Not sure if this was meant in response to me since there was a comment in between …
One thing Spring Thing has done recently is ask for games to be archivable (except for those with very large multimedia, which are usually hosted on Itch io … if I did go the ‘labelling’ route, what are your thoughts on the archivability of such games?
If you went with labelling, it would be fair to have games with AI content over a certain file size exempt from archiving, or archived at your discretion, just like any other game.
But I guess this can be abused. If people want the ability to take down their work, they can deliberately submit big files knowing you won’t archive it.
Anyway, labeling is not going to satisfy people who want a ban.
Live AI generation is kind of fragile, as APIs are evolving rapidly
Are most IF games with AI content using live services? I didn’t get that impression, but yeah, that would make them un-archivable.
[Labelling] is a slightly different question [from banning].
Admittedly yes, but each is a policy for limiting content, each is exclusive to the others, and and they’re all on a spectrum of “light touch” to “nuclear option.”
I understand if you go ahead with a full ban based on the massive community pressure. But it would be reassuring to the few of us who are against restrictions in general if we knew the bigger picture (to whatever extent it can be disclosed or described).
I’m muting this thread because I end up going around in circles, but if you want input on the policy when it’s time, feel free to reach out.