero? It’s not a place I would have thought you could get to.