Alice Afterthoughts (postmortem)

I wrote up some terribly uninteresting observations for Alice Aforethought - mainly to see how the devlog function works. It’s in two parts.

From the main page, you can also download two exclusive bonus files - test builds of the first small part of the parser versions of the game as they existed in 2014 and then in 2017 before I switched over to AXMA Story Maker for the finished Comp version. (These are gblorb files that need to be run in a glulx interpreter such as Gargoyle or Lectrote.)