20 years ago last week, Adam Cadre posted on rec.arts.int-fiction with an idea to hold a spring IF competition. I’m happy to announce today that the site for the 2022 Spring Thing Festival of Interactive Fiction is now up and running!
Spring Thing is an annual festival celebrating new text-based computer games of all kinds. Originally founded as an off-season counterweight to IF Comp in the fall, the current incarnation of the Thing is a less competitive space with looser restrictions. Without the two-hour judging limit of IF Comp, for instance, longer games are welcomed (though shorter games are fine, too!) There’s no fee to enter, but you do have to submit an “intent to enter” in advance. And there are prizes!
Games must be debuts and in a well-polished state (bug tested, etc.)
You must submit an intent to enter by March 1st, 2022, and your game itself by March 31st.
Your game must be free to play, and will be archived on the Spring Thing site after the festival closes, although:
You can submit to the “Back Garden” to showcase a demo of a game you’re planning to sell, or a polished excerpt of something unfinished.
Entrants to the Main Festival can be nominated for one of two “Best In Show” ribbons, and all entries are eligible for custom “Audience Awards.” Prize donors also gift fun, unique prizes , which Main Festival entrants have a chance to receive.
The festival is always looking for prize donors. If you have a cool idea for a prize that fellow IF authors might enjoy, let me know!
Check out the site for more info, and I’m happy to answer any questions here or sent to aaron at springthing.net. Thanks, and happy writing,
Thank you so much for referring the Puddle BuildTools. I am actually considering entering the competition this year as it should go well with my schedule of having Hibernated 2 ready by that time.
Looking forward to it. It’ll be the second one I’ve voted in.
Also, I love that a part of the page is dedicated to accessibility resources. Making sure your game is playable by everyone is important.
I added some of the above mentioned resources to the links list. Please note, though that this list is meant to be more of a brief overview than a comprehensive index, and it doesn’t restrict what tools you can use to make games entered in the festival.
Submission instructions have now been emailed to authors participating in this year’s festival. If you expected to receive some and didn’t, please let us know!