OK You're standing in your kitchen. You see a kitchen cabinet, a refrigerator, a bread box, a kitchen sink and a countertop. >X BOX An ordinary bread box >PERIOD Unknown verb - "period". >;PERIOD Unknown verb - ";period". >X SINK The sink is functional, but you won't be needing to use it. >X BOX An ordinary bread box >OPEN IT You open the Bread Box, and find a loaf of Bread! Tutorial: Having opened the bread box, you've found Bread you'll need to make the Sandwich! TAKE it, so you'll be able to use it later! >GET BREAK You can't find it. >GET BREAD You take White Bread. >X FRIDGE You notice nothing special. >X CABINET An ordinary kitchen cabinet >X REFRIGERATOR An ordinary refrigerator >L You're standing in your kitchen. You see a kitchen cabinet, a refrigerator, a bread box, a kitchen sink and a countertop. >OPEN CABINET You open the cabinet, and find a jar of peanut butter! >OPEN REFRIGERATOR You open the refrigerator, but there, where you would otherwise expect to see a jar of Strawberry Jam, you find nothing. Emptiness. This cannot be, you tell yourself. You must leave the kitchen at once, and track down some Strawberry Jam this instant!. You're standing in your kitchen. You see a kitchen cabinet, a refrigerator, a bread box, a kitchen sink, a countertop and Peanut Butter. Tutorial: You'll need to leave the kitchen to find the Strawberry Jam. At other times you might be able to move from place to place by typing in directions, like NORTH or UP. However, right now, you don't have those options. How else might you LEAVE the KITCHEN? >GET PEANUT BUTTER You take Peanut Butter. >I You are carrying: \ \ (*) White Bread\ \ (*) Peanut Butter\ >PUT BUTTER ON BREAD White Bread is not a container. >NW You can't go that way. >L You're standing in your kitchen. You see a kitchen cabinet, a refrigerator, a bread box, a kitchen sink and a countertop. >N You can't go that way. >W You can't go that way. >E You can't go that way. >S You can't go that way. >U You can't go that way. >D You can't go that way. >LEAVE You command the starship's computer to initiate teleport, and shortly you are digitally atomized, quantically translocated, and deposited on the bridge of your starship. You're on the Bridge of your starship. From here you can use inter-ship Teleport to reach your Quarters, your Kitchen, the Engineering section, or return here. You see Captain's Chair and Control Console. Tutorial: Clever You! Oh, should I have mentioned we're on a space ship? My bad, first day as a video game tutorial, they don't tell me everything either, you know. But hey, you have a whole dang spaceship to explore now, don't you? >UNDO >L You're on the Bridge of your starship. From here you can use inter-ship Teleport to reach your Quarters, your Kitchen, the Engineering section, or return here. You see Captain's Chair and Control Console. >UNDO >UNDO >UNDO >L You're on the Bridge of your starship. From here you can use inter-ship Teleport to reach your Quarters, your Kitchen, the Engineering section, or return here. You see Captain's Chair and Control Console. >X CHAIR The command chair from which you pilot the ship. >X ENGINEERING You notice nothing special. >X CONSOLE This console allows you to pilot the ship. >PUSH IT Unknown verb - "push". >OPERATE IT You can't do that. >L You're on the Bridge of your starship. From here you can use inter-ship Teleport to reach your Quarters, your Kitchen, the Engineering section, or return here. You see Captain's Chair and Control Console. >HELP - Type 'LOOK' to refresh the screen. - Type N, S, E, W, UP, DOWN, etc to move. - Type 'I' to see what you are holding. - Type 'GET objectname' to pick up an item. - Type 'DROP objectname' to drop a held item. - Type 'LOOK objectname' to discover clues. - Type 'LOAD' or 'SAVE' to load or save a game. - Type 'QUIT' to restart the game. >L You're on the Bridge of your starship. From here you can use inter-ship Teleport to reach your Quarters, your Kitchen, the Engineering section, or return here. You see Captain's Chair and Control Console. >GET ALL You can't get anything. >GET CHAI You can't find it. >GET CHAIR You can't take it. >TELEPORT To initiate inter-ship teleport, you need to specify a location with the command, for example "TELEPORT BRIDGE". Available locations are: BRIDGE QUARTERS ENGINEERING KITCHEN >TELEPORT BRIDGE But you're already at the bridge. Be a waste of a teleport. To initiate inter-ship teleport, you need to specify a location with the command, for example "TELEPORT BRIDGE". Available locations are: BRIDGE QUARTERS ENGINEERING KITCHEN >; HMM DOUBLE TEXT Unknown verb - ";". >TELEPORT KITCHEN You initiate ship's transport to take you to the Kitchen. You're standing in your kitchen. You see a kitchen cabinet, a refrigerator, a bread box, a kitchen sink and a countertop. >TELEPORT KITCHEN But you're already in the kitchen. Be a waste of a teleport. To initiate inter-ship teleport, you need to specify a location with the command, for example "TELEPORT BRIDGE". Available locations are: BRIDGE QUARTERS ENGINEERING KITCHEN >TELEPORT QUARTERS You initiate ship's transport to take you to your Quarters. You're in your crew quarters aboard the starship. You see Wardrobe, Mirror, Bed and Hair Gel. >X WARDROBE The wardrobe is large, made of wood, and full of clothes. >X GEL "PowerMAX Hair Gel (with Glycerin!)" >OPEN WARDROBE You rummage through your regular set of shirts, pants, etc., but find nothing useful, nor do you have a reason to change clothes. >GET GEL You take Hair Gel. >X MIRROR You view yourself, in all your not-yet-eaten-a-peanut-butter-and-jelly-sandwich splendor. >BREAK IT Unknown verb - "break". >X BED Looks mighty inviting. >LOOK UNDER BED Looks mighty inviting. >SLEEP There's no time to rest, the sandwich must be made. The hunger must be satisfied! Now let's get to it! >L You're in your crew quarters aboard the starship. You see Wardrobe, Mirror and Bed. >HELP - Type 'LOOK' to refresh the screen. - Type N, S, E, W, UP, DOWN, etc to move. - Type 'I' to see what you are holding. - Type 'GET objectname' to pick up an item. - Type 'DROP objectname' to drop a held item. - Type 'LOOK objectname' to discover clues. - Type 'LOAD' or 'SAVE' to load or save a game. - Type 'QUIT' to restart the game. >TELEPORT To initiate inter-ship teleport, you need to specify a location with the command, for example "TELEPORT BRIDGE". Available locations are: BRIDGE QUARTERS ENGINEERING KITCHEN >TELEPORT E To initiate inter-ship teleport, you need to specify a location with the command, for example "TELEPORT BRIDGE". Available locations are: BRIDGE QUARTERS ENGINEERING KITCHEN >; OOH SHORTCUTS WOULD BE NICE Unknown verb - ";". >TELEPORT ENGINEERING You initiate ship's transport to take you to Engineering. You're standing in the ship's engine room You see Warp Engine, Core Chamber and Engine Terminal. You're struck by the unusual glow in the room, and a faint warning beep coming from the engine terminal. Something is clearly wrong with the engine core. >X ENGINE This is the spaceship's warp drive, powered by glycerin-based fuel cels. >X CORE Through a small window in the chamber, you can see the core inside emitting a weak light. You'll need to remove it, replenish it, and re-install it before the ship will function properly. >OPEN CORE You can't do that. >X CORE Through a small window in the chamber, you can see the core inside emitting a weak light. You'll need to remove it, replenish it, and re-install it before the ship will function properly. >GET IT The core chamber will need to be opened before you can remove the core. >OPEN CHAMBER The Engine Core Chamber opens, erupting in foul smelling steam which dissipates in the room. The Expired Engine Core is ejected. You're standing in the ship's engine room You see Warp Engine, Core Chamber, Engine Terminal and Engine Core. Tutorial: You'll need to TAKE the Engine Core, and find a way to repair it. This will involve combining items, either in your inventory, or in the world around you. Try to USE CORE on some things, or even using those things on the Core, and see if we can get it working again! >USE CORE You can't do that. >I You are carrying: \ \ (*) White Bread\ \ (*) Peanut Butter\ \ (*) Hair Gel\ >TAKE CORE You take Engine Core. >USE BREAD ON BUTTER You can't do that. >USE CORE ON BREAD You can't do that. >USE CORE ON BUTTER You can't do that. >USE BUTTER You can't do that. >GET CORE You already have Engine Core. >X TERMINAL The terminal indicates that the chamber is emptied, and suggests inserting a functional Glycerin Power Cell engine core. >L You're standing in the ship's engine room You see Warp Engine, Core Chamber and Engine Terminal. >X ENGINE This is the spaceship's warp drive, powered by glycerin-based fuel cels. >GET CELS You can't find it. >; CELLS Unknown verb - ";". >TELEPORT To initiate inter-ship teleport, you need to specify a location with the command, for example "TELEPORT BRIDGE". Available locations are: BRIDGE QUARTERS ENGINEERING KITCHEN >T Unknown verb - "t". >TELEPORT KITCHEN You initiate ship's transport to take you to the Kitchen. You're standing in your kitchen. You see a kitchen cabinet, a refrigerator, a bread box, a kitchen sink and a countertop. >USE CORE ON SINK You can't do that. >X COUNTERTOP You notice nothing special. >PUT BREAD ON COUNTERTOP You can't do that. >X SINK The sink is functional, but you won't be needing to use it. >X CABINET An ordinary kitchen cabinet >OPEN IT There is nothing of interest remaining in the cabinet. >X REFRIGERATOR An ordinary refrigerator >X BOX An ordinary bread box >OPEN IT There is nothing of interest remaining in the bread box. >TELEPORT To initiate inter-ship teleport, you need to specify a location with the command, for example "TELEPORT BRIDGE". Available locations are: BRIDGE QUARTERS ENGINEERING KITCHEN >TELEPORT ENGINEERING You initiate ship's transport to take you to Engineering. You're standing in the ship's engine room You see Warp Engine, Core Chamber and Engine Terminal. >TELEPORT BRIDGE You initiate ship's transport to take you to the Bridge. You're on the Bridge of your starship. From here you can use inter-ship Teleport to reach your Quarters, your Kitchen, the Engineering section, or return here. You see Captain's Chair and Control Console. >X CHAIR The command chair from which you pilot the ship. >USE CHAIR ON CORE You can't do that. >USE CONSOLE ON CORE You need to be seated in the captain's chair to do that >SIT IN CHAIR You take your seat. It's quite a comfortable chair, really. >USE CONSOLE ON CORE You activate the starship's Strawberry Jam scanner. It finds a nearby planet that is expected to have the required stage of technological development. You immediately set a course. Unfortunately, you're unable to pilot the ship at the moment. Readout from engineering indicates that the Glycerin Power Cell Engine Core is not currently functional. >USE CONSOLE ON CORE Unfortunately, you're unable to pilot the ship at the moment. Readout from engineering indicates that the Glycerin Power Cell Engine Core is not currently functional. >X CORE The Glycerin Power Cell Engine Core is depleted, and steaming from the Heat. >I You are carrying: \ \ (*) White Bread\ \ (*) Peanut Butter\ \ (*) Hair Gel\ \ (*) Engine Core\ >USE GEL ON CORE You add the Hair Gel to the empty Glycerin Power Cell core, replenishing it's core matter. >GET UP You can't find it. >TELEPORT ENGINEERING You initiate ship's transport to take you to Engineering. You're standing in the ship's engine room You see Warp Engine, Core Chamber and Engine Terminal. >USE CORE ON CHAMBER You can't reinstall the engine core yet, it's currently non-functional. >X CORE The Glycerin Power Cell Engine Core is replenished, but still steaming from the Heat. >X ENGINE CORE The Glycerin Power Cell Engine Core is replenished, but still steaming from the Heat. >COOL CORE You can't do that. >TELEPORT KITCHEN You initiate ship's transport to take you to the Kitchen. You're standing in your kitchen. You see a kitchen cabinet, a refrigerator, a bread box, a kitchen sink and a countertop. >USE CORE ON SINK You can't do that. >WASH CORE Unknown verb - "wash". >PUT CORE IN SINK The kitchen sink is not a container. >X CORE The Glycerin Power Cell Engine Core is replenished, but still steaming from the Heat. >COOL CORE You briefly refrigerate the engine core to bring it back down to room temperature. The core starts to glow faintly now, indicating it's ready for use. You're standing in your kitchen. You see a kitchen cabinet, a refrigerator, a bread box, a kitchen sink and a countertop. >; AH I WAS ABOUT TO PUT IT IN THE FRIDGE You can't do that. >TELEPORT ENGINE You initiate ship's transport to take you to Engineering. You're standing in the ship's engine room You see Warp Engine, Core Chamber and Engine Terminal. >; AH I WAS ABOUT TO PUT IT IN THE FRIDGE You can't do that. >USE CORE ON CHAMBER The glowing engine core slides slowly into the open chamber, which closes behind it. Soon the panel lights up, indicating the engine is fully repaired. You're standing in the ship's engine room You see Warp Engine, Core Chamber and Engine Terminal. >TELEPORT BRIDGE You initiate ship's transport to take you to the Bridge. You're on the Bridge of your starship. From here you can use inter-ship Teleport to reach your Quarters, your Kitchen, the Engineering section, or return here. You see Captain's Chair and Control Console. Tutorial: Congratulations on fixing the Engine Core! Now you'll be able to USE the CONSOLE to fly to a nearby planet, and hopefully find the Strawberry Jam you're missing! >USE CONSOLE You need to be seated in the captain's chair to do that >SIT IN CHAIR You take your seat. It's quite a comfortable chair, really. >USE CONSOLE With the functional engine core in place, you hit the big red button and activate the hyperdrive. After a few moments of which, the ship comes to a stop in orbit around your destination planet. A helpful light turns on, indicating you can debark the ship by Teleporting to the Surface. You're on the Bridge of your starship. From here you can use inter-ship Teleport to reach your Quarters, your Kitchen, the Engineering section, or return here. You see Captain's Chair and Control Console. >USE CONSOLE Your ship has already landed on the planet's surface. No need to leave now. >GET UP You can't find it. >TELEPORT KITCHEN You initiate ship's transport to take you to the Kitchen. You're standing in your kitchen. You see a kitchen cabinet, a refrigerator, a bread box, a kitchen sink and a countertop. >I You are carrying: \ \ (*) White Bread\ \ (*) Peanut Butter\ >OPEN CABINET There is nothing of interest remaining in the cabinet. >TELEPORT ENGINEERING You initiate ship's transport to take you to Engineering. You're standing in the ship's engine room You see Warp Engine, Core Chamber and Engine Terminal. >L You're standing in the ship's engine room You see Warp Engine, Core Chamber and Engine Terminal. >X TERMINAL The terminal indicates that the Glycerin Power Cell engine core is fully operational now! >X CHAMBER This chamber houses power cores, when functional. >X ENGINE This is the spaceship's warp drive, powered by glycerin-based fuel cels. >TELEPORT BRIDGE You initiate ship's transport to take you to the Bridge. You're on the Bridge of your starship. From here you can use inter-ship Teleport to reach your Quarters, your Kitchen, the Engineering section, or return here. You see Captain's Chair and Control Console. >TELEPORT To initiate inter-ship teleport, you need to specify a location with the command, for example "TELEPORT BRIDGE". Available locations are: BRIDGE QUARTERS ENGINEERING KITCHEN SURFACE >TELEPORT SURFACE You initiate ship's transport and beam down to the planet's surface. You're standing on a hill, along a wide path that runs miles to the west, and leads to a small town in the east. Your spaceship idles nearby, ready for you to Teleport back aboard. You see a wooden sign and the town east of here. Exits: East (Ű). Tutorial: Now that you're on the ground, you'll be able to use cardinal directions (NORTH, SOUTH, EAST, WEST) to move around. Try using EAST to go into town. >E You're standing in the center of town. You see a large meeting bell, several shops nearby and people, frozen in place. Exits: North (Ů), South (ů), East (Ű), West (ű). To your surprise, you see the people of the town seem to be frozen in place! You expect there is dark magic at the bottom of this, likely there is a Wizard in town who is the root cause, and must be dealt with. >W You're standing on a hill, along a wide path that runs miles to the west, and leads to a small town in the east. Your spaceship idles nearby, ready for you to Teleport back aboard. You see a wooden sign and the town east of here. Exits: East (Ű). >X SIGN A wooden sign on the roadway >READ IT The sign indicates the town of Sprundle lays to the east of here. >E You're standing in the center of town. You see a large meeting bell, several shops nearby and people, frozen in place. Exits: North (Ů), South (ů), East (Ű), West (ű). >N You're inside of a charming bookshop. You see book shelves, the bookseller and a spell book. Exits: South (ů). >X SELLER You notice nothing special. >X BOOK The bookseller has a book of magic open on the counter. The open page has a Spell on it. >READ BOOK The bookseller has a book of magic open on the counter. The open page has a Spell on it. >READ SPELL The book is open to a page on a spell to banish a person away. You expect the shopkeeper's intent was to use this on the wizard, but time had not been on his side. To cast the spell, speak the word "EXILIUM", followed by the name of the target, but spelled backwards. >S You're standing in the center of town. You see a large meeting bell, several shops nearby and people, frozen in place. Exits: North (Ů), South (ů), East (Ű), West (ű). >EXILIUM ELDNURPS The air crackles with expectant magical energy, but as you read in the book, you need the target's name for it to be effective. >S You're inside of the village's general store. You see store shelves, a shipping crate and the clerk. Exits: North (Ů). >X CRATE Looking at the label, you can see that the crate contains Strawberry Jam! >X CLERK The shopkeeper is frozen in place, leaning on a crate behind her. >GET JAM You can't find it. >OPEN CRATE While you can see the crate contains the Strawberry Jam you need, it currently can't be opened, as the shopkeep, frozen in place, has fallen on the lid. The wizard situation will need to be rectified first. >L You're inside of the village's general store. You see store shelves, a shipping crate and the clerk. Exits: North (Ů). >N You're standing in the center of town. You see a large meeting bell, several shops nearby and people, frozen in place. Exits: North (Ů), South (ů), East (Ű), West (ű). >E You're standing just outside a Café, whose entrance is to the north of you. You see the café entrance, a parked car and the glove box. Exits: North (Ů), West (ű). >X CAR A pink cadillac is parked here, presumably belonging to the Wizard. >X BOX It looks exactly as you'd expect the glovebox in a wizard's car to look >READ CAR You can't do that. >OPEN GLOVE BOX Your search reveals little besides the car registration form. The owner evidently travels light. >X FORM The Wizard's car registration. Made out to an "Edwin" >EXILIUM NIWDE The wizard is not here to cast a spell upon. The air crackles with expectant magical energy, but as you read in the book, you need the target's name for it to be effective. >N You're inside the Café. You see a cold cup of coffee and a sleeping wizard. Exits: South (ů). >; NOTES YOU NEED THE WIZARD'S NAME WHEN YOU HAVE THE NAME Unknown verb - ";". >X COFFEE The wizard's coffee is left sitting here. >EXILIUM NIWDE You set your eyes on the wizard, and cast the spell. Magic energy swirls around you, coursing through your outreached hand, pointed at it's target. However, just when the energy is at it's apex, the Wizard Awakens! In a flash he understands what's coming his way, and faster than you can say Counterspell, a different energy emerges from his hand, launched towards you. Spells collide in mid air, and the world goes dark. You awaken to find yourself in a field of seemingly-infinite corn, and to your horror, you realize the Wizard Edwin is here with you. Each of you exiled to this place by the other. Edwin is not taking this kindly, which comes as no surprise. While he seems aware of your presence, he doesn't seem hostile, at least towards you specifically. Rather, he's pacing furiously and grumbling. "...grzlfrgzl stupid, STU-pid lousy, just trying to tell them, just wanted to speak my mind, but would they listen? Oh-ho-ho would they indeed, lousy frnkng sklmz..." Leaving him to his anger, you survey the situation before you. You're standing in an Infinite Cornfield You see endless corn and a raving wizard. >TALK WIZARD As you open your mouth, the wizard wheels on you, shouting. "Oh will you just shut up?! I swear, as though you haven't caused enough trouble. That's all you do, it's all ANYONE does is just talk, talk, talk, all the time with nothing to say, but do they listen? Talking's so important, you'd think, but NOOoooo, can't be bothered, can we?" He storms off resuming his usual grumble, and you leave him be for the moment. >L You're standing in an Infinite Cornfield You see endless corn and a raving wizard. >TALK WIZARD As you open your mouth, the wizard wheels on you, shouting. "Oh will you just shut up?! I swear, as though you haven't caused enough trouble. That's all you do, it's all ANYONE does is just talk, talk, talk, all the time with nothing to say, but do they listen? Talking's so important, you'd think, but NOOoooo, can't be bothered, can we?" He storms off resuming his usual grumble, and you leave him be for the moment. >Z Unknown verb - "z". >X CORN There's so much of it that it would boggle a lesser mind. Had you not your goal of a sandwich to focus on, it might drive you quite mad indeed. >I You are carrying: \ \ (*) White Bread\ \ (*) Peanut Butter\ >GET CORN You can't take it. >GIVE BREAD TO WIZARD Unknown verb - "give". >Z Unknown verb - "z". >Z Unknown verb - "z". >Z Unknown verb - "z". >WAIT You wait ... >WAIT You wait ... >WAIT You wait ... >WAIT You wait ... >WAIT You wait ... >X WIZARD The wizard is pacing, grumbling, airing his grievances as though anyone is listening. >LISTEN You approach the Wizard, Edwin. He still raves to the sky, for any who will listen to his suffering. He looks at you, at first in rage but, seeing the softness of your expression, his anger yields. He sees in you that you are willing to hear what he has to say. He unburdens himself completely. Here, where the world can't hurt him any longer, and he finally has someone to talk to, here, finally, he can be his true self. And he shares that self with you. Quite some time passes... The wizard takes a drag on his fifth cigarette. "You know, we may have only known each other for the past three hours, but I feel like we've made so much progress. I feel a peace of mind that I've never known before, and I have you to thank for it entirely. Friend, I will find my happiness elsewhere, but yours lay back in the town, I can see it." "I'll return you there now, my despondent curse lifted from the townsfolk. Be well, friend, until our travels intersect once more." With that, he raises his hand to you, casts an inscrutable spell, and you find yourself in the town center. The people, as Edwin promised, are no longer frozen in place, and are now milling about, resuming their lives where they had left off. You're standing in the center of town. You see a large meeting bell, several shops nearby and people, milling around. Exits: North (Ů), South (ů), East (Ű), West (ű). >E You're standing just outside a Café, whose entrance is to the north of you. You see the café entrance, a parked car and the glove box. Exits: North (Ů), West (ű). >S You can't go that way. >W You're standing in the center of town. You see a large meeting bell, several shops nearby and people, milling around. Exits: North (Ů), South (ů), East (Ű), West (ű). >S You're inside of the village's general store. You see store shelves, a shipping crate and the clerk. Exits: North (Ů). >BUY JAM Unknown verb - "buy". >TALK TO CLERK The shopkeeper is glad to see you, shakes you by the hand, and lets you know that if there's any favor she can do for you, she'll be glad to do so. You let her know that, indeed, you could do with some of the Strawberry Jam from that fresh shipment behind the counter. Only too gladly she reaches back, pulls out a fresh jar, and sets it on the counter, her (and by extension the town's) gift to you. >N You're standing in the center of town. You see a large meeting bell, several shops nearby and people, milling around. Exits: North (Ů), South (ů), East (Ű), West (ű). >W You're standing on a hill, along a wide path that runs miles to the west, and leads to a small town in the east. Your spaceship idles nearby, ready for you to Teleport back aboard. You see a wooden sign and the town east of here. Exits: East (Ű). >W The path winds off quite a ways. You think better of wandering off too far on foot. >ENTER SHIP You can't go that way. >TELEPORT SURFACE But you're already on the planet's surface. Be a waste of a teleport. To initiate inter-ship teleport, you need to specify a location with the command, for example "TELEPORT BRIDGE". Available locations are: BRIDGE QUARTERS ENGINEERING KITCHEN SURFACE >TELEPORT KITCHEN You initiate ship's transport to take you to the Kitchen. You're standing in your kitchen. You see a kitchen cabinet, a refrigerator, a bread box, a kitchen sink and a countertop. >MAKE SANDWICH While you do have the Bread and the Peanut Butter, you don't yet have the Strawberry Jam. >E You can't go that way. >TELEPORT SURFACE You initiate ship's transport and beam down to the planet's surface. You're standing on a hill, along a wide path that runs miles to the west, and leads to a small town in the east. Your spaceship idles nearby, ready for you to Teleport back aboard. You see a wooden sign and the town east of here. Exits: East (Ű). >E You're standing in the center of town. You see a large meeting bell, several shops nearby and people, milling around. Exits: North (Ů), South (ů), East (Ű), West (ű). >S You're inside of the village's general store. You see Strawberry Jam, store shelves, a shipping crate and the clerk. Exits: North (Ů). >GET JAM You take Strawberry Jam. >N You're standing in the center of town. You see a large meeting bell, several shops nearby and people, milling around. Exits: North (Ů), South (ů), East (Ű), West (ű). >W You're standing on a hill, along a wide path that runs miles to the west, and leads to a small town in the east. Your spaceship idles nearby, ready for you to Teleport back aboard. You see a wooden sign and the town east of here. Exits: East (Ű). >; MAYBE YOU SHOULD POKE THE PLAYER NOT TO LEAVE THE STORE W/O THE JAM Unknown noun - "w/o". >; MINOR THING Unknown verb - ";". >W The path winds off quite a ways. You think better of wandering off too far on foot. >W The path winds off quite a ways. You think better of wandering off too far on foot. >TELEPORT KITCHEN You initiate ship's transport to take you to the Kitchen. You're standing in your kitchen. You see a kitchen cabinet, a refrigerator, a bread box, a kitchen sink and a countertop. >MAKE SANDWICH The time has finally come. You lay two slices of bread on the kitchen, readying for what's to come. Withdrawing your metal spoon, you open the jar of strawberry jam, carve out a single tablespoon's worth in a well-practiced movement, and deposit the sweet red substance onto one slice of bread. Licking the spoon clean, you now turn to the rich, decadent peanut butter, taking an even larger spoonful and applying it to the other slice. You spread both substances across their respective slices, licking the spoon clean as you finish, and finally, place one slice against the other. The lurid ritual is complete, you bask in the glory of your newly made, beautiful, sacramental sandwich. The Devouring comes soon now. You're standing in your kitchen. You see a kitchen cabinet, a refrigerator, a bread box, a kitchen sink and a countertop. >EAT IT You look at your delicious sandwich, so appetizing, but no, not yet. This must be done before a crowd. For all to witness the mighty glory of the Devouring. >TELEPORT SURFACE You initiate ship's transport and beam down to the planet's surface. You're standing on a hill, along a wide path that runs miles to the west, and leads to a small town in the east. Your spaceship idles nearby, ready for you to Teleport back aboard. You see a wooden sign and the town east of here. Exits: East (Ű). >E You're standing in the center of town. You see a large meeting bell, several shops nearby and people, milling around. Exits: North (Ů), South (ů), East (Ű), West (ű). >RING BELL You ring the meeting bell, summoning a crowd of villagers around you. They all look at you, expectantly. >EAT SANDWICH Before the wondering crowd, you hold the sandwich aloft, raised to the sky. Here, in this place, something wondrous is about to happen. This is your gift to the universe. With the first mighty bite, as rivulets of jelly spill dribble down your chin, the sky turns a sickening shade of green. The surrounded townsfolk are frightened now, but there's no running from this. Your sacrifice of a glorious Peanut Butter and Jelly Sandiwch to the skies above has awakened Kogmoth the Devourer from his eternal slumber, and his craving is insatiable. Another bite of the sandwich, and the world begins to collapse around you, the solid cobblestone melting underfoot as Kogmoth emerges and begins to consume even the light surrounding you into his fathomless maw. The world is wrent asunder amid wails and gnashing of teeth as you lick the last dollop of peanut butter from the tip of your finger. The hideous, unblinking eye of the elder god now turns to you, his last disciple, your belly full, and your soul prepared. You kneel in appetizing supplication, with no regret, ready, amid the chaos surrounding you, to be made a fine feast indeed. ... ... Congratulations, You've won the game! << START >>