Is it possible to write an Inform 7 game without using any quotation marks in the source text? It sounds like a neat idea, but is it a good idea? Is there a right way to do it? What are the wrong ways of doing it?
j/k I did it already, check it out. But read the readme first. Big thanks to Robert Eggleston, Sarah Willson, Jason Love, and Carl Muckenhoupt for confirming that the whole thing works properly.
Great work! I have always disliked the idea of having to quote text in IF languages. systems based on existing programming languages are basically stuck with it. But any DSL for IF should strive to avoid this by design.
It’s good to see you can get at least partly there in Inform.
I am loving the tantalisingly cryptic descriptions (the offhanded mention of a spider peasant in one of the first rooms, about which no further information is of course available).
I ran into an error when I tried to squeeze the stress ball, with the text:
Error message
Run-time problem P4: Tried to change player to the stress ball, which is not a person.
I’ve continued exploring aimlessly (this is my new #1 Game I Should Have Made A Map For), and I want to state for the record that I’m still laughing at the room name Feature Progress.
(I also took like ten minutes to get the pun in the halter top’s name, and I’m still mad about it.)