Start of a transcript of Last Day An Interactive Apocalypse by Earth Traveler Release 1 / Serial number 201028 / Inform 7 build 6M62 (I6/v6.33 lib 6/12N) Identification number: //04DEA054-5959-4EA9-82C2-7D831367658C// Interpreter version 2.1.7 / VM 3.1.2 / Library serial number 080126 Standard Rules version 3/120430 by Graham Nelson >about That's not a verb I recognise. >l Your Bedroom It's not much, especially now. You haven't bothered cleaning it for the last month, so it's more of a mess than ever: trash strewn over the carpet, cans tossed every which way, CDs left on top of the stereo you stole from someone's house... Anyway, your living room is to the east. >x me As weary and rundown as anyone else by now. >i You are carrying nothing. >take all CDs: Taken. >x cds A ridiculous variety of CDs strewn over the top of the stereo. You've got the Stones, Queensryche, Paula Abdul, Pete Seeger, The Yardbirds, Adele, No Doubt... >x trash Loose bits of cloth, plastic, and paper, most of it scraps from your work or books or clothes, or the wrappers off stuff you've stolen in the last month. There's been a lot of looting in that time... >search trash You find nothing of interest. >x casn You can't see any such thing. >x cans Soda cans, beer cans... you haven't exactly been taking great care of yourself. >search cans You find nothing of interest. >x stereo A top-of-the-line stereo, previously owned by some record producer in Seattle, until you took it out of his house and brought it back here. You've been enjoying using it. Stereo is currently switched off. >turn on stereo You switch Stereo on. >put cd in stereo That can't contain things. >put cds in stereo That can't contain things. >open stereo It isn't something you can open. >x it A top-of-the-line stereo, previously owned by some record producer in Seattle, until you took it out of his house and brought it back here. You've been enjoying using it. Stereo is currently switched on. >use it That's not a verb I recognise. >play it That's not a verb I recognise. >play cds That's not a verb I recognise. >e Your Living Room This place is even more beat-up than your bedroom. You've had a couple parties in here, and parties right before the apocalypse can get a little out of hand. There's a ton of bottles and cans in here, the carpet and furniture is all stained, scraps of food are everywhere... A doorway leads south to the street outside. >search bottles You can't see any such thing. >search carpet You can't see any such thing. >search food You can't see any such thing. >take all There are none at all available! >s Browning Street, Nelsonville. Ah, good old Browning Street -- too bad the end of the world had to happen, because this is a pretty nice neighborhood, a row of nice neighbors and formerly clean houses. Now, though, a lot of the people are either holed up in the church or in Port Friday, on the other side of the bay, partying. To the east is Harbor Street, and to the west is Polk Road. A doorway leads south to the street outside. >e Harbor Street, Nelsonville. A north-south running street. Desolate much like the rest of the town now, it does have a seafood restaurant on the east side called Nelson's Own that has its "Open" sign lit up. Apart from that, you can north to the harbor or south to Court Street. >e Nelson's Own An ancient seafood restaurant, it has been stubbornly run by its proprietor for the last month in spite of everything. Unfortunately, it has also been looted of its stocks of food heavily, and not much more food has been coming in during that time, as not a lot of people are interested in continuing their jobs right now. A staircase leads up to the offices, and you go back west to Harbor Street. You're surprised to see Benny sitting at a booth, eating a fish sandwich as if this was a normal Tuesday lunch. He sees you as well, and waves. >x benny You went to high school together, and while you went on to college (not looking like a great investment now), Benny became a security guard for some big corporation. >talk to benny That's not a verb I recognise. >wave to benny You can't see any such thing. >wave You wave. >wave at benny You can't see any such thing. >ask benny about himself You don't know what to say. >ask benny about me You don't know what to say. >ask benny about apocalypse Benny nods with an air of indifference. "Nothing I can do about it, is there?" he replies. "Too bad, I guess. If there's no reason to do anything, then there's no reason for me to not eat a delicious fish sandwich, is there?" You can't find a flaw in that logic. >ask benny about sandwich "Where'd you get that sandwich?" you ask hungrily. "Oh, the freezer wasn't totally looted. So I made one in the kitchen, to the east there," replies Benny. "I made some fries, but this was more filling than I expected, so you can have them." >e Kitchen An old kitchen with a gas-powered stove and an open and empty freezer, and covered in grease. There is indeed a tub of fries sitting by one of the fryers, much to your delight. The place looks like it hasn't been used in a week though. >take fries Taken. >x fries Some nice, greasy fries, just waiting to be eaten. >eat fries Delicious. >i You are carrying: CDs >w Nelson's Own An ancient seafood restaurant, it has been stubbornly run by its proprietor for the last month in spite of everything. Unfortunately, it has also been looted of its stocks of food heavily, and not much more food has been coming in during that time, as not a lot of people are interested in continuing their jobs right now. A staircase leads up to the offices, and you go back west to Harbor Street. You're surprised to see Benny sitting at a booth, eating a fish sandwich as if this was a normal Tuesday lunch. He sees you as well, and waves. >ask benny about fries You don't know what to say. >u Nelsons Own Office You climb up the stairs to the office and enter. Mr Wickens, the proprietor, is sitting up here, writing something as if the world isn't going to end in a couple hours. A staircase leads back down into the restaurant. >x wickens A stout old man, who built this place God-knows-how-long ago and has run it ever since. You guess you aren't too surprised he's here until the bitter end. >talk That's not a verb I recognise. >ask wickens about apocalypse Mr Wickens waves a hand dismissively. "I built this place with my own two hands, and I don't intend to abandon it. This place is... my whole life," he says almost sadly, "and I will go down with it." >ask wickens about restaurant "I'm going to keep this running until that damn comet hits," says Wickens defiantly. "And I want to protect until then too. God may end my business, but I'll be damned if I let some looter burn it down." >take all There are none at all available! >d Nelson's Own An ancient seafood restaurant, it has been stubbornly run by its proprietor for the last month in spite of everything. Unfortunately, it has also been looted of its stocks of food heavily, and not much more food has been coming in during that time, as not a lot of people are interested in continuing their jobs right now. A staircase leads up to the offices, and you go back west to Harbor Street. You're surprised to see Benny sitting at a booth, eating a fish sandwich as if this was a normal Tuesday lunch. He sees you as well, and waves. >hug benny Benny might not like that. >w Harbor Street, Nelsonville. A north-south running street. Desolate much like the rest of the town now, it does have a seafood restaurant on the east side called Nelson's Own that has its "Open" sign lit up. Apart from that, you can north to the harbor or south to Court Street. >n Harbor, Nelsonville Ah, the old harbor, now looking like it's been abandoned for a hundred years. Normally there would be a fleet of all kinds of boats - yachts, trawlers, speedboats - but not anymore. They've all been stolen or spiked, and now there's just one left: an old, rustly fishing boat. There's also an outbuilding on the far side you could enter. You see a sailor lying on a pier, dead drunk. >search sailor You find nothing of interest. >n You can't walk on water. >w You can't go that way. >e You can't go that way. >enter boat You get into the fishing boat. >x boat If you plan to leave this island, looks like this is your only bet, old and rusting heap though it is. >e You can't go that way. >n Nelson Bay (in the fishing boat) The open ocean... Nelsonville is back south, and Port Friday to the east. Yaquina Strait is further north. >n Yaquina Strait (in the fishing boat) The open ocean... You can go west to Yaquina Bluffs, or south to Nelson Bay. >w Stripe of Sand (in the fishing boat) Just a tiny strip of sand, lying beneath Yaquina Bluffs with a winding path going up. >u You can't take a boat onto land! >w You can't go that way. >exit You get out of the fishing boat. Stripe of Sand Just a tiny strip of sand, lying beneath Yaquina Bluffs with a winding path going up. >u Yaquina Bluffs A series of rocky cliffs near the lighthouse, and a popular jumping spot based on the number of corpses dashed against the rocks. Of course, you could head down the normal way, down a small winding path. A rope has been left laying out. It even already has a noose tied off on one end, but clearly hasn't been used. Probably someone who lost their nerve, not that you would really recommend suicide. It is lying right next to a large rock. >take rope Taken. >u You can't go that way. >x rock A large, sturdy boulder right next to the cliffs. >push it It is fixed in place. >climb it Little is to be achieved by that. >in You can't go that way. >x lighthouse You can't see any such thing. >u You can't go that way. >w You can't go that way. >e You can't go that way. >n You can't go that way. >s You can't go that way. >d Stripe of Sand Just a tiny strip of sand, lying beneath Yaquina Bluffs with a winding path going up. >enter boat You get into the fishing boat. >e Yaquina Strait (in the fishing boat) The open ocean... You can go west to Yaquina Bluffs, or south to Nelson Bay. >e You can't go that way. >s Nelson Bay (in the fishing boat) The open ocean... Nelsonville is back south, and Port Friday to the east. Yaquina Strait is further north. >s Harbor, Nelsonville (in the fishing boat) Ah, the old harbor, now looking like it's been abandoned for a hundred years. Normally there would be a fleet of all kinds of boats - yachts, trawlers, speedboats - but not anymore. They've all been stolen or spiked, and now there's just one left: an old, rustly fishing boat. There's also an outbuilding on the far side you could enter. You see a sailor lying on a pier, dead drunk. >x sailor He's dead. You could tell even before you got close to him, from the way the flies buzzed over his body. And in any case, you seen enough pale, bloated, rotting corpses over the last few weeks to be pretty good at telling them apart from the living. This guy is a bit much even for you, though. His eyes have rotted or been eaten already, and the flies laid eggs in there, and the eggs have hatched. It makes even your skin crawl. You briefly wonder if flies will survive the comet. Probably, you guess. >search sailor You find nothing of interest. >search boat The fishing boat is empty. >i You are carrying: a rope CDs >w You can't go that way. >l Harbor, Nelsonville (in the fishing boat) Ah, the old harbor, now looking like it's been abandoned for a hundred years. Normally there would be a fleet of all kinds of boats - yachts, trawlers, speedboats - but not anymore. They've all been stolen or spiked, and now there's just one left: an old, rustly fishing boat. There's also an outbuilding on the far side you could enter. You see a sailor lying on a pier, dead drunk. >enter building You can't see any such thing. >enter outbuilding You can't see any such thing. >s You can't take a boat onto land! >exit You get out of the fishing boat. Harbor, Nelsonville Ah, the old harbor, now looking like it's been abandoned for a hundred years. Normally there would be a fleet of all kinds of boats - yachts, trawlers, speedboats - but not anymore. They've all been stolen or spiked, and now there's just one left: an old, rustly fishing boat. There's also an outbuilding on the far side you could enter. You see a sailor lying on a pier, dead drunk. >enter outbuilding You can't see any such thing. >n You can't walk on water. >w You can't go that way. >in You can't go that way. >ne You can't go that way. >nw You can't go that way. >sw You can't go that way. >s Harbor Street, Nelsonville. A north-south running street. Desolate much like the rest of the town now, it does have a seafood restaurant on the east side called Nelson's Own that has its "Open" sign lit up. Apart from that, you can north to the harbor or south to Court Street. >n Harbor, Nelsonville Ah, the old harbor, now looking like it's been abandoned for a hundred years. Normally there would be a fleet of all kinds of boats - yachts, trawlers, speedboats - but not anymore. They've all been stolen or spiked, and now there's just one left: an old, rustly fishing boat. There's also an outbuilding on the far side you could enter. You see a sailor lying on a pier, dead drunk. >e You can't go that way. >in You can't go that way. >enter boat You get into the fishing boat. >l Harbor, Nelsonville (in the fishing boat) Ah, the old harbor, now looking like it's been abandoned for a hundred years. Normally there would be a fleet of all kinds of boats - yachts, trawlers, speedboats - but not anymore. They've all been stolen or spiked, and now there's just one left: an old, rustly fishing boat. There's also an outbuilding on the far side you could enter. You see a sailor lying on a pier, dead drunk. >e You can't go that way. >s You can't take a boat onto land! >e You can't go that way. >n Nelson Bay (in the fishing boat) The open ocean... Nelsonville is back south, and Port Friday to the east. Yaquina Strait is further north. >e Port Friday (in the fishing boat) You cruise-- well, sputter -- into Port Friday, and enter in on quite an eyeful: there's a drug-fueled orgy happening right on the docks. And a part of you wants to leap right into it, but... >l Port Friday (in the fishing boat) You cruise-- well, sputter -- into Port Friday, and enter in on quite an eyeful: there's a drug-fueled orgy happening right on the docks. And a part of you wants to leap right into it, but... >e You can't go that way. >out You get out of the fishing boat. Port Friday You cruise-- well, sputter -- into Port Friday, and enter in on quite an eyeful: there's a drug-fueled orgy happening right on the docks. And a part of you wants to leap right into it, but... >e You can't go that way. >n You can't go that way. >s You can't go that way. >se You can't go that way. >ne You can't go that way. >nw You can't go that way. >sw You can't go that way. >x port You can't see any such thing. >x orgy Dozens of people, fucking each other, letting themselves get fucked, snorting coke, shooting heroin... you can't even settle your eye on anything. >l Port Friday You cruise-- well, sputter -- into Port Friday, and enter in on quite an eyeful: there's a drug-fueled orgy happening right on the docks. And a part of you wants to leap right into it, but... >take all There are none at all available! >x docks You can't see any such thing. >enter boat You get into the fishing boat. >w Nelson Bay (in the fishing boat) The open ocean... Nelsonville is back south, and Port Friday to the east. Yaquina Strait is further north. >s Harbor, Nelsonville (in the fishing boat) Ah, the old harbor, now looking like it's been abandoned for a hundred years. Normally there would be a fleet of all kinds of boats - yachts, trawlers, speedboats - but not anymore. They've all been stolen or spiked, and now there's just one left: an old, rustly fishing boat. There's also an outbuilding on the far side you could enter. You see a sailor lying on a pier, dead drunk. >s You can't take a boat onto land! >out You get out of the fishing boat. Harbor, Nelsonville Ah, the old harbor, now looking like it's been abandoned for a hundred years. Normally there would be a fleet of all kinds of boats - yachts, trawlers, speedboats - but not anymore. They've all been stolen or spiked, and now there's just one left: an old, rustly fishing boat. There's also an outbuilding on the far side you could enter. You see a sailor lying on a pier, dead drunk. >x outbulding You can't see any such thing. >x far side You can't see any such thing. >s Harbor Street, Nelsonville. A north-south running street. Desolate much like the rest of the town now, it does have a seafood restaurant on the east side called Nelson's Own that has its "Open" sign lit up. Apart from that, you can north to the harbor or south to Court Street. >n Harbor, Nelsonville Ah, the old harbor, now looking like it's been abandoned for a hundred years. Normally there would be a fleet of all kinds of boats - yachts, trawlers, speedboats - but not anymore. They've all been stolen or spiked, and now there's just one left: an old, rustly fishing boat. There's also an outbuilding on the far side you could enter. You see a sailor lying on a pier, dead drunk. >se You can't go that way. >e You can't go that way. >ne You can't go that way. >n You can't walk on water. >nw You can't go that way. >w You can't go that way. >sw You can't go that way. >x building You can't see any such thing. >s Harbor Street, Nelsonville. A north-south running street. Desolate much like the rest of the town now, it does have a seafood restaurant on the east side called Nelson's Own that has its "Open" sign lit up. Apart from that, you can north to the harbor or south to Court Street. >s Court Street, Nelsonville Old Court Street, the oldest street in town, and heading right on into a dead end. Well, if it didn't head right on into a group of guys with guns first. You'd better watch yourself around them. The old church is on the west side of the street, or you could go back north to Harbor Street. You could also try going south, but that might not be the best idea. >s "Keep out of here," warns one of the men, leveling his rifle at you. >w Old Church You step into the church, and are a little bit surprised to find so many people inside. You haven't been in here in years, but it looks the same as it did then. Wooden beams, vaulted ceiling, chipping white paint, old uncomfortable pews... the people sitting in them don't seem to mind, though. Young and old, they stay, praying... for their own salvation? that of others? and physical or spiritual? At the back of the church is Reverend Black. On the pulpit is a bible. You feel the ground start to tremble a bit under your feet. The ground begins to shake even more. It's starting to feel like an earthquake. >take bible Taken. >x it A simple leather book, with "The Holy Bible - New International Version" embossed on the cover in gold leaf. You never been big on any religion, but maybe this would be a good time to start. Supposedly God - if he exists - doesn't care about the timing as long as you really mean it. >read it You open up the Bible and flip to the book of John, and look up the famous verse. You think about it. Well, it sounds good, you guess, but that isn't the same as it being true. Still... what was that thing called? Pascal's wager? You guess you could give it a shot, but you're kind of iffy on it. >read it You open up the Bible and flip to the book of John, and look up the famous verse. You think about it. Well, it sounds good, you guess, but that isn't the same as it being true. Still... what was that thing called? Pascal's wager? You guess you could give it a shot, but you're kind of iffy on it. >pray You kneel down and join the other parishoners in prayer. You pray for forgiveness, you pray to the Lord Jesus Christ as your savior, that you're a sinner - and you do know you've done some things wrong and you do have regrets, but you still feel kind of hokey saying it. But you stay and pray for a long time anyway. In fact, when you check the time you've been there a lot longer than you intended. Either way, though, you feel a lot better. You hear the echoing impact of the comet strike, and the ground violently rattles once more with a sense of finality. This is not how you wanted to go out. You wanted to -- well, you're not really sure what you wanted. Until this very moment, your death seemed like a distant event, something from the far future, like the heat death of the universe, something you wouldn't have to worry about even though you always knew better. Yes, even after the apocalypse was announced, you still felt that way. But as you feel the ground start shaking again, rapidly increasing in strength, you know with a cold certainty you won't be on this world anymore. You utter a small prayer, and stand a little straighter. Maybe it doesn't do anything. Maybe it's not true. But you've decided to, for the first time, put your faith in something. And it looks like everyone will be finding out if it's true or not very soon. *** You have died in peace *** Would you like to RESTART, RESTORE a saved game, QUIT or UNDO the last command? > undo Old Church [Previous turn undone.] >e Court Street, Nelsonville Old Court Street, the oldest street in town, and heading right on into a dead end. Well, if it didn't head right on into a group of guys with guns first. You'd better watch yourself around them. The old church is on the west side of the street, or you could go back north to Harbor Street. You could also try going south, but that might not be the best idea. You hear the echoing impact of the comet strike, and the ground violently rattles once more with a sense of finality. As you get back to your feet, you can see a wave of dirt and dust streaking toward you. >n Harbor Street, Nelsonville. A north-south running street. Desolate much like the rest of the town now, it does have a seafood restaurant on the east side called Nelson's Own that has its "Open" sign lit up. Apart from that, you can north to the harbor or south to Court Street. This is not how you wanted to go out. You wanted to -- well, you're not really sure what you wanted. Until this very moment, your death seemed like a distant event, something from the far future, like the heat death of the universe, something you wouldn't have to worry about even though you always knew better. Yes, even after the apocalypse was announced, you still felt that way. Frankly, you still feel that way a little bit now, even as the ground starts shaking again, rapidly increasing in strength. You don't want to die. Of course, that's stupid and petty, you and everyone else had to die someday anyway, but you feel cheated. But there's nothing you can do about it. Nothing except face the comet, and face your death, and show some courage for once, and show-- *** The world has ended *** Would you like to RESTART, RESTORE a saved game, QUIT or UNDO the last command? >