"50 Years of Text Games" blog series

I have a question. Why did the if50 posts stop appearing on Planet IF?

-Wade

I actually noticed some other stuff has stopped showing up on there - it’s been a couple months since I saw a Renga in Blue post, and the last couple of Emily Short link pieces likewise didn’t make it over. I suspect there are others too.

I don’t know who runs Planet IF but doesn’t seem like these would be intentional omissions so might be worth a flag to them.

EDIT: ok there’s literally about text with contact info right at the top - will send an email!

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I think in this particular case it might have been because I stopped syndicating the posts to my Medium account, which was the one linked to Planet IF.

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Yeah, I had a look at their Jobs/Programmers page and it seems they publish via C# and Unity.

I would say that 80 days was two successes. It was a success in the real world, and also became a success artifact in the alienated world of media awards.

It doesn’t mean that all successful interactive storiies must be written in Ink. I think we can all celebrate that both the public and the industry are ready to embrace a piece of interactive fiction in 202X.

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2016: The Freshman (Choices)

“Pixelberry’s Choices and the insanely popular, wildly overlooked genre of interactive fiction mobile romance games.”

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Very cool to shine some light on this corner of the industry! Giving me Fusebox flashbacks!

2017: Universal Paperclips

“The dawn of incremental games: how some of the most virally addictive games of the 2010s were nothing but text and numbers going up.”

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2018: Weyrwood

“An opera singer’s interactive novel, and a text game company focused more on readers than gamers: Choice of Games.”

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2019: A.I. Dungeon

“Text games return to their roots, but this time entwined with the infinite grafts of a strange, brand new technology…”

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4 more days until the final one? Already?
Thank you so much for all your work on this huge project. This has been a delight to read, irrigated the IF community with new info, perspectives, and a broader scope, and I can’t wait for the book!

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Count me in for the book as well!

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2020: Scents & Semiosis

“A generator for perfumes and memories that built an incredible meaning-making machine in procedural text.”

(This is the final article in the series, although there will be some final wrap-up thoughts posted soon. Thanks everyone here for letting me keep this thread alive all year!)

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I’ve loved reading all of these, the sensitivity and humanity you bring to a half century of creativity upon the brink of possible has brought joy to me every Thursday. Thank you so much for writing them, and I look forward to the book!

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I just gave this thread a fresh visit last night, and found it very useful for tabbing open all the articles I’d missed first time 'round.

Thank you this bit of extra effort attached to such a wonderful series, @aaronius, and congrats on getting to the end!

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This was really a very illuminating blog series. Loads of different threads to explore here. I particularly enjoyed learning about the Silverwolf group. What an unexpected curiosity!

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just saw this – any feeds for wordpress are busted, so that includes emily’s and mine – the planet-if curator knows

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A most wonderful series, so detailed and well written.

Your thoughts and opinions open my calloused mind with new potential.

Thank you!

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Thanks for writing this series, I really enjoyed it!

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This series was great. I didn’t read every one, but the ones I did were super interesting. The craziest one to me was the one about the feminist commune of Victorian cultists that made a bunch of text adventures:

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The Silverwolf saga seems to be a universal favorite for sure. I’ve seen discussion about this article in gaming communities a step or two away from this one! Such a wild story.

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