Start of a transcript of Identification number: //B5271D65-880B-44AC-9D0E-B40F69D435A8// Interpreter version 2.1.6 / VM 3.1.2 / Library serial number 080126 Standard Rules version 3/120430 by Graham Nelson Serial And Fix by Andrew Plotkin Epistemology version 9 by Eric Eve SLHighscores version 1/190811 by Dannii Willis >about "We have hidden fifty valuables around the house and grounds of Sugarlawn Plantation," says Terri. "Most of these will be easy to find, but some may prove to be a bit more challenging. "You have thirty minutes to explore the plantation, collecting these valuables. Your collected valuables will be sold at auction, and you will receive prize money equal to their total sale price. The easiest way to collect a valuable is to bring it to Sugarlawn's foyer. "In addition, each valuable has a specific target location - a room or outdoor space - around the house and grounds. Leaving a valuable in its target location will not only count as collecting that valuable, it will also earn you a cash bonus. These cash bonuses will increase as you place more objects in their target locations. You will not explicitly be told the target locations; however, for each object its target location will be somehow associated with that object. For example, the target location for a Yemeni jambiya dagger might be an armory. In addition, each time you come through the foyer I will tell you how many valuables you have correctly placed so far. Note that multiple objects may have the same target location. "There are two other major cash bonuses that may also be earned. As always on Antique Escapes, one of these is for escaping the mansion through the front door. The other is for you to discover. "We have provided a sack in the foyer for you to transport your valuables. However, if you choose not to use the sack, cash bonuses (but not the money earned at auction for collected valuables) will be doubled. On the other hand, forgoing the sack means that you will be limited in the number of items you are able to carry at any one time. "As a reminder, certain actions effectively take no time. These include looking, examining, and taking inventory. "Finally, you may ask ABOUT these rules again at any time." [In addition... COMMANDS gives a list of some common commands in parser-based interactive fiction. HINTS gives some general tips on playing Sugarlawn. THINK provides a reminder of how you got here. And CREDITS acknowledges those who helped make this game happen.] >commands Certain commands are particularly common to IF. There are many others recognized by Sugarlawn, but here are some of the ones you will find most useful. LOOK: Review what you, the player character, can see. (Abbreviated as L.) EXAMINE object: Take a closer look at an object. (Abbreviated as X object.) INVENTORY: See what you are carrying. (Abbreviated as I.) N/S/E/W/U/D: Move in a particular direction. GET/DROP/OPEN/CLOSE object: Common commands for manipulating objects. UNDO: Take back the last move. AGAIN: Repeat the last action. (Abbreviated as G.) ABOUT: Review the game's rules. THINK: Remember how you got yourself into this. TIPS: Some specific advice about Sugarlawn's gameplay. COLLECTED: List the valuables you have officially collected so far. COMMANDS: Pull up this list of commands. CREDITS: Give information about Sugarlawn (the game) itself. RESTART: Restart the story. SAVE/RESTORE: Save/restore a story file. QUIT: Quit the game. GET and DROP are particularly versatile commands, as they can be used with multiple objects. For example, as one action you could GET APPLE, ORANGE, AND BANANA; similarly, you could DROP BALL, BAT, AND GLOVE. Additional commands that you may or may not find useful include ATTACK, CLIMB, DANCE, JUMP, KISS, LIE ON, LOCK, LOOK IN, PLAY, PULL, PUSH, PUT object IN/ON something else, READ, REMOVE, SAY, SEARCH, SING, SIT ON, TAKE OFF, THROW, TURN ON, UNLOCK, WAKE, WEAR, WIND. >think It was only a matter of time, really, before someone thought to exploit the escape room craze in the form of reality TV. The addition of game show elements was not surprising in retrospect, either: Solve more puzzles and find more valuables before time runs out, earn more cash. It's still not entirely clear how the producers managed to secure some of the locations for episodes - Hearst Castle, the Biltmore Estate, Graceland, the White House (!) - but the show's massive popularity over the last five years has surely helped. Today was your third tryout for Antique Escapes. Mom warned you that dressing as a chicken was too obvious, but apparently host Terri Boz liked the classic game show look. At least there weren't more fowl auditioning for the show, unlike the two other Princess Leias last time. Regardless, Terri chose you, and now here you are! Time to strut your stuff. >credits Sugarlawn is Copyright (c) 2019 by Michael Z. Spivey. It may be distributed for free, but not sold or included in any for-profit collection without written permission from the author. Cover art: Madewood Plantation House photo by MSMcCarthy Photography. Used with permission. Testing: Greg Frost, Bill Lindsay, Brian Rushton, Andrew Schultz, Daniel Spivey, Dannii Willis Technical assistance: Dannii Willis Inform 7: Graham Nelson Extensions to Inform 7: Eric Eve, Andrew Plotkin, Emily Short, Dannii Willis If you've enjoyed Sugarlawn, please let me know at mike.z.spivey@gmail.com. I love hearing from players! Bug reports are also greatly appreciated. For hints, please ask at intfiction.org. >l Foyer This is the foyer of Sugarlawn Plantation. Most of the nineteenth-century furniture and decorations have been removed, but the gorgeous walnut floor and elaborate cornices testify to the mansion's opulence. The front door of Sugarlawn is to the west. The main hall on the ground floor continues east, while doorways lie to the north and south. A large sack has been left by the front door. A mahogany box sits somewhat incongruously on the floor here. >take sack Taken. "The contestant has chosen to use the sack!" Terri announces. "Bonuses will not be doubled." >x box This mahogany box - while attractive - looks too modern for a nineteenth-century home. In the top of the box is a small, key-sized hole. The front panel of the box reads, "Give a key; take a key." Underneath is a display that says: Storage Key Pantry Key South Wing Key North Wing Key "The mahogany box is part of this episode," says Terri. "It works just like it says: If you want a key from the box you'll need to insert another key first." >i You are carrying: a large sack a chicken costume (being worn) >x sack The large sack is empty. >x floor The floor, despite its age, has been beautifully restored. >x cornices The cornices have been painted a bright white - perhaps even brighter than they were originally. >x door This is the front door to Sugarlawn. It appears to be locked. >e Stair Hall The most notable feature of this end of the main hall of Sugarlawn is the grand staircase ascending to the second floor. Almost as an afterthought, there is a side table standing against the wall. The hall continues west to the foyer, a doorway leads north, and there is a second doorway to the south. Finally, what looks like the back door to the mansion is east. A small key is locked to the side table with an antique combination lock. >take all There are none at all available! >x staircase This magnificent staircase leads up to the second floor of the mansion. >x table The side table is made of polished wood and looks quite old. A small key is locked to the side table with an antique combination lock. >x lock This antique lock is made of brass and steel. To open the lock, it appears you must set it to the right five-digit number. >x back door The back door appears to be locked. It looks like it could be unlocked with either a voice code or a key. >s Sitting Room This cozy room features a writing table and a rocking chair. There is also a fireplace, with a mantel above it, in the south wall. A doorway leads north to the stair hall, and another doorway is to the west. There is a large Bible lying on the writing table. "The sitting room, as opposed to the more formal parlor, is where an antebellum family would gather in the evenings when they were not entertaining guests," Terri says. "They would often read or sew to pass the time." >x table This elegant writing table has probably had dozens of thank-you notes and other letters penned on it over the course of its existence. On the writing table is a family Bible. >look under table You find nothing under the writing table - not even dust. >x chair The rocking chair looks quite sturdy, given its age. >look under it One of the floorboards under the rocking chair appears to be loose. >x floorboard This floorboard is fairly loose. You could probably pull it up without damaging it or the rest of the floor. >pull it You pull on the floorboard. It comes up rather easily, and you push it to the side. Underneath the floorboard you find a small compartment, which contains a stack of Confederate bills and a winding key. >take all floorboard: Taken. stack of Confederate bills: You place the stack of Confederate bills in the sack. "The contestant has picked up a valuable!" Terri says. "There are fifty total placed throughout the house and grounds. Remember that to collect a valuable officially you must either bring it through the foyer or leave it in its target location." winding key: Taken. family Bible: You place the family Bible in the sack. >x bills This is a small stack of Confederate paper currency, in low denominations. >x winding key This is a small winding key, such as could be used to wind a clock. >x bible This is a large, leather-bound family Bible. It looks like it dates from the early 1800s. >read it You open the family Bible and read the first few verses. It's the King James translation - of course. "In the beginning God created the heaven and the earth. And the earth was without form, and void; and darkness was upon the face of the deep. And the Spirit of God moved upon the face of the waters. And God said, Let there be light: and there was light." >read it You open the family Bible and read the first few verses. It's the King James translation - of course. "In the beginning God created the heaven and the earth. And the earth was without form, and void; and darkness was upon the face of the deep. And the Spirit of God moved upon the face of the waters. And God said, Let there be light: and there was light." >undo Sitting Room "All right," says Terri. "We'll just record over that last thing you did." >x fireplace Made of brick, this fireplace doesn't appear to be used by the current owner of the mansion. >x mantel This wooden mantel sits above the fireplace. >search it There is nothing on the wooden mantel. >undo Sitting Room "All right," says Terri. "We'll just record over that last thing you did." >s There's not enough room in the fireplace. >n Stair Hall The most notable feature of this end of the main hall of Sugarlawn is the grand staircase ascending to the second floor. Almost as an afterthought, there is a side table standing against the wall. The hall continues west to the foyer, a doorway leads north, and there is a second doorway south to the sitting room. Finally, what looks like the back door to the mansion is east. A small key is locked to the side table with an antique combination lock. >undo Sitting Room "All right," says Terri. "We'll just record over that last thing you did." >w Library The walls of this elegant room are lined with built-in bookshelves, although all of the books have been temporarily removed. A motto of some kind hangs on the wall. The foyer lies to the north, the sitting room is east, and there is a door to the south. An old flag has been tossed in a corner of the room. A small glass case sits near one of the bookshelves. In the glass case is a golden catfish statuette. "The library in antebellum times was not just a place to store books," you hear Terri say. "Along with the parlor, it was often used as a formal space for entertaining guests, frequently after dinner." >x bookshelves Nothing is on the bookshelves. >x motto The motto says, "READING UNLOCKS WORLDS UNKNOWN." >take flag You place the flag in the sack. >x it This flag features three yellow fleur-de-lis designs on a royal blue field. >x case The glass case is closed, and there is a keyboard attached to it. "Type the ten-letter code to open the case" is written on the case. In the glass case is a golden catfish statuette. >x statuette This is a golden statuette is in the shape of a catfish. The fish is portrayed in mid-leap, as if it had just jumped from its river home into the air. >x door The door appears to be locked. It looks like it could be unlocked with either a voice code or a key. >read bible You open the family Bible and read the first few verses. It's the King James translation - of course. "In the beginning God created the heaven and the earth. And the earth was without form, and void; and darkness was upon the face of the deep. And the Spirit of God moved upon the face of the waters. And God said, Let there be light: and there was light." >undo Library "All right," says Terri. "We'll just record over that last thing you did." >read bible You open the family Bible and read the first few verses. It's the King James translation - of course. "In the beginning God created the heaven and the earth. And the earth was without form, and void; and darkness was upon the face of the deep. And the Spirit of God moved upon the face of the waters. And God said, Let there be light: and there was light." >undo Library "All right," says Terri. "We'll just record over that last thing you did." >i You are carrying: a winding key a floorboard a large sack, containing a fleur-de-lis flag a family Bible a stack of Confederate bills a chicken costume (being worn) >collected You haven't collected any treasures yet. >n Foyer This is the foyer of Sugarlawn Plantation. Most of the nineteenth-century furniture and decorations have been removed, but the gorgeous walnut floor and elaborate cornices testify to the mansion's opulence. The front door of Sugarlawn is to the west. The main hall on the ground floor continues east, a doorway lies north, and the library is south. A mahogany box sits somewhat incongruously on the floor here. "Congratulations!" Terri says. "Now the family Bible, the stack of Confederate bills, and the fleur-de-lis flag count as collected." "However," she adds, "you have not placed any valuables in their target locations - yet. Remember that placing a valuable in its target location will earn you a cash bonus. Not only that, the more valuables you place in their target locations, the larger the bonuses become." >s Library The walls of this elegant room are lined with built-in bookshelves, although all of the books have been temporarily removed. A motto hangs on the wall. The foyer lies to the north, the sitting room is east, and there is a door to the south. A small glass case sits near one of the bookshelves. In the glass case is a golden catfish statuette. >put bible on bookshelves (first taking the family Bible) You put the family Bible on the bookshelves. >collected You have collected a family Bible, a stack of Confederate bills, and a fleur-de-lis flag. >take bible Taken. >n Foyer This is the foyer of Sugarlawn Plantation. Most of the nineteenth-century furniture and decorations have been removed, but the gorgeous walnut floor and elaborate cornices testify to the mansion's opulence. The front door of Sugarlawn is to the west. The main hall on the ground floor continues east, a doorway lies north, and the library is south. A mahogany box sits somewhat incongruously on the floor here. "You have not placed any valuables in their target locations - yet," notes Terri. >undo Library "All right," says Terri. "We'll just record over that last thing you did." >undo Library "All right," says Terri. "We'll just record over that last thing you did." >undo Library "All right," says Terri. "We'll just record over that last thing you did." >undo Library "All right," says Terri. "We'll just record over that last thing you did." >undo Foyer "All right," says Terri. "We'll just record over that last thing you did." >i You are carrying: a winding key a floorboard a large sack, containing a fleur-de-lis flag a family Bible a stack of Confederate bills a chicken costume (being worn) >s Library The walls of this elegant room are lined with built-in bookshelves, although all of the books have been temporarily removed. A motto hangs on the wall. The foyer lies to the north, the sitting room is east, and there is a door to the south. A small glass case sits near one of the bookshelves. In the glass case is a golden catfish statuette. >put bible on shelf (first taking the family Bible) You put the family Bible on the bookshelves. >n Foyer This is the foyer of Sugarlawn Plantation. Most of the nineteenth-century furniture and decorations have been removed, but the gorgeous walnut floor and elaborate cornices testify to the mansion's opulence. The front door of Sugarlawn is to the west. The main hall on the ground floor continues east, a doorway lies north, and the library is south. A mahogany box sits somewhat incongruously on the floor here. "You have not placed any valuables in their target locations - yet," notes Terri. >undo Library "All right," says Terri. "We'll just record over that last thing you did." >undo Library "All right," says Terri. "We'll just record over that last thing you did." >undo Foyer "All right," says Terri. "We'll just record over that last thing you did." >n Parlor An antique sofa sits against the wall in this stylish parlor. Near it hangs a life-sized, framed portrait. The foyer is south, a doorway leads east, and there is a door to the north. A strand of red beads is lying on the sofa. "The formal parlor is where guests would be received," says Terri. "After dinner, the women might retreat here or to the small parlor, while the men would usually gather in the library or billiard room. Note the antique sofa; it dates from the nineteenth century." >x sofa This severe sofa doesn't really look all that comfortable. On the antique sofa is a strand of red beads. >take beads You place the strand of red beads in the sack. >look under sofa You find nothing under the sofa - not even dust. >search sofa You find nothing in or under the sofa. >x portrait The portrait is of a man in his mid-30s, in early nineteenth-century military dress uniform. The frame reads "William C. C. Claiborne." >move it You push on the portrait, but nothing obvious happens. >x door The door appears to be locked. It looks like it could be unlocked with either a voice code or a key. >e Dining Room Someone has scrawled a message across the mahogany dining table in the center of this room. Doorways lead west to the parlor and south to the stair hall. A smaller room lies east. On the dining table is an orange mask. >x mask This glittery orange mask is designed to cover only the top half of your face. >take it You place the orange mask in the sack. >wear it You'll need to take the chicken costume off before you can put on the orange mask. "Just so you know, you have used up five of your thirty minutes so far," says Terri. >x message Across the dining table someone has scrawled, in what you hope is some easily-removable marker or ink, "GET DRESSED AND FIND YOUR PLACE FOR A COLORFUL MARDI GRAS." >x table This dining table was carved from a rich, dark mahogany. Across the dining table someone has scrawled, in what you hope is some easily-removable marker or ink, "GET DRESSED AND FIND YOUR PLACE FOR A COLORFUL MARDI GRAS." >look under table You find nothing under the dining room table - not even dust. >sit What do you want to sit on? >chair You can't see any such thing, at least as described. Or maybe that's just not something you need to refer to in order to earn lots of cash on Antique Escapes. >l Dining Room Someone has scrawled a message across the mahogany dining table in the center of this room. Doorways lead west to the parlor and south to the stair hall. A smaller room lies east. >e Pantry This small room features a sideboard - but little else. The dining room is to the west, and a door north leads outside. A peach sparkles from the sideboard. "During meals the butler would likely have stood in this pantry," says Terri, "receiving dishes from the kitchen and serving them to the family." >x door The door appears to be locked. It looks like it could be unlocked with either a voice code or a key. >take peach You place the jeweled peach in the sack. >x sideboard Given how the rest of the mansion looks, the sideboard here is actually rather plain. >w Dining Room Someone has scrawled a message across the mahogany dining table in the center of this room. Doorways lead west to the parlor and south to the stair hall. The pantry lies east. >s Stair Hall The most notable feature of this end of the main hall of Sugarlawn is the grand staircase ascending to the second floor. Almost as an afterthought, there is a side table standing against the wall. The hall continues west to the foyer, a doorway leads north to the dining room, and there is a second doorway south to the sitting room. Finally, what looks like the back door to the mansion is east. A small key is locked to the side table with an antique combination lock. >u Second Floor Stair Hall The grand staircase coming up from the main floor ends here, while a smaller staircase allows access to the third floor above. There are rooms to the north and south, and the hallway continues west. A closed door leads east. >x door The door is closed. >n Bayou Room Late afternoon light, filtering through cypress trees hung with Spanish moss, glances off the water in the mural that covers the walls and ceiling of this room. A narrow bed in the shape of a canoe seems almost to float on the bayou. Exits are south to the second floor stair hall, as well as west. An old sword is propped against the wall. "Much of southeastern Louisiana is bayou country," Terri says. "It's the Mississippi River Delta, after all. However, bayous can be found in other parts of the state, even up north by the Arkansas border. This bedroom honors this important feature of Louisiana's geography. "Incidentally," she continues, "the bed is in the shape of what south Louisiana natives call a 'pirogue.'" >take sword You place the old sword in the sack. >x mural It's a lovely mural, with its cypress trees and Spanish moss, plus sunlight glinting off the water. It almost makes you feel like you're there, in the middle of the bayou. >x bed The pirogue bed doesn't look particularly comfortable, but it certainly fits the room's theme. >search it You find nothing in the bed. >w Jackson Bedroom A mural depicting Andrew Jackson leading his troops during battle extends around all four sides of this room. A king-sized bed features prominently here as well. A doorway leads south, and another leads east to the bayou room. A copy of The Awakening is lying on the bed. "This was the first bedroom to be decorated in a theme after Sugarlawn was restored in the 1950s," Terri says. "Andrew Jackson had actually slept in this room once, and the new owners wanted to commemorate that. "The mural shows the Battle of New Orleans in January of 1815, in which Jackson handily defeated a much larger British force," continues Terri. "Ironically, the peace treaty ending the War of 1812 had been signed less than a month before, but the news hadn't reached New Orleans yet. With the exception of the British capture of a fort outside of Mobile a few weeks later, the Battle of New Orleans was the last time American and British forces faced each other on opposite sides of a military conflict." >take the awakening You place The Awakening in the sack. >x mural The mural depicts Jackson leading American soldiers during the Battle of New Orleans. Jackson is riding a horse and brandishing a sword. >x bed It's a king-sized bed; it's almost as wide as it is long. >s Second Floor Hall This is the west end of the second floor hallway. A closed door is to the west, while the Jackson bedroom beckons to the north, and another room lies south. In addition, the hallway continues east, back toward the stairs. An old voodoo doll is lying on the floor. >take doll You place the old voodoo doll in the sack. >x door The door is closed. >open it You open the door. >w Front Balcony This balcony overlooks the beautifully-maintained front lawn, which slopes down to Bayou Lafourche off to the west. An open door leads east, back to the second floor hallway. A jeweled duck figurine has been left on the balcony. >take duck You place the jeweled duck figurine in the sack. >x lawn The front lawn is, unsurprisingly, immaculately-kept. >x bayou Unfortunately, you can't see much of Bayou Lafourche from here. >e Second Floor Hall This is the west end of the second floor hallway. An open door leads west to the front balcony, while the Jackson bedroom beckons to the north, and another room lies south. In addition, the hallway continues east, back toward the stairs. >s Magnolia Room Graceful magnolia trees have been painted on all four walls of this room, their branches entertwining on the ceiling. A large, cream-colored bed occupies much of the room. One doorway leads north to the second floor hallway, while another leads east. An old model of a steamboat has been left on the bed. "This room honors Louisiana's state flower, the Southern magnolia. The magnolia is Mississippi's state flower as well," says Terri. "Magnolia blossoms are known for their rich fragrance, and the trees themselves can be lots of fun for kids to climb." >take model You place the model steamboat in the sack. >x bed The cream-colored bed is the same shade as the magnolia blossoms on the walls. >e River Room A white paddle steamer chugs its way down the middle of the Mississippi River in the mural that covers one wall of this room. A deep blue bed sits against the opposite wall. One exit is north to the second floor stair hall, while another leads west to the magnolia room. A belt is lying on the bed. "The Mississippi River dominates Louisiana, both historically and geographically," says Terri. "This bedroom honors the 'The Father of Waters.' "The color of the bed is either ironic or wishful thinking," Terri adds, "since much of the Mississippi is actually a muddy brown." "Twenty minutes left!" says Terri. >take belt You place the belt in the sack. >x bed This bed is a deep blue. It looks quite inviting. >n Second Floor Stair Hall The grand staircase coming up from the main floor ends here, while a smaller staircase allows access to the third floor above. The bayou and river rooms lie to the north and south, respectively, while the hallway continues west. A closed door leads east. >x door The door is closed. >e (first opening the door) Rear Balcony From the mansion's rear balcony you have a view of the lawn to the east, where you can see a live oak sheltering a gazebo. An open door is to the west, leading to the second floor stair hall, and some stairs lead down. A stuffed armadillo is here, keeping watch over the back lawn. A small glass case sits next to the armadillo. In the glass case is a diamond ring. >x lawn The lawn is, unsurprisingly, quite well-kept. >x gazebo It's hard to see much of the gazebo from here. >x oak The live oak's size and age give it a kind of majesty. >take armadillo You place the stuffed armadillo in the sack. >x case The glass case is closed. However, "Speak the five door codes to unlock the case" is written on it. In the glass case is a diamond ring. >d Back Porch The back porch of the mansion looks out over the lawn to the east, where you can see a live oak sheltering a gazebo. The rear door leads west to the downstairs hall, and a set of wooden stairs will take you to the rear balcony. A gravel path leads south. A blue feather boa is lying on the porch. >take boa You place the blue feather boa in the sack. >x door The back door appears to be locked. It looks like it could be unlocked with either a voice code or a key. >w (first opening the back door) The back door is locked. >e Gazebo An ancient live oak spreads over much of this part of the back lawn, providing shade for a ruined gazebo. Some of the oak's branches are low enough that you might be able to climb partway up it. Immediately east of the gazebo is a wooden fence, effectively forming the boundary of the back lawn. The mansion lies across the lawn to the west, while a gate in the fence allows access to the sugar cane fields beyond and another, much smaller, building. A brass trumpet has been left in the gazebo. You can also see an old iron key and a note here. "Sugarlawn's mansion and gazebo were partially burned by Union soldiers during the Civil War. When the twentieth-century owners restored the mansion they decided to leave the gazebo as it was, as a reminder of the damage and costs of the war," says Terri. >take all brass trumpet: You place the brass trumpet in the sack. old iron key: Taken. note: Taken. >read note The note reads, "Speak two of the voice codes to unlock the back gate." >x gate The gate has no keyhole. It appears to be locked. >i You are carrying: a note an old iron key a winding key a floorboard a large sack, containing a brass trumpet a blue feather boa a stuffed armadillo a belt a model steamboat a jeweled duck figurine an old voodoo doll The Awakening an old sword a jeweled peach an orange mask a strand of red beads a fleur-de-lis flag a family Bible a stack of Confederate bills a chicken costume (being worn) >read the awakening You open the book and read the first couple of paragraphs. "A green and yellow parrot, which hung in a cage outside the door, kept repeating over and over: 'Allez vous-en! Allez vous-en! Sapristi! That's all right!' "He could speak a little Spanish, and also a language which nobody understood, unless it was the mocking-bird that hung on the other side of the door, whistling his fluty notes out upon the breeze with maddening persistence." It's pretty faint, but the first "l" and the "w" in "yellow" have been lightly circled with a pencil. >lw I didn't understand that sentence. >say lw (to the back gate) Nothing happens. That must not be one of the voice codes. >say llow (to the back gate) Nothing happens. That must not be one of the voice codes. >w Back Porch The back porch of the mansion looks out over the lawn to the east, where you can see a live oak sheltering a gazebo. The rear door leads west to the downstairs hall, and a set of wooden stairs will take you to the rear balcony. A gravel path leads south. >s The gravel path here is fairly long, although you soon find yourself in... Iris Garden A gravel path meanders between flower beds filled with delicate purple irises here. The path extends north to the back porch, as well as west. A door to the south leads into the manor proper. "The flowers here are Louisiana irises. They're the official state wildflower," says Terri. "As you can see, though, they don't just grow wild; they can also be cultivated in gardens like this one." >s (first opening the door) The door is locked. >w South Courtyard This small, cement courtyard lies between the main part of the mansion and its south wing. A path east leads to the iris garden, while a door west leads into the mansion. An old cathedral-style radio is sitting here. >take radio You place the cathedral radio in the sack. >w (first opening the door) The door is locked. >say bible (to the door) Nothing happens. That must not be the right door code. >say sapristi (to the door) Nothing happens. That must not be the right door code. "You've used up half of your thirty minutes!" says Terri. >e Iris Garden A gravel path meanders between flower beds filled with delicate purple irises here. The path extends north to the back porch, as well as west to the south courtyard. A door to the south leads into the manor proper. >n The gravel path here is fairly long, although you soon find yourself back at the... Back Porch The back porch of the mansion looks out over the lawn to the east, where you can see a live oak sheltering a gazebo. The rear door leads west to the downstairs hall, and a set of wooden stairs will take you to the rear balcony. A gravel path leads south to the iris garden. >u Rear Balcony From the mansion's rear balcony you have a view of the lawn to the east, where you can see a live oak sheltering a gazebo. An open door is to the west, leading to the second floor stair hall, and some stairs will take you down to the back porch. A small glass case sits on the floor here. In the glass case is a diamond ring. >w Second Floor Stair Hall The grand staircase coming up from the main floor ends here, while a smaller staircase allows access to the third floor above. The bayou and river rooms lie to the north and south, respectively, while the hallway continues west. An open door leads east, to the rear balcony. >u Third Floor Stair Hall The east end of the third floor hallway features a doorway leading north, another doorway to the south, and a staircase heading down to the second floor. In addition, the hallway continues west. A porcelain serving bowl is sitting near the staircase. >take bowl You place the porcelain serving bowl in the sack. >n Lafitte Room A dashing pirate surveys this room from his vantage point at the center of a large mural. He seems to cast a skeptical eye on the luxurious burgundy velvet bed against the wall. The only exit is south, back to the third floor stair hall. A silk pillow is on the bed, looking somewhat out-of-place. "This room honors the pirate Jean Lafitte," says Terri. "He is most famous for helping Andrew Jackson defeat the British in the Battle of New Orleans in 1815. Jean Lafitte National Historical Park, which is named for him, is south of New Orleans; it celebrates the culture, history, and environment of the Mississippi Delta region." >take pillow You place the silk pillow in the sack. >i You are carrying: a note an old iron key a winding key a floorboard a large sack, containing a silk pillow a porcelain serving bowl a cathedral radio a brass trumpet a blue feather boa a stuffed armadillo a belt a model steamboat a jeweled duck figurine an old voodoo doll The Awakening an old sword a jeweled peach an orange mask a strand of red beads a fleur-de-lis flag a family Bible a stack of Confederate bills a chicken costume (being worn) >s Third Floor Stair Hall The east end of the third floor hallway features a doorway leading north to the Lafitte room, another doorway to the south, and a staircase heading down to the second floor. In addition, the hallway continues west. >s Civil War Room A large display cabinet figures prominently in this room, although a dark mural has been painted on one of the walls as well. There is an exit north to the third floor stair hall, as well as an exit west. On the display cabinet is an old campaign button. "The Civil War, from 1861 to 1865, was the most tumultuous event in the history of the United States. The country tore itself apart before the North emerged victorious and stitched it back together," says Terri. "However, the Civil War's lingering effects are still with us. Millions of black slaves were freed, but white Southerners passed many restrictive laws over the next hundred years that kept them from realizing full equality under that freedom. The South's economy was also wrecked. Several Southern states, including Louisiana, are still among the poorest states in the country today. "This room honors the memory of that war," Terri continues. "It's normally filled with Civil War artifacts, but we've removed them for the taping of this episode." >take button You place the old campaign button in the sack. >x cabinet This antique display cabinet is empty, just as Terri said. >x mural This mural features a Union soldier and a Confederate soldier glaring at each other, their rifles crossed. Behind the soldiers are the Union stars-and-stripes flag and the Confederate battle flag. The artist has chosen some particularly dark colors to depict the images, giving the mural an ominous, almost menacing, look. >i You are carrying: a note an old iron key a winding key a floorboard a large sack, containing an old campaign button a silk pillow a porcelain serving bowl a cathedral radio a brass trumpet a blue feather boa a stuffed armadillo a belt a model steamboat a jeweled duck figurine an old voodoo doll The Awakening an old sword a jeweled peach an orange mask a strand of red beads a fleur-de-lis flag a family Bible a stack of Confederate bills a chicken costume (being worn) >put bills in cabinet (first taking the stack of Confederate bills) You put the stack of Confederate bills on the display cabinet. >take bills Taken. >l Civil War Room A large display cabinet figures prominently in this room, although a dark mural has been painted on one of the walls as well. There is an exit north to the third floor stair hall, as well as an exit west. >w Schoolroom This small space has been remodeled to resemble a nineteenth-century classroom, complete with a chalkboard on the wall and a small, old-fashioned desk in the center. There is a message on the chalkboard. Doorways lead north, as well as east to the Civil War room. On the desk you can see A Confederacy of Dunces and a printed sheet. "State-sponsored public education in the United States didn't really take off until the 1830s or so," says Terri, "and public schooling in the South wasn't widespread until after Reconstruction. In fact, education was not compulsory in Louisiana until 1910. What that meant is that before the Civil War many poor Southerners - including, of course, slaves - tended to have little or no formal schooling. Wealthy Southerners like the owners of Sugarlawn would have hired tutors or sent their children to private schools." >take all A Confederacy of Dunces: You place A Confederacy of Dunces in the sack. printed sheet: Taken. >read sheet 1682 - Robert Cavalier, Sieur de la Salle, names the land west of the Mississippi River and drained by the river for Bourbon King Louis XIV of France. 1714 - Natchitoches, the first permanent settlement in Louisiana, settled. 1718 - New Orleans founded. 1763 - Most of Louisiana ceded to Spain by the Treaty of Paris that ends the Seven Years' War. The Florida parishes north of New Orleans and east of the Mississippi River, including Baton Rouge, ceded to Great Britain. 1783 - Florida parishes ceded to Spain at conclusion of American Revolutionary War. 1800 - Spanish Louisiana, excepting the Florida parishes, returned to France by the Treaty of San Ildefonso. 1803 - Louisiana purchased from France by United States. 1810 - Florida parishes declare independence from Spain, establishing themselves as the Republic of West Florida. Later that year Republic of West Florida requests and receives annexation by the United States. 1812 - Louisiana admitted as the eighteenth U.S. state. William C. C. Claiborne becomes first governor. 1815 - Battle of New Orleans won by Andrew Jackson, with help from pirate Jean Lafitte, against the British. Neither side was aware that the peace treaty ending the War of 1812 had already been signed. 1861-1865 - U. S. Civil War. New Orleans captured by Union forces in 1862 and held for the remainder of the war. 1927 - Great Mississippi Flood, the worst river flood in U.S. history. 1928 - Huey Long elected governor of Louisiana, founding the most powerful political dynasty in Louisiana history. 1935 - Huey Long assassinated in Louisiana state capitol. 2005 - New Orleans devastated by Hurricane Katrina. >read a confederacy (the stack of Confederate bills) You look quickly through the bills. They are all marked "Confederate States of America" and are in denominations of $1, $2, $5, and $10. >read dunces As you open the book a recipe of some kind falls out. You read the first paragraph. "A green hunting cap squeezed the top of the fleshy balloon of a head. The green earflaps, full of large ears and uncut hair and the fine bristles that grew in the ears themselves, stuck out on either side like turn signals indicating two directions at once. Full, pursed lips protruded beneath the bushy black moustache and, at their corners, sank into little folds filled with disapproval and potato chip crumbs. In the shadow under the green visor of the cap Ignatius J. Reilly's supercilious blue and yellow eyes looked down upon the other people waiting under the clock at the D. H. Holmes department store, studying the crowd of people for signs of bad taste and dress. Several of the outfits, Ignatius noticed, were new enough and expensive enough to be properly considered offenses against taste and decency. Possession of anything new or expensive only reflected a person's lack of theology and geometry; it could even cast doubts upon one's soul." It's pretty faint, but the first "e" and the "n" in "decency" have been lightly circled with a pencil. >take recipe You place the recipe in the sack. >read it The ingredient list and cooking instructions are in some obscure version of Cajun French. You can't make sense of it. "You have ten minutes remaining!" says Terri. >n Third Floor Hall This is the west end of the third floor hallway. You could head south to the schoolroom or east down the hallway. In addition, there is a closed wooden door to the north. >n (first opening the wooden door) The wooden door is locked. >x door The wooden door appears to be locked. It looks like it could be unlocked with either a voice code or a key. >say lwen (to the wooden door) Nothing happens. That must not be the right door code. >e Third Floor Stair Hall The east end of the third floor hallway features a doorway leading north to the Lafitte room, another doorway leading south to the civil war room, and a staircase heading down to the second floor. In addition, the hallway continues west. >d Second Floor Stair Hall The grand staircase coming up from the main floor ends here, while a smaller staircase allows access to the third floor above. The bayou and river rooms lie to the north and south, respectively, while the hallway continues west. An open door leads east, to the rear balcony. >w Second Floor Hall This is the west end of the second floor hallway. An open door leads west to the front balcony, while the Jackson bedroom is to the north and the magnolia room is to the south. In addition, the hallway continues east, back toward the stairs. >w Front Balcony This balcony overlooks the beautifully-maintained front lawn, which slopes down to Bayou Lafourche off to the west. An open door leads east, back to the second floor hallway. >e Second Floor Hall This is the west end of the second floor hallway. An open door leads west to the front balcony, while the Jackson bedroom is to the north and the magnolia room is to the south. In addition, the hallway continues east, back toward the stairs. >e Second Floor Stair Hall The grand staircase coming up from the main floor ends here, while a smaller staircase allows access to the third floor above. The bayou and river rooms lie to the north and south, respectively, while the hallway continues west. An open door leads east, to the rear balcony. >d Stair Hall The most notable feature of this end of the main hall of Sugarlawn is the grand staircase ascending to the second floor. Almost as an afterthought, there is a side table standing against the wall. The hall continues west to the foyer, a doorway leads north to the dining room, and there is a second doorway south to the sitting room. Finally, the door to the east leads to the back porch. A small key is locked to the side table with an antique combination lock. >w Foyer This is the foyer of Sugarlawn Plantation. Most of the nineteenth-century furniture and decorations have been removed, but the gorgeous walnut floor and elaborate cornices testify to the mansion's opulence. The front door of Sugarlawn is to the west. The main hall on the ground floor continues east, the parlor is north, and the library is to the south. A mahogany box sits somewhat incongruously on the floor here. "Congratulations!" Terri says. "Now the stuffed armadillo, The Awakening, the strand of red beads, the belt, the blue feather boa, the brass trumpet, the old campaign button, A Confederacy of Dunces, the jeweled duck figurine, the orange mask, the jeweled peach, the cathedral radio, the old sword, the sauce recipe for Oysters Rockefeller, the porcelain serving bowl, the silk pillow, the model steamboat, and the old voodoo doll count as collected." "However," she adds, "you have not placed any valuables in their target locations - yet. >s Library The walls of this elegant room are lined with built-in bookshelves, although all of the books have been temporarily removed. A motto hangs on the wall. The foyer lies to the north, the sitting room is east, and there is a door to the south. A small glass case sits near one of the bookshelves. In the glass case is a golden catfish statuette. >put the awakening on shelf (first taking The Awakening) You put The Awakening on the bookshelves. >n Foyer This is the foyer of Sugarlawn Plantation. Most of the nineteenth-century furniture and decorations have been removed, but the gorgeous walnut floor and elaborate cornices testify to the mansion's opulence. The front door of Sugarlawn is to the west. The main hall on the ground floor continues east, the parlor is north, and the library is to the south. A mahogany box sits somewhat incongruously on the floor here. "So far, you have placed one valuable in its target location," notes Terri. >e Stair Hall The most notable feature of this end of the main hall of Sugarlawn is the grand staircase ascending to the second floor. Almost as an afterthought, there is a side table standing against the wall. The hall continues west to the foyer, a doorway leads north to the dining room, and there is a second doorway south to the sitting room. Finally, the door to the east leads to the back porch. A small key is locked to the side table with an antique combination lock. >u Second Floor Stair Hall The grand staircase coming up from the main floor ends here, while a smaller staircase allows access to the third floor above. The bayou and river rooms lie to the north and south, respectively, while the hallway continues west. An open door leads east, to the rear balcony. >n Bayou Room Late afternoon light, filtering through cypress trees hung with Spanish moss, glances off the water in the mural that covers the walls and ceiling of this room. A narrow bed in the shape of a pirogue seems almost to float on the bayou. Exits are south to the second floor stair hall, as well as west to the Jackson bedroom. >drop recipe Dropped. >collected You have collected a stuffed armadillo, The Awakening, a strand of red beads, a belt, a family Bible, a blue feather boa, a brass trumpet, an old campaign button, A Confederacy of Dunces, a stack of Confederate bills, a jeweled duck figurine, a fleur-de-lis flag, an orange mask, a jeweled peach, a cathedral radio, an old sword, a sauce recipe for Oysters Rockefeller, a porcelain serving bowl, a silk pillow, a model steamboat, and an old voodoo doll. >w Jackson Bedroom A mural depicting Andrew Jackson leading his troops during battle extends around all four sides of this room. A king-sized bed features prominently here as well. A doorway leads south to the second floor hallway, and another leads east to the bayou room. >i You are carrying: a printed sheet a stack of Confederate bills a note an old iron key a winding key a floorboard a large sack, containing A Confederacy of Dunces an old campaign button a silk pillow a porcelain serving bowl a cathedral radio a brass trumpet a blue feather boa a stuffed armadillo a belt a model steamboat a jeweled duck figurine an old voodoo doll an old sword a jeweled peach an orange mask a strand of red beads a fleur-de-lis flag a family Bible a chicken costume (being worn) >drop dunces Dropped. "Only five minutes left!" says Terri. >s Second Floor Hall This is the west end of the second floor hallway. An open door leads west to the front balcony, while the Jackson bedroom is to the north and the magnolia room is to the south. In addition, the hallway continues east, back toward the stairs. >s Magnolia Room Graceful magnolia trees have been painted on all four walls of this room, their branches entertwining on the ceiling. A large, cream-colored bed occupies much of the room. One doorway leads north to the second floor hallway, while another leads east to the river room. >drop armadillo Dropped. >e River Room A white paddle steamer chugs its way down the middle of the Mississippi River in the mural that covers one wall of this room. A deep blue bed sits against the opposite wall. One exit is north to the second floor stair hall, while another leads west to the magnolia room. >drop duck Dropped. >drop steamboat Dropped. >n Second Floor Stair Hall The grand staircase coming up from the main floor ends here, while a smaller staircase allows access to the third floor above. The bayou and river rooms lie to the north and south, respectively, while the hallway continues west. An open door leads east, to the rear balcony. >u Third Floor Stair Hall The east end of the third floor hallway features a doorway leading north to the Lafitte room, another doorway leading south to the civil war room, and a staircase heading down to the second floor. In addition, the hallway continues west. >s Civil War Room A large display cabinet figures prominently in this room, although a dark mural has been painted on one of the walls as well. There is an exit north to the third floor stair hall, as well as an exit west to the schoolroom. >drop billes You can't see any such thing, at least as described. Or maybe that's just not something you need to refer to in order to earn lots of cash on Antique Escapes. >drop bills Dropped. >i You are carrying: a printed sheet a note an old iron key a winding key a floorboard a large sack, containing an old campaign button a silk pillow a porcelain serving bowl a cathedral radio a brass trumpet a blue feather boa a belt an old voodoo doll an old sword a jeweled peach an orange mask a strand of red beads a fleur-de-lis flag a family Bible a chicken costume (being worn) >n Third Floor Stair Hall The east end of the third floor hallway features a doorway leading north to the Lafitte room, another doorway leading south to the civil war room, and a staircase heading down to the second floor. In addition, the hallway continues west. >n Lafitte Room A dashing pirate surveys this room from his vantage point at the center of a large mural. He seems to cast a skeptical eye on the luxurious burgundy velvet bed against the wall. The only exit is south, back to the third floor stair hall. "Just two minutes left!" says Terri. "Make sure you take any uncollected items to their target locations or to the foyer!" >drop sord You can't see any such thing, at least as described. Or maybe that's just not something you need to refer to in order to earn lots of cash on Antique Escapes. >drop sword Dropped. >s Third Floor Stair Hall The east end of the third floor hallway features a doorway leading north to the Lafitte room, another doorway leading south to the civil war room, and a staircase heading down to the second floor. In addition, the hallway continues west. >d Second Floor Stair Hall The grand staircase coming up from the main floor ends here, while a smaller staircase allows access to the third floor above. The bayou and river rooms lie to the north and south, respectively, while the hallway continues west. An open door leads east, to the rear balcony. >d Stair Hall The most notable feature of this end of the main hall of Sugarlawn is the grand staircase ascending to the second floor. Almost as an afterthought, there is a side table standing against the wall. The hall continues west to the foyer, a doorway leads north to the dining room, and there is a second doorway south to the sitting room. Finally, the door to the east leads to the back porch. A small key is locked to the side table with an antique combination lock. "You have only one minute left!" says Terri. "Make sure your last few actions count!" >n Dining Room Someone has scrawled a message across the mahogany dining table in the center of this room. Doorways lead west to the parlor and south to the stair hall. The pantry lies east. >i You are carrying: a printed sheet a note an old iron key a winding key a floorboard a large sack, containing an old campaign button a silk pillow a porcelain serving bowl a cathedral radio a brass trumpet a blue feather boa a belt an old voodoo doll a jeweled peach an orange mask a strand of red beads a fleur-de-lis flag a family Bible a chicken costume (being worn) >drop peach Dropped. >w Parlor An antique sofa sits against the wall in this stylish parlor. Near it hangs a life-sized, framed portrait. The foyer is south, a doorway leads east to the dining room, and there is a door to the north. >drop boa Dropped. "Time's up!" says Terri. "Let's see how much you money you earned!" Your collected treasures were sold at a New Orleans auction, for a total of $9692: stuffed armadillo: sportsmen into taxidermy generally prefer their own kills; still, thanks to its high quality and general pulchritude, it sold for $301, The Awakening: purchased by Tulane University for its library's special collection, for $1899, strand of red beads: they turn out to be Mardi Gras beads dating from the 1930s; unfortunately, even vintage Mardi Gras beads are not that valuable, and they only bring $19, alligator-skin belt: made from genuine alligator leather, the belt goes to a man from Point a la Hache for $225, family Bible: they're surprisingly common, even ones as old as this; however, a collector did purchase it for $305, blue feather boa: after a brief bidding war between rival Cher impersonators, it eventually sold for $49, brass trumpet: bought by a young man from Houma, as his first trumpet, for $239, old campaign button: purchased for their exhibits by the Louisiana Political Museum and Hall of Fame in Winnfield, for $95, A Confederacy of Dunces: Toole committed suicide ten years before the book was published, and so the author's signature was forged; as a result, the best offer was from a used bookstore for $4, stack of Confederate bills: unlike much Confederate currency, all the bills turn out to be genuine; they're bought by a collector from Mansfield for $864, jeweled duck figurine: sold to an avid duck hunter from West Monroe, for $215, fleur-de-lis flag: a recent recreation of an eighteenth-century French flag, it was bought by a resident of the French Quarter to hang on her balcony, for $89, orange mask: sold to a young woman from Gross Tete, for $14, jeweled peach: it's covered in small cubic zirconia stones rather than diamonds, and it was bought by a Ruston man for only $25, cathedral radio: the radio dates from the 1930s, and it sold for $140, cavalry saber: after determining that it was used by a cavalry officer - but not Andrew Jackson - during the War of 1812, it was bought by the Louisiana State Exhibit Museum in Shreveport, for $415, sauce recipe for Oysters Rockefeller: after a brief bidding war with a representative from Galatoire's, Antoine's head chef manages to buy back the recipe for $4456, porcelain serving bowl: antique porcelain isn't all that rare, and it only sold for $68, silk pillow: you're a bit surprised, but some guy from Opelousas actually bought this, for $85, model steamboat: purchased by the Mississippi Welcome Center in Vicksburg, for $139, old voodoo doll: it's not as old as it appears; still, Marie Laveau's apparently thought it had some resale value, as they bought it for $46. You also placed the following treasures in their target locations, for a total bonus of $600: The Awakening: Library, for $100, stack of Confederate bills: Civil War Room, for $200, model steamboat: River Room, for $300. You picked up the following treasures but did not leave them in their target locations: the stuffed armadillo, the strand of red beads, the alligator-skin belt, the family Bible, the blue feather boa, the brass trumpet, the old campaign button, A Confederacy of Dunces, the jeweled duck figurine, the fleur-de-lis flag, the orange mask, the jeweled peach, the cathedral radio, the cavalry saber, the sauce recipe for Oysters Rockefeller, the porcelain serving bowl, the silk pillow, and the old voodoo doll. You did not earn the secret bonus. You did not earn the escape bonus. *** Congratulations! You took home $10292 from the "Sugarlawn" episode of Antique Escapes. *** "Do you want to try again, using what you've learned so far?" asks Terri. "I imagine you could do better than $10292; in fact, $25000 should be within reach. Besides, we get higher ratings the more cash we give away." As you look at her questioningly, she laughs. "Does it bother you that I'm letting you try again? Don't tell me you believe that reality TV is actually real!" Would you like to RESTART, RESTORE a saved game, see some suggestions for AMUSING things to do, QUIT, UNDO the last command, check your HIGH SCORE so far, or see the extended CREDITS? > amusing Have you tried... Dancing? Singing? Jumping? Eating something? Several times? Climbing the fireplace? Quacking? Waking up? Sleeping? Flying? Talking to an inanimate object? Kissing an inanimate object? Taking yourself? Breaking a valuable? Would you like to RESTART, RESTORE a saved game, see some suggestions for AMUSING things to do, QUIT, UNDO the last command, check your HIGH SCORE so far, or see the extended CREDITS? > high score Your score of $10292 is your highest score of all time. Would you like to RESTART, RESTORE a saved game, see some suggestions for AMUSING things to do, QUIT, UNDO the last command, check your HIGH SCORE so far, or see the extended CREDITS? > credits Sugarlawn is Copyright (c) 2019 by Michael Z. Spivey. It may be distributed for free, but not sold or included in any for-profit collection without written permission from the author. Cover art: Madewood Plantation House photo by MSMcCarthy Photography. Used with permission. Testing: Greg Frost, Bill Lindsay, Brian Rushton, Andrew Schultz, Daniel Spivey, Dannii Willis Technical assistance: Dannii Willis Inform 7: Graham Nelson Extensions to Inform 7: Eric Eve, Andrew Plotkin, Emily Short, Dannii Willis Captain Verdeterre's Plunder, by Ryan Veeder, was the direct inspiration for Sugarlawn's primary goal of collecting valuables under a time constraint. Six Silver Bullets, by William Dooling, was also an inspiration in how it encourages players to gather information that can be used in subsequent playthroughs. The mansion in Sugarlawn is closely modeled on Woodlawn Plantation's mansion, which was also located in Napoleonville, Louisiana. Woodlawn's mansion burned to the ground in 1962, but detailed floor plans can easily be found online. If you've enjoyed Sugarlawn, please let me know at mike.z.spivey@gmail.com. I love hearing from players! Bug reports are also greatly appreciated. For hints, please ask at intfiction.org. I will also be maintaining a high score list. If you would like to be included, please email me a transcript for verification purposes. I will post the high score list after IFComp is over. Would you like to RESTART, RESTORE a saved game, see some suggestions for AMUSING things to do, QUIT, UNDO the last command, check your HIGH SCORE so far, or see the extended CREDITS? > hints Please give one of the answers above. Would you like to RESTART, RESTORE a saved game, see some suggestions for AMUSING things to do, QUIT, UNDO the last command, check your HIGH SCORE so far, or see the extended CREDITS? > restart With a loud click, the door closes behind you. Finally! You are locked inside an antebellum Southern mansion, alone, wearing only a chicken costume. You've fantasized about this moment for years. [Please press any key to continue.] Sugarlawn Or: A Fowl Forever Foraging, by Mike Spivey Release 1 / Serial number 190918 / Inform 7 build 6M62 (I6/v6.33 lib 6/12N) Checksum DC76662C "Welcome to Antique Escapes!" you hear from a hidden speaker nearby. "I'm your host, Terri Boz. Our contestant for this episode will be collecting valuables in Sugarlawn Plantation on the banks of Bayou Lafourche in southern Louisiana. "To our contestant: Have fun! And good luck!" Foyer This is the foyer of Sugarlawn Plantation. Most of the nineteenth-century furniture and decorations have been removed, but the gorgeous walnut floor and elaborate cornices testify to the mansion's opulence. The front door of Sugarlawn is to the west. The main hall on the ground floor continues east, while doorways lie to the north and south. A large sack has been left by the front door. A mahogany box sits somewhat incongruously on the floor here. "Sugarlawn, as its name indicates, was one of the largest sugar cane plantations of the antebellum South," you hear Terri say. "The mansion was built in 1840, in the Greek Revival style. It fell into decay in the decades after the Civil War, but it was purchased and restored by Nash and Molly Pendry in the mid-1950s. The current owner is their grandson. "We have made a few cosmetic changes to the mansion for the recording of this episode, and we have temporarily removed many of the furnishings as well. If you would like to see Sugarlawn at its unaltered finest, the mansion and grounds are open for visitors from 9-12 every Tuesday morning. "Oh, and before I forget: At any time the contestant may ask ABOUT the rules for this episode." >hints General hints: Examine everything; examining has no time cost, and examining certain objects may give you ideas for what to do with them or where their target locations might be. Draw a map; this will help orient you as you move about the house and grounds. Interact with objects in the game as you might in real life; sometimes this won't do anything interesting, but sometimes it will. If you would like a reminder, the special command COLLECTED will tell you which valuables you have officially collected so far. Target locations: A valuable's target location is always a room or outdoor space. You don't need to put a valuable in, say, a chest or on a table in order to earn the target location bonus for that valuable. Instead, simply DROP it in the target location. This isn't to say that valuables can't have particular uses in their target locations (or possibly even elsewhere), but to earn the bonus, dropping is sufficient. Also, while Terri will notify you that a particular valuable is collected when you walk through the foyer, and she will update you on how many total valuables you've thus far left in their target locations, she will not tell you explicitly that a certain valuable is in its target location. That won't become clear until time runs out and Terri tallies the cash you've earned. If you dropped a valuable in the wrong location without going through the foyer first, it won't count as collected. However, if you happen to be carrying a valuable while standing in its target location when time runs out the valuable will count as collected and you will earn its target location bonus. Hints on saving time: Actions with no time cost: Certain actions are modeled as effectively taking no time. The most important ones are looking, examining, and taking inventory. The exception is that on rare occasions examining a particular object entails staring closely at it for a while, and this will take some time. Reading can take time or not, depending on the context. If an act of reading entails, say, glancing at the label on a bottle, then that takes no time. However, if an act of reading entails sitting down with War and Peace, then that will take some time. Locked doors: In Sugarlawn, unlocking a door is a separate action from going through the door. However, opening doors is automatic; if you want to go through a closed, unlocked door to the north, just go north, and the door will automatically open. Clothing: Some items in Sugarlawn can be worn. When worn, and you're not using the sack, these do not count toward the inventory limit. In addition, if you see a wearable object, you may simply WEAR it, without having to GET it first as a separate action. This holds true even if you are currently at your inventory limit. Similarly (with a small number of exceptions that should make sense in the game), you may DROP any object that you are wearing or that is in the sack without having to GET it first. Again, this holds true even if you are at your inventory limit. >