All Things Devours is, in essence, one single puzzle. A crunchy, well constructed puzzle. I mean, I had to create a spreadsheet to solve the puzzle. Or rather, I got to create a spread sheet.
You play as a researcher who’s had their lab commandeered by the military. Afraid of the repercussions of future use of the prototype, you’ve decided to sneak back in to destroy your creation.
The puzzle of All Things Devours is exciting and tense. There is a real joy in discovering how the mechanisms of the puzzle work, and there are multiple paths to victory.
All Things Devours is not going to be for everyone. It is extremely light on story, and its puzzle, while fair, is difficult. You are likely to fail repeatedly before you find victory, but in the end the victory feels earned and is very rewarding.
You can find the SPOILER-Y portion of unWinnable State’s review of All Things Devours here.