This is the game that has a ton of ascii art like so in Frenchcomp 2025:
I enjoy the game but am bad at it. I’ve spent 5 days on it and have only just made it to the second night and been able to tell Marceline about the photos in the lighthouse and get the task of getting the keys.
I imagine it would be a pretty easy game for a native speaker. For me, it definitely helps having shortcuts and not needing to type things myself. But it is difficult for me to notice if new things have appeared or are out of place as opposed to just having ambient text.
The source code is available, but it is very complex, and doesn’t lead to easy understanding of the way the game works.
Overall, I’ve really enjoyed it. It is substantial and complex; both of these things increase my difficulty in finishing it.
For those just starting, here’s what I have so far:
Very beginning:
You can get started by COMBINING the apron with yourself and COMBINING the hairpin with yourself.
First day:
Talking to everyone as much as you can is important. You should also open things if possible. Specifically, it is useful to open up the armoire near the governess, see the lamp, and talk to everyone about it.
Laundry is done by taking all the baskets and using the machine in the laundry room (this is not a spoiler, since it’s explained to you quite clearly).
You can get into a lot of places by just waiting for everyone to leave then entering. I found some chained-up letters, the governesses boring room, which I later found 1 secret in the next day, and the cellar, which was fun but dark.
Second Day:
On this day, I was able to get the lamp by talking to the governess after discussing things with the others.
I also did laundry twice to get to the end of the day. There, I descended to the cellar and found (I don’t know if it was there the day before) a coil of wire in the tallboy. I used that with the upstairs panel and went back down to open the door. Inside, I turned on the electricity, opened the lighthouse (after seeing it was openable in the code), plugged it in, looked at the cards. Last of all, I waited until dark to go outside to marceline and tell her everything, getting the quest to copy the keys.
This has been a lot of fun, but it has taken me 5 days, and I would love to go a bit faster to see the other Frenchcomp games before Spring Thing begins. Any tips on how to proceed next?
Edit:
I got a bit further:
I saw that a letter had arrived, and read it. To make the meeting happened, I found a pen and paper in the cook’s room, but I needed a writing sample, which I found in the maid’s box. I then slipped it under a door.
At night, I made an impression of the keys in the governesses’ room and of the maid while she slept.