Start of a transcript of Sage Sanctum Scramble A game by Arthur DiBianca Release 1 / Serial number 200922 / Inform 7 build 6L38 (I6/v6.33 lib 6/12N) Identification number: //E76F4C48-DDBD-4C8E-9EC1-FA7F31D034B8// Interpreter version 1.3.5 / VM 3.1.2 / Library serial number 080126 Standard Rules version 3/120430 by Graham Nelson >* what if the keyword were actually transcript? (In Sage Sanctum Scramble, you will never need to type punctuation or symbols. Type HELP for more info.) >keyword "No, KEYWORD is not my keyword. My word is something fluffy." >bunny "No, that's not it. My word is something fluffy in the sky." >cloud "You got it! I guess that wasn't much of a puzzle." There is a flash, and the word CLOUD appears in your book. You hear three soft clicks. Quorbus says, "You can type BOOK at any time to see the keywords you've collected. Those clicks were more puzzles opening up. Type PUZZLES to see them." >book There is one keyword inscribed in your book: CLOUD >i "You already found my keyword," says Quorbus, "so there's no need to keep guessing words." >x me (In Sage Sanctum Scramble, you only need to type one word at a time. Type HELP for more info.) >help Sage Sanctum Scramble is, for the most part, a bunch of word puzzles. Most of what you type will be word guesses rather than commands. Guesses can be single words of any length. Anything counts as a word, even BLZRTQ. A little scratch paper may come in handy. You're trying to collect keywords. All keywords are uncapitalized, reasonably common English words, from four to nine letters long. There are also several commands: You can always SAVE, RESTORE, RESTART, or QUIT. Type PUZZLES or PUZ for a list of available puzzles. To go to a puzzle, type its number, like 3. Type LOOK or L for a reminder of what's going on in your current puzzle. Type BOOK to see the contents of your book. Otherwise, just type whatever combination of letters you think will do some good. When in doubt, experiment! >blzrtq "You already found my keyword," says Quorbus, "so there's no need to keep guessing words." >l Puzzle 1 (keyword: CLOUD) Quorbus the sage is here. He's an elderly fellow, wearing a long robe with green stars. >puzzles The following puzzles are available: [1. Quorbus]; 2. Milpod*; 3. Margana*; 4. Doughnuts* (Unsolved puzzles are in boldface, and unvisited puzzles have an asterisk. To go to another puzzle, just type its number, like 3.) >2 You head over to... Puzzle 2 Milpod the mathematician sits here playing a rhythm on his knee with a couple of green spoons. "Twelve minus five, divided by two, plus three, times four. Woo! Switch the digits, divide by two, and subtract fourteen. Whoa, whoa, whoa! Tell me what you get!" >17 That's not the number of an available puzzle. >say seventeen (In Sage Sanctum Scramble, you only need to type one word at a time. Type HELP for more info.) >seventeen "You got it! You got it!" There is a flash, and the word SEVENTEEN appears in your book. You hear a soft click. >x book (In Sage Sanctum Scramble, you only need to type one word at a time. Type HELP for more info.) >book There are two keywords inscribed in your book: CLOUD, SEVENTEEN >puzzes Milpod tries to incorporate PUZZES into his rhythm. >puzzles The following puzzles are available: 1. Quorbus; [2. Milpod]; 3. Margana*; 4. Doughnuts* 5. Gorwal* (Unsolved puzzles are in boldface, and unvisited puzzles have an asterisk. To go to another puzzle, just type its number, like 3.) >3 You head over to... Puzzle 3 Margana the cheerleader is here. She has pigtails and bright green pom-poms. "Give me a G!" >g "Yay! Now give me an O!" >o "Woo! Now give me an S!" >s "Hooray! Now give me a P!" >p "Yay! Now give me an E!" >e "Hooray! Now give me an N!" >n "Yay! What does that spell? GOSPEN!" She frowns a moment. "Gospen? No, that can't be right. I must have mixed up the letters." >gospel "No, that word doesn't even use the right letters!" >sponge "SPONGE! That's it! Go SPONGE! Go SPONGE!" There is a flash, and the word SPONGE appears in your book. You hear two soft clicks. >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; [3. Margana]; 4. Doughnuts* 5. Gorwal*; 6. Fortune*; 7. Tiles* (Unsolved puzzles are in boldface, and unvisited puzzles have an asterisk. To go to another puzzle, just type its number, like 3.) >4 You head over to... Puzzle 4 You see a large slate with a green frame. A verse is written on it: "I run a doughnut shop And I have a big mustache; My customers are friendly, And they always pay in ____" >kind You hear a buzzer. >time You hear a buzzer. >ok fine (In Sage Sanctum Scramble, you only need to type one word at a time. Type HELP for more info.) >cash Ding! The tablet rotates to reveal a new verse: "Most everyone loves doughnuts. They find them so enticing. Not Mary, though?she likes the dough But cannot stand the ____" >icing Ding! The tablet rotates to reveal a new verse: It's morning at my shop And my customers are yawning. The sun is very bright today; I'll go put down the ____" >awning Ding ding ding! The slate rotates to reveal an image of a doughnut. There is a flash, and the word AWNING appears in your book. You hear a soft click. >* Oh hey it's the awning game! (In Sage Sanctum Scramble, you will never need to type punctuation or symbols. Type HELP for more info.) >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; [4. Doughnuts] 5. Gorwal*; 6. Fortune*; 7. Tiles*; 8. Machine Alpha* >5 You head over to... Puzzle 5 Gorwal, a sullen-looking sage in a green robe, stands here with his arms folded. "I'll bet you can't guess my keyword," he says. >probably not (In Sage Sanctum Scramble, you only need to type one word at a time. Type HELP for more info.) >nope "No, that's not my keyword, it's too short." >nopeth "Too short." >noooope "Nope. My keyword starts with an I." >ignorant "No, that's not my keyword, it's too long." >ignoran "Nope. My keyword ends with a T." >ignorat "Wrong again. My keyword is something a detective would do at a crime scene." >investigate "Too long." >invest "Too short." >interview "Too long." >invert "Too short." >insertit "Too long." >insertt "Wrong again. My keyword is something a detective would do at a crime scene." >inspect "Humph! You got it!" There is a flash, and the word INSPECT appears in your book. You hear two soft clicks. Suddenly, you hear Quorbus's voice in your head: "You're probably wondering why you have to collect these keywords. Don't worry, you'll find out soon enough!" >* duh (In Sage Sanctum Scramble, you only need to type one word at a time. Type HELP for more info.) >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts [5. Gorwal]; 6. Fortune*; 7. Tiles*; 8. Machine Alpha* 9. Opossum*; 10. Alticons* >6 You head over to... Puzzle 6 Rudolf, a short gentleman wearing round green glasses, stands here staring at a small slip of paper. "According to this fortune, my lucky numbers are 1-13-16-12-5. I wonder what that means." >ample "Why, that's it! Thanks for the assist!" He puts the fortune in his pocket. There is a flash, and the word AMPLE appears in your book. You hear a soft click. >7 You head over to... Puzzle 7 You see a row of six green plastic tiles before you. All are blank. >x tiles (In Sage Sanctum Scramble, you only need to type one word at a time. Type HELP for more info.) >guesse A mechanical voice says, "Length six." You hear six ticks. The sixth tile flips around, revealing the letter T. >aspect A mechanical voice says, "Length six." You hear six ticks. Nothing else happens. >aaaaa A mechanical voice says, "Length five." You hear five ticks. The fifth tile flips around, revealing the letter I. >aaaa A mechanical voice says, "Length four." You hear four ticks. The fourth tile flips around, revealing the letter R. The sixth tile flips back. >a A mechanical voice says, "Length one." You hear one tick. The first tile flips around, revealing the letter E. The fifth tile flips back. >aa A mechanical voice says, "Length two." You hear two ticks. The second tile flips around, revealing the letter S. The fourth tile flips back. >aaa A mechanical voice says, "Length three." You hear three ticks. The third tile flips around, revealing the letter P. The first tile flips back. >esprit You hear an approving chime. There is a flash, and the word ESPRIT appears in your book. You hear two soft clicks. >8 You head over to... Puzzle 8 Professor Morktus is here, staring at an odd machine. It looks like a printer with a lot of flashing green lights. "This machine is a word processor," says the professor. "It processes words. I'm trying to find a word that will get processed into XPVOE. Maybe you can help." >xpvoe The machine grinds for a second, and then prints out YQWPF. >aaaaa The machine grinds for a second, and then prints out BBBBB. >bbbb The machine grinds for a second, and then prints out CCCC. >xxxxx The machine grinds for a second, and then prints out YYYYY. >xpvoe The machine grinds for a second, and then prints out YQWPF. >* oh duh (In Sage Sanctum Scramble, you only need to type one word at a time. Type HELP for more info.) >wound The machine grinds for a second, and then prints out XPVOE. "You found it!" cries the professor, clapping her hands. There is a flash, and the word WOUND appears in your book. You hear a soft click. >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; [8. Machine Alpha] 9. Opossum*; 10. Alticons*; 11. Buttons*; 12. Conservatory* 13. Linsette*; 14. Grid* >9 You head over to... Puzzle 9 You see a story book with a green cover, open to the following page: "Johnny was riding his bicycle to his grandfater's house, and he passed a strnge cart. He got off the bike and looked closer. An opossum jumped up on the cat and said, 'Hello. The six rabits who pull my cart have gone missing. Can I hitch a ride?' Johnny said the opssum should be sleeping. 'I'm an opposite opossum,' it replied. 'I sleep only when it's dak.' Johnny asked it where the six cart-pullers had gone." >* typo? (In Sage Sanctum Scramble, you will never need to type punctuation or symbols. Type HELP for more info.) >* rabits? (In Sage Sanctum Scramble, you will never need to type punctuation or symbols. Type HELP for more info.) >* oh I get it (In Sage Sanctum Scramble, you only need to type one word at a time. Type HELP for more info.) >harbor You hear an approving chime. There is a flash, and the word HARBOR appears in your book. You hear two soft clicks. >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha [9. Opossum]; 10. Alticons*; 11. Buttons*; 12. Conservatory* 13. Linsette*; 14. Grid*; 15. Uncommon*; 16. Darbling* >10 You head over to... Puzzle 10 Alticons the sage is here. He wears a dark green robe with little stars and moons. He seems a little jumpy. "Try to guess my keyword! It starts with S!" >snit "I'm afraid not!" >snort "That's not it!" >spell "Nope!" >sorcerery "I'm afraid not!" >sorceror "That's not it!" >sge "No! Keywords are always between four and nine letters long." >scramble "I'm afraid not!" >sanctum "Nope!" >sage "That's not it!" >l Puzzle 10 Alticons the sage is here. He wears a dark green robe with little stars and moons. He seems a little jumpy. "You still haven't guessed my keyword! It starts with S!" >stars "Nope!" >star "I'm afraid not!" >start "That's not it!" >stoical "I'm afraid not!" >actions "That word doesn't start with S! Are you trying to irritate me?" >asd "Stop guessing words that don't start with S!" >as "Are you even listening to me? The keyword starts with S! You're familiar with the letter S, aren't you?" >l Puzzle 10 Alticons the sage is here. He wears a dark green robe with little stars and moons. He seems a little jumpy. "You still haven't guessed my keyword! It starts with S!" >adsf "Aiieee! You're driving me crazy! How hard is it to guess a word that starts with S? There are lots of words that start with S! Do you have something against words that start with S?" >fdas "I can't take it anymore! Here, let me help you! My keyword starts with S, and it rhymes with BUMBLE. I said BUMBLE!" >stumble "Yes, that's it! Oh, thank goodness." There is a flash, and the word STUMBLE appears in your book. (You have collected ten keywords!) You hear a soft click. Suddenly, you hear Quorbus's voice in your head. "Come back to see me! I have something important to tell you." >* LOL OK that was a fun puzzle (In Sage Sanctum Scramble, you only need to type one word at a time. Type HELP for more info.) >l Puzzle 10 (keyword: STUMBLE) Alticons the sage is here. He wears a dark green robe with little stars and moons. He seems relieved. >1 You head over to... Puzzle 1 (keyword: CLOUD) Quorbus the sage is here. He's an elderly fellow, wearing a long robe with green stars. "I see you've gathered ten keywords. Good! A horrible spellcasting monster from another dimension, known as a zarblot, is preparing to attack our underground Sage Sanctum. You will need keywords to fight it. I don't think you have enough yet, but you can try if you want!" (To confront the zarblot, type ZARBLOT.) >save Ok. >x book (In Sage Sanctum Scramble, you only need to type one word at a time. Type HELP for more info.) >book There are ten keywords inscribed in your book: CLOUD, SEVENTEEN, SPONGE, AWNING, INSPECT, AMPLE, ESPRIT, WOUND, HARBOR, STUMBLE >puzzles The following puzzles are available: [1. Quorbus]; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons*; 12. Conservatory* 13. Linsette*; 14. Grid*; 15. Uncommon*; 16. Darbling* 17. Wendy* >2 You head over to... Puzzle 2 (keyword: SEVENTEEN) Milpod the mathematician sits here playing a rhythm on his knee with a couple of green spoons. "Numbers and sets and numbers and sets!" >1 You head over to... Puzzle 1 (keyword: CLOUD) Quorbus the sage is here. He's an elderly fellow, wearing a long robe with green stars. "Keep gathering those keywords! You'll need quite a few to defeat the zarblot!" (To confront the zarblot, type ZARBLOT.) >11 You head over to... Puzzle 11 You see a green panel with nine voice-activated buttons. They are labeled F, D, T, E, I, A, H, S, and R. >f The F button flashes five times. >d The D button flashes four times. >t The T button flashes nine times. >e The E button flashes twice. >i The I button flashes six times. >a The A button flashes three times. >h The H button flashes once. >s The S button flashes eight times. >r The R button flashes seven times. >headfirst You hear the sound of a party horn. There is a flash, and the word HEADFIRST appears in your book. You hear two soft clicks. >12 You head over to... Puzzle 12 This place of music is governed by the famous singer Madame Baffeda, who wears a green gown at all times. "I have a fondness for musical words. Musical words use only the letters from A to G. CAFE and GAB, for example." >ace "ACE..." sings Madame Baffeda. "You've got the idea. Now tell me what you think of this." She produces a greeting card with the message, "Happy Tenth Anniversary!" >x card (In Sage Sanctum Scramble, you only need to type one word at a time. Type HELP for more info.) >card "That's not very musical!" says Madame Baffeda, shaking her finger. >l Puzzle 12 This place of music is governed by the famous singer Madame Baffeda, who wears a green gown at all times. "I have a fondness for musical words. Musical words use only the letters from A to G. CAFE and GAB, for example." Madame Baffeda is holding a greeting card with the message, "Happy Tenth Anniversary!" >age "AGE..." sings Madame Baffeda. "No, that's not it." >aged "AGED..." sings Madame Baffeda. "No, that's not it." >egad "EGAD..." sings Madame Baffeda. "No, that's not it." >* I mean the ten year gift is allegedly tin (In Sage Sanctum Scramble, you only need to type one word at a time. Type HELP for more info.) >thanks "That's not very musical!" says Madame Baffeda, shaking her finger. >gag "GAG..." sings Madame Baffeda. "No, that's not it." >badge "BADGE..." sings Madame Baffeda. "No, that's not it." >l Puzzle 12 This place of music is governed by the famous singer Madame Baffeda, who wears a green gown at all times. "I have a fondness for musical words. Musical words use only the letters from A to G. CAFE and GAB, for example." Madame Baffeda is holding a greeting card with the message, "Happy Tenth Anniversary!" >caged "CAGED..." sings Madame Baffeda. "No, that's not it." >cage "CAGE..." sings Madame Baffeda. "No, that's not it." >* That would be pretty dark! (In Sage Sanctum Scramble, you will never need to type punctuation or symbols. Type HELP for more info.) >l Puzzle 12 This place of music is governed by the famous singer Madame Baffeda, who wears a green gown at all times. "I have a fondness for musical words. Musical words use only the letters from A to G. CAFE and GAB, for example." Madame Baffeda is holding a greeting card with the message, "Happy Tenth Anniversary!" >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; [12. Conservatory] 13. Linsette*; 14. Grid*; 15. Uncommon*; 16. Darbling* 17. Wendy*; 18. Cube*; 19. Zoo* >12 You're already at that puzzle. >gad "GAD..." sings Madame Baffeda. "No, that's not it." >13 You head over to... Puzzle 13 Linsette the painter is here. She wears a stained smock, and she holds a palette with some green paint on it. "I need help thinking of colors to add to my palette! Please suggest some!" >blue "BLUE...A fine suggestion." She writes it on her list. >green "I've got that one!" says Linsette, holding up her palette. >red "RED...That will work!" She writes it on her list. >white "WHITE...Good choice." She writes it on her list. >purple "PURPLE...That will work!" She writes it on her list. >puce "PUCE... Exquisite!" She writes it on her list. >fuschia "FUSCHIA...I'm not familiar with that color." >lavender "LAVENDER...So floral!" She writes it on her list. >turquoise "TURQUOISE...Ooh, fancy!" She writes it on her list. >amber "AMBER...I'm not familiar with that color." >x palette (In Sage Sanctum Scramble, you only need to type one word at a time. Type HELP for more info.) >l Puzzle 13 Linsette the painter is here. She wears a stained smock, and she holds a palette with some green paint on it. "I need help thinking of colors to add to my palette! Please suggest some!" >vermillion "VERMILLION... Exquisite!" She writes it on her list. >verdigris "VERDIGRIS...I'm not familiar with that color." >forest "FOREST...I'm not familiar with that color." >forest green (In Sage Sanctum Scramble, you only need to type one word at a time. Type HELP for more info.) >yellow "YELLOW...I like it." She writes it on her list. >teal "TEAL...Ooh, fancy!" She writes it on her list. "That's ten colors so far. Keep 'em coming!" >umber "UMBER...I'm not familiar with that color." >l Puzzle 13 Linsette the painter is here. She wears a stained smock, and she holds a palette with some green paint on it. "I need help thinking of colors to add to my palette! Please suggest some!" >orange "ORANGE...Good choice." She writes it on her list. >pink "PINK...A fine suggestion." She writes it on her list. >aqua "AQUA...How aquatic!" She writes it on her list. >sky "SKY...I'm not familiar with that color." >skyblue "SKYBLUE...I'm not familiar with that color." >copper "COPPER...That's kind of metallic, but I'll give it a shot." She writes it on her list. >gold "GOLD...That's kind of metallic, but I'll give it a shot." She writes it on her list. "That's fifteen colors. I just need five more!" >silver "SILVER...That's kind of metallic, but I'll give it a shot." She writes it on her list. "I just need four more!" >maroon "MAROON...I like it." She writes it on her list. "I just need three more!" >brown "BROWN...A little dull, but I'll accept it." She writes it on her list. "I just need two more!" >burgundy "BURGUNDY... Exquisite!" She writes it on her list. "I just need one more!" >tan "TAN...A little dull, but I'll accept it." She writes it on her list. "That's it, I'm ready to go! Now let me give you a pretty big hint: my keyword is the stand an artist puts her paintings on." >easel "That's it, indeed!" There is a flash, and the word EASEL appears in your book. You hear a soft click. >13 You're already at that puzzle. >l Puzzle 13 (keyword: EASEL) Linsette the painter is here. She wears a stained smock, and she holds a palette with some green paint on it. >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; 12. Conservatory [13. Linsette]; 14. Grid*; 15. Uncommon*; 16. Darbling* 17. Wendy*; 18. Cube*; 19. Zoo*; 20. Nalina* >14 You head over to... Puzzle 14 Lester is here, staring at a strange grid of green letters. "I'm looking for clues that are at least five letters long. Can you find any?" A T P R A H S J A Q H J I E I O S N Z R W P K S T Y W I E V D Z E S N J Q A B O E G V M P G D Q L L B J I X R E P H V M F E K S >sharp "Yes! I see that word in there, but it's not the keyword." >steel "Yes! I see that word in there, but it's not the keyword." >thread "Yes! I see that word in there, but it's not the keyword." >sewing "Yes! I see that word in there, but it's not the keyword." >needle You hear a bright chime. "You got it!" says Lester. There is a flash, and the word NEEDLE appears in your book. You hear two soft clicks. >i "You already figured out the keyword!" says Lester. >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; 12. Conservatory 13. Linsette; [14. Grid]; 15. Uncommon*; 16. Darbling* 17. Wendy*; 18. Cube*; 19. Zoo*; 20. Nalina* 21. Machine Beta*; 22. Linus* >15 You head over to... Puzzle 15 Frederick stands here. He's wearing a dark suit with a bright green handkerchief. "Welcome! I have a little quiz for you. I want you to tell me what two things have in uncommon. For example, what do a rigged game and a cloudy day have in uncommon? The answer is FAIR, because that's what neither one of them is. Get the idea? All right, here goes. "What do a recorded performance and a disconnected wire have in uncommon?" >live "Correct! Neither one of them is LIVE! "Now tell me, what do a piece of sandpaper and an awkward person have in uncommon?" >smooth "That's it! Neither one is SMOOTH. "Next question: What do a vibrant color and a well-maintained knife have in uncommon?" >dull "Right you are! "Next one: What do a normal situation and the number twelve have in uncommon?" >weird "No, that's not the answer." >odd "Correct! "Now, what do a quick learner and a helium balloon have in uncommon?" >slow "I'm afraid that's not it." >deflated "No, that's not the answer." >dumb "I'm afraid that's not it." >dumbo "No, that's not the answer." >heavy "I'm afraid that's not it." >thick "No, that's not the answer." >square "I'm afraid that's not it." >foil "No, that's not the answer." >deflated "I'm afraid that's not it." >obtuse "No, that's not the answer." >stupid "I'm afraid that's not it." >tedious "No, that's not the answer." >slack "I'm afraid that's not it." >sluggish "No, that's not the answer." >relaxed "I'm afraid that's not it." >airy "No, that's not the answer." >hint "I'm afraid that's not it." >l Puzzle 15 Frederick stands here. He's wearing a dark suit with a bright green handkerchief. Frederick asks, "What do a quick learner and a helium balloon have in uncommon?" >puzzlees "No, that's not the answer." >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; 12. Conservatory 13. Linsette; 14. Grid; [15. Uncommon]; 16. Darbling* 17. Wendy*; 18. Cube*; 19. Zoo*; 20. Nalina* 21. Machine Beta*; 22. Linus* >16 You head over to... Puzzle 16 Darbling is here. He is a tall man wearing a green jumpsuit. "Go on, take a guess!" >take Darbling thinks for a moment. "Three." >act "That guess is too short," says Darbling. >action Darbling thinks for a moment. "Three." >erase Darbling sniffs. "I do not allow guesses with repeated letters." >caked Darbling thinks for a moment. "Two." >abcde Darbling thinks for a moment. "Two." >bcdef Darbling thinks for a moment. "One." >abcdeg Darbling thinks for a moment. "Two." >abcdg Darbling thinks for a moment. "One." >aecdgi Darbling thinks for a moment. "Two." >aefghi Darbling thinks for a moment. "Three." >aefcd Darbling thinks for a moment. "Two." >aegcd Darbling thinks for a moment. "Two." >aehcd Darbling thinks for a moment. "Three." >aehjk Darbling thinks for a moment. "Three." >aehlm Darbling thinks for a moment. "Four." >aehld Darbling thinks for a moment. "Four." >aehln Darbling thinks for a moment. "Four." >aehlo Darbling thinks for a moment. "Five out of eight." >aehlop Darbling thinks for a moment. "Six out of eight." >aehlopq Darbling thinks for a moment. "Six out of eight." >aehlope Darbling sniffs. "I do not allow guesses with repeated letters." >aehlopr Darbling thinks for a moment. "Seven out of eight." >aehloprs Darbling thinks for a moment. "Seven out of eight." >aehloprt "Eight out of eight," says Darbling. "You are getting quite close!" >plethora "Splendid! You got it!" shouts Darbling. He applauds briefly. There is a flash, and the word PLETHORA appears in your book. You hear a soft click. >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; 12. Conservatory 13. Linsette; 14. Grid; 15. Uncommon; [16. Darbling] 17. Wendy*; 18. Cube*; 19. Zoo*; 20. Nalina* 21. Machine Beta*; 22. Linus*; 23. Elroy* >17 You head over to... Puzzle 17 Wendy sits here in an armchair, flipping through a green photo album. "My mother's name is Korie, and we call her Mako. My father's name is Yarbur, and we call him Papaya. His brother's name is Arnold. What do we call him?" >late to dinner (In Sage Sanctum Scramble, you only need to type one word at a time. Type HELP for more info.) >arnold "No, we don't call him that." >uncar "Nope." >unclear "That's exactly what we call him! And that's my keyword!" There is a flash, and the word UNCLEAR appears in your book. You hear two soft clicks. >i "There's no need to keep guessing." >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; 12. Conservatory 13. Linsette; 14. Grid; 15. Uncommon; 16. Darbling [17. Wendy]; 18. Cube*; 19. Zoo*; 20. Nalina* 21. Machine Beta*; 22. Linus*; 23. Elroy*; 24. Malcolm* 25. Table* >18 You head over to... Puzzle 18 In front of you is a large cube made of some kind of green stone. Carved on the side you see a series of words. "THAW, REGAL, NIGHT, ASH, OWNS, POT" >regal A soft voice whispers, "No." >trnaop A soft voice whispers, "No." >cube A soft voice whispers, "No." >21 You head over to... Puzzle 21 Professor Klipp is here, staring at an odd machine. It looks like a printer with a lot of flashing green lights. "This machine is a fascinating word processor," says the professor. "It processes words. I'm trying to find a word that it will process into FLLPQUZ. Can you come up with one?" >aaaaaa The machine grinds for a second, and then prints out BYDWFU. >* ooh (In Sage Sanctum Scramble, you only need to type one word at a time. Type HELP for more info.) >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; 12. Conservatory 13. Linsette; 14. Grid; 15. Uncommon; 16. Darbling 17. Wendy; 18. Cube; 19. Zoo*; 20. Nalina* [21. Machine Beta]; 22. Linus*; 23. Elroy*; 24. Malcolm* 25. Table* >19 You head over to... Puzzle 19 Benjamin the zookeeper is here. He's wearing a green straw hat. "Hello there! I want you to guess some of my animals. I'll give you clues. If I say, 'A player who doesn't follow the rules is a ____,' you would say CHEETAH. Ha ha. Also, you can PASS if a particular animal is stumping you. Here goes: "Sure, Bob might be pretty leem, but I'm even ____." >llama "Incorrect, I'm afraid." >lemur "Bingo! Here's the next one: "Bob was on the lookout for Mary for hours. Then he finally ____." >sawher "That's not it." >sawyer "Incorrect, I'm afraid." >founder "I'm afraid not." >pass "OK, try this one: "My car broke down. A truck came and ____ it." >toed "That's not it." >three-toed-sloth (In Sage Sanctum Scramble, you will never need to type punctuation or symbols. Type HELP for more info.) >pass "OK, try this one: "I want to buy some Anas, but they're expensive. It's $50 ____." >peranas "I'm afraid not." >ananas "That's not it." >ananas "Incorrect, I'm afraid." >piranhas "That's not it." >piranha "Excellent! Here's the next one: "Those criminals are always holdin' people up and ____ 'em." >muggin "I'm afraid not." >robin "Bingo! Here's the next one: "A portal for prison inmates is a ____." >doe "That's not it." >door "Incorrect, I'm afraid." >cell "That's not it." >celldoor "Incorrect, I'm afraid." >jaildoor "That's not it." >pass "OK, try this one: "Bob was on the lookout for Mary for hours. Then he finally ____." >save Ok. >spider "Excellent! Here's the next one: "My car broke down. A truck came and ____ it." >toad "Bingo! You got five of them! Impressive. Now we'll jump to the final clue: "George and I were looking at an evergreen tree. I asked him if it was a rich P spruce. He said, 'On the contrary, it's a ____.'" >poorcupine "Incorrect, I'm afraid." >porcupine "You got it! I'm amazed you could stand all those puns. Anyway, that's my keyword!" There is a flash, and the word PORCUPINE appears in your book. You hear a soft click. >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; 12. Conservatory 13. Linsette; 14. Grid; 15. Uncommon; 16. Darbling 17. Wendy; 18. Cube; [19. Zoo]; 20. Nalina* 21. Machine Beta; 22. Linus*; 23. Elroy*; 24. Malcolm* 25. Table*; 26. Mapmaster* >20 You head over to... Puzzle 20 Nalina the sage is here. She's tapping her forehead with a green pencil. "Oh, that darn keyword. I know it, but I just can't remember it. I need someone to help jog my memory." >jog "No, that's not it. I think it's six letters long." >jogjog "No, I'm pretty sure it's a...yes, it's an article of clothing." >jacket "Yes! But no, that's not it. Actually, I must be thinking of something else. The keyword is seven letters. And it's actually a kind of rodent." >* Lady... (In Sage Sanctum Scramble, you will never need to type punctuation or symbols. Type HELP for more info.) >rabbits "No, it's some kind of rodent." >capybara "No, it's seven letters long." >hamster "Oh! But no, that's not it. Hold on. Ha, ha! My memory is playing tricks on me. The keyword is actually eight letters long. And it's a kind of tree." >* ... (In Sage Sanctum Scramble, you will never need to type punctuation or symbols. Type HELP for more info.) >sycamore "Well, that's an eight-letter tree, all right. But the keyword is something else. Oh!" She snaps her fingers. "It's actually five letters, and it's a kind of flower. I'm sure of it this time!" >daisy "Hmm, that's not it. I think it starts with a P." >peony "PEONY! PEONY! Yes, that's it!" There is a flash, and the word PEONY appears in your book. You hear a soft click. >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; 12. Conservatory 13. Linsette; 14. Grid; 15. Uncommon; 16. Darbling 17. Wendy; 18. Cube; 19. Zoo; [20. Nalina] 21. Machine Beta; 22. Linus*; 23. Elroy*; 24. Malcolm* 25. Table*; 26. Mapmaster*; 27. Martin* >22 You head over to... Puzzle 22 Linus the poet is sitting on the grass, reading from his little green notebook. "A source of water, a twist of metal, a time of growth...." >spring Linus nods and turns the page. "A single book, a piece of space, a level of sound...." >volume Linus nods and turns the page. "A rasp, a folder, a line...." >file Linus nods and turns the page. "A rip, a monthly sum...." >rent Linus nods and turns the page. "A stocking stuffer, a drop of poetry, the beginning of a mountain...." >verse Linus shakes his head. >foot Linus nods and turns the page. "A candle, a thinning, a maker of a recording...." >taper Linus nods and turns the page. "A fungal form, a shaping shell...." >cap Linus shakes his head. >bell Linus shakes his head. >mold "Ah!" says Linus with a smile. There is a flash, and the word MOLD appears in your book. You hear two soft clicks. >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; 12. Conservatory 13. Linsette; 14. Grid; 15. Uncommon; 16. Darbling 17. Wendy; 18. Cube; 19. Zoo; 20. Nalina 21. Machine Beta; [22. Linus]; 23. Elroy*; 24. Malcolm* 25. Table*; 26. Mapmaster*; 27. Martin*; 28. Screen* 29. Hubert* >* man how high are we going with these? (In Sage Sanctum Scramble, you will never need to type punctuation or symbols. Type HELP for more info.) >1 You head over to... Puzzle 1 (keyword: CLOUD) Quorbus the sage is here. He's an elderly fellow, wearing a long robe with green stars. "Keep gathering those keywords! You'll need quite a few to defeat the zarblot!" (To confront the zarblot, type ZARBLOT.) >save Ok. >zarblot "Good luck! says Quorbus. "I'll give you all the help I can!" He waves his hands around, and you feel your surroundings change.... Press SPACE to continue. You find yourself in a large underground hall. Massive pillars support the ceiling high above. Light comes from glowing spheres embedded in the walls. A huge monster materializes at the other side of the chamber. It has four arms, a thick green hide, blazing eyes, and a very awful mouth. When it sees you, it produces a horrifying sound similar to a laugh. You hear Quorbus's voice in your mind. "Get ready!" he says. The zarblot raises its arms and begins to cast the OKKUTTA spell. "You don't have anything that will counter that spell!" cries Quorbus. "You'll have to use a keyword to shield yourself. Any keyword will do!" >book There are eighteen keywords inscribed in your book: CLOUD, SEVENTEEN, SPONGE, AWNING, INSPECT, AMPLE, ESPRIT, WOUND, HARBOR, STUMBLE, HEADFIRST, EASEL, NEEDLE, PLETHORA, UNCLEAR, PORCUPINE, PEONY, MOLD >cloud The word CLOUD vanishes from your book, and you find yourself surrounded by silver sparkles. A bunch of small rocks fly out from the zarblot's claws! Your shield protects you, but the rocks smash some of the glowing spheres. "Now attack it!" says Quorbus. "You can attack with any keyword!" >seventeen The word SEVENTEEN vanishes from your book. Seventeen small stones appear and pepper the zarblot! The zarblot takes a deep breath and casts ZAPILOG, its favorite spell. You hear a sizzle, and the word AMPLE vanishes from your book! "Argh, that spell is the worst!" says Quorbus. "But now you have another chance to attack it!" >mold The word MOLD vanishes from your book. A large puff of brown spores appears near the zarblot! It inhales them and begins snorting and wheezing. The zarblot raises its arms and begins to cast the CHUGFROSKO spell. "You don't have anything that will counter that spell!" cries Quorbus. "You'll have to use a keyword to shield yourself. Any keyword will do!" >headfirst The word HEADFIRST vanishes from your book, and you find yourself surrounded by multicolored sparkles. A bolt of energy strikes the center of the floor! Your shield protects you, but the beautiful floor tiles are cracked and broken. "Now attack it!" says Quorbus. "You can attack with any keyword!" >easel The word EASEL vanishes from your book. A large painting appears and smashes over the zarblot's head! For a moment you see a zarblot head with a giraffe's body, but the monster pulls it off and throws it aside. The zarblot takes a deep breath and casts ZAPILOG again. You hear a crackle, and the words WOUND and NEEDLE vanish from your book! "Each time ZAPILOG is cast, it gets more powerful! You'd better hurry up! Attack it!" >sponge The word SPONGE vanishes from your book. A large sponge appears near the zarblot and squeezes lemon juice right into its eyes! The zarblot raises its arms and begins to cast the WHAPLE spell. "To counter this spell, you need a word that can turn into an animal if you remove one letter!" >book There are nine keywords inscribed in your book: AWNING, INSPECT, ESPRIT, HARBOR, STUMBLE, PLETHORA, UNCLEAR, PORCUPINE, PEONY >peony The word PEONY vanishes from your book, and the WHAPLE spell dissipates in a puff of dust! The zarblot stomps the ground and bellows. "Now attack it!" says Quorbus. "You can attack with any keyword!" >plethora The word PLETHORA vanishes from your book. A huge assortment of small items falls on the zarblot, almost burying it. The monster growls as it digs its way out. The zarblot takes a deep breath and casts ZAPILOG again. You hear a sizzle, and the words INSPECT, ESPRIT, and HARBOR vanish from your book! "Each time ZAPILOG is cast, it gets more powerful! You'd better hurry up! Attack it!" >unclear The word UNCLEAR vanishes from your book. A mass of dark smoke forms around the zarblot! It coughs and splutters. The zarblot raises its arms and begins to cast the WILSPLINTH spell. "You don't have anything that will counter that spell!" cries Quorbus. "You'll have to use a keyword to shield yourself. Any keyword will do!" >harbor "Use your keywords!" says Quorbus. >stumble The word STUMBLE vanishes from your book, and you find yourself surrounded by golden sparkles. A fountain of muck shoots up from the zarblot's claws! Your shield protects you, but the muck coats the floor and pillars. "Now attack it!" says Quorbus. "You can attack with any keyword!" >book There are two keywords inscribed in your book: AWNING, PORCUPINE >awning The word AWNING vanishes from your book. A huge piece of striped canvas wraps around the monster's head, and after a struggle, it tears it off. The zarblot takes a deep breath and casts ZAPILOG again. You hear a crackle, and the last word disappears from your book! "Oh no, you're out of keywords!" shouts Quorbus. Sensing your defenselessness, the zarblot steps toward you. It smashes the central pillars, and the sanctum starts to collapse. "We're toast!" cries Quorbus. "Well, honestly, there's nothing more you could have done. You needed more keywords. I wish you'd had at least 30 of them!" (You failed to save the sanctum. Type REWIND to turn back time.) >rewind Rewinding... Press SPACE to continue. Puzzle 1 (keyword: CLOUD) Quorbus the sage is here. He's an elderly fellow, wearing a long robe with green stars. "Keep gathering those keywords! You'll need quite a few to defeat the zarblot!" (To confront the zarblot, type ZARBLOT.) >book There are eighteen keywords inscribed in your book: CLOUD, SEVENTEEN, SPONGE, AWNING, INSPECT, AMPLE, ESPRIT, WOUND, HARBOR, STUMBLE, HEADFIRST, EASEL, NEEDLE, PLETHORA, UNCLEAR, PORCUPINE, PEONY, MOLD >* At least 30, OK (In Sage Sanctum Scramble, you will never need to type punctuation or symbols. Type HELP for more info.) >puzzles The following puzzles are available: [1. Quorbus]; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; 12. Conservatory 13. Linsette; 14. Grid; 15. Uncommon; 16. Darbling 17. Wendy; 18. Cube; 19. Zoo; 20. Nalina 21. Machine Beta; 22. Linus; 23. Elroy*; 24. Malcolm* 25. Table*; 26. Mapmaster*; 27. Martin*; 28. Screen* 29. Hubert* >23 You head over to... Puzzle 23 Elroy stands here holding a note card. He's wearing a bright yellow checkered suit. Next to him is a big panel that displays the following: ??? ??? ??? ??? ??? ??? "I don't know what this panel is for, but I have some clues written down here. The first clue is FUSFT." >rust You hear a buzzer. >stuff A bell rings, and the word STUFF flips over on the panel. "Good! Your next clue is ARGY." >ragy You hear a buzzer. >gray A bell rings, and the word GRAY flips over on the panel. "Good! Your next clue is LIELRF." >relief You hear a buzzer. >filler A bell rings, and the word FILLER flips over on the panel. "Good! Your next clue is AYVHE." >heavy A bell rings, and the word HEAVY flips over on the panel. "Good! Your next clue is ATLEM." >l Puzzle 23 Elroy stands here holding a note card. He's wearing a bright yellow checkered suit. Next to him is a big panel that displays the following: HEAVY STUFF ??? FILLER GRAY ??? "The next clue is ATLEM." >metal A bell rings, and the word METAL flips over on the panel. "Good! Your next clue is CLEPNI." >l Puzzle 23 Elroy stands here holding a note card. He's wearing a bright yellow checkered suit. Next to him is a big panel that displays the following: HEAVY STUFF ??? FILLER GRAY METAL "The next clue is CLEPNI." >pencil A bell rings, and the word PENCIL flips over on the panel. "Good! But that's the last clue I've got." >l Puzzle 23 Elroy stands here holding a note card. He's wearing a bright yellow checkered suit. Next to him is a big panel that displays the following: HEAVY STUFF PENCIL FILLER GRAY METAL "There are no more clues!" >lead A bell rings several times. "I think you got it!" says Elroy. There is a flash, and the word LEAD appears in your book. You hear a soft click. >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; 12. Conservatory 13. Linsette; 14. Grid; 15. Uncommon; 16. Darbling 17. Wendy; 18. Cube; 19. Zoo; 20. Nalina 21. Machine Beta; 22. Linus; [23. Elroy]; 24. Malcolm* 25. Table*; 26. Mapmaster*; 27. Martin*; 28. Screen* 29. Hubert*; 30. Vincent* >24 You head over to... Puzzle 24 Malcolm the emcee is here, holding some yellow note cards. "Welcome, contestant! I'm going to say two words, and I want you to give me a word that makes a phrase after the first word, or before the second word. So if I say 'Dry ... Chest' you would say ICE. Let's begin! "Nail ... Cabinet" >file "You got it! Here's the next one: "Yacht ... Soda" >club "Well done! Here's the next one: "Match ... Figure" >head "No, try again." >book There are nineteen keywords inscribed in your book: CLOUD, SEVENTEEN, SPONGE, AWNING, INSPECT, AMPLE, ESPRIT, WOUND, HARBOR, STUMBLE, HEADFIRST, EASEL, NEEDLE, PLETHORA, UNCLEAR, PORCUPINE, PEONY, MOLD, LEAD >* lol (In Sage Sanctum Scramble, you only need to type one word at a time. Type HELP for more info.) >point "No, that's not it." >father "No, that's not it." >big "No, try again." >; (In Sage Sanctum Scramble, you will never need to type punctuation or symbols. Type HELP for more info.) >;l (In Sage Sanctum Scramble, you will never need to type punctuation or symbols. Type HELP for more info.) >l Puzzle 24 Malcolm the emcee is here, holding some yellow note cards. "I'm going to say two words, and I want you to give me a word that makes a phrase after the first word, or before the second word. So if I say 'Dry ... Chest' you would say ICE. "Match ... Figure" >box "No, that's not it." >hidden "No, try again." >king "No, that's not it." >go "No, try again." >it "No, try again." >fine "No, that's not it." >full "No, try again." >stick "Precisely! Here's the next one: "Saw ... Chestnut" >horse "You got it! Here's the next one: "Tackle ... Canyon" >box "Precisely! Here's the next one: "Hitching ... Office" >post "You got it! Here's the next one: "Pay ... Bike" >check "No, that's not it." >dirt "Well done! And here's the last one: "Rock ... Gnome" >hammer "No, try again." >tinker "No, try again." >garden "You just won yourself a keyword!" There is a flash, and the word GARDEN appears in your book. (You have collected twenty keywords!) You hear a soft click. >* phew (In Sage Sanctum Scramble, you only need to type one word at a time. Type HELP for more info.) >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; 12. Conservatory 13. Linsette; 14. Grid; 15. Uncommon; 16. Darbling 17. Wendy; 18. Cube; 19. Zoo; 20. Nalina 21. Machine Beta; 22. Linus; 23. Elroy; [24. Malcolm] 25. Table*; 26. Mapmaster*; 27. Martin*; 28. Screen* 29. Hubert*; 30. Vincent*; 31. Ranelle* >25 You head over to... Puzzle 25 There is an old, heavy wooden table here. Its legs are painted yellow. Carved into the top you see a message: WFSAKTSAW T LTWG KF FVAQ NFKKBAW FI LTQA. TQ KGFWA WTKDXKTFQW, T XBLXUW DWA KGTW TKAS. >asdf You hear a dull thud. >as You hear a dull thud. >d You hear a dull thud. >flllllllll You hear a dull thud. >corkscrew You hear a sound like a popping cork! There is a flash, and the word CORKSCREW appears in your book. You hear two soft clicks. >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; 12. Conservatory 13. Linsette; 14. Grid; 15. Uncommon; 16. Darbling 17. Wendy; 18. Cube; 19. Zoo; 20. Nalina 21. Machine Beta; 22. Linus; 23. Elroy; 24. Malcolm [25. Table]; 26. Mapmaster*; 27. Martin*; 28. Screen* 29. Hubert*; 30. Vincent*; 31. Ranelle*; 32. Colonel* 33. Windows* >mapmaster Nothing happens. >26 You head over to... Puzzle 26 The Mapmaster is here, holding a detailed map with annotations in yellow ink. "Welcome! We're going to explore an old house together. You can move around by saying NORTH, SOUTH, EAST, or WEST. Or just the first letters. "Currently, you are in a wallpapered foyer. A large door to the south exits the house. Doorways lead north and east." >s The Mapmaster checks his map. "You can't leave the house. The front door is locked!" >e The Mapmaster checks his map. "OK, now you are in a sunny parlor. Hanging over the sofa is a cross-stitch that spells out, 'Dinedh Itex Rofm Arbliyr.' A doorway leads west." >* hidden exit from library (In Sage Sanctum Scramble, you only need to type one word at a time. Type HELP for more info.) >e The Mapmaster checks his map. "Sorry, you can't go that way." >n The Mapmaster checks his map. "Sorry, you can't go that way." >s The Mapmaster checks his map. "Sorry, you can't go that way." >se The Mapmaster shakes his head. >ne The Mapmaster shakes his head. >sw The Mapmaster shakes his head. >sw The Mapmaster shakes his head. >w The Mapmaster checks his map. "You enter a wallpapered foyer. A large door to the south exits the house. Doorways lead north and east." >n The Mapmaster checks his map. "OK, now you are in a creaky hallway. There are rooms to the north, west, and south." >w The Mapmaster checks his map. "You enter an ornate dining room with a long table. Hanging on the wall is a cross-stich that reads, '2. To soar like a bird.' The exit is east." >u The Mapmaster shakes his head. >e The Mapmaster checks his map. "You enter a creaky hallway. There are rooms to the north, west, and south." >n The Mapmaster checks his map. "OK, now you are in a library. There are shelves of dusty books, most of them concerning insects. A door leads south." >e The Mapmaster checks his map. "You discover a passage behind one of the bookshelves, and enter a secret room. A cross-stitch on the wall reads, '1. A large, scaly, fire-breathing monster.' The only exit is west." >dragon The Mapmaster shakes his head. >rise The Mapmaster shakes his head. >w The Mapmaster checks his map. "You enter a library. There are shelves of dusty books, most of them concerning insects. A door leads south." >s The Mapmaster checks his map. "You enter a creaky hallway. There are rooms to the north, west, and south." >s The Mapmaster checks his map. "OK, now you are in a wallpapered foyer. A large door to the south exits the house. Doorways lead north and east." >e The Mapmaster checks his map. "You enter a sunny parlor. Hanging over the sofa is a cross-stitch that spells out, 'Dinedh Itex Rofm Arbliyr.' A doorway leads west." >e The Mapmaster checks his map. "Sorry, you can't go that way." >w The Mapmaster checks his map. "You enter a wallpapered foyer. A large door to the south exits the house. Doorways lead north and east." >n The Mapmaster checks his map. "You enter a creaky hallway. There are rooms to the north, west, and south." >n The Mapmaster checks his map. "You enter a library. There are shelves of dusty books, most of them concerning insects. A door leads south." >w The Mapmaster checks his map. "Sorry, you can't go that way." >n The Mapmaster checks his map. "Sorry, you can't go that way." >e The Mapmaster checks his map. "You enter a secret room. A cross-stitch on the wall reads, '1. A large, scaly, fire-breathing monster.' The only exit is west." >e The Mapmaster checks his map. "Sorry, you can't go that way." >l Puzzle 26 The Mapmaster is here, holding a detailed map with annotations in yellow ink. "You can move around by saying NORTH, SOUTH, EAST, or WEST. Or just the first letters. "Currently, you are in a secret room. A cross-stitch on the wall reads, '1. A large, scaly, fire-breathing monster.' The only exit is west." >dragon The Mapmaster shakes his head. >w The Mapmaster checks his map. "You enter a library. There are shelves of dusty books, most of them concerning insects. A door leads south." >s The Mapmaster checks his map. "You enter a creaky hallway. There are rooms to the north, west, and south." >w The Mapmaster checks his map. "You enter an ornate dining room with a long table. Hanging on the wall is a cross-stich that reads, '2. To soar like a bird.' The exit is east." >dragonfly The Mapmaster grins. "You got the keyword!" There is a flash, and the word DRAGONFLY appears in your book. You hear a soft click. >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; 12. Conservatory 13. Linsette; 14. Grid; 15. Uncommon; 16. Darbling 17. Wendy; 18. Cube; 19. Zoo; 20. Nalina 21. Machine Beta; 22. Linus; 23. Elroy; 24. Malcolm 25. Table; [26. Mapmaster]; 27. Martin*; 28. Screen* 29. Hubert*; 30. Vincent*; 31. Ranelle*; 32. Colonel* 33. Windows*; 34. Mime* >27 You head over to... Puzzle 27 Martin is here holding a bunch of cue cards. He wears a yellow bowtie. "I'm going to show you a cue card with two blanks. Take the word that goes in the first blank, add one letter to the front, and you'll get the word that goes in the second blank. Tell me the second word!" He holds up a cue card that says, "According to the security specialist, this ____ won't open until the ____ reaches a preset time." >clock "That's it!" Martin holds up a new card. This one says, "While Franz was on his trip, an ____ bit him and a ____ stung him." >wasp "Very good!" Martin holds up a new card. This one says, "Before we get to the ice ____, let's stop and have a ____." >drink "Correct!" Martin holds up a new card. This one says, "The captain growled that he had ____ the sailor who stole his cutlass and ____ the sails." >stowed "Incorrect." >furled "Try again." >raised "Incorrect." >tore "No, try again." >tripped "Incorrect." >book There are 22 keywords inscribed in your book: CLOUD, SEVENTEEN, SPONGE, AWNING, INSPECT, AMPLE, ESPRIT, WOUND, HARBOR, STUMBLE, HEADFIRST, EASEL, NEEDLE, PLETHORA, UNCLEAR, PORCUPINE, PEONY, MOLD, LEAD, GARDEN, CORKSCREW, DRAGONFLY >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; 12. Conservatory 13. Linsette; 14. Grid; 15. Uncommon; 16. Darbling 17. Wendy; 18. Cube; 19. Zoo; 20. Nalina 21. Machine Beta; 22. Linus; 23. Elroy; 24. Malcolm 25. Table; 26. Mapmaster; [27. Martin]; 28. Screen* 29. Hubert*; 30. Vincent*; 31. Ranelle*; 32. Colonel* 33. Windows*; 34. Mime* >28 You head over to... Puzzle 28 There is a big video screen here. It displays some text on a blue background. * * * * * * * * * * * * * * * * * * * * * * * * * 1. Fen 2. Wire stuff 3. Caterpillar, e.g. 4. Just awful >swamp You hear a bell, and the word SWAMP appears on the screen! >copper You hear a bell, and the word COPPER appears on the screen! >arva You hear a buzzer. >larva You hear a bell, and the word LARVA appears on the screen! >l Puzzle 28 There is a big video screen here. It displays some text on a blue background. S W A M P * C O P P E R * L A R V A * * * * * * * 1. Fen 2. Wire stuff 3. Caterpillar, e.g. 4. Just awful >popular You hear a short fanfare, and the whole screen blinks! There is a flash, and the word POPULAR appears in your book. You hear a soft click. >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; 12. Conservatory 13. Linsette; 14. Grid; 15. Uncommon; 16. Darbling 17. Wendy; 18. Cube; 19. Zoo; 20. Nalina 21. Machine Beta; 22. Linus; 23. Elroy; 24. Malcolm 25. Table; 26. Mapmaster; 27. Martin; [28. Screen] 29. Hubert*; 30. Vincent*; 31. Ranelle*; 32. Colonel* 33. Windows*; 34. Mime*; 35. Painting* >29 You head over to... Puzzle 29 Hubert the thespian is here, reading from a script. He wears a vest and a pair of blue tights. "The poor count staggers around like a madman, gripping his head. 'Oh, my head, how it hurts. Every single neutron hurts! It must be the food. The chefs haven't been copying well. Have they saluted my meals, like I told them? But it has happened before; I ought to be insured by now. Maybe it happens when the moron is full!'" >moon "Indeed not!" >rusty "In sooth, you have discovered it!" proclaims Hubert. There is a flash, and the word RUSTY appears in your book. You hear a soft click. >30 You head over to... Puzzle 30 Vincent the observer is here, surveying the world through a blue spyglass. "When I keep an eye out for a ghost, I find a SPRIT. Strange, isn't it? "When you keep an eye out for an aviator, what do you find?" >pilot "No!" >plot "Exactly!" Vincent looks around some more. "When you keep an eye out for an angry speech, what should you do?" >rat "No!" >ant "No!" >trade "That's right!" Vincent looks around some more. "When you keep an eye out for a doctor's client, what do you find?" >patent "Exactly!" Vincent looks around some more. "When you keep an eye out for a very smart person, what do you find?" >genus "That's right!" Vincent looks around some more. "When you keep an eye out for a guitar-like Indian instrument, what do you find?" >star "Exactly!" Vincent looks around some more. "When you keep an eye out for a member of the army, what do you find?" >solder "Yes!" Vincent looks around some more. "When you keep an eye out for an evergreen tree, what should you do?" >confer "And that's my keyword!" There is a flash, and the word CONFER appears in your book. You hear a soft click. >book There are 25 keywords inscribed in your book: CLOUD, SEVENTEEN, SPONGE, AWNING, INSPECT, AMPLE, ESPRIT, WOUND, HARBOR, STUMBLE, HEADFIRST, EASEL, NEEDLE, PLETHORA, UNCLEAR, PORCUPINE, PEONY, MOLD, LEAD, GARDEN, CORKSCREW, DRAGONFLY, POPULAR, RUSTY, CONFER >save Ok. >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; 12. Conservatory 13. Linsette; 14. Grid; 15. Uncommon; 16. Darbling 17. Wendy; 18. Cube; 19. Zoo; 20. Nalina 21. Machine Beta; 22. Linus; 23. Elroy; 24. Malcolm 25. Table; 26. Mapmaster; 27. Martin; 28. Screen 29. Hubert; [30. Vincent]; 31. Ranelle*; 32. Colonel* 33. Windows*; 34. Mime*; 35. Painting*; 36. Rosalind* 37. Floyd* >31 You head over to... Puzzle 31 Ranelle is sitting on a stool, playing a blue guitar. Ranelle sings, "Spring, summer, fall..." >winter Ranelle nods. She changes the tune slightly. Now she sings, "North, south, east..." >west Ranelle nods. She changes the tune slightly. Now she sings, "Penny, nickel, dime..." >quarter Ranelle nods. She gives you a mischievous look and changes the tune slightly. Now she sings, "Timing, square, pack..." >meal Ranelle shakes her head and sings, "Think quantitatively..." >hat Ranelle shakes her head and sings, "Think quantitatively..." >four Ranelle sings, "You're on the right track..." >one Ranelle shakes her head and sings, "Think quantitatively..." >two Ranelle sings, "You're on the right track..." >three Ranelle shakes her head and sings, "Think quantitatively..." >five Ranelle shakes her head and sings, "Think quantitatively..." >six Ranelle sings, "You're on the right track..." >seven Ranelle shakes her head and sings, "Think quantitatively..." >eight Ranelle sings, "You're on the right track..." >nine Ranelle shakes her head and sings, "Think quantitatively..." >ten Ranelle shakes her head and sings, "Think quantitatively..." >eleven Ranelle shakes her head and sings, "Think quantitatively..." >twelve Ranelle shakes her head and sings, "Think quantitatively..." >thirteen Ranelle shakes her head and sings, "Think quantitatively..." >14 You head over to... Puzzle 14 (keyword: NEEDLE) Lester is here, staring at a strange grid of green letters. "Needle...I still don't get it." A T P R A H S J A Q H J I E I O S N Z R W P K S T Y W I E V D Z E S N J Q A B O E G V M P G D Q L L B J I X R E P H V M F E K S >l Puzzle 14 (keyword: NEEDLE) Lester is here, staring at a strange grid of green letters. "Needle...I still don't get it." A T P R A H S J A Q H J I E I O S N Z R W P K S T Y W I E V D Z E S N J Q A B O E G V M P G D Q L L B J I X R E P H V M F E K S >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; 12. Conservatory 13. Linsette; [14. Grid]; 15. Uncommon; 16. Darbling 17. Wendy; 18. Cube; 19. Zoo; 20. Nalina 21. Machine Beta; 22. Linus; 23. Elroy; 24. Malcolm 25. Table; 26. Mapmaster; 27. Martin; 28. Screen 29. Hubert; 30. Vincent; 31. Ranelle; 32. Colonel* 33. Windows*; 34. Mime*; 35. Painting*; 36. Rosalind* 37. Floyd* >23 You head over to... Puzzle 23 (keyword: LEAD) Elroy stands here holding a note card. He's wearing a bright yellow checkered suit. Next to him is a big panel that displays the following: HEAVY STUFF PENCIL FILLER GRAY METAL >32 You head over to... Puzzle 32 Colonel Alberton stands here stiffly. His long mustache almost reaches his blue epaulets. "The army recently hired a sorceress. So far she's been very useful! For example, she transformed a pair of athletic shoes into a fortress. Yes, she turned the CLEATS into a CASTLE. "She transformed a coastline into a steed." >reeds "Negative!" >desert "Negative!" >shore "Negative!" >beach "Incorrect!" >beech "Negative!" >* oh wait (In Sage Sanctum Scramble, you only need to type one word at a time. Type HELP for more info.) >shore "Negative!" >horse "Correct! And that's not all! She transformed a maiden into some military awards." >medal "Negative!" >medals "Correct! Her next effort was remarkable. She transformed some internal organs into some precious metal." >silver "Correct! Her next effort was remarkable. She transformed a pill into a military engagement." >battle "Correct! And that's not all! She transformed some cargo into a soldier." >fighter "Correct! Her next effort was remarkable. She transformed a language variety into a stronghold." >citadel "Correct! Her next effort was remarkable. She transformed some dangerous animals into letters." >bears "Incorrect!" >notes "Negative!" >missives "Incorrect!" >characters "Negative!" >messages "Negative!" >emails "Incorrect!" >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; 12. Conservatory 13. Linsette; 14. Grid; 15. Uncommon; 16. Darbling 17. Wendy; 18. Cube; 19. Zoo; 20. Nalina 21. Machine Beta; 22. Linus; 23. Elroy; 24. Malcolm 25. Table; 26. Mapmaster; 27. Martin; 28. Screen 29. Hubert; 30. Vincent; 31. Ranelle; [32. Colonel] 33. Windows*; 34. Mime*; 35. Painting*; 36. Rosalind* 37. Floyd* >33 You head over to... Puzzle 33 You are facing a big panel with a blue sign that says, "This device understands the commands FIRST, SECOND, and MATCH. Initial letters accepted!" Under the sign you see three windows. The first two windows show the words SMALL BIRD. The third window shows a picture of a toucan. >first The first word rotates. Now the words are LARGE BIRD. The picture also rotates. Now you see a hamburger. >match A recorded voice says, "Mismatch." >f The first word rotates. Now the words are COLORFUL BIRD. The picture also rotates. Now you see an oil tanker. >s The second word rotates. Now the words are COLORFUL VESSEL. The picture also rotates. Now you see a rowboat. >m A recorded voice says, "Mismatch." >f The first word rotates. Now the words are FAST VESSEL. The picture also rotates. Now you see a toucan. >f The first word rotates. Now the words are SMALL VESSEL. The picture also rotates. Now you see a hamburger. >f The first word rotates. Now the words are LARGE VESSEL. The picture also rotates. Now you see an oil tanker. >m You hear a bell. A recorded voice says, "Good match!" A checkmark appears next to the picture. >f The first word rotates. Now the words are COLORFUL VESSEL. The picture also rotates. Now you see a rowboat. >f The first word rotates. Now the words are FAST VESSEL. The picture also rotates. Now you see a toucan. >f The first word rotates. Now the words are SMALL VESSEL. The picture also rotates. Now you see a hamburger. >f The first word rotates. Now the words are LARGE VESSEL. The picture also rotates. Now you see an oil tanker with a checkmark. >f The first word rotates. Now the words are COLORFUL VESSEL. The picture also rotates. Now you see a rowboat. >m A recorded voice says, "Mismatch." >s The second word rotates. Now the words are COLORFUL FOOD. The picture also rotates. Now you see a toucan. >s The second word rotates. Now the words are COLORFUL BIRD. The picture also rotates. Now you see a hamburger. >f The first word rotates. Now the words are FAST BIRD. The picture also rotates. Now you see an oil tanker with a checkmark. >f The first word rotates. Now the words are SMALL BIRD. The picture also rotates. Now you see a rowboat. >f The first word rotates. Now the words are LARGE BIRD. The picture also rotates. Now you see a toucan. >f The first word rotates. Now the words are COLORFUL BIRD. The picture also rotates. Now you see a hamburger. >s The second word rotates. Now the words are COLORFUL VESSEL. The picture also rotates. Now you see an oil tanker with a checkmark. >f The first word rotates. Now the words are FAST VESSEL. The picture also rotates. Now you see a rowboat. >f The first word rotates. Now the words are SMALL VESSEL. The picture also rotates. Now you see a toucan. >m A recorded voice says, "Mismatch." >s The second word rotates. Now the words are SMALL FOOD. The picture also rotates. Now you see a hamburger. >m A recorded voice says, "Mismatch." >f The first word rotates. Now the words are LARGE FOOD. The picture also rotates. Now you see an oil tanker with a checkmark. >f The first word rotates. Now the words are COLORFUL FOOD. The picture also rotates. Now you see a rowboat. >f The first word rotates. Now the words are FAST FOOD. The picture also rotates. Now you see a toucan. >m A recorded voice says, "Mismatch." >f The first word rotates. Now the words are SMALL FOOD. The picture also rotates. Now you see a hamburger. >s The second word rotates. Now the words are SMALL BIRD. The picture also rotates. Now you see an oil tanker with a checkmark. >f The first word rotates. Now the words are LARGE BIRD. The picture also rotates. Now you see a rowboat. >s The second word rotates. Now the words are LARGE VESSEL. The picture also rotates. Now you see a toucan. >f The first word rotates. Now the words are COLORFUL VESSEL. The picture also rotates. Now you see a hamburger. >s The second word rotates. Now the words are COLORFUL FOOD. The picture also rotates. Now you see an oil tanker with a checkmark. >f The first word rotates. Now the words are FAST FOOD. The picture also rotates. Now you see a rowboat. >s The second word rotates. Now the words are FAST BIRD. The picture also rotates. Now you see a toucan. >f The first word rotates. Now the words are SMALL BIRD. The picture also rotates. Now you see a hamburger. >f The first word rotates. Now the words are LARGE BIRD. The picture also rotates. Now you see an oil tanker with a checkmark. >f The first word rotates. Now the words are COLORFUL BIRD. The picture also rotates. Now you see a rowboat. >s The second word rotates. Now the words are COLORFUL VESSEL. The picture also rotates. Now you see a toucan. >s The second word rotates. Now the words are COLORFUL FOOD. The picture also rotates. Now you see a hamburger. >s The second word rotates. Now the words are COLORFUL BIRD. The picture also rotates. Now you see an oil tanker with a checkmark. >s The second word rotates. Now the words are COLORFUL VESSEL. The picture also rotates. Now you see a rowboat. >s The second word rotates. Now the words are COLORFUL FOOD. The picture also rotates. Now you see a toucan. >s The second word rotates. Now the words are COLORFUL BIRD. The picture also rotates. Now you see a hamburger. >s The second word rotates. Now the words are COLORFUL VESSEL. The picture also rotates. Now you see an oil tanker with a checkmark. >s The second word rotates. Now the words are COLORFUL FOOD. The picture also rotates. Now you see a rowboat. >s The second word rotates. Now the words are COLORFUL BIRD. The picture also rotates. Now you see a toucan. >m You hear a bell. A recorded voice says, "Good match!" A checkmark appears next to the picture. >s The second word rotates. Now the words are COLORFUL VESSEL. The picture also rotates. Now you see a hamburger. >f The first word rotates. Now the words are FAST VESSEL. The picture also rotates. Now you see an oil tanker with a checkmark. >f The first word rotates. Now the words are SMALL VESSEL. The picture also rotates. Now you see a rowboat. >m You hear a bell. A recorded voice says, "Good match!" A checkmark appears next to the picture. >s The second word rotates. Now the words are SMALL FOOD. The picture also rotates. Now you see a toucan with a checkmark. >f The first word rotates. Now the words are LARGE FOOD. The picture also rotates. Now you see a hamburger. >f The first word rotates. Now the words are COLORFUL FOOD. The picture also rotates. Now you see an oil tanker with a checkmark. >f The first word rotates. Now the words are FAST FOOD. The picture also rotates. Now you see a rowboat with a checkmark. >f The first word rotates. Now the words are SMALL FOOD. The picture also rotates. Now you see a toucan with a checkmark. >f The first word rotates. Now the words are LARGE FOOD. The picture also rotates. Now you see a hamburger. >s The second word rotates. Now the words are LARGE BIRD. The picture also rotates. Now you see an oil tanker with a checkmark. >s The second word rotates. Now the words are LARGE VESSEL. The picture also rotates. Now you see a rowboat with a checkmark. >s The second word rotates. Now the words are LARGE FOOD. The picture also rotates. Now you see a toucan with a checkmark. >f The first word rotates. Now the words are COLORFUL FOOD. The picture also rotates. Now you see a hamburger. >f The first word rotates. Now the words are FAST FOOD. The picture also rotates. Now you see an oil tanker with a checkmark. >s The second word rotates. Now the words are FAST BIRD. The picture also rotates. Now you see a rowboat with a checkmark. >s The second word rotates. Now the words are FAST VESSEL. The picture also rotates. Now you see a toucan with a checkmark. >s The second word rotates. Now the words are FAST FOOD. The picture also rotates. Now you see a hamburger. >m You hear a bell. A recorded voice says, "Good match!" A checkmark appears next to the picture. A moment later, the voice says, "You got them all! As for the keyword, it's a nine-letter word denoting all of one's sons and daughters." >progeny You hear a buzzer. >inheritors You hear a buzzer. >descendants You hear a buzzer. >descendant You hear a buzzer. >successors You hear a buzzer. >successor You hear a buzzer. >lineage You hear a buzzer. >offspring A recorded voice says, "Hooray." There is a flash, and the word OFFSPRING appears in your book. You hear a soft click. >book There are 26 keywords inscribed in your book: CLOUD, SEVENTEEN, SPONGE, AWNING, INSPECT, AMPLE, ESPRIT, WOUND, HARBOR, STUMBLE, HEADFIRST, EASEL, NEEDLE, PLETHORA, UNCLEAR, PORCUPINE, PEONY, MOLD, LEAD, GARDEN, CORKSCREW, DRAGONFLY, POPULAR, RUSTY, CONFER, OFFSPRING >save Ok. >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; 12. Conservatory 13. Linsette; 14. Grid; 15. Uncommon; 16. Darbling 17. Wendy; 18. Cube; 19. Zoo; 20. Nalina 21. Machine Beta; 22. Linus; 23. Elroy; 24. Malcolm 25. Table; 26. Mapmaster; 27. Martin; 28. Screen 29. Hubert; 30. Vincent; 31. Ranelle; 32. Colonel [33. Windows]; 34. Mime*; 35. Painting*; 36. Rosalind* 37. Floyd*; 38. Square* >34 You head over to... Puzzle 34 A mime is here. She is wearing a shirt with horizontal blue stripes. A sign planted in the ground near her says, "Name That Verb. (No Ings Please.)" The mime bows to you and points at the sign. Then she picks up one foot and begins to jump around. >jump The mime shakes her head. >jumpin The mime shakes her head. >jumping The mime shakes her head and points at the sign. >hop The mime stops and gives you a thumbs-up. She pauses. Then she motions with one hand like she's throwing a ball straight up. She waits a moment, then swings her other arm hard. >swing The mime shakes her head and points at the sign. >bat The mime shakes her head. >lob The mime shakes her head. >pop The mime shakes her head. >slug The mime shakes her head. >hit The mime shakes her head. >swing The mime shakes her head and points at the sign. >bat The mime shakes her head. >x sign (In Sage Sanctum Scramble, you only need to type one word at a time. Type HELP for more info.) >l Puzzle 34 A mime is here. She is wearing a shirt with horizontal blue stripes. A sign planted in the ground near her says, "Name That Verb. (No Ings Please.)" The mime motions with one hand like she's throwing a ball straight up. She waits a moment, then swings her other arm hard. >* swing isn't an -ing form! (In Sage Sanctum Scramble, you will never need to type punctuation or symbols. Type HELP for more info.) >pitch The mime shakes her head. >throw The mime shakes her head. >* ooh (In Sage Sanctum Scramble, you only need to type one word at a time. Type HELP for more info.) >* oof (In Sage Sanctum Scramble, you only need to type one word at a time. Type HELP for more info.) >l Puzzle 34 A mime is here. She is wearing a shirt with horizontal blue stripes. A sign planted in the ground near her says, "Name That Verb. (No Ings Please.)" The mime motions with one hand like she's throwing a ball straight up. She waits a moment, then swings her other arm hard. >toss The mime shakes her head. >fling The mime shakes her head and points at the sign. >hurl The mime shakes her head. >lob The mime shakes her head. >rotate The mime shakes her head. >twist The mime shakes her head. >fly The mime shakes her head. >sacrifice The mime shakes her head. >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; 12. Conservatory 13. Linsette; 14. Grid; 15. Uncommon; 16. Darbling 17. Wendy; 18. Cube; 19. Zoo; 20. Nalina 21. Machine Beta; 22. Linus; 23. Elroy; 24. Malcolm 25. Table; 26. Mapmaster; 27. Martin; 28. Screen 29. Hubert; 30. Vincent; 31. Ranelle; 32. Colonel 33. Windows; [34. Mime]; 35. Painting*; 36. Rosalind* 37. Floyd*; 38. Square* >35 You head over to... Puzzle 35 You see a big painting of two diners seated at a table, attended by a waiter with a blue napkin. Below it a bit of dialogue is printed: "When will we see that soup?" "The cooks are working very quickly." "Why can't they work faster?" "It's pea soup, and cooking that takes time." "Fine, just bring some tea." >crypt You hear a sound like a popping cork. There is a flash, and the word CRYPT appears in your book. You hear a soft click. >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; 12. Conservatory 13. Linsette; 14. Grid; 15. Uncommon; 16. Darbling 17. Wendy; 18. Cube; 19. Zoo; 20. Nalina 21. Machine Beta; 22. Linus; 23. Elroy; 24. Malcolm 25. Table; 26. Mapmaster; 27. Martin; 28. Screen 29. Hubert; 30. Vincent; 31. Ranelle; 32. Colonel 33. Windows; 34. Mime; [35. Painting]; 36. Rosalind* 37. Floyd*; 38. Square*; 39. Togrin* >36 You head over to... Puzzle 36 Rosalind is here. You notice she has a blue armband. "Can you guess my keyword?" >no "That word is pretty crummy." >* the colors maybe mean something? (In Sage Sanctum Scramble, you will never need to type punctuation or symbols. Type HELP for more info.) >crummy "That word is pretty crummy." >indeed "That word isn't too bad." >infact "That word isn't too bad." >aerosol "That word is pretty good!" >l Puzzle 36 Rosalind is here. You notice she has a blue armband. "Can you guess my keyword?" >alibi "That word isn't too bad." >anneal "That word isn't too bad." >aggrieve "That word is pretty good!" >aggrieved "That word is pretty good!" >andante "That word isn't too bad." >aaaaaaaaaaaaaaaaaaa "That word is pretty crummy." >aaaaaaaaaaaaa "That word is pretty crummy." >aaaaaaaa "That word is pretty crummy." >crummmmm "That word is pretty crummy." >crumbled "That word isn't too bad." >accelerated "That word isn't too bad." >accelerating "That word is pretty good!" >uncopyrightable "That word is absolutely fantastic, just like my keyword! But it's not my keyword. Think more arboreal." >deciduous "That word is very good!" >forested "That word isn't too bad." >sylvan "That word is pretty crummy." >* I think I need a word with a lot of unique letters relating to a forest (In Sage Sanctum Scramble, you only need to type one word at a time. Type HELP for more info.) >arboretum "That word is very good!" >supercalifragilisticexpalidocious (That word is just too long to handle.) >supercalifragilisti "That word is very good!" >supercalifragilistic "That word is very good!" >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; 12. Conservatory 13. Linsette; 14. Grid; 15. Uncommon; 16. Darbling 17. Wendy; 18. Cube; 19. Zoo; 20. Nalina 21. Machine Beta; 22. Linus; 23. Elroy; 24. Malcolm 25. Table; 26. Mapmaster; 27. Martin; 28. Screen 29. Hubert; 30. Vincent; 31. Ranelle; 32. Colonel 33. Windows; 34. Mime; 35. Painting; [36. Rosalind] 37. Floyd*; 38. Square*; 39. Togrin* >37 You head over to... Puzzle 37 Floyd sits here on a battered blue rocking chair. He's kind of an old geezer. "You're looking for keywords? I know one! Let's see...is it FLAT? No, it isn't that." >round "It definitely ain't that!" shouts Floyd. "Without a doubt, it isn't FLOUT," says Floyd. >obey "It definitely ain't that!" shouts Floyd. "When I was in the shower, I said, 'It isn't FLOWER.'" >flour Floyd thinks for a moment, then shakes his head. "It isn't FLECK. Oh, what the heck," says Floyd. >fleck Floyd thinks for a moment, then shakes his head. Floyd shows you a small rope-and-crank apparatus he uses to pull things. >winch "It definitely ain't that!" shouts Floyd. "When I was in the shower, I said, 'It isn't FLOWER.'" >finch "It definitely ain't that!" shouts Floyd. "It isn't FLECK. Oh, what the heck," says Floyd. >fleck Floyd thinks for a moment, then shakes his head. Floyd points to a tiny worm crawling up his leg. >form "It definitely ain't that!" shouts Floyd. "It isn't FLECK. Oh, what the heck," says Floyd. >form "It definitely ain't that!" shouts Floyd. Floyd points to a tiny worm crawling up his leg. >crawler "It definitely ain't that!" shouts Floyd. Floyd shows you a small rope-and-crank apparatus he uses to pull things. >flinch "FLINCH! That's it! Thank heaven, 'cause I'm sick of rhyming." There is a flash, and the word FLINCH appears in your book. You hear a soft click. >* don't get the worm thing (In Sage Sanctum Scramble, you only need to type one word at a time. Type HELP for more info.) >l Puzzle 37 (keyword: FLINCH) Floyd sits here on a battered blue rocking chair. He's kind of an old geezer. >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; 12. Conservatory 13. Linsette; 14. Grid; 15. Uncommon; 16. Darbling 17. Wendy; 18. Cube; 19. Zoo; 20. Nalina 21. Machine Beta; 22. Linus; 23. Elroy; 24. Malcolm 25. Table; 26. Mapmaster; 27. Martin; 28. Screen 29. Hubert; 30. Vincent; 31. Ranelle; 32. Colonel 33. Windows; 34. Mime; 35. Painting; 36. Rosalind [37. Floyd]; 38. Square*; 39. Togrin*; 40. Plaque* >38 You head over to... Puzzle 38 A blue-tinted screen shows a square pattern and some clues: * * * * * * * * * * * * * * * * 1. Absurd 2. Soother 3. Carol 4. Sharp cry >noel A bell rings, and some letters appear: * * N * * * O * N O E L * * L * >alas You hear a buzzer. >cooer "Four letters!" flashes across the screen. >egad You hear a buzzer. >dumb You hear a buzzer. >yelp A bell rings, and some letters appear: * * N Y * * O E N O E L Y E L P >l Puzzle 38 A blue-tinted screen shows a square pattern and some clues: * * N Y * * O E N O E L Y E L P 1. Absurd 2. Soother 3. Carol 4. Sharp cry >obo "Four letters!" flashes across the screen. >tin "Four letters!" flashes across the screen. >tiny You hear a buzzer. >shoe You hear a buzzer. >alo "Four letters!" flashes across the screen. >aloe A bell rings, and some letters appear: * A N Y A L O E N O E L Y E L P >zany A bell rings, and the last letter appears. But then the entire square blinks and changes! H O R S E S L I V E I N T H I S >stable You hear a short fanfare! There is a flash, and the word STABLE appears in your book. You hear a soft click. >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; 12. Conservatory 13. Linsette; 14. Grid; 15. Uncommon; 16. Darbling 17. Wendy; 18. Cube; 19. Zoo; 20. Nalina 21. Machine Beta; 22. Linus; 23. Elroy; 24. Malcolm 25. Table; 26. Mapmaster; 27. Martin; 28. Screen 29. Hubert; 30. Vincent; 31. Ranelle; 32. Colonel 33. Windows; 34. Mime; 35. Painting; 36. Rosalind 37. Floyd; [38. Square]; 39. Togrin*; 40. Plaque* 41. Talman* >book There are 29 keywords inscribed in your book: CLOUD, SEVENTEEN, SPONGE, AWNING, INSPECT, AMPLE, ESPRIT, WOUND, HARBOR, STUMBLE, HEADFIRST, EASEL, NEEDLE, PLETHORA, UNCLEAR, PORCUPINE, PEONY, MOLD, LEAD, GARDEN, CORKSCREW, DRAGONFLY, POPULAR, RUSTY, CONFER, OFFSPRING, CRYPT, FLINCH, STABLE >39 You head over to... Puzzle 39 Togrin the sage is here. He's wearing a robe with a hood and a blue belt. "Can you guess my keyword?" >nah "My keyword has at least four letters." >alas "That guess is ice-cold." >salve "That guess is pretty cold." >salvation "That guess is lukewarm." >aggression "That guess is pretty warm." >aggressive "That guess is kind of cold." >l Puzzle 39 Togrin the sage is here. He's wearing a robe with a hood and a blue belt. "Keep guessing!" >elusive "That guess is kind of cold." >aluminum "That guess is kind of cold." >aluminium "That guess is lukewarm." >algerian "That guess is lukewarm." >aaaaaaaaaaaaaaaaaa "That guess is ice-cold." >accelerating "That guess is lukewarm." >arboretum "That guess is kind of cold." >uncopyrightable "That guess is pretty warm." >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; 12. Conservatory 13. Linsette; 14. Grid; 15. Uncommon; 16. Darbling 17. Wendy; 18. Cube; 19. Zoo; 20. Nalina 21. Machine Beta; 22. Linus; 23. Elroy; 24. Malcolm 25. Table; 26. Mapmaster; 27. Martin; 28. Screen 29. Hubert; 30. Vincent; 31. Ranelle; 32. Colonel 33. Windows; 34. Mime; 35. Painting; 36. Rosalind 37. Floyd; 38. Square; [39. Togrin]; 40. Plaque* 41. Talman* >40 You head over to... Puzzle 40 You see a big brass plaque with a blue frame and a message: "Victoria ate lasagna until almond biscuits looked edible. Mark explored the ancient library." >gold A voice whispers, "You're on the right track." >silver A voice whispers, "You're on the right track." >copper You hear a buzzer. >platinum An angelic choir sings a harmonious chord. There is a flash, and the word PLATINUM appears in your book. (You have collected 30 keywords!) You hear a soft click. >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; 12. Conservatory 13. Linsette; 14. Grid; 15. Uncommon; 16. Darbling 17. Wendy; 18. Cube; 19. Zoo; 20. Nalina 21. Machine Beta; 22. Linus; 23. Elroy; 24. Malcolm 25. Table; 26. Mapmaster; 27. Martin; 28. Screen 29. Hubert; 30. Vincent; 31. Ranelle; 32. Colonel 33. Windows; 34. Mime; 35. Painting; 36. Rosalind 37. Floyd; 38. Square; 39. Togrin; [40. Plaque] 41. Talman*; 42. Sophia* >41 You head over to... Puzzle 41 Talman the jeweler is here. He wears a pinstriped suit with bright blue buttons. "Name a four-letter precious stone!" >opal "Good! Now, tell me one that's five letters!" >topaz "Good! Now, give me one that's six letters!" >garnet "Good! Now, name one that's seven letters!" >emerald "Good! Now, give me one that's eight letters!" >diamond "I said eight letters!" >* fooey (In Sage Sanctum Scramble, you only need to type one word at a time. Type HELP for more info.) >* I've got turquoise for nine (In Sage Sanctum Scramble, you only need to type one word at a time. Type HELP for more info.) >sapphire "Good! Now, tell me one that's nine letters!" >turquoise "You did it!" There is a flash, and the word TURQUOISE appears in your book. You hear a soft click. >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; 12. Conservatory 13. Linsette; 14. Grid; 15. Uncommon; 16. Darbling 17. Wendy; 18. Cube; 19. Zoo; 20. Nalina 21. Machine Beta; 22. Linus; 23. Elroy; 24. Malcolm 25. Table; 26. Mapmaster; 27. Martin; 28. Screen 29. Hubert; 30. Vincent; 31. Ranelle; 32. Colonel 33. Windows; 34. Mime; 35. Painting; 36. Rosalind 37. Floyd; 38. Square; 39. Togrin; 40. Plaque [41. Talman]; 42. Sophia*; 43. Machine Gamma* >42 You head over to... Puzzle 42 Sophia is here. She wears a hat with a big blue feather. "Hello! We're going to complete a word sequence. It starts with the word STRIVE. To get the next word, change one letter and rearrange! "Here's your clue: poisonous snakes." >vipers "Right! Here's your next clue: saying positive things about someone." >praise "That's it! Here's your next clue: a shape that goes around and around and around." >spiral "Right! Here's your next clue: a fellow standing on the deck of a ship." >sailor "That's it! Here's your next clue: a real sense of what's right and wrong." >morals "Right! Here's your next clue: a delicious fish in a river." >salmon "That's it! Here's your next clue: large thumpable fruits." >melons "That's it! You finished the sequence: STRIVE, VIPERS, PRAISE, SPIRAL, SAILOR, MORALS, SALMON, and MELONS. Now take the letters that got replaced, and I'll bet you can figure out my keyword." >overtip "Sorry, that's not it." >private "You got it!" There is a flash, and the word PRIVATE appears in your book. You hear a soft click. >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; 12. Conservatory 13. Linsette; 14. Grid; 15. Uncommon; 16. Darbling 17. Wendy; 18. Cube; 19. Zoo; 20. Nalina 21. Machine Beta; 22. Linus; 23. Elroy; 24. Malcolm 25. Table; 26. Mapmaster; 27. Martin; 28. Screen 29. Hubert; 30. Vincent; 31. Ranelle; 32. Colonel 33. Windows; 34. Mime; 35. Painting; 36. Rosalind 37. Floyd; 38. Square; 39. Togrin; 40. Plaque 41. Talman; [42. Sophia]; 43. Machine Gamma*; 44. Donald* >43 You head over to... Puzzle 43 Professor Wilks is here, looking at an intricate machine with a blue tickertape output. "Can you help me with this word processor? I'm looking for an unchanging word. That is, a word that gets processed into itself." >itself The machine grinds for a second, and then prints out CQVK. >aaaa The machine grinds for a second, and then prints out JYJK. >aa The machine prints an error message: "Too short." >aaa The machine prints an error message: "Too short." >bbbb The machine grinds for a second, and then prints out KZLK. >cccc The machine grinds for a second, and then prints out LANK. >dddd The machine grinds for a second, and then prints out MBPK. >aaaaa The machine grinds for a second, and then prints out JYJK. >bbbbb The machine grinds for a second, and then prints out KZLK. >jjjjjjjjjjjjjjjjjjjjjj (That word is just too long to handle.) >jjjjjjjjjj The machine grinds for a second, and then prints out SHBK. >* OK, K is always the last one (In Sage Sanctum Scramble, you will never need to type punctuation or symbols. Type HELP for more info.) >* and there are only four letter outputs (In Sage Sanctum Scramble, you only need to type one word at a time. Type HELP for more info.) >dark The machine grinds for a second, and then prints out JPWK. >dank The machine grinds for a second, and then prints out JLWK. >desk The machine grinds for a second, and then prints out NQWK. >* first letter determines penultimate, looks like? (In Sage Sanctum Scramble, you will never need to type punctuation or symbols. Type HELP for more info.) >ccck The machine grinds for a second, and then prints out LAVK. >dddk The machine grinds for a second, and then prints out MBWK. >aaak The machine grinds for a second, and then prints out JYTK. >bbbk The machine grinds for a second, and then prints out KZUK. >* ok so first letter adds 19 and moves to third, looks like (In Sage Sanctum Scramble, you will never need to type punctuation or symbols. Type HELP for more info.) >aabk The machine grinds for a second, and then prints out JZTK. >aaak The machine grinds for a second, and then prints out JYTK. >* third letter goes to second, and adds 24 (In Sage Sanctum Scramble, you will never need to type punctuation or symbols. Type HELP for more info.) >abbk The machine grinds for a second, and then prints out KZTK. >bbbk The machine grinds for a second, and then prints out KZUK. >babk The machine grinds for a second, and then prints out JZUK. >bbbk The machine grinds for a second, and then prints out KZUK. >* and second letter goes to first and adds 8 (In Sage Sanctum Scramble, you only need to type one word at a time. Type HELP for more info.) > (You'll need to type something! Type HELP for general info.) >aaaa The machine grinds for a second, and then prints out JYJK. >baaa The machine grinds for a second, and then prints out JYKK. >caaa The machine grinds for a second, and then prints out JYLK. >* no wait, messed things up a bit (In Sage Sanctum Scramble, you will never need to type punctuation or symbols. Type HELP for more info.) >* 3 becomes 1 + 8 (In Sage Sanctum Scramble, you only need to type one word at a time. Type HELP for more info.) >aaaa The machine grinds for a second, and then prints out JYJK. >abaa The machine grinds for a second, and then prints out KYJK. >* 1 becomes 2 plus 8 (In Sage Sanctum Scramble, you only need to type one word at a time. Type HELP for more info.) >aaaa The machine grinds for a second, and then prints out JYJK. >aaba The machine grinds for a second, and then prints out JZJK. >aaca The machine grinds for a second, and then prints out JAJK. >* 2 becomes 3 plus 24 (In Sage Sanctum Scramble, you only need to type one word at a time. Type HELP for more info.) >aajk The machine grinds for a second, and then prints out JHTK. >ahjk The machine grinds for a second, and then prints out QHTK. >aaak The machine grinds for a second, and then prints out JYTK. >ajkk The machine grinds for a second, and then prints out SITK. >arrk The machine grinds for a second, and then prints out APTK. >bssk The machine grinds for a second, and then prints out BQUK. >rink The machine grinds for a second, and then prints out RLKK. >risk The machine grinds for a second, and then prints out RQKK. >aaak The machine grinds for a second, and then prints out JYTK. >bbbk The machine grinds for a second, and then prints out KZUK. >dddk The machine grinds for a second, and then prints out MBWK. >hhhk The machine grinds for a second, and then prints out QFAK. >aahk The machine grinds for a second, and then prints out JFTK. >aaik The machine grinds for a second, and then prints out JGTK. >aamk The machine grinds for a second, and then prints out JKTK. >aark The machine grinds for a second, and then prints out JPTK. >aask The machine grinds for a second, and then prints out JQTK. >arrk The machine grinds for a second, and then prints out APTK. >aqsk The machine grinds for a second, and then prints out ZQTK. >arkk The machine grinds for a second, and then prints out AITK. >bskk The machine grinds for a second, and then prints out BIUK. >arkk The machine grinds for a second, and then prints out AITK. >arak The machine grinds for a second, and then prints out AYTK. >abak The machine grinds for a second, and then prints out KYTK. >srak The machine grinds for a second, and then prints out AYLK. >izck The machine grinds for a second, and then prints out IABK. >izdk The machine grinds for a second, and then prints out IBBK. >izbk The machine grinds for a second, and then prints out IZBK. "Hmm. That works, but it's not a real word." >jack The machine grinds for a second, and then prints out JACK. "You found the keyword!" shouts the professor. There is a flash, and the word JACK appears in your book. You hear a soft click. >* whew (In Sage Sanctum Scramble, you only need to type one word at a time. Type HELP for more info.) >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; 12. Conservatory 13. Linsette; 14. Grid; 15. Uncommon; 16. Darbling 17. Wendy; 18. Cube; 19. Zoo; 20. Nalina 21. Machine Beta; 22. Linus; 23. Elroy; 24. Malcolm 25. Table; 26. Mapmaster; 27. Martin; 28. Screen 29. Hubert; 30. Vincent; 31. Ranelle; 32. Colonel 33. Windows; 34. Mime; 35. Painting; 36. Rosalind 37. Floyd; 38. Square; 39. Togrin; 40. Plaque 41. Talman; 42. Sophia; [43. Machine Gamma]; 44. Donald* 45. Quincy* >donald The machine grinds for a second, and then prints out XLMK. >44 You head over to... Puzzle 44 Donald is here, holding a blue price list and scratching his head. "I went to a letter sale to buy the letters for my keyword. Only one of each. I can't remember which letters I bought, but the total was $267. This is the price list: "A - $35, B - $59, E - $25, K - $60, L - $31, N - $49, O - $29, P - $75, R - $45, U - $65." >broken "Let's see...that's the right total. I think you got it!" There is a flash, and the word BROKEN appears in your book. You hear a soft click. >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; 12. Conservatory 13. Linsette; 14. Grid; 15. Uncommon; 16. Darbling 17. Wendy; 18. Cube; 19. Zoo; 20. Nalina 21. Machine Beta; 22. Linus; 23. Elroy; 24. Malcolm 25. Table; 26. Mapmaster; 27. Martin; 28. Screen 29. Hubert; 30. Vincent; 31. Ranelle; 32. Colonel 33. Windows; 34. Mime; 35. Painting; 36. Rosalind 37. Floyd; 38. Square; 39. Togrin; 40. Plaque 41. Talman; 42. Sophia; 43. Machine Gamma; [44. Donald] 45. Quincy*; 46. Marcus* >save Ok. >10 You head over to... Puzzle 10 (keyword: STUMBLE) Alticons the sage is here. He wears a dark green robe with little stars and moons. He seems relieved. >45 You head over to... Puzzle 45 Quincy is here, looking proudly at a stone slab. He wears a blue apron, and he's holding a hammer and chisel. Engraved on the slab are a series of letters: GKPLWANOCIYRSDVFTUEB "There are a bunch of words hidden in there. They all have at least four letters, and the letters are in order. PANS, for example. Try and find at least fifteen of them!" >wane "Yes, WANE is in there." >want "Yes, WANT is in there." >wand "Yes, WAND is in there." >wars "Yes, WARS is in there." >plan "Yes, PLAN is in there." >plaid "Yes, PLAID is in there." >l Puzzle 45 Quincy is here, looking proudly at a stone slab. He wears a blue apron, and he's holding a hammer and chisel. Engraved on the slab are a series of letters: GKPLWANOCIYRSDVFTUEB "So far you've found six words. Try and find at least fifteen of them!" >cite "Yes, CITE is in there." >kite "Yes, KITE is in there." >wore "Yes, WORE is in there." >worse "Yes, WORSE is in there." >worst "Yes, WORST is in there." >l Puzzle 45 Quincy is here, looking proudly at a stone slab. He wears a blue apron, and he's holding a hammer and chisel. Engraved on the slab are a series of letters: GKPLWANOCIYRSDVFTUEB "So far you've found eleven words. Try and find at least fifteen of them!" >lane "Yes, LANE is in there." >land "Yes, LAND is in there." >lard "Yes, LARD is in there." >glare "Yes, GLARE is in there. "You found fifteen! Let me tell you, the keyword is also in there, and it starts with L." >lard "You already found LARD." >help Sage Sanctum Scramble is, for the most part, a bunch of word puzzles. Most of what you type will be word guesses rather than commands. Guesses can be single words of any length. Anything counts as a word, even BLZRTQ. A little scratch paper may come in handy. You're trying to collect keywords. All keywords are uncapitalized, reasonably common English words, from four to nine letters long. There are also several commands: You can always SAVE, RESTORE, RESTART, or QUIT. Type PUZZLES or PUZ for a list of available puzzles. To go to a puzzle, type its number, like 3. Type LOOK or L for a reminder of what's going on in your current puzzle. Type BOOK to see the contents of your book. Otherwise, just type whatever combination of letters you think will do some good. When in doubt, experiment! >l Puzzle 45 Quincy is here, looking proudly at a stone slab. He wears a blue apron, and he's holding a hammer and chisel. Engraved on the slab are a series of letters: GKPLWANOCIYRSDVFTUEB "So far you've found fifteen words. Remember, the keyword is also there, and it starts with L." >loci "I'm not familiar with that word." >lanocide "I'm not familiar with that word." >lanoi "I'm not familiar with that word." >lord "Yes, LORD is in there." >love "Yes, LOVE is in there." >lacy "Yes, LACY is in there." >lacide "I'm not familiar with that word." >lance "Yes, LANCE is in there." >l Puzzle 45 Quincy is here, looking proudly at a stone slab. He wears a blue apron, and he's holding a hammer and chisel. Engraved on the slab are a series of letters: GKPLWANOCIYRSDVFTUEB "So far you've found nineteen words. Remember, the keyword is also there, and it starts with L." >46 You head over to... Puzzle 46 Marcus stands here with his hands folded. He wears blue sandals and a toga. "Greetings! I have a simple question. What is thirty-one plus fifteen?" >forty-six (In Sage Sanctum Scramble, you will never need to type punctuation or symbols. Type HELP for more info.) >fortysix "You would need a hyphen, and hyphens aren't allowed. Any other ideas?" >forty six (In Sage Sanctum Scramble, you only need to type one word at a time. Type HELP for more info.) >300 That's not the number of an available puzzle. >xl "I don't think so." >xlvi "Ah, now you're talking my language! And what is three hundred seventy-two plus five hundred sixteen?" >372+516 = 888 (In Sage Sanctum Scramble, you only need to type one word at a time. Type HELP for more info.) >DCCCLXXXVIII "Excellent! I call my friend 154-E. What is his real name?" >CLIVE "Correct. And finally, my fancy keyword. Vowels removed, it's 560." >DLX Marcus shakes his head. >deluxe "That is my keyword!" There is a flash, and the word DELUXE appears in your book. You hear a soft click. >l Puzzle 46 (keyword: DELUXE) Marcus stands here with his hands folded. He wears blue sandals and a toga. >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; 12. Conservatory 13. Linsette; 14. Grid; 15. Uncommon; 16. Darbling 17. Wendy; 18. Cube; 19. Zoo; 20. Nalina 21. Machine Beta; 22. Linus; 23. Elroy; 24. Malcolm 25. Table; 26. Mapmaster; 27. Martin; 28. Screen 29. Hubert; 30. Vincent; 31. Ranelle; 32. Colonel 33. Windows; 34. Mime; 35. Painting; 36. Rosalind 37. Floyd; 38. Square; 39. Togrin; 40. Plaque 41. Talman; 42. Sophia; 43. Machine Gamma; 44. Donald 45. Quincy; [46. Marcus]; 47. Charades* >47 You head over to... Puzzle 47 Brian is here, looking excited. He wears a blue T-shirt and shorts. "We're going to play charades! I'll say a sentence. You find the right words, and put them together to make another word! For example, if I said 'I drove my AUTO up to the RESERVOIR WALL and recited my MANTRA,' you'd think CAR plus DAM plus OM, and you'd say CARDAMOM. Get it? Ho ho! "Whenever I get a ROUND PLATTER, I always MISPLACE it." >OPLATEMISS "Nope." >diskplatelose "Negative." >circleplatelose "Nope." >circletraylose "No, try again." >* oi (In Sage Sanctum Scramble, you only need to type one word at a time. Type HELP for more info.) >l Puzzle 47 Brian is here, looking excited. He wears a blue T-shirt and shorts. "We're going to play charades! I'll say a sentence. You find the right words, and put them together to make another word! For example, if I said 'I drove my AUTO up to the RESERVOIR WALL and recited my MANTRA,' you'd think CAR plus DAM plus OM, and you'd say CARDAMOM. Get it? Ho ho! "Whenever I get a ROUND PLATTER, I always MISPLACE it." >book There are 35 keywords inscribed in your book: CLOUD, SEVENTEEN, SPONGE, AWNING, INSPECT, AMPLE, ESPRIT, WOUND, HARBOR, STUMBLE, HEADFIRST, EASEL, NEEDLE, PLETHORA, UNCLEAR, PORCUPINE, PEONY, MOLD, LEAD, GARDEN, CORKSCREW, DRAGONFLY, POPULAR, RUSTY, CONFER, OFFSPRING, CRYPT, FLINCH, STABLE, PLATINUM, TURQUOISE, PRIVATE, JACK, BROKEN, DELUXE >1 You head over to... Puzzle 1 (keyword: CLOUD) Quorbus the sage is here. He's an elderly fellow, wearing a long robe with green stars. "Keep gathering those keywords! The more you have, the better you'll do!" (To confront the zarblot, type ZARBLOT.) >save Ok. >zarblot "Good luck! says Quorbus. "I'll give you all the help I can!" He waves his hands around, and you feel your surroundings change.... Press SPACE to continue. You find yourself in a large underground hall. Massive pillars support the ceiling high above. Light comes from glowing spheres embedded in the walls. A huge monster materializes at the other side of the chamber. It has four arms, a thick green hide, blazing eyes, and a very awful mouth. When it sees you, it produces a horrifying sound similar to a laugh. You hear Quorbus's voice in your mind. "Get ready!" he says. The zarblot raises its arms and begins to cast the TRUFI spell. "You don't have anything that will counter that spell!" cries Quorbus. "You'll have to use a keyword to shield yourself. Any keyword will do!" >book There are 35 keywords inscribed in your book: CLOUD, SEVENTEEN, SPONGE, AWNING, INSPECT, AMPLE, ESPRIT, WOUND, HARBOR, STUMBLE, HEADFIRST, EASEL, NEEDLE, PLETHORA, UNCLEAR, PORCUPINE, PEONY, MOLD, LEAD, GARDEN, CORKSCREW, DRAGONFLY, POPULAR, RUSTY, CONFER, OFFSPRING, CRYPT, FLINCH, STABLE, PLATINUM, TURQUOISE, PRIVATE, JACK, BROKEN, DELUXE >cloud The word CLOUD vanishes from your book, and you find yourself surrounded by silver sparkles. A whirlwind of caustic grit expands out from the zarblot! Your shield protects you, but the grit takes a lot of paint off the walls. "Now attack it!" says Quorbus. "You can attack with any keyword!" >seventeen The word SEVENTEEN vanishes from your book. Seventeen small stones appear and pepper the zarblot! The zarblot takes a deep breath and casts ZAPILOG, its favorite spell. You hear a whoosh, and the word FLINCH vanishes from your book! "Argh, that spell is the worst!" says Quorbus. "But now you have another chance to attack it!" >spoinge "No, you must use one of your keywords!" cries Quorubus. >sponge The word SPONGE vanishes from your book. A large sponge appears near the zarblot and squeezes lemon juice right into its eyes! The zarblot raises its arms and begins to cast the CLATRIGON spell. "To counter this spell, you need a keyword containing nine different letters!" >book There are 31 keywords inscribed in your book: AWNING, INSPECT, AMPLE, ESPRIT, WOUND, HARBOR, STUMBLE, HEADFIRST, EASEL, NEEDLE, PLETHORA, UNCLEAR, PORCUPINE, PEONY, MOLD, LEAD, GARDEN, CORKSCREW, DRAGONFLY, POPULAR, RUSTY, CONFER, OFFSPRING, CRYPT, STABLE, PLATINUM, TURQUOISE, PRIVATE, JACK, BROKEN, DELUXE >* er (In Sage Sanctum Scramble, you only need to type one word at a time. Type HELP for more info.) >platinum "No, you need a word made up of nine different letters!" >dragonfly The word DRAGONFLY vanishes from your book, and the CLATRIGON spell dissipates in a puff of glitter! The zarblot stomps the ground and bellows. "Now attack it!" says Quorbus. "You can attack with any keyword!" >private The word PRIVATE vanishes from your book. A barrel appears around the zarblot! It quickly shrinks down, squeezing the monster. The zarblot tries to roar, but only gurgles. With an effort, it breaks the barrel. The zarblot takes a deep breath and casts ZAPILOG again. You hear a crackle, and the words NEEDLE and UNCLEAR vanish from your book! "Each time ZAPILOG is cast, it gets more powerful! You'd better hurry up! Attack it!" >jack The word JACK vanishes from your book. A big lever appears and launches the zarblot into the air! The monster screeches. (It isn't used to aviation.) It comes back down with a boom. The zarblot raises its arms and begins to cast the ERVOLT spell. "To counter this spell, you need a word that becomes a new word when you swap the first two letters!" >book There are 26 keywords inscribed in your book: AWNING, INSPECT, AMPLE, ESPRIT, WOUND, HARBOR, STUMBLE, HEADFIRST, EASEL, PLETHORA, PORCUPINE, PEONY, MOLD, LEAD, GARDEN, CORKSCREW, POPULAR, RUSTY, CONFER, OFFSPRING, CRYPT, STABLE, PLATINUM, TURQUOISE, BROKEN, DELUXE >awning The word AWNING vanishes from your book, and the ERVOLT spell dissipates in a puff of dust! The zarblot stomps the ground and bellows. "Now attack it!" says Quorbus. "You can attack with any keyword!" >inspect The word INSPECT vanishes from your book. A huge magnifying glass appears above the zarblot and smashes it on the head. The zarblot takes a deep breath and casts ZAPILOG again. You hear a whoosh, and the words PLATINUM, TURQUOISE, and DELUXE vanish from your book! "Each time ZAPILOG is cast, it gets more powerful! You'd better hurry up! Attack it!" >ample The word AMPLE vanishes from your book. The zarblot is buried under a pile of dry goods! It claws its way out. The zarblot raises its arms and begins to cast the FLOROLF spell. "You don't have anything that will counter that spell!" cries Quorbus. "You'll have to use a keyword to shield yourself. Any keyword will do!" >book There are twenty keywords inscribed in your book: ESPRIT, WOUND, HARBOR, STUMBLE, HEADFIRST, EASEL, PLETHORA, PORCUPINE, PEONY, MOLD, LEAD, GARDEN, CORKSCREW, POPULAR, RUSTY, CONFER, OFFSPRING, CRYPT, STABLE, BROKEN >wound The word WOUND vanishes from your book, and you find yourself surrounded by silver sparkles. A fountain of muck shoots up from the zarblot's claws! Your shield protects you, but the muck coats the floor and pillars. "Now attack it!" says Quorbus. "You can attack with any keyword!" >harbor The word HARBOR vanishes from your book. A bell rings, and a large cargo container falls on the zarblot! It staggers around. The zarblot takes a deep breath and casts ZAPILOG again. You hear a crackle, and the words ESPRIT, LEAD, GARDEN, and BROKEN vanish from your book! "Each time ZAPILOG is cast, it gets more powerful! You'd better hurry up! Attack it!" >crpyt "No, you must use one of your keywords!" cries Quorubus. >crypt The word CRYPT vanishes from your book. A dark phantom appears in front of the zarblot and cackles at it. The zarblot screams and covers its eyes. The zarblot raises its arms and begins to cast the DRAWKCAB spell. "You don't have anything that will counter that spell!" cries Quorbus. "You'll have to use a keyword to shield yourself. Any keyword will do!" >book There are thirteen keywords inscribed in your book: STUMBLE, HEADFIRST, EASEL, PLETHORA, PORCUPINE, PEONY, MOLD, CORKSCREW, POPULAR, RUSTY, CONFER, OFFSPRING, STABLE >plethora The word PLETHORA vanishes from your book, and you find yourself surrounded by silver sparkles. A bolt of energy strikes the center of the floor! Your shield protects you, but the beautiful floor tiles are cracked and broken. "Now attack it!" says Quorbus. "You can attack with any keyword!" >porcupine The word PORCUPINE vanishes from your book. A giant porcupine appears! The zarblot swats it, but howls as it gets a handful of quills. The zarblot takes a deep breath and casts ZAPILOG again. You hear a sizzle, and the words STUMBLE, HEADFIRST, PEONY, CORKSCREW, and STABLE vanish from your book! "Each time ZAPILOG is cast, it gets more powerful! You'd better hurry up! Attack it!" >book There are six keywords inscribed in your book: EASEL, MOLD, POPULAR, RUSTY, CONFER, OFFSPRING >confer The word CONFER vanishes from your book. A dozen disembodied heads appear around the zarblot and babble madly. The zarblot groans and covers its ears. It looks like the zarblot has finally had enough. It waves its four arms in the air, and it vanishes back to wherever it came from. "You did it!" cries Quorbus. Press SPACE to continue. A hidden door opens, and Quorbus runs into the chamber, followed by the other sages. He surveys the situation. "It looks like the sanctum took some damage. But the important thing is, you got rid of the zarblot! Now we can return to our work. "I wish we could have fought the zarblot ourselves, but we aren't allowed to use keywords anymore. Not since the, er, Conflagration." They all shake their heads regretfully. "Since then, we have used this sanctum to meditate on keywords, to help them retain their vitality. If, in your future travels, you come across other keywords, please return here and share them with us! "Now, to express our gratitude, I hereby bestow on you the title of Verbalist. It's official! You can tell anyone you like!" He claps you on the back. Congratulations! You found 35 keywords, and you achieved the rank of Verbalist. (Note, the zarblot damaged the sanctum three times. If you enter the fight with more keywords, you can protect the sanctum better!) Feel free to REWIND. You can also RESTORE a game, or QUIT. >rewind Rewinding... Press SPACE to continue. Puzzle 1 (keyword: CLOUD) Quorbus the sage is here. He's an elderly fellow, wearing a long robe with green stars. "Keep gathering those keywords! The more you have, the better you'll do!" (To confront the zarblot, type ZARBLOT.) >* Fun! I'll come back to this (In Sage Sanctum Scramble, you will never need to type punctuation or symbols. Type HELP for more info.) >save Ok. >puzzles The following puzzles are available: [1. Quorbus]; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; 12. Conservatory 13. Linsette; 14. Grid; 15. Uncommon; 16. Darbling 17. Wendy; 18. Cube; 19. Zoo; 20. Nalina 21. Machine Beta; 22. Linus; 23. Elroy; 24. Malcolm 25. Table; 26. Mapmaster; 27. Martin; 28. Screen 29. Hubert; 30. Vincent; 31. Ranelle; 32. Colonel 33. Windows; 34. Mime; 35. Painting; 36. Rosalind 37. Floyd; 38. Square; 39. Togrin; 40. Plaque 41. Talman; 42. Sophia; 43. Machine Gamma; 44. Donald 45. Quincy; 46. Marcus; 47. Charades >12 You head over to... Puzzle 12 This place of music is governed by the famous singer Madame Baffeda, who wears a green gown at all times. "I have a fondness for musical words. Musical words use only the letters from A to G. CAFE and GAB, for example." Madame Baffeda is holding a greeting card with the message, "Happy Tenth Anniversary!" >decade "DECADE..." sings Madame Baffeda. "Wonderful! Now how about this?" She pulls out a photograph of a successful fighter pilot. >ace "ACE..." sings Madame Baffeda. "Fine! Now try this one." She shows you a drawing of several suitcases. >luggage "That's not very musical!" says Madame Baffeda, shaking her finger. >baggage "BAGGAGE..." sings Madame Baffeda. "Superb! Just one more." She shows you a photo of a child drawing a mustache on an old portrait. >deface "DEFACE..." sings Madame Baffeda. "Splendid!" There is a flash, and the word DEFACE appears in your book. You hear a soft click. >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; [12. Conservatory] 13. Linsette; 14. Grid; 15. Uncommon; 16. Darbling 17. Wendy; 18. Cube; 19. Zoo; 20. Nalina 21. Machine Beta; 22. Linus; 23. Elroy; 24. Malcolm 25. Table; 26. Mapmaster; 27. Martin; 28. Screen 29. Hubert; 30. Vincent; 31. Ranelle; 32. Colonel 33. Windows; 34. Mime; 35. Painting; 36. Rosalind 37. Floyd; 38. Square; 39. Togrin; 40. Plaque 41. Talman; 42. Sophia; 43. Machine Gamma; 44. Donald 45. Quincy; 46. Marcus; 47. Charades; 48. Flips* >15 You head over to... Puzzle 15 Frederick stands here. He's wearing a dark suit with a bright green handkerchief. Frederick asks, "What do a quick learner and a helium balloon have in uncommon?" >heavy "I'm afraid that's not it." >plodding "No, that's not the answer." >obtuse "I'm afraid that's not it." >drag "No, that's not the answer." >drab "I'm afraid that's not it." >colorless "No, that's not the answer." >leaden "I'm afraid that's not it." >flat "No, that's not the answer." >inert "I'm afraid that's not it." >lazy "No, that's not the answer." >l Puzzle 15 Frederick stands here. He's wearing a dark suit with a bright green handkerchief. Frederick asks, "What do a quick learner and a helium balloon have in uncommon?" >low "I'm afraid that's not it." >silly "No, that's not the answer." >failing "I'm afraid that's not it." >falling "No, that's not the answer." >patient "I'm afraid that's not it." >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; 12. Conservatory 13. Linsette; 14. Grid; [15. Uncommon]; 16. Darbling 17. Wendy; 18. Cube; 19. Zoo; 20. Nalina 21. Machine Beta; 22. Linus; 23. Elroy; 24. Malcolm 25. Table; 26. Mapmaster; 27. Martin; 28. Screen 29. Hubert; 30. Vincent; 31. Ranelle; 32. Colonel 33. Windows; 34. Mime; 35. Painting; 36. Rosalind 37. Floyd; 38. Square; 39. Togrin; 40. Plaque 41. Talman; 42. Sophia; 43. Machine Gamma; 44. Donald 45. Quincy; 46. Marcus; 47. Charades; 48. Flips* >18 You head over to... Puzzle 18 In front of you is a large cube made of some kind of green stone. Carved on the side you see a series of words. "THAW, REGAL, NIGHT, ASH, OWNS, POT" >asdfsd A soft voice whispers, "No." >heist A soft voice whispers, "No." >four five five three four three (In Sage Sanctum Scramble, you only need to type one word at a time. Type HELP for more info.) >what A soft voice whispers, "Hmm..." >has A soft voice whispers, "Hmm..." >snow A soft voice whispers, "Hmm..." >top A soft voice whispers, "Hmm..." >l Puzzle 18 In front of you is a large cube made of some kind of green stone. Carved on the side you see a series of words. "THAW, REGAL, NIGHT, ASH, OWNS, POT" >ash A soft voice whispers, "No." >lager A soft voice whispers, "No." >large A soft voice whispers, "Hmm..." >waht large thing has snow top (In Sage Sanctum Scramble, you only need to type one word at a time. Type HELP for more info.) >mountain A soft voice whispers, "Well done." There is a flash, and the word MOUNTAIN appears in your book. You hear a soft click. >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; 12. Conservatory 13. Linsette; 14. Grid; 15. Uncommon; 16. Darbling 17. Wendy; [18. Cube]; 19. Zoo; 20. Nalina 21. Machine Beta; 22. Linus; 23. Elroy; 24. Malcolm 25. Table; 26. Mapmaster; 27. Martin; 28. Screen 29. Hubert; 30. Vincent; 31. Ranelle; 32. Colonel 33. Windows; 34. Mime; 35. Painting; 36. Rosalind 37. Floyd; 38. Square; 39. Togrin; 40. Plaque 41. Talman; 42. Sophia; 43. Machine Gamma; 44. Donald 45. Quincy; 46. Marcus; 47. Charades; 48. Flips* 49. Alfonse* >21 You head over to... Puzzle 21 Professor Klipp is here, staring at an odd machine. It looks like a printer with a lot of flashing green lights. "Try and find a word that this machine will process into FLLPQUZ." >a The machine prints an error message: "Too short." >aa The machine prints an error message: "Too short." >aaa The machine prints an error message: "Too short." >aaaa The machine grinds for a second, and then prints out BYDW. >aaaaa The machine grinds for a second, and then prints out BYDWF. >bbbb The machine grinds for a second, and then prints out CZEX. >ekkopty The machine grinds for a second, and then prints out ZRSKPEL. >aaaaaa The machine grinds for a second, and then prints out BYDWFU. >aaaaaaa The machine grinds for a second, and then prints out BYDWFUH. >baaaaaa The machine grinds for a second, and then prints out BYDWFUI. >bbaaaaa The machine grinds for a second, and then prints out BYDWFVI. >aaaaaa The machine grinds for a second, and then prints out BYDWFU. >fqvine The machine grinds for a second, and then prints out FLLRVZ. >fqvaame The machine grinds for a second, and then prints out FKDWAKM. >fpvine The machine grinds for a second, and then prints out FLLRUZ. >fpuine The machine grinds for a second, and then prints out FLLQUZ. >fpuaine The machine grinds for a second, and then prints out FLLWZJM. >fpugine The machine grinds for a second, and then prints out FLLCZJM. >fpurine The machine grinds for a second, and then prints out FLLNZJM. >fputine The machine grinds for a second, and then prints out FLLPZJM. >eputine The machine grinds for a second, and then prints out FLLPZJL. >mputine The machine grinds for a second, and then prints out FLLPZJT. >sputine The machine grinds for a second, and then prints out FLLPZJZ. >l Puzzle 21 Professor Klipp is here, staring at an odd machine. It looks like a printer with a lot of flashing green lights. "Try and find a word that this machine will process into FLLPQUZ." >seutine The machine grinds for a second, and then prints out FLLPZYZ. >sbutine The machine grinds for a second, and then prints out FLLPZVZ. >sautine The machine grinds for a second, and then prints out FLLPZUZ. >saltine The machine grinds for a second, and then prints out FLLPQUZ. "By Jove, that's it!" cries the professor. There is a flash, and the word SALTINE appears in your book. You hear a soft click. >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; 12. Conservatory 13. Linsette; 14. Grid; 15. Uncommon; 16. Darbling 17. Wendy; 18. Cube; 19. Zoo; 20. Nalina [21. Machine Beta]; 22. Linus; 23. Elroy; 24. Malcolm 25. Table; 26. Mapmaster; 27. Martin; 28. Screen 29. Hubert; 30. Vincent; 31. Ranelle; 32. Colonel 33. Windows; 34. Mime; 35. Painting; 36. Rosalind 37. Floyd; 38. Square; 39. Togrin; 40. Plaque 41. Talman; 42. Sophia; 43. Machine Gamma; 44. Donald 45. Quincy; 46. Marcus; 47. Charades; 48. Flips* 49. Alfonse*; 50. Hildegard* >27 You head over to... Puzzle 27 Martin is here holding a bunch of cue cards. He wears a yellow bowtie. "Take the word that goes in the first blank, add one letter to the front, and you'll get the word that goes in the second blank. Tell me the second word!" His cue card says, "The captain growled that he had ____ the sailor who stole his cutlass and ____ the sails." >trimmed "Try again." >raised "No, try again." >broke "Incorrect." >skeelhauled "No, try again." >slashed "That's it!" Martin holds up a new card. This one says, "That humorless optometrist gives good ____ tests, but I wish she was a little more ____." >jokey "Try again." >funny "Incorrect." >fey "No, try again." >feye "Incorrect." >engaging "Try again." >warm "No, try again." >coptic "Try again." >jocular "Correct!" Martin holds up a new card. This one says, "Jerry has never really ____ because his fishing line is always ____." >beaten "Incorrect." >tangled "Correct, and that's the keyword!" There is a flash, and the word TANGLED appears in your book. You hear a soft click. >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; 12. Conservatory 13. Linsette; 14. Grid; 15. Uncommon; 16. Darbling 17. Wendy; 18. Cube; 19. Zoo; 20. Nalina 21. Machine Beta; 22. Linus; 23. Elroy; 24. Malcolm 25. Table; 26. Mapmaster; [27. Martin]; 28. Screen 29. Hubert; 30. Vincent; 31. Ranelle; 32. Colonel 33. Windows; 34. Mime; 35. Painting; 36. Rosalind 37. Floyd; 38. Square; 39. Togrin; 40. Plaque 41. Talman; 42. Sophia; 43. Machine Gamma; 44. Donald 45. Quincy; 46. Marcus; 47. Charades; 48. Flips* 49. Alfonse*; 50. Hildegard*; 51. Scroll* >31 You head over to... Puzzle 31 Ranelle is sitting on a stool, playing a blue guitar. Ranelle sings, "Timing, square, pack..." >dance Ranelle shakes her head and sings, "Think quantitatively..." >back Ranelle shakes her head and sings, "Think quantitatively..." >four Ranelle sings, "You're on the right track..." >fourteen Ranelle shakes her head and sings, "Think quantitatively..." >area Ranelle shakes her head and sings, "Think quantitatively..." >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; 12. Conservatory 13. Linsette; 14. Grid; 15. Uncommon; 16. Darbling 17. Wendy; 18. Cube; 19. Zoo; 20. Nalina 21. Machine Beta; 22. Linus; 23. Elroy; 24. Malcolm 25. Table; 26. Mapmaster; 27. Martin; 28. Screen 29. Hubert; 30. Vincent; [31. Ranelle]; 32. Colonel 33. Windows; 34. Mime; 35. Painting; 36. Rosalind 37. Floyd; 38. Square; 39. Togrin; 40. Plaque 41. Talman; 42. Sophia; 43. Machine Gamma; 44. Donald 45. Quincy; 46. Marcus; 47. Charades; 48. Flips* 49. Alfonse*; 50. Hildegard*; 51. Scroll* >48 You head over to... Puzzle 48 Lance is here, smiling broadly. Next to him is a long board with blue symbols: * * * * * F * * * * * * * * * * * * * * * * * * * "Hey there! Welcome to my game, called Flips! Name a displayed letter, and see what happens! Your goal is to make all the letters disappear." >f Flip! * * * * E * G * * * * * * * * * * * * * * * * * * >eg Nothing happens. "Name a single displayed letter!" >e Flip! * * * D * F G * * * * * * * * * * * * * * * * * * >d Flip! * * C * E F G * * * * * * * * * * * * * * * * * * >* oi (In Sage Sanctum Scramble, you only need to type one word at a time. Type HELP for more info.) >h Nothing happens. "That letter isn't displayed!" >g Flip! * * C * E * * H * * * * * * * * * * * * * * * * * >e Flip! * * C D * F * H * * * * * * * * * * * * * * * * * >f Flip! * * C D E * G H * * * * * * * * * * * * * * * * * >gg Nothing happens. "Name a single displayed letter!" >g Flip! * * C D E F * * * * * * * * * * * * * * * * * * * >f Flip! * * C D * * G * * * * * * * * * * * * * * * * * * >undo Flips [Previous turn undone.] >e Flip! * * C * * * * * * * * * * * * * * * * * * * * * * >c Flip! * B * D * * * * * * * * * * * * * * * * * * * * * >b Flip! A * C D * * * * * * * * * * * * * * * * * * * * * >a Flip! * B C D * * * * * * * * * * * * * * * * * * * * Z >c Flip! * * * * * * * * * * * * * * * * * * * * * * * * Z >* oh it goes both ways (In Sage Sanctum Scramble, you only need to type one word at a time. Type HELP for more info.) >z Flip! A * * * * * * * * * * * * * * * * * * * * * * Y * >y Flip! A * * * * * * * * * * * * * * * * * * * * * X * Z >z Flip! * * * * * * * * * * * * * * * * * * * * * * X Y * >x Flip! * * * * * * * * * * * * * * * * * * * * * W * * * >w Flip! * * * * * * * * * * * * * * * * * * * * V * X * * >v Flip! * * * * * * * * * * * * * * * * * * * U * W X * * >y Nothing happens. "That letter isn't displayed!" >u Flip! * * * * * * * * * * * * * * * * * * T * V W X * * >t Flip! * * * * * * * * * * * * * * * * * S * U V W X * * >l Puzzle 48 Lance is here, smiling broadly. Next to him is a long board with blue symbols: * * * * * * * * * * * * * * * * * S * U V W X * * "Hey there! Welcome to my game, called Flips! Name a displayed letter, and see what happens! Your goal is to make all the letters disappear." >s Flip! * * * * * * * * * * * * * * * * R * T U V W X * * >r Flip! * * * * * * * * * * * * * * * Q * S T U V W X * * >q Flip! * * * * * * * * * * * * * * P * R S T U V W X * * >p Flip! * * * * * * * * * * * * * O * Q R S T U V W X * * >o Flip! * * * * * * * * * * * * N * P Q R S T U V W X * * >n Flip! * * * * * * * * * * * M * O P Q R S T U V W X * * >m Flip! * * * * * * * * * * K * N O P Q R S T U V W X * * >k Flip! * * * * * * * * * J * M N O P Q R S T U V W X * * >j Flip! * * * * * * * * I * K M N O P Q R S T U V W X * * >i Flip! * * * * * * * H * J K M N O P Q R S T U V W X * * >h Flip! * * * * * * G * I J K M N O P Q R S T U V W X * * >g Flip! * * * * * F * H I J K M N O P Q R S T U V W X * * >f Flip! * * * * E * G H I J K M N O P Q R S T U V W X * * >e Flip! * * * D * F G H I J K M N O P Q R S T U V W X * * >d Flip! * * C * E F G H I J K M N O P Q R S T U V W X * * >c Flip! * B * D E F G H I J K M N O P Q R S T U V W X * * >b Flip! A * C D E F G H I J K M N O P Q R S T U V W X * * >a Flip! * B C D E F G H I J K M N O P Q R S T U V W X * Z >z Flip! A B C D E F G H I J K M N O P Q R S T U V W X Y * >x Flip! A B C D E F G H I J K M N O P Q R S T U V * * * * >u Flip! A B C D E F G H I J K M N O P Q R S * * * * * * * >r Flip! A B C D E F G H I J K M N O P * * * * * * * * * * >o Flip! A B C D E F G H I J K M * * * * * * * * * * * * * >k Flip! A B C D E F G H I * * * * * * * * * * * * * * * * >h Flip! A B C D E F * * * * * * * * * * * * * * * * * * * >b Flip! * * * D E F * * * * * * * * * * * * * * * * * * * >e Flip! * * * * * * * * * * * * * * * * * * * * * * * * * "You did it!" shouts Lance. A moment later, some more spots flip: * * * D E * G * * * * * N O P * R * * U * W * * * >* blarg (In Sage Sanctum Scramble, you only need to type one word at a time. Type HELP for more info.) >e Nothing happens. "The board is locked in!" >l Puzzle 48 Lance is here, smiling broadly. Next to him is a long board with blue symbols: * * * D E * G * * * * * N O P * R * * U * W * * * >u Nothing happens. "The board is locked in!" >w Nothing happens. "The board is locked in!" >degnopruw Nothing happens. "The board is locked in!" >gunpowder "Ho ho, you got the keyword!" There is a flash, and the word GUNPOWDER appears in your book. (You have collected 40 keywords!) You hear a soft click. >l Puzzle 48 (keyword: GUNPOWDER) Lance is here, smiling broadly. Next to him is a long board with blue symbols: * * * D E * G * * * * * N O P * R * * U * W * * * >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; 12. Conservatory 13. Linsette; 14. Grid; 15. Uncommon; 16. Darbling 17. Wendy; 18. Cube; 19. Zoo; 20. Nalina 21. Machine Beta; 22. Linus; 23. Elroy; 24. Malcolm 25. Table; 26. Mapmaster; 27. Martin; 28. Screen 29. Hubert; 30. Vincent; 31. Ranelle; 32. Colonel 33. Windows; 34. Mime; 35. Painting; 36. Rosalind 37. Floyd; 38. Square; 39. Togrin; 40. Plaque 41. Talman; 42. Sophia; 43. Machine Gamma; 44. Donald 45. Quincy; 46. Marcus; 47. Charades; [48. Flips] 49. Alfonse*; 50. Hildegard*; 51. Scroll*; 52. Incognito* >49 You head over to... Puzzle 49 A sheet of blue parchment lying on a table bears this message: "Alfonse was holding something. It was his favorite thing in the world. It was something he could ***. It was a beautiful ****** color. Of course he loved it?he was a ******. He was holding the thing with his ****! I wonder if you can figure out what Alfonse was holding." >hand You hear a buzzer. >win You hear a buzzer. >hold You hear a buzzer. >green You hear a buzzer. >friend You hear a buzzer. >orange You hear a buzzer. >maroon You hear a buzzer. >purple You hear a buzzer. >k You hear a buzzer. >l Puzzle 49 A sheet of blue parchment lying on a table bears this message: "Alfonse was holding something. It was his favorite thing in the world. It was something he could ***. It was a beautiful ****** color. Of course he loved it?he was a ******. He was holding the thing with his ****! I wonder if you can figure out what Alfonse was holding." >bluish You hear a buzzer. >canary You hear a buzzer. >golden You hear a buzzer. >silver You hear a buzzer. >violet You hear a buzzer. >yellow You hear the tinkling of a bell. >l Puzzle 49 A sheet of blue parchment lying on a table bears this message: "Alfonse was holding something. It was his favorite thing in the world. It was something he could ***. It was a beautiful ****** color. Of course he loved it?he was a ******. He was holding the thing with his ****! I wonder if you can figure out what Alfonse was holding." >monkey You hear the tinkling of a bell. >eat You hear the tinkling of a bell. >banana You hear a burst of applause. There is a flash, and the word BANANA appears in your book. You hear a soft click. >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; 12. Conservatory 13. Linsette; 14. Grid; 15. Uncommon; 16. Darbling 17. Wendy; 18. Cube; 19. Zoo; 20. Nalina 21. Machine Beta; 22. Linus; 23. Elroy; 24. Malcolm 25. Table; 26. Mapmaster; 27. Martin; 28. Screen 29. Hubert; 30. Vincent; 31. Ranelle; 32. Colonel 33. Windows; 34. Mime; 35. Painting; 36. Rosalind 37. Floyd; 38. Square; 39. Togrin; 40. Plaque 41. Talman; 42. Sophia; 43. Machine Gamma; 44. Donald 45. Quincy; 46. Marcus; 47. Charades; 48. Flips [49. Alfonse]; 50. Hildegard*; 51. Scroll*; 52. Incognito* 53. Ashwood* >50 You head over to... Puzzle 50 The rather prim-looking Hildegard stands here with her hands behind her back. She has a blue bow in her hair. "When ice melts, you get..." >water "Just so. We'll proceed. "It's like a scoop for soup." >ladle "Just so. We'll proceed. "Shore birds." >terns "Incorrect. "Shore birds." >gulls "Just so. We'll proceed. "The month before June." >may "Right. We'll proceed. "The bird of peace." >dove "There you go. Now you must know the keyword. You gave yourself a clue!" >water ladle gulls may dove (In Sage Sanctum Scramble, you only need to type one word at a time. Type HELP for more info.) >l Puzzle 50 The rather prim-looking Hildegard stands here with her hands behind her back. She has a blue bow in her hair. "When ice melts, you get..." >water "Correct. "It's like a scoop for soup." >ladle "Correct. "Shore birds." >gulls "Correct. "The month before June." >may "Correct. "The bird of peace." >dove "All right. Surely you know the keyword now. Just listen to yourself!" >sugarr "No. "When ice melts, you get..." >sugar "Oh, very close! But not quite." >spice "You figured out the keyword!" There is a flash, and the word SPICE appears in your book. You hear a soft click. >puzzle Hildegard just blinks at you. >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; 12. Conservatory 13. Linsette; 14. Grid; 15. Uncommon; 16. Darbling 17. Wendy; 18. Cube; 19. Zoo; 20. Nalina 21. Machine Beta; 22. Linus; 23. Elroy; 24. Malcolm 25. Table; 26. Mapmaster; 27. Martin; 28. Screen 29. Hubert; 30. Vincent; 31. Ranelle; 32. Colonel 33. Windows; 34. Mime; 35. Painting; 36. Rosalind 37. Floyd; 38. Square; 39. Togrin; 40. Plaque 41. Talman; 42. Sophia; 43. Machine Gamma; 44. Donald 45. Quincy; 46. Marcus; 47. Charades; 48. Flips 49. Alfonse; [50. Hildegard]; 51. Scroll*; 52. Incognito* 53. Ashwood*; 54. Yvonne* >51 You head over to... Puzzle 51 A blue scroll lies open on a table. You read this message: "Bob ate some turnips. Jeb made Liv recite 'Forever a Song' twice." >bast You hear a buzzer. >fast You hear a buzzer. >bates You hear a buzzer. >forever You hear a buzzer. >song You hear a buzzer. >song You hear a buzzer. >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; 12. Conservatory 13. Linsette; 14. Grid; 15. Uncommon; 16. Darbling 17. Wendy; 18. Cube; 19. Zoo; 20. Nalina 21. Machine Beta; 22. Linus; 23. Elroy; 24. Malcolm 25. Table; 26. Mapmaster; 27. Martin; 28. Screen 29. Hubert; 30. Vincent; 31. Ranelle; 32. Colonel 33. Windows; 34. Mime; 35. Painting; 36. Rosalind 37. Floyd; 38. Square; 39. Togrin; 40. Plaque 41. Talman; 42. Sophia; 43. Machine Gamma; 44. Donald 45. Quincy; 46. Marcus; 47. Charades; 48. Flips 49. Alfonse; 50. Hildegard; [51. Scroll]; 52. Incognito* 53. Ashwood*; 54. Yvonne* >52 You head over to... Puzzle 52 This area is filled with a pink haze. A man stands here wearing an old-fashioned tunic. He is wincing. "If you can guess my name, I'll reveal the keyword." >hal "No, that's not my name. Let me know if you want a HINT." >hint "I am not Rumpelstiltskin, nor am I Lohengrin. But all my letters can be found among their names." >hint "Every letter in my name is unique." >hint "I cannot abide pink smog." >hint "I am not Rumpelstiltskin, nor am I Lohengrin. But all my letters can be found among their names." >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; 12. Conservatory 13. Linsette; 14. Grid; 15. Uncommon; 16. Darbling 17. Wendy; 18. Cube; 19. Zoo; 20. Nalina 21. Machine Beta; 22. Linus; 23. Elroy; 24. Malcolm 25. Table; 26. Mapmaster; 27. Martin; 28. Screen 29. Hubert; 30. Vincent; 31. Ranelle; 32. Colonel 33. Windows; 34. Mime; 35. Painting; 36. Rosalind 37. Floyd; 38. Square; 39. Togrin; 40. Plaque 41. Talman; 42. Sophia; 43. Machine Gamma; 44. Donald 45. Quincy; 46. Marcus; 47. Charades; 48. Flips 49. Alfonse; 50. Hildegard; 51. Scroll; [52. Incognito] 53. Ashwood*; 54. Yvonne* >53 You head over to... Puzzle 53 Ashwood is here. He wears a pink sport jacket. His arms are folded and he watches you expectantly. "I love verbs that start with the letter A. Why don't you suggest some?" >aim "All my verbs are four to nine letters long." >aimed "Hmm. I don't know that one." >aiming "Hmm. I don't know that one." >armor "Hmm. I don't know that one." >armour "Hmm. I don't know that one." >adapt "Nice. Keep going!" >avoid "Good one! Keep going!" >anoint "Hmm. I don't know that one." >* it's perfectly cromulent! (In Sage Sanctum Scramble, you will never need to type punctuation or symbols. Type HELP for more info.) >l Puzzle 53 Ashwood is here. He wears a pink sport jacket. His arms are folded and he watches you expectantly. "I love verbs that start with the letter A. Why don't you suggest some more?" >l Puzzle 53 Ashwood is here. He wears a pink sport jacket. His arms are folded and he watches you expectantly. "I love verbs that start with the letter A. Why don't you suggest some more?" >attract "Very good. Keep going!" >attain "Good one! Keep going!" >attaint "Hmm. I don't know that one." >aviate "Nice. Keep going!" >allot "Hmm. I don't know that one." >allocate "Very good. Keep going!" >appear "Nice. Keep going!" >append "Very good. Keep going!" >applaud "Good one! Keep going!" >l Puzzle 53 Ashwood is here. He wears a pink sport jacket. His arms are folded and he watches you expectantly. "I love verbs that start with the letter A. Why don't you suggest some more?" >anger "Very good. That's ten. Let's go for twenty!" >* oof, ok (In Sage Sanctum Scramble, you will never need to type punctuation or symbols. Type HELP for more info.) >alrt "Hmm. I don't know that one." >alert "Nice. Keep going!" >alarm "Very good. Keep going!" >alter "Nice. Keep going!" >amend "Very good. Keep going!" >argue "Nice. That's fifteen. Just five more." >array "Hmm. I don't know that one." >acclaim "Very good. That's sixteen. Just four more." >accept "Nice. That's seventeen. Just three more." >accede "Good one! That's eighteen. Just two more." >accomplish "All my verbs are four to nine letters long." >account "Nice. That's nineteen. Just one more!" >abort "Very good. That's twenty! As for my keyword, it's a short word that means conceited or self-satisfied. And it starts with S, not A!" >smug "That's right!" There is a flash, and the word SMUG appears in your book. You hear a soft click. >* huh (In Sage Sanctum Scramble, you only need to type one word at a time. Type HELP for more info.) >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; 12. Conservatory 13. Linsette; 14. Grid; 15. Uncommon; 16. Darbling 17. Wendy; 18. Cube; 19. Zoo; 20. Nalina 21. Machine Beta; 22. Linus; 23. Elroy; 24. Malcolm 25. Table; 26. Mapmaster; 27. Martin; 28. Screen 29. Hubert; 30. Vincent; 31. Ranelle; 32. Colonel 33. Windows; 34. Mime; 35. Painting; 36. Rosalind 37. Floyd; 38. Square; 39. Togrin; 40. Plaque 41. Talman; 42. Sophia; 43. Machine Gamma; 44. Donald 45. Quincy; 46. Marcus; 47. Charades; 48. Flips 49. Alfonse; 50. Hildegard; 51. Scroll; 52. Incognito [53. Ashwood]; 54. Yvonne*; 55. Machine Delta* >54 You head over to... Puzzle 54 Yvonne stands here placidly. She's wearing a pink bracelet. "My keyword is a word that makes me feel a wide range of emotions at once. As a hint, it's...let's call it a profession." >politics "That word makes me feel bewildered. It's something about the vowels." >open "That word doesn't make me feel anything." >psychology "That word makes me feel furious. It's something about the consonants." >psychologist "That word makes me feel sad, furious, and bewildered." >psychologically "That word makes me feel furious and bewildered." >paleontologist "That word makes me feel sad and bewildered." >ontology "That word doesn't make me feel anything." >friendship "That word makes me feel happy, furious, and bewildered." >ship "That word makes me feel furious, bewildered, and annoyed." >hips "That word makes me feel happy, bewildered, and annoyed." >* ok order matters too (In Sage Sanctum Scramble, you only need to type one word at a time. Type HELP for more info.) >pilot "That word makes me feel sad and bewildered." >shipshape "That word makes me feel furious and bewildered." >* shorter words seem to get annoyed? (In Sage Sanctum Scramble, you will never need to type punctuation or symbols. Type HELP for more info.) >man "That word is too short to make me feel anything." >many "That word makes me feel happy. It's something about the first letter." >avoid "That word makes me feel happy and bewildered." >able "That word makes me feel happy. It's something about the first letter." >salt "That word makes me feel sad and annoyed." >* happy is first letter early in the alphabet? (In Sage Sanctum Scramble, you will never need to type punctuation or symbols. Type HELP for more info.) >melt "That word makes me feel happy, sad, and annoyed." >melted "That word makes me feel happy and embarrassed." >mend "That word makes me feel happy and annoyed." >mended "That word makes me feel happy and embarrassed." >* huh (In Sage Sanctum Scramble, you only need to type one word at a time. Type HELP for more info.) >mutated "That word makes me feel happy. It's something about the first letter." >* no, not the ed (In Sage Sanctum Scramble, you will never need to type punctuation or symbols. Type HELP for more info.) >mallard "That word makes me feel happy. It's something about the first letter." >murder "That word makes me feel happy and embarrassed." >* eek (In Sage Sanctum Scramble, you only need to type one word at a time. Type HELP for more info.) >murderer "That word makes me feel happy. It's something about the first letter." >murdered "That word makes me feel happy. It's something about the first letter." >murdering "That word makes me feel happy and bewildered." >murderings "That word makes me feel happy and bewildered." >murderingss "That word makes me feel happy and bewildered." >murderingsss "That word makes me feel happy and bewildered." >a "That word is too short to make me feel anything." >aaaa "That word makes me feel happy. It's something about the first letter." >aaaaaa "That word makes me feel happy and embarrassed." >aaaaa "That word makes me feel happy. It's something about the first letter." >aaaaaa "That word makes me feel happy and embarrassed." >aaaaaaa "That word makes me feel happy. It's something about the first letter." >aaaaaaaa "That word makes me feel happy. It's something about the first letter." >* is embarrassed just six letters? (In Sage Sanctum Scramble, you will never need to type punctuation or symbols. Type HELP for more info.) >puppy "That word doesn't make me feel anything." >pappal "That word makes me feel embarrassed. It's something about the size." >papal "That word doesn't make me feel anything." >* OK happy is first letter early in the alphabet, embarrassed is six... (In Sage Sanctum Scramble, you will never need to type punctuation or symbols. Type HELP for more info.) >bbbb "That word makes me feel happy and furious." >* OK, furious.... (In Sage Sanctum Scramble, you will never need to type punctuation or symbols. Type HELP for more info.) >zzzz "That word makes me feel furious. It's something about the consonants." >yyyy "That word doesn't make me feel anything." >xxxx "That word makes me feel furious. It's something about the consonants." >xxzz "That word makes me feel furious. It's something about the consonants." >alerts "That word makes me feel happy and embarrassed." >* OK, it's not four consants (In Sage Sanctum Scramble, you will never need to type punctuation or symbols. Type HELP for more info.) >xxazz "That word makes me feel furious and annoyed." >strp "That word makes me feel furious. It's something about the consonants." >prts "That word makes me feel furious. It's something about the consonants." >parts "That word makes me feel annoyed. It's something about the vowels." >para "That word doesn't make me feel anything." >parta "That word doesn't make me feel anything." >partake "That word doesn't make me feel anything." >partaker "That word doesn't make me feel anything." >partakes "That word doesn't make me feel anything." >protest "That word makes me feel sad and furious." >* furious is maybe adjacent consonants? (In Sage Sanctum Scramble, you will never need to type punctuation or symbols. Type HELP for more info.) >* no, not that... (In Sage Sanctum Scramble, you will never need to type punctuation or symbols. Type HELP for more info.) >zzzz "That word makes me feel furious. It's something about the consonants." >azzz "That word makes me feel happy and annoyed." >cope "That word makes me feel happy. It's something about the first letter." >mope "That word makes me feel happy. It's something about the first letter." >* ha! (In Sage Sanctum Scramble, you will never need to type punctuation or symbols. Type HELP for more info.) >lope "That word makes me feel happy. It's something about the first letter." >nope "That word doesn't make me feel anything." >pope "That word doesn't make me feel anything." >rope "That word doesn't make me feel anything." >soap "That word doesn't make me feel anything." >upset "That word makes me feel sad. It's something about the last letter." >upsea "That word doesn't make me feel anything." >upsom "That word doesn't make me feel anything." >upson "That word doesn't make me feel anything." >upsoo "That word doesn't make me feel anything." >upsop "That word doesn't make me feel anything." >upsoq "That word doesn't make me feel anything." >upsor "That word doesn't make me feel anything." >upsos "That word doesn't make me feel anything." >upso "That word doesn't make me feel anything." >upsot "That word makes me feel sad. It's something about the last letter." >upsou "That word doesn't make me feel anything." >upsov "That word doesn't make me feel anything." >upsow "That word doesn't make me feel anything." >upsox "That word doesn't make me feel anything." >upsoy "That word doesn't make me feel anything." >upsoz "That word doesn't make me feel anything." >* sad is just t at the end looks like (In Sage Sanctum Scramble, you only need to type one word at a time. Type HELP for more info.) >mmmm "That word makes me feel happy and furious." >nnnn "That word makes me feel furious. It's something about the consonants." >albert "That word makes me feel happy, sad, and embarrassed." >l Puzzle 54 Yvonne stands here placidly. She's wearing a pink bracelet. "My keyword is a word that makes me feel a wide range of emotions at once. As a hint, it's...let's call it a profession." >dentist "That word makes me feel happy, sad, and bewildered." >therapist "That word makes me feel sad, furious, and bewildered." >psychiatrist "That word makes me feel sad, furious, and bewildered." >accountant "That word makes me feel happy and sad." >architect "That word makes me feel happy, sad, and bewildered." >florist "That word makes me feel happy, sad, furious, and bewildered." >* close! (In Sage Sanctum Scramble, you will never need to type punctuation or symbols. Type HELP for more info.) >artist "That word makes me feel happy, sad, embarrassed, and bewildered." >* Aww come on, that would have been perfect! (In Sage Sanctum Scramble, you will never need to type punctuation or symbols. Type HELP for more info.) >abbot "That word makes me feel happy and sad." >aaaa "That word makes me feel happy. It's something about the first letter." >booo "That word makes me feel happy. It's something about the first letter." >pooo "That word doesn't make me feel anything." >paaa "That word doesn't make me feel anything." >paoo "That word doesn't make me feel anything." >pooa "That word doesn't make me feel anything." >poao "That word doesn't make me feel anything." >polo "That word doesn't make me feel anything." >puuu "That word doesn't make me feel anything." >paaa "That word doesn't make me feel anything." >peee "That word doesn't make me feel anything." >pea "That word is too short to make me feel anything." >peaa "That word doesn't make me feel anything." >peae "That word doesn't make me feel anything." >peal "That word doesn't make me feel anything." >pelle "That word doesn't make me feel anything." >pello "That word doesn't make me feel anything." >pool "That word doesn't make me feel anything." >poole "That word doesn't make me feel anything." >poolea "That word makes me feel embarrassed. It's something about the size." >polea "That word doesn't make me feel anything." >poleau "That word makes me feel embarrassed. It's something about the size." >poleaui "That word makes me feel bewildered. It's something about the vowels." >pleaui "That word makes me feel embarrassed, furious, and bewildered." >plaui "That word makes me feel furious and bewildered." >plui "That word makes me feel furious and bewildered." >prui "That word makes me feel furious and bewildered." >prii "That word makes me feel furious and bewildered." >piii "That word makes me feel bewildered. It's something about the vowels." >* is bewildered just with an i? (In Sage Sanctum Scramble, you will never need to type punctuation or symbols. Type HELP for more info.) >wise "That word makes me feel bewildered. It's something about the vowels." >wose "That word doesn't make me feel anything." >wind "That word makes me feel bewildered and annoyed." >wing "That word makes me feel bewildered and annoyed." >* OK still need annoyed and furious (In Sage Sanctum Scramble, you only need to type one word at a time. Type HELP for more info.) >nnnn "That word makes me feel furious. It's something about the consonants." >* furious is just n? (In Sage Sanctum Scramble, you will never need to type punctuation or symbols. Type HELP for more info.) >along "That word makes me feel happy. It's something about the first letter." >* no (In Sage Sanctum Scramble, you only need to type one word at a time. Type HELP for more info.) >nnnn "That word makes me feel furious. It's something about the consonants." >bubble "That word makes me feel happy and embarrassed." >ssss "That word makes me feel furious. It's something about the consonants." >tttt "That word makes me feel sad and furious." >rrrr "That word makes me feel furious. It's something about the consonants." >barr "That word makes me feel happy and annoyed." >birr "That word makes me feel happy, bewildered, and annoyed." >cccc "That word makes me feel happy and furious." >dddd "That word makes me feel happy and furious." >ffff "That word makes me feel happy and furious." >fffff "That word makes me feel happy and furious." >zzzz "That word makes me feel furious. It's something about the consonants." >cczz "That word makes me feel happy and furious." >bcdz "That word makes me feel happy and furious." >cdddd "That word makes me feel happy and furious." >dddd "That word makes me feel happy and furious." >ffff "That word makes me feel happy and furious." >gggg "That word makes me feel happy and furious." >hhhh "That word makes me feel happy and furious." >jjjj "That word makes me feel happy and furious." >kkkk "That word makes me feel happy and furious." >llll "That word makes me feel happy and furious." >mmmm "That word makes me feel happy and furious." >nnnn "That word makes me feel furious. It's something about the consonants." >pppp "That word makes me feel furious. It's something about the consonants." >qqqq "That word makes me feel furious. It's something about the consonants." >rrrr "That word makes me feel furious. It's something about the consonants." >ssss "That word makes me feel furious. It's something about the consonants." >tttt "That word makes me feel sad and furious." >vvvv "That word makes me feel furious. It's something about the consonants." >xxxx "That word makes me feel furious. It's something about the consonants." >xxxxxxxxxxxx "That word makes me feel furious. It's something about the consonants." >xxxxxxx "That word makes me feel furious. It's something about the consonants." >popopop "That word doesn't make me feel anything." >pppp "That word makes me feel furious. It's something about the consonants." >poppop "That word makes me feel embarrassed. It's something about the size." >pppo "That word makes me feel furious and annoyed." >oppp "That word makes me feel annoyed. It's something about the vowels." >oppp "That word makes me feel annoyed. It's something about the vowels." >popp "That word makes me feel annoyed. It's something about the vowels." >ppop "That word makes me feel furious and annoyed." >lloo "That word makes me feel happy and furious." >mmoo "That word makes me feel happy and furious." >aaoo "That word makes me feel happy. It's something about the first letter." >ppoo "That word makes me feel furious. It's something about the consonants." >oppo "That word doesn't make me feel anything." >oopp "That word doesn't make me feel anything." >ppoo "That word makes me feel furious. It's something about the consonants." >* double-contant to begin? (In Sage Sanctum Scramble, you will never need to type punctuation or symbols. Type HELP for more info.) >llama "That word makes me feel happy and furious." >protest "That word makes me feel sad and furious." >strict "That word makes me feel sad, embarrassed, furious, bewildered, and annoyed." >* but need to start with an early letter (In Sage Sanctum Scramble, you only need to type one word at a time. Type HELP for more info.) >* and don't really know annoyed (In Sage Sanctum Scramble, you only need to type one word at a time. Type HELP for more info.) >ostritch "That word makes me feel bewildered. It's something about the vowels." >artist "That word makes me feel happy, sad, embarrassed, and bewildered." >florist "That word makes me feel happy, sad, furious, and bewildered." >christ "That word makes me feel happy, sad, embarrassed, furious, bewildered, and annoyed. So many emotions! But it's not my keyword." >* I guess that's not really a profession (In Sage Sanctum Scramble, you only need to type one word at a time. Type HELP for more info.) >typist "That word makes me feel sad, embarrassed, and bewildered." >* y doesn't count as a consonant, huh? (In Sage Sanctum Scramble, you will never need to type punctuation or symbols. Type HELP for more info.) >truck "That word makes me feel furious and annoyed." >aruck "That word makes me feel happy. It's something about the first letter." >oruck "That word doesn't make me feel anything." >uruck "That word doesn't make me feel anything." >ozzz "That word makes me feel annoyed. It's something about the vowels." >* hm, is annoyed only one vowel? (In Sage Sanctum Scramble, you will never need to type punctuation or symbols. Type HELP for more info.) >ibbb "That word makes me feel happy, bewildered, and annoyed." >bibb "That word makes me feel happy, bewildered, and annoyed." >biibb "That word makes me feel happy and bewildered." >bobb "That word makes me feel happy and annoyed." >prist "That word makes me feel sad, furious, bewildered, and annoyed." >strist "That word makes me feel sad, embarrassed, furious, bewildered, and annoyed." >prrist "That word makes me feel sad, embarrassed, furious, bewildered, and annoyed." >crrist "That word makes me feel happy, sad, embarrassed, furious, bewildered, and annoyed. So many emotions! But it's not my keyword." >chorist "That word makes me feel happy, sad, furious, and bewildered." >l Puzzle 54 Yvonne stands here placidly. She's wearing a pink bracelet. "My keyword is a word that makes me feel a wide range of emotions at once. As a hint, it's...let's call it a profession." >schist "That word makes me feel sad, embarrassed, furious, bewildered, and annoyed." >lyrist "That word makes me feel happy, sad, embarrassed, and bewildered." >nudist "That word makes me feel sad, embarrassed, and bewildered." >* I hear you (In Sage Sanctum Scramble, you only need to type one word at a time. Type HELP for more info.) >blight "That word makes me feel happy, sad, embarrassed, furious, bewildered, and annoyed. So many emotions! But it's not my keyword." >bright "That word makes me feel happy, sad, embarrassed, furious, bewildered, and annoyed. So many emotions! But it's not my keyword." >flight "That word makes me feel happy, sad, embarrassed, furious, bewildered, and annoyed. So many emotions! But it's not my keyword." >fright "That word makes me feel happy, sad, embarrassed, furious, bewildered, and annoyed. So many emotions! But it's not my keyword." >knight "That word makes me feel happy, sad, embarrassed, furious, bewildered, and annoyed. And it's my keyword!" There is a flash, and the word KNIGHT appears in your book. You hear a soft click. >* Hallelujah (In Sage Sanctum Scramble, you only need to type one word at a time. Type HELP for more info.) >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; 12. Conservatory 13. Linsette; 14. Grid; 15. Uncommon; 16. Darbling 17. Wendy; 18. Cube; 19. Zoo; 20. Nalina 21. Machine Beta; 22. Linus; 23. Elroy; 24. Malcolm 25. Table; 26. Mapmaster; 27. Martin; 28. Screen 29. Hubert; 30. Vincent; 31. Ranelle; 32. Colonel 33. Windows; 34. Mime; 35. Painting; 36. Rosalind 37. Floyd; 38. Square; 39. Togrin; 40. Plaque 41. Talman; 42. Sophia; 43. Machine Gamma; 44. Donald 45. Quincy; 46. Marcus; 47. Charades; 48. Flips 49. Alfonse; 50. Hildegard; 51. Scroll; 52. Incognito 53. Ashwood; [54. Yvonne]; 55. Machine Delta*; 56. Laurence* >save Ok. >56 You head over to... Puzzle 56 You see a handwritten letter lying on a pink desk. "My Dear Prunola, "I'm desperately trying to recall a word, and I need your help. This is what I remember. The first letter was unquestionably a vowel. The fourth letter came between F and O in the alphabet (but it was not F or O). The last letter I'm absolutely sure of. It was Y. Oh, one more thing. If the word had an even number of letters, then the second letter was Q, but if it had an odd number of letters, then the second letter was R. Well, you've already got the last letter for certain, so don't complain! I expect you'll figure it out right away. Please reply as soon as you do. This is driving me crazy. "Yours always, Laurence" >annoy You hear a buzzer. >array You hear a buzzer. >equity You hear the popping of firecrackers. There is a flash, and the word EQUITY appears in your book. You hear a soft click. >* wow! (In Sage Sanctum Scramble, you will never need to type punctuation or symbols. Type HELP for more info.) >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; 12. Conservatory 13. Linsette; 14. Grid; 15. Uncommon; 16. Darbling 17. Wendy; 18. Cube; 19. Zoo; 20. Nalina 21. Machine Beta; 22. Linus; 23. Elroy; 24. Malcolm 25. Table; 26. Mapmaster; 27. Martin; 28. Screen 29. Hubert; 30. Vincent; 31. Ranelle; 32. Colonel 33. Windows; 34. Mime; 35. Painting; 36. Rosalind 37. Floyd; 38. Square; 39. Togrin; 40. Plaque 41. Talman; 42. Sophia; 43. Machine Gamma; 44. Donald 45. Quincy; 46. Marcus; 47. Charades; 48. Flips 49. Alfonse; 50. Hildegard; 51. Scroll; 52. Incognito 53. Ashwood; 54. Yvonne; 55. Machine Delta*; [56. Laurence] 57. Seer* >save Ok. >57 You head over to... Puzzle 57 The Seer sits here, gazing into a sphere of purple crystal. "Come! Tell me a word." >ok The Seer smiles. "In the forest, all is peaceful." >calm The Seer smiles. "I do not fear what falls from above." >sky The Seer frowns. "My feet have failed me." >sore The Seer grimaces. "My feet have failed me." >toes The Seer frowns. "Speech has become futile." >silence The Seer grimaces. "My feet have failed me." >break The Seer shakes her head. "Things will change for the worse!" >improve The Seer shakes her head. "Trouble, trouble, trouble." >I hear you (In Sage Sanctum Scramble, you only need to type one word at a time. Type HELP for more info.) >bubble The Seer grimaces. "Things will change for the worse!" >worse The Seer frowns. "Compliments may turn out to be lies." >lies The Seer shakes her head. "My hopes grow dim." >dim The Seer shakes her head. "Do not trust people who wear familiar clothes." >clothes The Seer smiles. "I do not fear what falls from above." >above The Seer smiles. "A pool is like a bucket of rain." >pool The Seer smiles. "Those who have warm beds, have everything." >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; 12. Conservatory 13. Linsette; 14. Grid; 15. Uncommon; 16. Darbling 17. Wendy; 18. Cube; 19. Zoo; 20. Nalina 21. Machine Beta; 22. Linus; 23. Elroy; 24. Malcolm 25. Table; 26. Mapmaster; 27. Martin; 28. Screen 29. Hubert; 30. Vincent; 31. Ranelle; 32. Colonel 33. Windows; 34. Mime; 35. Painting; 36. Rosalind 37. Floyd; 38. Square; 39. Togrin; 40. Plaque 41. Talman; 42. Sophia; 43. Machine Gamma; 44. Donald 45. Quincy; 46. Marcus; 47. Charades; 48. Flips 49. Alfonse; 50. Hildegard; 51. Scroll; 52. Incognito 53. Ashwood; 54. Yvonne; 55. Machine Delta*; 56. Laurence [57. Seer] >55 You head over to... Puzzle 55 Professor Yotts is here, glancing at a large pink machine and scribbling notes. "This is a different kind of word processor. You give it commands to adjust its display. We need to get it to show the word KEYWORD. The commands are CHO, ROT, MYS, INW, and BCK. (You can abbreviate them to one letter, if you wish.)" Currently the machine displays BEGIN. >rot The machine makes a ratchet sound. Now it displays NBEGI. >rot The machine makes a ratchet sound. Now it displays INBEG. >rot The machine makes a ratchet sound. Now it displays GINBE. >rot The machine makes a ratchet sound. Now it displays EGINB. >rot The machine makes a ratchet sound. Now it displays BEGIN. >bck The machine beeps a few times. Now it displays EGINB. >bck The machine beeps a few times. Now it displays GINBE. >bck The machine beeps a few times. Now it displays INBEG. >bck The machine beeps a few times. Now it displays NBEGI. >bck The machine beeps a few times. Now it displays BEGIN. >l Puzzle 55 Professor Yotts is here, glancing at a large pink machine and scribbling notes. "This is a different kind of word processor. You give it commands to adjust its display. We need to get it to show the word KEYWORD. The commands are CHO, ROT, MYS, INW, and BCK. (You can abbreviate them to one letter, if you wish.)" Currently the machine displays BEGIN. >mys The machine plays a dramatic chord. Now it displays BEGINK. >mys The machine plays a dramatic chord. Now it displays BEGINKK. >mys The machine plays a dramatic chord. Now it displays BEGINKKK. >bck The machine beeps a few times. Now it displays BEGINKK. >bck The machine beeps a few times. Now it displays BEGINK. >bck The machine beeps a few times. Now it displays BEGIN. >inw The machine whistles. Now it displays BEWGIN. >bck The machine beeps a few times. Now it displays BEGIN. >l Puzzle 55 Professor Yotts is here, glancing at a large pink machine and scribbling notes. "This is a different kind of word processor. You give it commands to adjust its display. We need to get it to show the word KEYWORD. The commands are CHO, ROT, MYS, INW, and BCK. (You can abbreviate them to one letter, if you wish.)" Currently the machine displays BEGIN. >cho The machine makes a snip sound. Now it displays EGIN. >mys The machine plays a dramatic chord. Now it displays EGINN. >mys The machine plays a dramatic chord. Now it displays EGINNN. >save Ok. >undo Machine Delta [Previous turn undone.] >undo Machine Delta [Previous turn undone.] >l Puzzle 55 Professor Yotts is here, glancing at a large pink machine and scribbling notes. "This is a different kind of word processor. You give it commands to adjust its display. We need to get it to show the word KEYWORD. The commands are CHO, ROT, MYS, INW, and BCK. (You can abbreviate them to one letter, if you wish.)" Currently the machine displays EGINN. >undo Machine Delta [Previous turn undone.] >undo Machine Delta [Previous turn undone.] >l Puzzle 55 Professor Yotts is here, glancing at a large pink machine and scribbling notes. "This is a different kind of word processor. You give it commands to adjust its display. We need to get it to show the word KEYWORD. The commands are CHO, ROT, MYS, INW, and BCK. (You can abbreviate them to one letter, if you wish.)" Currently the machine displays EGIN. >undo Machine Delta [Previous turn undone.] >undo Machine Delta [Previous turn undone.] >l Puzzle 55 Professor Yotts is here, glancing at a large pink machine and scribbling notes. "This is a different kind of word processor. You give it commands to adjust its display. We need to get it to show the word KEYWORD. The commands are CHO, ROT, MYS, INW, and BCK. (You can abbreviate them to one letter, if you wish.)" Currently the machine displays BEGIN. >inw The machine whistles. Now it displays BEWGIN. >undo Machine Delta [Previous turn undone.] >save Ok. >cho The machine makes a snip sound. Now it displays EGIN. >cho The machine makes a snip sound. Now it displays GIN. >cho The machine makes a snip sound. Now it displays IN. >cho The machine makes a snip sound. Now it displays N. >cho The machine buzzes. >z The machine doesn't respond. "Use one of the commands," says the professor. >l Puzzle 55 Professor Yotts is here, glancing at a large pink machine and scribbling notes. "This is a different kind of word processor. You give it commands to adjust its display. We need to get it to show the word KEYWORD. The commands are CHO, ROT, MYS, INW, and BCK. (You can abbreviate them to one letter, if you wish.)" Currently the machine displays N. >mys The machine plays a dramatic chord. Now it displays NW. >mys The machine plays a dramatic chord. Now it displays NWW. >mys The machine plays a dramatic chord. Now it displays NWWW. >mys The machine plays a dramatic chord. Now it displays NWWWW. >inw The machine whistles. Now it displays NWWWWW. >inw The machine whistles. Now it displays NWWWWWW. >inw The machine whistles. Now it displays NWWWWWWW. >inw The machine whistles. Now it displays NWWWWWWWW. >inw The machine whistles. Now it displays NWWWWWWWWW. >inw The machine whistles. Now it displays NWWWWWWWWWW. >inw The machine buzzes. >inw The machine buzzes. >cho The machine makes a snip sound. Now it displays WWWWWWWWWW. >cho The machine makes a snip sound. Now it displays WWWWWWWWW. >cho The machine makes a snip sound. Now it displays WWWWWWWW. >cho The machine makes a snip sound. Now it displays WWWWWWW. >cho The machine makes a snip sound. Now it displays WWWWWW. >cho The machine makes a snip sound. Now it displays WWWWW. >cho The machine makes a snip sound. Now it displays WWWW. >cho The machine makes a snip sound. Now it displays WWW. >cho The machine makes a snip sound. Now it displays WW. >cho The machine makes a snip sound. Now it displays W. >cho The machine buzzes. >cho The machine buzzes. >restore Ok. >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; 12. Conservatory 13. Linsette; 14. Grid; 15. Uncommon; 16. Darbling 17. Wendy; 18. Cube; 19. Zoo; 20. Nalina 21. Machine Beta; 22. Linus; 23. Elroy; 24. Malcolm 25. Table; 26. Mapmaster; 27. Martin; 28. Screen 29. Hubert; 30. Vincent; 31. Ranelle; 32. Colonel 33. Windows; 34. Mime; 35. Painting; 36. Rosalind 37. Floyd; 38. Square; 39. Togrin; 40. Plaque 41. Talman; 42. Sophia; 43. Machine Gamma; 44. Donald 45. Quincy; 46. Marcus; 47. Charades; 48. Flips 49. Alfonse; 50. Hildegard; 51. Scroll; 52. Incognito 53. Ashwood; 54. Yvonne; [55. Machine Delta]; 56. Laurence 57. Seer >15 You head over to... Puzzle 15 Frederick stands here. He's wearing a dark suit with a bright green handkerchief. Frederick asks, "What do a quick learner and a helium balloon have in uncommon?" >31 You head over to... Puzzle 31 Ranelle is sitting on a stool, playing a blue guitar. Ranelle sings, "Timing, square, pack..." >cloc Ranelle shakes her head and sings, "Think quantitatively..." >sixty Ranelle shakes her head and sings, "Think quantitatively..." >thirtysix Ranelle shakes her head and sings, "Think quantitatively..." >nine Ranelle shakes her head and sings, "Think quantitatively..." >four Ranelle sings, "You're on the right track..." >six Ranelle sings, "You're on the right track..." >foursix Ranelle shakes her head and sings, "Think quantitatively..." >even Ranelle shakes her head and sings, "Think quantitatively..." >twofoursix Ranelle shakes her head and sings, "Think quantitatively..." >twelve Ranelle shakes her head and sings, "Think quantitatively..." >l Puzzle 31 Ranelle is sitting on a stool, playing a blue guitar. Ranelle sings, "Timing, square, pack..." >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; 12. Conservatory 13. Linsette; 14. Grid; 15. Uncommon; 16. Darbling 17. Wendy; 18. Cube; 19. Zoo; 20. Nalina 21. Machine Beta; 22. Linus; 23. Elroy; 24. Malcolm 25. Table; 26. Mapmaster; 27. Martin; 28. Screen 29. Hubert; 30. Vincent; [31. Ranelle]; 32. Colonel 33. Windows; 34. Mime; 35. Painting; 36. Rosalind 37. Floyd; 38. Square; 39. Togrin; 40. Plaque 41. Talman; 42. Sophia; 43. Machine Gamma; 44. Donald 45. Quincy; 46. Marcus; 47. Charades; 48. Flips 49. Alfonse; 50. Hildegard; 51. Scroll; 52. Incognito 53. Ashwood; 54. Yvonne; 55. Machine Delta; 56. Laurence 57. Seer >62 That's not the number of an available puzzle. >32 You head over to... Puzzle 32 Colonel Alberton stands here stiffly. His long mustache almost reaches his blue epaulets. "The army recently hired a sorceress. So far she's been very useful! For example, she transformed a pair of athletic shoes into a fortress. Yes, she turned the CLEATS into a CASTLE. "She transformed some dangerous animals into letters." >vowels "Correct! Finally, she transformed a state of importance into some military personnel." >marines "Negative!" >sergeants "Correct! You have secured my keyword." There is a flash, and the word SERGEANTS appears in your book. You hear a soft click. >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; 12. Conservatory 13. Linsette; 14. Grid; 15. Uncommon; 16. Darbling 17. Wendy; 18. Cube; 19. Zoo; 20. Nalina 21. Machine Beta; 22. Linus; 23. Elroy; 24. Malcolm 25. Table; 26. Mapmaster; 27. Martin; 28. Screen 29. Hubert; 30. Vincent; 31. Ranelle; [32. Colonel] 33. Windows; 34. Mime; 35. Painting; 36. Rosalind 37. Floyd; 38. Square; 39. Togrin; 40. Plaque 41. Talman; 42. Sophia; 43. Machine Gamma; 44. Donald 45. Quincy; 46. Marcus; 47. Charades; 48. Flips 49. Alfonse; 50. Hildegard; 51. Scroll; 52. Incognito 53. Ashwood; 54. Yvonne; 55. Machine Delta; 56. Laurence 57. Seer; 58. Horton* >58 You head over to... Puzzle 58 Horton stands here, rocking back and forth in his purple leather shoes. "I like to make choices, and I definitely prefer some things to others. See if you can figure out which choices I would make. (At any time, you can take my little TEST.) "If I wanted to go riding, would I choose a HORSE or a CAMEL?" >horse "No! "If I wanted a pet, would I choose a CAT or a MOUSE?" >cat "Yes! "If I needed some illumination, would I choose a CANDLE or a FLASHLIGHT?" >candle "Incorrect! "If I were thirsty, would I choose WATER or TEA?" >tea "Incorrect! "If I wanted to bundle up, would I choose a JACKET or an OVERCOAT?" >jacket "Yes! "If I were hungry, would I choose a SALAD or a PIE?" >salad "Correct! "If I wanted something to read, would I choose a MAGAZINE or a NEWSPAPER?" >magazine "No! "If I wanted a flower, would I choose a VIOLET or a ROSE?" >violet "Correct! "If I wanted to see an animal at the zoo, would I choose a GIRAFFE or a LION?" >giraffe "No! "If I wanted some furniture, would I choose a DESK or a TABLE?" >table "Incorrect! "If I wanted a container, would I choose an URN or a BOX?" >urn "Incorrect! "If I wanted some jewelry, would I choose a NECKLACE or a BRACELET?" >bracelet "Yes! "If I were hungry, would I choose a SALAD or a PIE?" >salad "Yes! "If I wanted something to read, would I choose a MAGAZINE or a NEWSPAPER?" >newspaper "Correct! "If I wanted a pet, would I choose a CAT or a MOUSE?" >cat "Correct! "If I wanted some furniture, would I choose a DESK or a TABLE?" >desk "Correct! "If I were thirsty, would I choose WATER or TEA?" >water "Yes! "If I were hungry, would I choose an APPLE or a PEAR?" >apple "Incorrect! "If I wanted a container, would I choose an URN or a BOX?" >urn "Incorrect! "If I wanted a flower, would I choose a VIOLET or a ROSE?" >violet "Yes! "If I wanted to bundle up, would I choose a JACKET or an OVERCOAT?" >jacket "Yes! "If I wanted some jewelry, would I choose a NECKLACE or a BRACELET?" >bracelet "Yes! "If I wanted to see an animal at the zoo, would I choose a GIRAFFE or a LION?" >test "OK, we'll start the test! "If I wanted a sweet treat, would I choose CHOCOLATE or CARAMEL?" >caramel "Next question. If I were hungry, would I choose a TACO or a SANDWICH?" >taco "Next question. If I wanted to build a house, would I choose a CARPENTER or an ARCHITECT?" >carpenter "Next question. If I wanted to blow something up, would I choose a BOMB or a MISSILE?" >missile "Next question. If I wanted some sausage, would I choose ITALIAN or POLISH?" >italian "Last question. If I wanted a hat, would I choose a FEDORA or a BOATER?" >federa "Pick one! FEDORA or BOATER?" >fedora "That's all. I'm afraid you did not pass the test. So we'll go back to regular guessing! "If I wanted a pet, would I choose a CAT or a MOUSE?" >mouse "Incorrect! "If I wanted some furniture, would I choose a DESK or a TABLE?" >table "No! "If I wanted to see an animal at the zoo, would I choose a GIRAFFE or a LION?" >lion "Yes! "If I wanted a flower, would I choose a VIOLET or a ROSE?" >rose "No! "If I wanted something to read, would I choose a MAGAZINE or a NEWSPAPER?" >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; 12. Conservatory 13. Linsette; 14. Grid; 15. Uncommon; 16. Darbling 17. Wendy; 18. Cube; 19. Zoo; 20. Nalina 21. Machine Beta; 22. Linus; 23. Elroy; 24. Malcolm 25. Table; 26. Mapmaster; 27. Martin; 28. Screen 29. Hubert; 30. Vincent; 31. Ranelle; 32. Colonel 33. Windows; 34. Mime; 35. Painting; 36. Rosalind 37. Floyd; 38. Square; 39. Togrin; 40. Plaque 41. Talman; 42. Sophia; 43. Machine Gamma; 44. Donald 45. Quincy; 46. Marcus; 47. Charades; 48. Flips 49. Alfonse; 50. Hildegard; 51. Scroll; 52. Incognito 53. Ashwood; 54. Yvonne; 55. Machine Delta; 56. Laurence 57. Seer; [58. Horton] >15 You head over to... Puzzle 15 Frederick stands here. He's wearing a dark suit with a bright green handkerchief. Frederick asks, "What do a quick learner and a helium balloon have in uncommon?" >dull "No, that's not the answer." >dense "Good! "Last one! What do a kindly witch and a stringless candle have in uncommon?" >wicked "You got it, and that's my keyword!" There is a flash, and the word WICKED appears in your book. You hear a soft click. >puzzle "You already got my keyword!" says Frederick with a wink. >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; 12. Conservatory 13. Linsette; 14. Grid; [15. Uncommon]; 16. Darbling 17. Wendy; 18. Cube; 19. Zoo; 20. Nalina 21. Machine Beta; 22. Linus; 23. Elroy; 24. Malcolm 25. Table; 26. Mapmaster; 27. Martin; 28. Screen 29. Hubert; 30. Vincent; 31. Ranelle; 32. Colonel 33. Windows; 34. Mime; 35. Painting; 36. Rosalind 37. Floyd; 38. Square; 39. Togrin; 40. Plaque 41. Talman; 42. Sophia; 43. Machine Gamma; 44. Donald 45. Quincy; 46. Marcus; 47. Charades; 48. Flips 49. Alfonse; 50. Hildegard; 51. Scroll; 52. Incognito 53. Ashwood; 54. Yvonne; 55. Machine Delta; 56. Laurence 57. Seer; 58. Horton; 59. Glyphs* >59 You head over to... Puzzle 59 You see a dark cloth bearing strange purple glyphs: @@$%$&%&#$@&%$ &$$&%$@% #@$&%$ %@#%%$@@%&@& %&#$@@%& #$@@%% $%#%$%@& $#@&%&%&@&%$%% >oof A soft voice whispers, "No." >31 You head over to... Puzzle 31 Ranelle is sitting on a stool, playing a blue guitar. Ranelle sings, "Timing, square, pack..." >l Puzzle 31 Ranelle is sitting on a stool, playing a blue guitar. Ranelle sings, "Timing, square, pack..." >one Ranelle shakes her head and sings, "Think quantitatively..." >two Ranelle sings, "You're on the right track..." >six Ranelle sings, "You're on the right track..." >sixpack Ranelle shakes her head and sings, "Think quantitatively..." >puzzle Ranelle shakes her head and sings, "Think quantitatively..." >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; 12. Conservatory 13. Linsette; 14. Grid; 15. Uncommon; 16. Darbling 17. Wendy; 18. Cube; 19. Zoo; 20. Nalina 21. Machine Beta; 22. Linus; 23. Elroy; 24. Malcolm 25. Table; 26. Mapmaster; 27. Martin; 28. Screen 29. Hubert; 30. Vincent; [31. Ranelle]; 32. Colonel 33. Windows; 34. Mime; 35. Painting; 36. Rosalind 37. Floyd; 38. Square; 39. Togrin; 40. Plaque 41. Talman; 42. Sophia; 43. Machine Gamma; 44. Donald 45. Quincy; 46. Marcus; 47. Charades; 48. Flips 49. Alfonse; 50. Hildegard; 51. Scroll; 52. Incognito 53. Ashwood; 54. Yvonne; 55. Machine Delta; 56. Laurence 57. Seer; 58. Horton; 59. Glyphs >34 You head over to... Puzzle 34 A mime is here. She is wearing a shirt with horizontal blue stripes. A sign planted in the ground near her says, "Name That Verb. (No Ings Please.)" The mime motions with one hand like she's throwing a ball straight up. She waits a moment, then swings her other arm hard. >serve The mime nods and gives you a thumbs-up. Then she sits down on the ground, cross her legs, and closes her eyes. >* Ooooh (In Sage Sanctum Scramble, you only need to type one word at a time. Type HELP for more info.) >meditate The mime gives you a thumbs-up. She stands again. She begins to move her right hand in a steady rhythm, and she makes an expressive gesture with her left hand. >sing The mime shakes her head. >play The mime shakes her head. >drum The mime shakes her head. >music The mime shakes her head. >clap The mime shakes her head. >conduct The mime gives you a thumbs-up. Then she puts her hands above her head and spins around on one toe. >rotate The mime shakes her head. >twirl The mime shakes her head. >pirouette The mime smiles and claps her hands. There is a flash, and the word PIROUETTE appears in your book. You hear a soft click. >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; 12. Conservatory 13. Linsette; 14. Grid; 15. Uncommon; 16. Darbling 17. Wendy; 18. Cube; 19. Zoo; 20. Nalina 21. Machine Beta; 22. Linus; 23. Elroy; 24. Malcolm 25. Table; 26. Mapmaster; 27. Martin; 28. Screen 29. Hubert; 30. Vincent; 31. Ranelle; 32. Colonel 33. Windows; [34. Mime]; 35. Painting; 36. Rosalind 37. Floyd; 38. Square; 39. Togrin; 40. Plaque 41. Talman; 42. Sophia; 43. Machine Gamma; 44. Donald 45. Quincy; 46. Marcus; 47. Charades; 48. Flips 49. Alfonse; 50. Hildegard; 51. Scroll; 52. Incognito 53. Ashwood; 54. Yvonne; 55. Machine Delta; 56. Laurence 57. Seer; 58. Horton; 59. Glyphs; 60. Poster* >60 You head over to... Puzzle 60 In front of you is a brick wall with a purple poster taped to it. The poster says: "I am something everyone has heard. At first I sound uncanny or absurd. If you think hard, or spend a night in bed, My answer might just pop into your head." >dream You hear a buzzer. >idea You hear a buzzer. >aha You hear a buzzer. >eureka You hear a buzzer. >riddle A bell rings. Ding ding ding! There is a flash, and the word RIDDLE appears in your book. You don't hear any soft clicks, so all the puzzles must be unlocked! >* Oh, wow! OK (In Sage Sanctum Scramble, you will never need to type punctuation or symbols. Type HELP for more info.) >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; 12. Conservatory 13. Linsette; 14. Grid; 15. Uncommon; 16. Darbling 17. Wendy; 18. Cube; 19. Zoo; 20. Nalina 21. Machine Beta; 22. Linus; 23. Elroy; 24. Malcolm 25. Table; 26. Mapmaster; 27. Martin; 28. Screen 29. Hubert; 30. Vincent; 31. Ranelle; 32. Colonel 33. Windows; 34. Mime; 35. Painting; 36. Rosalind 37. Floyd; 38. Square; 39. Togrin; 40. Plaque 41. Talman; 42. Sophia; 43. Machine Gamma; 44. Donald 45. Quincy; 46. Marcus; 47. Charades; 48. Flips 49. Alfonse; 50. Hildegard; 51. Scroll; 52. Incognito 53. Ashwood; 54. Yvonne; 55. Machine Delta; 56. Laurence 57. Seer; 58. Horton; 59. Glyphs; [60. Poster] >* These are all pretty tough though (In Sage Sanctum Scramble, you only need to type one word at a time. Type HELP for more info.) >36 You head over to... Puzzle 36 Rosalind is here. You notice she has a blue armband. "Can you guess my keyword?" >l Puzzle 36 Rosalind is here. You notice she has a blue armband. "Can you guess my keyword?" >asdf "That word is pretty crummy." >* Oh, this one (In Sage Sanctum Scramble, you will never need to type punctuation or symbols. Type HELP for more info.) >* I think I'm just going to go to hints since I was close (In Sage Sanctum Scramble, you only need to type one word at a time. Type HELP for more info.) >sequioa "That word is absolutely fantastic, just like my keyword! But it's not my keyword. Think more arboreal." >sequoia "That is my absolutely fantastic keyword!" There is a flash, and the word SEQUOIA appears in your book. (You have collected 50 keywords!) >* Ah, it was distinct vowels, not length as such (In Sage Sanctum Scramble, you will never need to type punctuation or symbols. Type HELP for more info.) >puzzle "That word isn't too bad." >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; 12. Conservatory 13. Linsette; 14. Grid; 15. Uncommon; 16. Darbling 17. Wendy; 18. Cube; 19. Zoo; 20. Nalina 21. Machine Beta; 22. Linus; 23. Elroy; 24. Malcolm 25. Table; 26. Mapmaster; 27. Martin; 28. Screen 29. Hubert; 30. Vincent; 31. Ranelle; 32. Colonel 33. Windows; 34. Mime; 35. Painting; [36. Rosalind] 37. Floyd; 38. Square; 39. Togrin; 40. Plaque 41. Talman; 42. Sophia; 43. Machine Gamma; 44. Donald 45. Quincy; 46. Marcus; 47. Charades; 48. Flips 49. Alfonse; 50. Hildegard; 51. Scroll; 52. Incognito 53. Ashwood; 54. Yvonne; 55. Machine Delta; 56. Laurence 57. Seer; 58. Horton; 59. Glyphs; 60. Poster >39 You head over to... Puzzle 39 Togrin the sage is here. He's wearing a robe with a hood and a blue belt. "Keep guessing!" >as "My keyword has at least four letters." >blarg "That guess is ice-cold." >blargblarg "That guess is ice-cold." >annoy "That guess is kind of cold." >array "That guess is ice-cold." >ovoid "That guess is lukewarm." >avail "That guess is pretty cold." >oodles "That guess is lukewarm." >oooooooo "That guess is pretty cold." >ooooo "That guess is pretty cold." >ooooo "That guess is pretty cold." >vvvvv "That guess is ice-cold." >vvvvvvv "That guess is ice-cold." >aaaaaaa "That guess is ice-cold." >bbbbbb "That guess is ice-cold." >cccccc "That guess is ice-cold." >ddddd "That guess is pretty cold." >eeeee "That guess is pretty cold." >fffff "That guess is ice-cold." >ggggg "That guess is ice-cold." >hhhhh "That guess is ice-cold." >iiiii "That guess is kind of cold." >jjjjj "That guess is ice-cold." >kkkkk "That guess is ice-cold." >llllll "That guess is ice-cold." >mmmmm "That guess is ice-cold." >nnnnn "That guess is pretty cold." >ooooo "That guess is pretty cold." >ppppp "That guess is ice-cold." >qqqqq "That guess is ice-cold." >rrrrr "That guess is ice-cold." >sssss "That guess is ice-cold." >ttttt "That guess is ice-cold." >uuuuu "That guess is ice-cold." >vvvvv "That guess is ice-cold." >wwwww "That guess is ice-cold." >xxxxx "That guess is ice-cold." >yyyyy "That guess is ice-cold." >zzzzzz "That guess is ice-cold." >iodine "That guess is exactly right!" There is a flash, and the word IODINE appears in your book. >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; 12. Conservatory 13. Linsette; 14. Grid; 15. Uncommon; 16. Darbling 17. Wendy; 18. Cube; 19. Zoo; 20. Nalina 21. Machine Beta; 22. Linus; 23. Elroy; 24. Malcolm 25. Table; 26. Mapmaster; 27. Martin; 28. Screen 29. Hubert; 30. Vincent; 31. Ranelle; 32. Colonel 33. Windows; 34. Mime; 35. Painting; 36. Rosalind 37. Floyd; 38. Square; [39. Togrin]; 40. Plaque 41. Talman; 42. Sophia; 43. Machine Gamma; 44. Donald 45. Quincy; 46. Marcus; 47. Charades; 48. Flips 49. Alfonse; 50. Hildegard; 51. Scroll; 52. Incognito 53. Ashwood; 54. Yvonne; 55. Machine Delta; 56. Laurence 57. Seer; 58. Horton; 59. Glyphs; 60. Poster >45 You head over to... Puzzle 45 Quincy is here, looking proudly at a stone slab. He wears a blue apron, and he's holding a hammer and chisel. Engraved on the slab are a series of letters: GKPLWANOCIYRSDVFTUEB "So far you've found nineteen words. Remember, the keyword is also there, and it starts with L." > loft "Yes, LOFT is in there." >l Puzzle 45 Quincy is here, looking proudly at a stone slab. He wears a blue apron, and he's holding a hammer and chisel. Engraved on the slab are a series of letters: GKPLWANOCIYRSDVFTUEB "So far you've found twenty words. Remember, the keyword is also there, and it starts with L." >lord "You already found LORD." >lors "I'm not familiar with that word." >lore "Yes, LORE is in there." >GRUE "Yes, GRUE is in there." >PUZZLES The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; 12. Conservatory 13. Linsette; 14. Grid; 15. Uncommon; 16. Darbling 17. Wendy; 18. Cube; 19. Zoo; 20. Nalina 21. Machine Beta; 22. Linus; 23. Elroy; 24. Malcolm 25. Table; 26. Mapmaster; 27. Martin; 28. Screen 29. Hubert; 30. Vincent; 31. Ranelle; 32. Colonel 33. Windows; 34. Mime; 35. Painting; 36. Rosalind 37. Floyd; 38. Square; 39. Togrin; 40. Plaque 41. Talman; 42. Sophia; 43. Machine Gamma; 44. Donald [45. Quincy]; 46. Marcus; 47. Charades; 48. Flips 49. Alfonse; 50. Hildegard; 51. Scroll; 52. Incognito 53. Ashwood; 54. Yvonne; 55. Machine Delta; 56. Laurence 57. Seer; 58. Horton; 59. Glyphs; 60. Poster >47 You head over to... Puzzle 47 Brian is here, looking excited. He wears a blue T-shirt and shorts. "We're going to play charades! I'll say a sentence. You find the right words, and put them together to make another word! For example, if I said 'I drove my AUTO up to the RESERVOIR WALL and recited my MANTRA,' you'd think CAR plus DAM plus OM, and you'd say CARDAMOM. Get it? Ho ho! "Whenever I get a ROUND PLATTER, I always MISPLACE it." >disclose "Correct! Here's the next one: "The LITTLE DEVIL found a PATCH OF ORE." >* Oh the platter was part of the round (In Sage Sanctum Scramble, you only need to type one word at a time. Type HELP for more info.) >improve "Nope." >implead "Negative." >implode "Correct! Here's the next one: "They ASSERT that we all GET OLDER." >sayage "Nope." >average "Correct! Here's the next one: "He brought a bowl of GRUEL to my CHAMBER." >oatroom "Negative." >porridgeroom "Nope." >mudroom "Negative." >sickroom "No, try again." >mushroom "Correct! Here's the next one: "At the LITTLE HOTEL we heard ENTHUSIASTIC APPLAUSE." >innclap "Negative." >innovation "Correct! Here's the next one: "I used my PHONE PROGRAM to order some SALVE." >appaloe "Nope." >appease "Negative." >* really? (In Sage Sanctum Scramble, you will never need to type punctuation or symbols. Type HELP for more info.) >applaud "Nope." >appeased "No, try again." >appeases "Nope." >appeal "Negative." >appoil "Nope." >appaloe "Negative." >appcream "No, try again." >appbalm "Nope." >l Puzzle 47 Brian is here, looking excited. He wears a blue T-shirt and shorts. "We're going to play charades! I'll say a sentence. You find the right words, and put them together to make another word! For example, if I said 'I drove my AUTO up to the RESERVOIR WALL and recited my MANTRA,' you'd think CAR plus DAM plus OM, and you'd say CARDAMOM. Get it? Ho ho! "I used my PHONE PROGRAM to order some SALVE." >apply "No, try again." >appeal "Negative." >applies "No, try again." >applaud "Negative." >appoint "No, try again." >appointment "Correct! Here's the next one: "The STOMACH MUSCLE is VERY important for playing a STRINGED INSTRUMENT." >* hah (In Sage Sanctum Scramble, you only need to type one word at a time. Type HELP for more info.) >absolute "Correct! And here's the last one: "That ASPECT of the HANDWRITTEN DEBT NOTES was strange." >facetious "Correct! And that's my keyword!" There is a flash, and the word FACETIOUS appears in your book. >save Ok. >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; 12. Conservatory 13. Linsette; 14. Grid; 15. Uncommon; 16. Darbling 17. Wendy; 18. Cube; 19. Zoo; 20. Nalina 21. Machine Beta; 22. Linus; 23. Elroy; 24. Malcolm 25. Table; 26. Mapmaster; 27. Martin; 28. Screen 29. Hubert; 30. Vincent; 31. Ranelle; 32. Colonel 33. Windows; 34. Mime; 35. Painting; 36. Rosalind 37. Floyd; 38. Square; 39. Togrin; 40. Plaque 41. Talman; 42. Sophia; 43. Machine Gamma; 44. Donald 45. Quincy; 46. Marcus; [47. Charades]; 48. Flips 49. Alfonse; 50. Hildegard; 51. Scroll; 52. Incognito 53. Ashwood; 54. Yvonne; 55. Machine Delta; 56. Laurence 57. Seer; 58. Horton; 59. Glyphs; 60. Poster >51 You head over to... Puzzle 51 A blue scroll lies open on a table. You read this message: "Bob ate some turnips. Jeb made Liv recite 'Forever a Song' twice." >ppppp You hear a buzzer. >lllllllll You hear a buzzer. >fast You hear a buzzer. >breakfast You hear a buzzer. >vile You hear a buzzer. >bates You hear a buzzer. >obate You hear a buzzer. >l Puzzle 51 A blue scroll lies open on a table. You read this message: "Bob ate some turnips. Jeb made Liv recite 'Forever a Song' twice." >bast You hear a buzzer. >robert You hear a buzzer. >jebediah You hear a buzzer. >olivia You hear a buzzer. >l Puzzle 51 A blue scroll lies open on a table. You read this message: "Bob ate some turnips. Jeb made Liv recite 'Forever a Song' twice." >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; 12. Conservatory 13. Linsette; 14. Grid; 15. Uncommon; 16. Darbling 17. Wendy; 18. Cube; 19. Zoo; 20. Nalina 21. Machine Beta; 22. Linus; 23. Elroy; 24. Malcolm 25. Table; 26. Mapmaster; 27. Martin; 28. Screen 29. Hubert; 30. Vincent; 31. Ranelle; 32. Colonel 33. Windows; 34. Mime; 35. Painting; 36. Rosalind 37. Floyd; 38. Square; 39. Togrin; 40. Plaque 41. Talman; 42. Sophia; 43. Machine Gamma; 44. Donald 45. Quincy; 46. Marcus; 47. Charades; 48. Flips 49. Alfonse; 50. Hildegard; [51. Scroll]; 52. Incognito 53. Ashwood; 54. Yvonne; 55. Machine Delta; 56. Laurence 57. Seer; 58. Horton; 59. Glyphs; 60. Poster >52 You head over to... Puzzle 52 This area is filled with a pink haze. A man stands here wearing an old-fashioned tunic. He is wincing. "If you can guess my name, I'll reveal the keyword." >asdfa "No, that's not my name. Let me know if you want a HINT." >hint "Every letter in my name is unique." >g "No, that's not my name. Let me know if you want a HINT." >hint "I cannot abide pink smog." >hint "I am not Rumpelstiltskin, nor am I Lohengrin. But all my letters can be found among their names." >hint "Every letter in my name is unique." >hint "I cannot abide pink smog." >hint "I am not Rumpelstiltskin, nor am I Lohengrin. But all my letters can be found among their names." >audio "No, that's not my name. Let me know if you want a HINT." >60 You head over to... Puzzle 60 (keyword: RIDDLE) In front of you is a brick wall with a purple poster taped to it. The poster says: "I am something everyone has heard. At first I sound uncanny or absurd. If you think hard, or spend a night in bed, My answer might just pop into your head." >audio Nothing happens. >idea Nothing happens. >iaim Nothing happens. >aim Nothing happens. >l Puzzle 60 (keyword: RIDDLE) In front of you is a brick wall with a purple poster taped to it. The poster says: "I am something everyone has heard. At first I sound uncanny or absurd. If you think hard, or spend a night in bed, My answer might just pop into your head." >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; 12. Conservatory 13. Linsette; 14. Grid; 15. Uncommon; 16. Darbling 17. Wendy; 18. Cube; 19. Zoo; 20. Nalina 21. Machine Beta; 22. Linus; 23. Elroy; 24. Malcolm 25. Table; 26. Mapmaster; 27. Martin; 28. Screen 29. Hubert; 30. Vincent; 31. Ranelle; 32. Colonel 33. Windows; 34. Mime; 35. Painting; 36. Rosalind 37. Floyd; 38. Square; 39. Togrin; 40. Plaque 41. Talman; 42. Sophia; 43. Machine Gamma; 44. Donald 45. Quincy; 46. Marcus; 47. Charades; 48. Flips 49. Alfonse; 50. Hildegard; 51. Scroll; 52. Incognito 53. Ashwood; 54. Yvonne; 55. Machine Delta; 56. Laurence 57. Seer; 58. Horton; 59. Glyphs; [60. Poster] >59 You head over to... Puzzle 59 You see a dark cloth bearing strange purple glyphs: @@$%$&%&#$@&%$ &$$&%$@% #@$&%$ %@#%%$@@%&@& %&#$@@%& #$@@%% $%#%$%@& $#@&%&%&@&%$%% >58 You head over to... Puzzle 58 Horton stands here, rocking back and forth in his purple leather shoes. "I like to make choices, and I definitely prefer some things to others. See if you can figure out which choices I would make. (At any time, you can take my little TEST.) "If I wanted something to read, would I choose a MAGAZINE or a NEWSPAPER?" >59 You head over to... Puzzle 59 You see a dark cloth bearing strange purple glyphs: @@$%$&%&#$@&%$ &$$&%$@% #@$&%$ %@#%%$@@%&@& %&#$@@%& #$@@%% $%#%$%@& $#@&%&%&@&%$%% >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; 12. Conservatory 13. Linsette; 14. Grid; 15. Uncommon; 16. Darbling 17. Wendy; 18. Cube; 19. Zoo; 20. Nalina 21. Machine Beta; 22. Linus; 23. Elroy; 24. Malcolm 25. Table; 26. Mapmaster; 27. Martin; 28. Screen 29. Hubert; 30. Vincent; 31. Ranelle; 32. Colonel 33. Windows; 34. Mime; 35. Painting; 36. Rosalind 37. Floyd; 38. Square; 39. Togrin; 40. Plaque 41. Talman; 42. Sophia; 43. Machine Gamma; 44. Donald 45. Quincy; 46. Marcus; 47. Charades; 48. Flips 49. Alfonse; 50. Hildegard; 51. Scroll; 52. Incognito 53. Ashwood; 54. Yvonne; 55. Machine Delta; 56. Laurence 57. Seer; 58. Horton; [59. Glyphs]; 60. Poster >31 You head over to... Puzzle 31 Ranelle is sitting on a stool, playing a blue guitar. Ranelle sings, "Timing, square, pack..." >45 You head over to... Puzzle 45 Quincy is here, looking proudly at a stone slab. He wears a blue apron, and he's holding a hammer and chisel. Engraved on the slab are a series of letters: GKPLWANOCIYRSDVFTUEB "So far you've found 22 words. Remember, the keyword is also there, and it starts with L." >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; 12. Conservatory 13. Linsette; 14. Grid; 15. Uncommon; 16. Darbling 17. Wendy; 18. Cube; 19. Zoo; 20. Nalina 21. Machine Beta; 22. Linus; 23. Elroy; 24. Malcolm 25. Table; 26. Mapmaster; 27. Martin; 28. Screen 29. Hubert; 30. Vincent; 31. Ranelle; 32. Colonel 33. Windows; 34. Mime; 35. Painting; 36. Rosalind 37. Floyd; 38. Square; 39. Togrin; 40. Plaque 41. Talman; 42. Sophia; 43. Machine Gamma; 44. Donald [45. Quincy]; 46. Marcus; 47. Charades; 48. Flips 49. Alfonse; 50. Hildegard; 51. Scroll; 52. Incognito 53. Ashwood; 54. Yvonne; 55. Machine Delta; 56. Laurence 57. Seer; 58. Horton; 59. Glyphs; 60. Poster >51 You head over to... Puzzle 51 A blue scroll lies open on a table. You read this message: "Bob ate some turnips. Jeb made Liv recite 'Forever a Song' twice." >save Ok. >55 You head over to... Puzzle 55 Professor Yotts is here, glancing at a large pink machine and scribbling notes. "This is a different kind of word processor. You give it commands to adjust its display. We need to get it to show the word KEYWORD. The commands are CHO, ROT, MYS, INW, and BCK. (You can abbreviate them to one letter, if you wish.)" Currently the machine displays BEGIN. >56 You head over to... Puzzle 56 (keyword: EQUITY) You see a handwritten letter lying on a pink desk. "My Dear Prunola, "I'm desperately trying to recall a word, and I need your help. This is what I remember. The first letter was unquestionably a vowel. The fourth letter came between F and O in the alphabet (but it was not F or O). The last letter I'm absolutely sure of. It was Y. Oh, one more thing. If the word had an even number of letters, then the second letter was Q, but if it had an odd number of letters, then the second letter was R. Well, you've already got the last letter for certain, so don't complain! I expect you'll figure it out right away. Please reply as soon as you do. This is driving me crazy. "Yours always, Laurence" >57 You head over to... Puzzle 57 The Seer sits here, gazing into a sphere of purple crystal. "Come! Tell me a word." >purple The Seer smiles. "Those who have warm beds, have everything." >coals The Seer smiles. "I do not fear what falls from above." >rain The Seer shakes her head. "Old safeguards will not protect you." >hail The Seer frowns. "I see dark clouds ahead." >storm The Seer shakes her head. "My feet have failed me." >feet The Seer grimaces. "You are lost! Lost!" >alone The Seer smiles. "A pool is like a bucket of rain." >puddle The Seer smiles. "Those who have warm beds, have everything." >alon The Seer smiles. "A pool is like a bucket of rain." >anneal The Seer smiles. "A pool is like a bucket of rain." >adsf The Seer smiles. "A pool is like a bucket of rain." >sdfa The Seer grimaces. "My feet have failed me." >d The Seer frowns. "Do not trust people who wear familiar clothes." >d The Seer grimaces. "Do not trust people who wear familiar clothes." >d The Seer frowns. "Do not trust people who wear familiar clothes." >d The Seer grimaces. "Do not trust people who wear familiar clothes." >d The Seer grimaces. "Do not trust people who wear familiar clothes." >dd The Seer frowns. "Do not trust people who wear familiar clothes." >d The Seer shakes her head. "Do not trust people who wear familiar clothes." >dd The Seer shakes her head. "Do not trust people who wear familiar clothes." >dd The Seer shakes her head. "Do not trust people who wear familiar clothes." >dd The Seer shakes her head. "Do not trust people who wear familiar clothes." >togs The Seer frowns. "Speech has become futile." >silence The Seer grimaces. "My feet have failed me." >sore The Seer grimaces. "My feet have failed me." >soreness The Seer shakes her head. "My feet have failed me." >ache The Seer smiles. "A pool is like a bucket of rain." >puddle The Seer smiles. "Those who have warm beds, have everything." >31 You head over to... Puzzle 31 Ranelle is sitting on a stool, playing a blue guitar. Ranelle sings, "Timing, square, pack..." >ball Ranelle nods. She changes the tune slightly. Now she sings, "Earth, air, water..." >fire Ranelle smiles and winks at you. There is a flash, and the word FIRE appears in your book. >save Ok. >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; 12. Conservatory 13. Linsette; 14. Grid; 15. Uncommon; 16. Darbling 17. Wendy; 18. Cube; 19. Zoo; 20. Nalina 21. Machine Beta; 22. Linus; 23. Elroy; 24. Malcolm 25. Table; 26. Mapmaster; 27. Martin; 28. Screen 29. Hubert; 30. Vincent; [31. Ranelle]; 32. Colonel 33. Windows; 34. Mime; 35. Painting; 36. Rosalind 37. Floyd; 38. Square; 39. Togrin; 40. Plaque 41. Talman; 42. Sophia; 43. Machine Gamma; 44. Donald 45. Quincy; 46. Marcus; 47. Charades; 48. Flips 49. Alfonse; 50. Hildegard; 51. Scroll; 52. Incognito 53. Ashwood; 54. Yvonne; 55. Machine Delta; 56. Laurence 57. Seer; 58. Horton; 59. Glyphs; 60. Poster >59 You head over to... Puzzle 59 You see a dark cloth bearing strange purple glyphs: @@$%$&%&#$@&%$ &$$&%$@% #@$&%$ %@#%%$@@%&@& %&#$@@%& #$@@%% $%#%$%@& $#@&%&%&@&%$%% >swears A soft voice whispers, "No." >swearing A soft voice whispers, "No." >l Puzzle 59 You see a dark cloth bearing strange purple glyphs: @@$%$&%&#$@&%$ &$$&%$@% #@$&%$ %@#%%$@@%&@& %&#$@@%& #$@@%% $%#%$%@& $#@&%&%&@&%$%% >d A soft voice whispers, "No." >ffffffff A soft voice whispers, "No." >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; 12. Conservatory 13. Linsette; 14. Grid; 15. Uncommon; 16. Darbling 17. Wendy; 18. Cube; 19. Zoo; 20. Nalina 21. Machine Beta; 22. Linus; 23. Elroy; 24. Malcolm 25. Table; 26. Mapmaster; 27. Martin; 28. Screen 29. Hubert; 30. Vincent; 31. Ranelle; 32. Colonel 33. Windows; 34. Mime; 35. Painting; 36. Rosalind 37. Floyd; 38. Square; 39. Togrin; 40. Plaque 41. Talman; 42. Sophia; 43. Machine Gamma; 44. Donald 45. Quincy; 46. Marcus; 47. Charades; 48. Flips 49. Alfonse; 50. Hildegard; 51. Scroll; 52. Incognito 53. Ashwood; 54. Yvonne; 55. Machine Delta; 56. Laurence 57. Seer; 58. Horton; [59. Glyphs]; 60. Poster >58 You head over to... Puzzle 58 Horton stands here, rocking back and forth in his purple leather shoes. "I like to make choices, and I definitely prefer some things to others. See if you can figure out which choices I would make. (At any time, you can take my little TEST.) "If I wanted something to read, would I choose a MAGAZINE or a NEWSPAPER?" >newspaper "Yes! "If I were hungry, would I choose an APPLE or a PEAR?" >pear "Yes! "If I wanted some jewelry, would I choose a NECKLACE or a BRACELET?" >braccelet "Pick one! NECKLACE or BRACELET?" >bracelet "Correct! "If I wanted a pet, would I choose a CAT or a MOUSE?" >cat "Yes! "If I wanted to bundle up, would I choose a JACKET or an OVERCOAT?" >jacket "Correct! "If I wanted a flower, would I choose a VIOLET or a ROSE?" >violet "Yes! "If I wanted something to read, would I choose a MAGAZINE or a NEWSPAPER?" >test "OK, we'll start the test! "If I wanted a sweet treat, would I choose CHOCOLATE or CARAMEL?" >caramel "Next question. If I were hungry, would I choose a TACO or a SANDWICH?" >sandwich "Next question. If I wanted to build a house, would I choose a CARPENTER or an ARCHITECT?" >architect "Next question. If I wanted to blow something up, would I choose a BOMB or a MISSILE?" >bomb "Next question. If I wanted some sausage, would I choose ITALIAN or POLISH?" >polish "Last question. If I wanted a hat, would I choose a FEDORA or a BOATER?" >boater "That's all. I'm afraid you did not pass the test. So we'll go back to regular guessing! "If I were thirsty, would I choose WATER or TEA?" >water "Correct! "If I wanted to see an animal at the zoo, would I choose a GIRAFFE or a LION?" >lion "Yes! "If I were hungry, would I choose an APPLE or a PEAR?" >pear "Correct! "If I wanted to play some music, would I choose a TRUMPET or a TROMBONE?" >trumpet "Yes! "If I wanted a pet, would I choose a CAT or a MOUSE?" >cat "Correct! "If I wanted some jewelry, would I choose a NECKLACE or a BRACELET?" >bracelet "Yes! "If I were hungry, would I choose a SALAD or a PIE?" >salad "Yes! "If I wanted to see an animal at the zoo, would I choose a GIRAFFE or a LION?" >lion "Yes! "If I wanted a flower, would I choose a VIOLET or a ROSE?" >vio "Pick one! VIOLET or ROSE?" >violet "Correct! "If I wanted to go riding, would I choose a HORSE or a CAMEL?" >camel "Correct! "If I wanted a pet, would I choose a CAT or a MOUSE?" >cat "Yes! "If I wanted a container, would I choose an URN or a BOX?" >urn "No! "If I wanted to travel by water, would I choose a SHIP or a CANOE?" >35 You head over to... Puzzle 35 (keyword: CRYPT) You see a big painting of two diners seated at a table, attended by a waiter with a blue napkin. Below it a bit of dialogue is printed: "When will we see that soup?" "The cooks are working very quickly." "Why can't they work faster?" "It's pea soup, and cooking that takes time." "Fine, just bring some tea." >48 You head over to... Puzzle 48 (keyword: GUNPOWDER) Lance is here, smiling broadly. Next to him is a long board with blue symbols: * * * D E * G * * * * * N O P * R * * U * W * * * >47 You head over to... Puzzle 47 (keyword: FACETIOUS) Brian is here, looking amused. He wears a blue T-shirt and shorts. >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; 12. Conservatory 13. Linsette; 14. Grid; 15. Uncommon; 16. Darbling 17. Wendy; 18. Cube; 19. Zoo; 20. Nalina 21. Machine Beta; 22. Linus; 23. Elroy; 24. Malcolm 25. Table; 26. Mapmaster; 27. Martin; 28. Screen 29. Hubert; 30. Vincent; 31. Ranelle; 32. Colonel 33. Windows; 34. Mime; 35. Painting; 36. Rosalind 37. Floyd; 38. Square; 39. Togrin; 40. Plaque 41. Talman; 42. Sophia; 43. Machine Gamma; 44. Donald 45. Quincy; 46. Marcus; [47. Charades]; 48. Flips 49. Alfonse; 50. Hildegard; 51. Scroll; 52. Incognito 53. Ashwood; 54. Yvonne; 55. Machine Delta; 56. Laurence 57. Seer; 58. Horton; 59. Glyphs; 60. Poster >58 You head over to... Puzzle 58 Horton stands here, rocking back and forth in his purple leather shoes. "I like to make choices, and I definitely prefer some things to others. See if you can figure out which choices I would make. (At any time, you can take my little TEST.) "If I wanted to travel by water, would I choose a SHIP or a CANOE?" >ship "Correct! "If I needed some illumination, would I choose a CANDLE or a FLASHLIGHT?" >flashlight "Correct! "If I wanted some furniture, would I choose a DESK or a TABLE?" >desk "Correct! "If I were hungry, would I choose an APPLE or a PEAR?" >pear "Yes! "If I wanted to bundle up, would I choose a JACKET or an OVERCOAT?" >jacket "Yes! "If I needed a tool, would I choose a HAMMER or an AWL?" >awl "No! "If I were thirsty, would I choose WATER or TEA?" >test "OK, we'll start the test! "If I wanted a sweet treat, would I choose CHOCOLATE or CARAMEL?" >caramel "Next question. If I were hungry, would I choose a TACO or a SANDWICH?" >sandwich "Next question. If I wanted to build a house, would I choose a CARPENTER or an ARCHITECT?" >carpenter "Next question. If I wanted to blow something up, would I choose a BOMB or a MISSILE?" >bomb "Next question. If I wanted some sausage, would I choose ITALIAN or POLISH?" >polish "Last question. If I wanted a hat, would I choose a FEDORA or a BOATER?" >boater "Congratulations, you passed the test! Whew! "Now for a clue. My keyword is a rank, or the floor of a building, or a tool that makes sure things aren't tilted." >level "That's it!" There is a flash, and the word LEVEL appears in your book. >save Ok. >puzzle "My work is done here." >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; 12. Conservatory 13. Linsette; 14. Grid; 15. Uncommon; 16. Darbling 17. Wendy; 18. Cube; 19. Zoo; 20. Nalina 21. Machine Beta; 22. Linus; 23. Elroy; 24. Malcolm 25. Table; 26. Mapmaster; 27. Martin; 28. Screen 29. Hubert; 30. Vincent; 31. Ranelle; 32. Colonel 33. Windows; 34. Mime; 35. Painting; 36. Rosalind 37. Floyd; 38. Square; 39. Togrin; 40. Plaque 41. Talman; 42. Sophia; 43. Machine Gamma; 44. Donald 45. Quincy; 46. Marcus; 47. Charades; 48. Flips 49. Alfonse; 50. Hildegard; 51. Scroll; 52. Incognito 53. Ashwood; 54. Yvonne; 55. Machine Delta; 56. Laurence 57. Seer; [58. Horton]; 59. Glyphs; 60. Poster >52 You head over to... Puzzle 52 This area is filled with a pink haze. A man stands here wearing an old-fashioned tunic. He is wincing. "If you can guess my name, I'll reveal the keyword." >haze "No, that's not my name. Let me know if you want a HINT." >hint "Every letter in my name is unique." >hint "I cannot abide pink smog." >hint "I am not Rumpelstiltskin, nor am I Lohengrin. But all my letters can be found among their names." >upholstering "No, that's not my name. Let me know if you want a HINT." >groupthink "No, that's not my name. Let me know if you want a HINT." >smothering "No, that's not my name. Let me know if you want a HINT." >hint "Every letter in my name is unique." >hint "I cannot abide pink smog." >icaps "No, that's not my name. Let me know if you want a HINT." >Iscan "No, that's not my name. Let me know if you want a HINT." >l Puzzle 52 This area is filled with a pink haze. A man stands here wearing an old-fashioned tunic. He is wincing. "If you can guess my name, I'll reveal the keyword." >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; 12. Conservatory 13. Linsette; 14. Grid; 15. Uncommon; 16. Darbling 17. Wendy; 18. Cube; 19. Zoo; 20. Nalina 21. Machine Beta; 22. Linus; 23. Elroy; 24. Malcolm 25. Table; 26. Mapmaster; 27. Martin; 28. Screen 29. Hubert; 30. Vincent; 31. Ranelle; 32. Colonel 33. Windows; 34. Mime; 35. Painting; 36. Rosalind 37. Floyd; 38. Square; 39. Togrin; 40. Plaque 41. Talman; 42. Sophia; 43. Machine Gamma; 44. Donald 45. Quincy; 46. Marcus; 47. Charades; 48. Flips 49. Alfonse; 50. Hildegard; 51. Scroll; [52. Incognito] 53. Ashwood; 54. Yvonne; 55. Machine Delta; 56. Laurence 57. Seer; 58. Horton; 59. Glyphs; 60. Poster >45 You head over to... Puzzle 45 Quincy is here, looking proudly at a stone slab. He wears a blue apron, and he's holding a hammer and chisel. Engraved on the slab are a series of letters: GKPLWANOCIYRSDVFTUEB "So far you've found 22 words. Remember, the keyword is also there, and it starts with L." >lanoc "I'm not familiar with that word." >lanoi "I'm not familiar with that word." >loit "I'm not familiar with that word." >loite "I'm not familiar with that word." >loiter "I don't think that's in the series." >loci "I'm not familiar with that word." >l Puzzle 45 Quincy is here, looking proudly at a stone slab. He wears a blue apron, and he's holding a hammer and chisel. Engraved on the slab are a series of letters: GKPLWANOCIYRSDVFTUEB "So far you've found 22 words. Remember, the keyword is also there, and it starts with L." >locu "I'm not familiar with that word." >lanue "I'm not familiar with that word." >last "Yes, LAST is in there." >lade "Yes, LADE is in there." >lave "Yes, LAVE is in there." >lyre "Yes, LYRE is in there." >l Puzzle 45 Quincy is here, looking proudly at a stone slab. He wears a blue apron, and he's holding a hammer and chisel. Engraved on the slab are a series of letters: GKPLWANOCIYRSDVFTUEB "So far you've found 26 words. Remember, the keyword is also there, and it starts with L." >late "Yes, LATE is in there." >lore "You already found LORE." >lacy "You already found LACY." >lad "I want words with at least four letters." >lanite "I'm not familiar with that word." >lniave "I don't think that's in the series." >save Ok. >l Puzzle 45 Quincy is here, looking proudly at a stone slab. He wears a blue apron, and he's holding a hammer and chisel. Engraved on the slab are a series of letters: GKPLWANOCIYRSDVFTUEB "So far you've found 27 words. Remember, the keyword is also there, and it starts with L." >lacide "I'm not familiar with that word." >locite "I'm not familiar with that word." >lanois "I'm not familiar with that word." >lanite "I'm not familiar with that word." >live "What do you know, you found the keyword!" There is a flash, and the word LIVE appears in your book. >* phew (In Sage Sanctum Scramble, you only need to type one word at a time. Type HELP for more info.) >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; 12. Conservatory 13. Linsette; 14. Grid; 15. Uncommon; 16. Darbling 17. Wendy; 18. Cube; 19. Zoo; 20. Nalina 21. Machine Beta; 22. Linus; 23. Elroy; 24. Malcolm 25. Table; 26. Mapmaster; 27. Martin; 28. Screen 29. Hubert; 30. Vincent; 31. Ranelle; 32. Colonel 33. Windows; 34. Mime; 35. Painting; 36. Rosalind 37. Floyd; 38. Square; 39. Togrin; 40. Plaque 41. Talman; 42. Sophia; 43. Machine Gamma; 44. Donald [45. Quincy]; 46. Marcus; 47. Charades; 48. Flips 49. Alfonse; 50. Hildegard; 51. Scroll; 52. Incognito 53. Ashwood; 54. Yvonne; 55. Machine Delta; 56. Laurence 57. Seer; 58. Horton; 59. Glyphs; 60. Poster >save Ok. >51 You head over to... Puzzle 51 A blue scroll lies open on a table. You read this message: "Bob ate some turnips. Jeb made Liv recite 'Forever a Song' twice." >awesome You hear a buzzer. >l Puzzle 51 A blue scroll lies open on a table. You read this message: "Bob ate some turnips. Jeb made Liv recite 'Forever a Song' twice." >asdf You hear a buzzer. >twice You hear a buzzer. >robert You hear a buzzer. >olivia You hear a buzzer. >olive You hear a buzzer. >governors You hear a buzzer. >live You hear a buzzer. >liver You hear a buzzer. >l Puzzle 51 A blue scroll lies open on a table. You read this message: "Bob ate some turnips. Jeb made Liv recite 'Forever a Song' twice." >lave You hear a buzzer. >splinter You hear a buzzer. >ghost You hear a buzzer. >forever You hear a buzzer. >52 You head over to... Puzzle 52 This area is filled with a pink haze. A man stands here wearing an old-fashioned tunic. He is wincing. "If you can guess my name, I'll reveal the keyword." >x runic (In Sage Sanctum Scramble, you only need to type one word at a time. Type HELP for more info.) >doublet "No, that's not my name. Let me know if you want a HINT." >hint "I am not Rumpelstiltskin, nor am I Lohengrin. But all my letters can be found among their names." >hint "Every letter in my name is unique." >hint "I cannot abide pink smog." >unhappy "No, that's not my name. Let me know if you want a HINT." >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; 12. Conservatory 13. Linsette; 14. Grid; 15. Uncommon; 16. Darbling 17. Wendy; 18. Cube; 19. Zoo; 20. Nalina 21. Machine Beta; 22. Linus; 23. Elroy; 24. Malcolm 25. Table; 26. Mapmaster; 27. Martin; 28. Screen 29. Hubert; 30. Vincent; 31. Ranelle; 32. Colonel 33. Windows; 34. Mime; 35. Painting; 36. Rosalind 37. Floyd; 38. Square; 39. Togrin; 40. Plaque 41. Talman; 42. Sophia; 43. Machine Gamma; 44. Donald 45. Quincy; 46. Marcus; 47. Charades; 48. Flips 49. Alfonse; 50. Hildegard; 51. Scroll; [52. Incognito] 53. Ashwood; 54. Yvonne; 55. Machine Delta; 56. Laurence 57. Seer; 58. Horton; 59. Glyphs; 60. Poster >57 You head over to... Puzzle 57 The Seer sits here, gazing into a sphere of purple crystal. "Come! Tell me a word." >asdfas The Seer smiles. "A pool is like a bucket of rain." >adsfasdf The Seer smiles. "A pool is like a bucket of rain." >asdfsdfa The Seer smiles. "A pool is like a bucket of rain." >dfasdfasdf The Seer grimaces. "Do not trust people who wear familiar clothes." >asdfasdf The Seer smiles. "A pool is like a bucket of rain." >asdfsd The Seer smiles. "A pool is like a bucket of rain." >asdfds The Seer smiles. "A pool is like a bucket of rain." >asdfs The Seer smiles. "A pool is like a bucket of rain." >asdfs The Seer smiles. "A pool is like a bucket of rain." >asdfas The Seer smiles. "A pool is like a bucket of rain." >adsfsdfdsa The Seer smiles. "A pool is like a bucket of rain." >asssssssssssssss The Seer smiles. "A pool is like a bucket of rain." >ssssssssssssssssssssssss (That word is just too long to handle.) >a The Seer smiles. "A pool is like a bucket of rain." >a The Seer smiles. "A pool is like a bucket of rain." >a The Seer smiles. "A pool is like a bucket of rain." >s The Seer grimaces. "My feet have failed me." >a The Seer smiles. "A pool is like a bucket of rain." >a The Seer smiles. "A pool is like a bucket of rain." >b The Seer shakes her head. "Things will change for the worse!" >c The Seer smiles. "I do not fear what falls from above." >d The Seer shakes her head. "Do not trust people who wear familiar clothes." >e The Seer shakes her head. "Tomorrow my back will ache." >f The Seer frowns. "You are lost! Lost!" >g The Seer grimaces. "Everything leads to an uncertain outcome." >h The Seer frowns. "I see dark clouds ahead." >i The Seer shakes her head. "Trouble, trouble, trouble." >j The Seer frowns. "Beware the night watchers!" >k The Seer frowns. "I have nothing helpful to say." >l Puzzle 57 The Seer sits here, gazing into a sphere of purple crystal. "Come! Tell me a word." >m The Seer grimaces. "When you call, there will be no answer." >n The Seer smiles. "The stars grow ever brighter." >o The Seer smiles. "In the forest, all is peaceful." >p The Seer smiles. "Those who have warm beds, have everything." >q The Seer frowns. "I can hear the wolves howling." >r The Seer frowns. "Old safeguards will not protect you." >s The Seer frowns. "My feet have failed me." >t The Seer grimaces. "Speech has become futile." >u The Seer frowns. "The desert is filled with threats." >v The Seer grimaces. "In the fields, we are exposed and alone." >w The Seer shakes her head. "Compliments may turn out to be lies." >x The Seer frowns. "Today is a bad day for wagers." >y The Seer smiles. "I float to the ground gently, like a feather." >z The Seer grimaces. "Enemies are all around." >z The Seer shakes her head. "Enemies are all around." >z The Seer frowns. "Enemies are all around." >z The Seer grimaces. "Enemies are all around." >z The Seer shakes her head. "Enemies are all around." >z The Seer frowns. "Enemies are all around." >z The Seer frowns. "Enemies are all around." >p The Seer smiles. "Those who have warm beds, have everything." >l Puzzle 57 The Seer sits here, gazing into a sphere of purple crystal. "Come! Tell me a word." >m The Seer grimaces. "When you call, there will be no answer." >m The Seer shakes her head. "When you call, there will be no answer." >m The Seer shakes her head. "When you call, there will be no answer." >m The Seer shakes her head. "When you call, there will be no answer." >m The Seer grimaces. "When you call, there will be no answer." >a The Seer smiles. "A pool is like a bucket of rain." >b The Seer grimaces. "Things will change for the worse!" >t The Seer shakes her head. "Speech has become futile." >s The Seer shakes her head. "My feet have failed me." >f The Seer grimaces. "You are lost! Lost!" >l Puzzle 57 The Seer sits here, gazing into a sphere of purple crystal. "Come! Tell me a word." >c The Seer smiles. "I do not fear what falls from above." >word The Seer grimaces. "Compliments may turn out to be lies." >word The Seer shakes her head. "Compliments may turn out to be lies." >aword The Seer smiles. "A pool is like a bucket of rain." >award The Seer smiles. "A pool is like a bucket of rain." >a The Seer smiles. "A pool is like a bucket of rain." >b The Seer grimaces. "Things will change for the worse!" >c The Seer smiles. "I do not fear what falls from above." >d The Seer shakes her head. "Do not trust people who wear familiar clothes." > z The Seer frowns. "Enemies are all around." >e The Seer shakes her head. "Tomorrow my back will ache." >h The Seer grimaces. "I see dark clouds ahead." >a The Seer smiles. "A pool is like a bucket of rain." >h The Seer grimaces. "I see dark clouds ahead." >a The Seer smiles. "A pool is like a bucket of rain." >y The Seer smiles. "I float to the ground gently, like a feather." >c The Seer smiles. "I do not fear what falls from above." >b The Seer frowns. "Things will change for the worse!" >undo Seer [Previous turn undone.] >a The Seer smiles. "A pool is like a bucket of rain." >a The Seer smiles. "A pool is like a bucket of rain." >a The Seer smiles. "A pool is like a bucket of rain." >a The Seer smiles. "A pool is like a bucket of rain." >a The Seer smiles. "A pool is like a bucket of rain." >a The Seer smiles. "A pool is like a bucket of rain." >a The Seer smiles. "A pool is like a bucket of rain." >a The Seer smiles. "A pool is like a bucket of rain." >a The Seer smiles. "A pool is like a bucket of rain." >a The Seer smiles. "A pool is like a bucket of rain." >a The Seer smiles. "A pool is like a bucket of rain." >v The Seer frowns. "In the fields, we are exposed and alone." >v The Seer shakes her head. "In the fields, we are exposed and alone." >v The Seer shakes her head. "In the fields, we are exposed and alone." >o The Seer smiles. "In the forest, all is peaceful." >v The Seer grimaces. "In the fields, we are exposed and alone." >o The Seer smiles. "In the forest, all is peaceful." >o The Seer smiles. "In the forest, all is peaceful." >o The Seer smiles. "In the forest, all is peaceful." >[ (In Sage Sanctum Scramble, you will never need to type punctuation or symbols. Type HELP for more info.) >p The Seer smiles. "Those who have warm beds, have everything." >o The Seer smiles. "In the forest, all is peaceful." >q The Seer shakes her head. "I can hear the wolves howling." >w The Seer grimaces. "Compliments may turn out to be lies." >w The Seer grimaces. "Compliments may turn out to be lies." >w The Seer shakes her head. "Compliments may turn out to be lies." >w The Seer grimaces. "Compliments may turn out to be lies." >w The Seer shakes her head. "Compliments may turn out to be lies." >q The Seer grimaces. "I can hear the wolves howling." >q The Seer shakes her head. "I can hear the wolves howling." >eq The Seer grimaces. "Tomorrow my back will ache." >o The Seer smiles. "In the forest, all is peaceful." >o The Seer smiles. "In the forest, all is peaceful." >o The Seer smiles. "In the forest, all is peaceful." >o The Seer smiles. "In the forest, all is peaceful." >o The Seer smiles. "In the forest, all is peaceful." >o The Seer smiles. "In the forest, all is peaceful." >[[ (In Sage Sanctum Scramble, you will never need to type punctuation or symbols. Type HELP for more info.) >p The Seer smiles. "Those who have warm beds, have everything." >a The Seer smiles. "A pool is like a bucket of rain." >b The Seer shakes her head. "Things will change for the worse!" >c The Seer smiles. "I do not fear what falls from above." >d The Seer shakes her head. "Do not trust people who wear familiar clothes." >e The Seer grimaces. "Tomorrow my back will ache." >g The Seer frowns. "Everything leads to an uncertain outcome." >f The Seer shakes her head. "You are lost! Lost!" >ac The Seer smiles. "A pool is like a bucket of rain." >g The Seer grimaces. "Everything leads to an uncertain outcome." >h The Seer frowns. "I see dark clouds ahead." >i The Seer shakes her head. "Trouble, trouble, trouble." >j The Seer grimaces. "Beware the night watchers!" >k The Seer shakes her head. "I have nothing helpful to say." >l Puzzle 57 The Seer sits here, gazing into a sphere of purple crystal. "Come! Tell me a word." >m The Seer shakes her head. "When you call, there will be no answer." >n The Seer smiles. "The stars grow ever brighter." >acn The Seer smiles. "A pool is like a bucket of rain." >o The Seer smiles. "In the forest, all is peaceful." >acon The Seer smiles. "A pool is like a bucket of rain." >p The Seer smiles. "Those who have warm beds, have everything." >pacon The Seer smiles. "Those who have warm beds, have everything." >q The Seer grimaces. "I can hear the wolves howling." >r The Seer shakes her head. "Old safeguards will not protect you." >s The Seer shakes her head. "My feet have failed me." >t The Seer frowns. "Speech has become futile." >u The Seer shakes her head. "The desert is filled with threats." >v The Seer shakes her head. "In the fields, we are exposed and alone." >w The Seer frowns. "Compliments may turn out to be lies." >x The Seer frowns. "Today is a bad day for wagers." >y The Seer smiles. "I float to the ground gently, like a feather." >z The Seer shakes her head. "Enemies are all around." >pacony The Seer smiles. "Those who have warm beds, have everything." >canopy "Ah!" cries the Seer. "You have found it!" There is a flash, and the word CANOPY appears in your book. >save Ok. >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; 12. Conservatory 13. Linsette; 14. Grid; 15. Uncommon; 16. Darbling 17. Wendy; 18. Cube; 19. Zoo; 20. Nalina 21. Machine Beta; 22. Linus; 23. Elroy; 24. Malcolm 25. Table; 26. Mapmaster; 27. Martin; 28. Screen 29. Hubert; 30. Vincent; 31. Ranelle; 32. Colonel 33. Windows; 34. Mime; 35. Painting; 36. Rosalind 37. Floyd; 38. Square; 39. Togrin; 40. Plaque 41. Talman; 42. Sophia; 43. Machine Gamma; 44. Donald 45. Quincy; 46. Marcus; 47. Charades; 48. Flips 49. Alfonse; 50. Hildegard; 51. Scroll; 52. Incognito 53. Ashwood; 54. Yvonne; 55. Machine Delta; 56. Laurence [57. Seer]; 58. Horton; 59. Glyphs; 60. Poster >51 You head over to... Puzzle 51 A blue scroll lies open on a table. You read this message: "Bob ate some turnips. Jeb made Liv recite 'Forever a Song' twice." >bees You hear a buzzer. >beverage You hear a buzzer. >honey You hear a buzzer. >nectar You hear the music of fingers running up a harp! There is a flash, and the word NECTAR appears in your book. >save Ok. >puuzzles Nothing happens. >l Puzzle 51 (keyword: NECTAR) A blue scroll lies open on a table. You read this message: "Bob ate some turnips. Jeb made Liv recite 'Forever a Song' twice." >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; 12. Conservatory 13. Linsette; 14. Grid; 15. Uncommon; 16. Darbling 17. Wendy; 18. Cube; 19. Zoo; 20. Nalina 21. Machine Beta; 22. Linus; 23. Elroy; 24. Malcolm 25. Table; 26. Mapmaster; 27. Martin; 28. Screen 29. Hubert; 30. Vincent; 31. Ranelle; 32. Colonel 33. Windows; 34. Mime; 35. Painting; 36. Rosalind 37. Floyd; 38. Square; 39. Togrin; 40. Plaque 41. Talman; 42. Sophia; 43. Machine Gamma; 44. Donald 45. Quincy; 46. Marcus; 47. Charades; 48. Flips 49. Alfonse; 50. Hildegard; [51. Scroll]; 52. Incognito 53. Ashwood; 54. Yvonne; 55. Machine Delta; 56. Laurence 57. Seer; 58. Horton; 59. Glyphs; 60. Poster >59 You head over to... Puzzle 59 You see a dark cloth bearing strange purple glyphs: @@$%$&%&#$@&%$ &$$&%$@% #@$&%$ %@#%%$@@%&@& %&#$@@%& #$@@%% $%#%$%@& $#@&%&%&@&%$%% >3 4 1 15 5 (In Sage Sanctum Scramble, you only need to type one word at a time. Type HELP for more info.) >cdaoe A soft voice whispers, "No." >52 You head over to... Puzzle 52 This area is filled with a pink haze. A man stands here wearing an old-fashioned tunic. He is wincing. "If you can guess my name, I'll reveal the keyword." >59 You head over to... Puzzle 59 You see a dark cloth bearing strange purple glyphs: @@$%$&%&#$@&%$ &$$&%$@% #@$&%$ %@#%%$@@%&@& %&#$@@%& #$@@%% $%#%$%@& $#@&%&%&@&%$%% >58 You head over to... Puzzle 58 (keyword: LEVEL) Horton stands here, rocking back and forth in his purple leather shoes. >53 You head over to... Puzzle 53 (keyword: SMUG) Ashwood is here. He wears a pink sport jacket. His arms are folded and he watches you expectantly. "If you want, you can guess some more verbs that start with A." >51 You head over to... Puzzle 51 (keyword: NECTAR) A blue scroll lies open on a table. You read this message: "Bob ate some turnips. Jeb made Liv recite 'Forever a Song' twice." >l Puzzle 51 (keyword: NECTAR) A blue scroll lies open on a table. You read this message: "Bob ate some turnips. Jeb made Liv recite 'Forever a Song' twice." >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; 12. Conservatory 13. Linsette; 14. Grid; 15. Uncommon; 16. Darbling 17. Wendy; 18. Cube; 19. Zoo; 20. Nalina 21. Machine Beta; 22. Linus; 23. Elroy; 24. Malcolm 25. Table; 26. Mapmaster; 27. Martin; 28. Screen 29. Hubert; 30. Vincent; 31. Ranelle; 32. Colonel 33. Windows; 34. Mime; 35. Painting; 36. Rosalind 37. Floyd; 38. Square; 39. Togrin; 40. Plaque 41. Talman; 42. Sophia; 43. Machine Gamma; 44. Donald 45. Quincy; 46. Marcus; 47. Charades; 48. Flips 49. Alfonse; 50. Hildegard; [51. Scroll]; 52. Incognito 53. Ashwood; 54. Yvonne; 55. Machine Delta; 56. Laurence 57. Seer; 58. Horton; 59. Glyphs; 60. Poster >55 You head over to... Puzzle 55 Professor Yotts is here, glancing at a large pink machine and scribbling notes. "This is a different kind of word processor. You give it commands to adjust its display. We need to get it to show the word KEYWORD. The commands are CHO, ROT, MYS, INW, and BCK. (You can abbreviate them to one letter, if you wish.)" Currently the machine displays BEGIN. >bck The machine buzzes. >g The machine doesn't respond. "Use one of the commands," says the professor. >g The machine doesn't respond. "Use one of the commands," says the professor. >bck The machine buzzes. >bck The machine buzzes. >l Puzzle 55 Professor Yotts is here, glancing at a large pink machine and scribbling notes. "This is a different kind of word processor. You give it commands to adjust its display. We need to get it to show the word KEYWORD. The commands are CHO, ROT, MYS, INW, and BCK. (You can abbreviate them to one letter, if you wish.)" Currently the machine displays BEGIN. >inw The machine whistles. Now it displays BEWGIN. >mys The machine plays a dramatic chord. Now it displays BEWGINK. >rit The machine doesn't respond. "Use one of the commands," says the professor. >r The machine makes a ratchet sound. Now it displays KBEWGIN. >m The machine plays a dramatic chord. Now it displays KBEWGINT. >r The machine makes a ratchet sound. Now it displays TKBEWGIN. >c The machine makes a snip sound. Now it displays KBEWGIN. >m The machine plays a dramatic chord. Now it displays KBEWGINT. >r The machine makes a ratchet sound. Now it displays TKBEWGIN. >c The machine makes a snip sound. Now it displays KBEWGIN. >i The machine whistles. Now it displays KBEWWGIN. >r The machine makes a ratchet sound. Now it displays NKBEWWGI. >m The machine plays a dramatic chord. Now it displays NKBEWWGIW. >undo Machine Delta [Previous turn undone.] >r The machine makes a ratchet sound. Now it displays INKBEWWG. >m The machine plays a dramatic chord. Now it displays INKBEWWGR. >c The machine makes a snip sound. Now it displays NKBEWWGR. >i The machine whistles. Now it displays NKBEWWWGR. >undo Machine Delta [Previous turn undone.] >r The machine makes a ratchet sound. Now it displays RNKBEWWG. >r The machine makes a ratchet sound. Now it displays GRNKBEWW. >m The machine plays a dramatic chord. Now it displays GRNKBEWWP. >m The machine plays a dramatic chord. Now it displays GRNKBEWWPP. >m The machine plays a dramatic chord. Now it displays GRNKBEWWPPP. >undo Machine Delta [Previous turn undone.] >undo Machine Delta [Previous turn undone.] >l Puzzle 55 Professor Yotts is here, glancing at a large pink machine and scribbling notes. "This is a different kind of word processor. You give it commands to adjust its display. We need to get it to show the word KEYWORD. The commands are CHO, ROT, MYS, INW, and BCK. (You can abbreviate them to one letter, if you wish.)" Currently the machine displays GRNKBEWWP. >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; 12. Conservatory 13. Linsette; 14. Grid; 15. Uncommon; 16. Darbling 17. Wendy; 18. Cube; 19. Zoo; 20. Nalina 21. Machine Beta; 22. Linus; 23. Elroy; 24. Malcolm 25. Table; 26. Mapmaster; 27. Martin; 28. Screen 29. Hubert; 30. Vincent; 31. Ranelle; 32. Colonel 33. Windows; 34. Mime; 35. Painting; 36. Rosalind 37. Floyd; 38. Square; 39. Togrin; 40. Plaque 41. Talman; 42. Sophia; 43. Machine Gamma; 44. Donald 45. Quincy; 46. Marcus; 47. Charades; 48. Flips 49. Alfonse; 50. Hildegard; 51. Scroll; 52. Incognito 53. Ashwood; 54. Yvonne; [55. Machine Delta]; 56. Laurence 57. Seer; 58. Horton; 59. Glyphs; 60. Poster >52 You head over to... Puzzle 52 This area is filled with a pink haze. A man stands here wearing an old-fashioned tunic. He is wincing. "If you can guess my name, I'll reveal the keyword." >55 You head over to... Puzzle 55 Professor Yotts is here, glancing at a large pink machine and scribbling notes. "This is a different kind of word processor. You give it commands to adjust its display. We need to get it to show the word KEYWORD. The commands are CHO, ROT, MYS, INW, and BCK. (You can abbreviate them to one letter, if you wish.)" Currently the machine displays GRNKBEWWP. >bck The machine beeps a few times. Now it displays GRNKBEWW. >bck The machine beeps a few times. Now it displays RNKBEWWG. >bck The machine beeps a few times. Now it displays NKBEWWGR. >bck The machine beeps a few times. Now it displays INKBEWWGR. >bck The machine beeps a few times. Now it displays INKBEWWG. >bck The machine beeps a few times. Now it displays NKBEWWGI. >bck The machine beeps a few times. Now it displays KBEWWGIN. >bck The machine beeps a few times. Now it displays KBEWGIN. >bck The machine beeps a few times. Now it displays TKBEWGIN. >bck The machine beeps a few times. Now it displays KBEWGINT. >bck The machine beeps a few times. Now it displays KBEWGIN. >bck The machine beeps a few times. Now it displays TKBEWGIN. >bck The machine beeps a few times. Now it displays KBEWGINT. >bck The machine beeps a few times. Now it displays KBEWGIN. >bck The machine beeps a few times. Now it displays BEWGINK. >bck The machine beeps a few times. Now it displays BEWGIN. >bck The machine beeps a few times. Now it displays BEGIN. >bck The machine buzzes. >bck The machine buzzes. >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; 12. Conservatory 13. Linsette; 14. Grid; 15. Uncommon; 16. Darbling 17. Wendy; 18. Cube; 19. Zoo; 20. Nalina 21. Machine Beta; 22. Linus; 23. Elroy; 24. Malcolm 25. Table; 26. Mapmaster; 27. Martin; 28. Screen 29. Hubert; 30. Vincent; 31. Ranelle; 32. Colonel 33. Windows; 34. Mime; 35. Painting; 36. Rosalind 37. Floyd; 38. Square; 39. Togrin; 40. Plaque 41. Talman; 42. Sophia; 43. Machine Gamma; 44. Donald 45. Quincy; 46. Marcus; 47. Charades; 48. Flips 49. Alfonse; 50. Hildegard; 51. Scroll; 52. Incognito 53. Ashwood; 54. Yvonne; [55. Machine Delta]; 56. Laurence 57. Seer; 58. Horton; 59. Glyphs; 60. Poster >52 You head over to... Puzzle 52 This area is filled with a pink haze. A man stands here wearing an old-fashioned tunic. He is wincing. "If you can guess my name, I'll reveal the keyword." >hint "I am not Rumpelstiltskin, nor am I Lohengrin. But all my letters can be found among their names." >hints "No, that's not my name. Let me know if you want a HINT." >hint "Every letter in my name is unique." >hint "I cannot abide pink smog." >sdfs "No, that's not my name. Let me know if you want a HINT." >gnome "No, that's not my name. Let me know if you want a HINT." >puff "No, that's not my name. Let me know if you want a HINT." >gimbus "No, that's not my name. Let me know if you want a HINT." >59 You head over to... Puzzle 59 You see a dark cloth bearing strange purple glyphs: @@$%$&%&#$@&%$ &$$&%$@% #@$&%$ %@#%%$@@%&@& %&#$@@%& #$@@%% $%#%$%@& $#@&%&%&@&%$%% >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; 12. Conservatory 13. Linsette; 14. Grid; 15. Uncommon; 16. Darbling 17. Wendy; 18. Cube; 19. Zoo; 20. Nalina 21. Machine Beta; 22. Linus; 23. Elroy; 24. Malcolm 25. Table; 26. Mapmaster; 27. Martin; 28. Screen 29. Hubert; 30. Vincent; 31. Ranelle; 32. Colonel 33. Windows; 34. Mime; 35. Painting; 36. Rosalind 37. Floyd; 38. Square; 39. Togrin; 40. Plaque 41. Talman; 42. Sophia; 43. Machine Gamma; 44. Donald 45. Quincy; 46. Marcus; 47. Charades; 48. Flips 49. Alfonse; 50. Hildegard; 51. Scroll; 52. Incognito 53. Ashwood; 54. Yvonne; 55. Machine Delta; 56. Laurence 57. Seer; 58. Horton; [59. Glyphs]; 60. Poster >55 You head over to... Puzzle 55 Professor Yotts is here, glancing at a large pink machine and scribbling notes. "This is a different kind of word processor. You give it commands to adjust its display. We need to get it to show the word KEYWORD. The commands are CHO, ROT, MYS, INW, and BCK. (You can abbreviate them to one letter, if you wish.)" Currently the machine displays BEGIN. >inw The machine whistles. Now it displays BEWGIN. >g The machine doesn't respond. "Use one of the commands," says the professor. >inw The machine whistles. Now it displays BEWWGIN. >inw The machine whistles. Now it displays BEWWWGIN. >inw The machine whistles. Now it displays BEWWWWGIN. >inw The machine whistles. Now it displays BEWWWWWGIN. >inw The machine whistles. Now it displays BEWWWWWWGIN. > (You'll need to type something! Type HELP for general info.) >bck The machine beeps a few times. Now it displays BEWWWWWGIN. >bck The machine beeps a few times. Now it displays BEWWWWGIN. >bck The machine beeps a few times. Now it displays BEWWWGIN. >bck The machine beeps a few times. Now it displays BEWWGIN. >bck The machine beeps a few times. Now it displays BEWGIN. >bck The machine beeps a few times. Now it displays BEGIN. >mys The machine plays a dramatic chord. Now it displays BEGINK. >mys The machine plays a dramatic chord. Now it displays BEGINKK. >r The machine makes a ratchet sound. Now it displays KBEGINK. > (You'll need to type something! Type HELP for general info.) >n The machine doesn't respond. "Use one of the commands," says the professor. >m The machine plays a dramatic chord. Now it displays KBEGINKT. >r The machine makes a ratchet sound. Now it displays TKBEGINK. >m The machine plays a dramatic chord. Now it displays TKBEGINKC. >r The machine makes a ratchet sound. Now it displays CTKBEGINK. >mm The machine doesn't respond. "Use one of the commands," says the professor. >m The machine plays a dramatic chord. Now it displays CTKBEGINKL. >r The machine makes a ratchet sound. Now it displays LCTKBEGINK. >m The machine plays a dramatic chord. Now it displays LCTKBEGINKU. >r The machine makes a ratchet sound. Now it displays ULCTKBEGINK. >m The machine buzzes. >bck The machine beeps a few times. Now it displays LCTKBEGINKU. >bck The machine beeps a few times. Now it displays LCTKBEGINK. >bck The machine beeps a few times. Now it displays CTKBEGINKL. >bck The machine beeps a few times. Now it displays CTKBEGINK. >bck The machine beeps a few times. Now it displays TKBEGINKC. >bck The machine beeps a few times. Now it displays TKBEGINK. >bck The machine beeps a few times. Now it displays KBEGINKT. >bck The machine beeps a few times. Now it displays KBEGINK. >bck The machine beeps a few times. Now it displays BEGINKK. >bck The machine beeps a few times. Now it displays BEGINK. >bck The machine beeps a few times. Now it displays BEGIN. >bck The machine buzzes. >51 You head over to... Puzzle 51 (keyword: NECTAR) A blue scroll lies open on a table. You read this message: "Bob ate some turnips. Jeb made Liv recite 'Forever a Song' twice." >52 You head over to... Puzzle 52 This area is filled with a pink haze. A man stands here wearing an old-fashioned tunic. He is wincing. "If you can guess my name, I'll reveal the keyword." >59 You head over to... Puzzle 59 You see a dark cloth bearing strange purple glyphs: @@$%$&%&#$@&%$ &$$&%$@% #@$&%$ %@#%%$@@%&@& %&#$@@%& #$@@%% $%#%$%@& $#@&%&%&@&%$%% >60 You head over to... Puzzle 60 (keyword: RIDDLE) In front of you is a brick wall with a purple poster taped to it. The poster says: "I am something everyone has heard. At first I sound uncanny or absurd. If you think hard, or spend a night in bed, My answer might just pop into your head." >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; 12. Conservatory 13. Linsette; 14. Grid; 15. Uncommon; 16. Darbling 17. Wendy; 18. Cube; 19. Zoo; 20. Nalina 21. Machine Beta; 22. Linus; 23. Elroy; 24. Malcolm 25. Table; 26. Mapmaster; 27. Martin; 28. Screen 29. Hubert; 30. Vincent; 31. Ranelle; 32. Colonel 33. Windows; 34. Mime; 35. Painting; 36. Rosalind 37. Floyd; 38. Square; 39. Togrin; 40. Plaque 41. Talman; 42. Sophia; 43. Machine Gamma; 44. Donald 45. Quincy; 46. Marcus; 47. Charades; 48. Flips 49. Alfonse; 50. Hildegard; 51. Scroll; 52. Incognito 53. Ashwood; 54. Yvonne; 55. Machine Delta; 56. Laurence 57. Seer; 58. Horton; 59. Glyphs; [60. Poster] >59 You head over to... Puzzle 59 You see a dark cloth bearing strange purple glyphs: @@$%$&%&#$@&%$ &$$&%$@% #@$&%$ %@#%%$@@%&@& %&#$@@%& #$@@%% $%#%$%@& $#@&%&%&@&%$%% >52 You head over to... Puzzle 52 This area is filled with a pink haze. A man stands here wearing an old-fashioned tunic. He is wincing. "If you can guess my name, I'll reveal the keyword." >hint "I am not Rumpelstiltskin, nor am I Lohengrin. But all my letters can be found among their names." >g "No, that's not my name. Let me know if you want a HINT." >g "No, that's not my name. Let me know if you want a HINT." >hint "Every letter in my name is unique." >hint "I cannot abide pink smog." >smoking "No, that's not my name. Let me know if you want a HINT." >60 You head over to... Puzzle 60 (keyword: RIDDLE) In front of you is a brick wall with a purple poster taped to it. The poster says: "I am something everyone has heard. At first I sound uncanny or absurd. If you think hard, or spend a night in bed, My answer might just pop into your head." >59 You head over to... Puzzle 59 You see a dark cloth bearing strange purple glyphs: @@$%$&%&#$@&%$ &$$&%$@% #@$&%$ %@#%%$@@%&@& %&#$@@%& #$@@%% $%#%$%@& $#@&%&%&@&%$%% > 52 You head over to... Puzzle 52 This area is filled with a pink haze. A man stands here wearing an old-fashioned tunic. He is wincing. "If you can guess my name, I'll reveal the keyword." >hint "I am not Rumpelstiltskin, nor am I Lohengrin. But all my letters can be found among their names." >hint "Every letter in my name is unique." >hint "I cannot abide pink smog." >hurtle The man bows. "Indeed, that is my keyword." There is a flash, and the word HURTLE appears in your book. >save Ok. >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; 12. Conservatory 13. Linsette; 14. Grid; 15. Uncommon; 16. Darbling 17. Wendy; 18. Cube; 19. Zoo; 20. Nalina 21. Machine Beta; 22. Linus; 23. Elroy; 24. Malcolm 25. Table; 26. Mapmaster; 27. Martin; 28. Screen 29. Hubert; 30. Vincent; 31. Ranelle; 32. Colonel 33. Windows; 34. Mime; 35. Painting; 36. Rosalind 37. Floyd; 38. Square; 39. Togrin; 40. Plaque 41. Talman; 42. Sophia; 43. Machine Gamma; 44. Donald 45. Quincy; 46. Marcus; 47. Charades; 48. Flips 49. Alfonse; 50. Hildegard; 51. Scroll; [52. Incognito] 53. Ashwood; 54. Yvonne; 55. Machine Delta; 56. Laurence 57. Seer; 58. Horton; 59. Glyphs; 60. Poster >save Ok. >55 You head over to... Puzzle 55 Professor Yotts is here, glancing at a large pink machine and scribbling notes. "This is a different kind of word processor. You give it commands to adjust its display. We need to get it to show the word KEYWORD. The commands are CHO, ROT, MYS, INW, and BCK. (You can abbreviate them to one letter, if you wish.)" Currently the machine displays BEGIN. >mys The machine plays a dramatic chord. Now it displays BEGINK. >cho The machine makes a snip sound. Now it displays EGINK. >r The machine makes a ratchet sound. Now it displays KEGIN. >m The machine plays a dramatic chord. Now it displays KEGINT. >undo Machine Delta [Previous turn undone.] >r The machine makes a ratchet sound. Now it displays NKEGI. >m The machine plays a dramatic chord. Now it displays NKEGIW. >undo Machine Delta [Previous turn undone.] >r The machine makes a ratchet sound. Now it displays INKEG. >m The machine plays a dramatic chord. Now it displays INKEGR. >m The machine plays a dramatic chord. Now it displays INKEGRR. >undo Machine Delta [Previous turn undone.] >r The machine makes a ratchet sound. Now it displays RINKEG. >m The machine plays a dramatic chord. Now it displays RINKEGA. >r The machine makes a ratchet sound. Now it displays ARINKEG. >c The machine makes a snip sound. Now it displays RINKEG. >m The machine plays a dramatic chord. Now it displays RINKEGA. >r The machine makes a ratchet sound. Now it displays ARINKEG. >c The machine makes a snip sound. Now it displays RINKEG. >m The machine plays a dramatic chord. Now it displays RINKEGA. >r The machine makes a ratchet sound. Now it displays ARINKEG. >m The machine plays a dramatic chord. Now it displays ARINKEGJ. >c The machine makes a snip sound. Now it displays RINKEGJ. >m The machine plays a dramatic chord. Now it displays RINKEGJA. >m The machine plays a dramatic chord. Now it displays RINKEGJAA. >r The machine makes a ratchet sound. Now it displays ARINKEGJA. >m The machine plays a dramatic chord. Now it displays ARINKEGJAJ. >r The machine makes a ratchet sound. Now it displays JARINKEGJA. >m The machine plays a dramatic chord. Now it displays JARINKEGJAS. >r The machine makes a ratchet sound. Now it displays SJARINKEGJA. >m The machine buzzes. >c The machine makes a snip sound. Now it displays JARINKEGJA. >r The machine makes a ratchet sound. Now it displays AJARINKEGJ. >m The machine plays a dramatic chord. Now it displays AJARINKEGJJ. >c The machine makes a snip sound. Now it displays JARINKEGJJ. >m The machine plays a dramatic chord. Now it displays JARINKEGJJS. >c The machine makes a snip sound. Now it displays ARINKEGJJS. >r The machine makes a ratchet sound. Now it displays SARINKEGJJ. >c The machine makes a snip sound. Now it displays ARINKEGJJ. >m The machine plays a dramatic chord. Now it displays ARINKEGJJJ. >c The machine makes a snip sound. Now it displays RINKEGJJJ. >r The machine makes a ratchet sound. Now it displays JRINKEGJJ. >r The machine makes a ratchet sound. Now it displays JJRINKEGJ. >m The machine plays a dramatic chord. Now it displays JJRINKEGJS. >m The machine plays a dramatic chord. Now it displays JJRINKEGJSS. >c The machine makes a snip sound. Now it displays JRINKEGJSS. >c The machine makes a snip sound. Now it displays RINKEGJSS. >r The machine makes a ratchet sound. Now it displays SRINKEGJS. >r The machine makes a ratchet sound. Now it displays SSRINKEGJ. >c The machine makes a snip sound. Now it displays SRINKEGJ. >c The machine makes a snip sound. Now it displays RINKEGJ. >r The machine makes a ratchet sound. Now it displays JRINKEG. >c The machine makes a snip sound. Now it displays RINKEG. >m The machine plays a dramatic chord. Now it displays RINKEGA. >r The machine makes a ratchet sound. Now it displays ARINKEG. >c The machine makes a snip sound. Now it displays RINKEG. >r The machine makes a ratchet sound. Now it displays GRINKE. >m The machine plays a dramatic chord. Now it displays GRINKEP. >r The machine makes a ratchet sound. Now it displays PGRINKE. >m The machine plays a dramatic chord. Now it displays PGRINKEY. >c The machine makes a snip sound. Now it displays GRINKEY. >m The machine plays a dramatic chord. Now it displays GRINKEYP. >r The machine makes a ratchet sound. Now it displays PGRINKEY. >m The machine plays a dramatic chord. Now it displays PGRINKEYY. >c The machine makes a snip sound. Now it displays GRINKEYY. >r The machine makes a ratchet sound. Now it displays YGRINKEY. >c The machine makes a snip sound. Now it displays GRINKEY. >m The machine plays a dramatic chord. Now it displays GRINKEYP. >r The machine makes a ratchet sound. Now it displays PGRINKEY. >c The machine makes a snip sound. Now it displays GRINKEY. >r The machine makes a ratchet sound. Now it displays YGRINKE. >m The machine plays a dramatic chord. Now it displays YGRINKEH. >m The machine plays a dramatic chord. Now it displays YGRINKEHH. >c The machine makes a snip sound. Now it displays GRINKEHH. >undo Machine Delta [Previous turn undone.] >l Puzzle 55 Professor Yotts is here, glancing at a large pink machine and scribbling notes. "This is a different kind of word processor. You give it commands to adjust its display. We need to get it to show the word KEYWORD. The commands are CHO, ROT, MYS, INW, and BCK. (You can abbreviate them to one letter, if you wish.)" Currently the machine displays YGRINKEHH. >r The machine makes a ratchet sound. Now it displays HYGRINKEH. >c The machine makes a snip sound. Now it displays YGRINKEH. >r The machine makes a ratchet sound. Now it displays HYGRINKE. >c The machine makes a snip sound. Now it displays YGRINKE. >r The machine makes a ratchet sound. Now it displays EYGRINK. >r The machine makes a ratchet sound. Now it displays KEYGRIN. >r The machine makes a ratchet sound. Now it displays NKEYGRI. >r The machine makes a ratchet sound. Now it displays INKEYGR. >r The machine makes a ratchet sound. Now it displays RINKEYG. >r The machine makes a ratchet sound. Now it displays GRINKEY. >m The machine plays a dramatic chord. Now it displays GRINKEYP. >undo Machine Delta [Previous turn undone.] >r The machine makes a ratchet sound. Now it displays YGRINKE. >m The machine plays a dramatic chord. Now it displays YGRINKEH. >b The machine beeps a few times. Now it displays YGRINKE. >r The machine makes a ratchet sound. Now it displays EYGRINK. >m The machine plays a dramatic chord. Now it displays EYGRINKN. >r The machine makes a ratchet sound. Now it displays NEYGRINK. >m The machine plays a dramatic chord. Now it displays NEYGRINKW. >r The machine makes a ratchet sound. Now it displays WNEYGRINK. >m The machine plays a dramatic chord. Now it displays WNEYGRINKF. >r The machine makes a ratchet sound. Now it displays FWNEYGRINK. >m The machine plays a dramatic chord. Now it displays FWNEYGRINKO. >b The machine beeps a few times. Now it displays FWNEYGRINK. >b The machine beeps a few times. Now it displays WNEYGRINKF. >c The machine makes a snip sound. Now it displays NEYGRINKF. >c The machine makes a snip sound. Now it displays EYGRINKF. >r The machine makes a ratchet sound. Now it displays FEYGRINK. >m The machine plays a dramatic chord. Now it displays FEYGRINKO. >r The machine makes a ratchet sound. Now it displays OFEYGRINK. >m The machine plays a dramatic chord. Now it displays OFEYGRINKX. >r The machine makes a ratchet sound. Now it displays XOFEYGRINK. >c The machine makes a snip sound. Now it displays OFEYGRINK. >r The machine makes a ratchet sound. Now it displays KOFEYGRIN. >l Puzzle 55 Professor Yotts is here, glancing at a large pink machine and scribbling notes. "This is a different kind of word processor. You give it commands to adjust its display. We need to get it to show the word KEYWORD. The commands are CHO, ROT, MYS, INW, and BCK. (You can abbreviate them to one letter, if you wish.)" Currently the machine displays KOFEYGRIN. >r The machine makes a ratchet sound. Now it displays NKOFEYGRI. >c The machine makes a snip sound. Now it displays KOFEYGRI. >m The machine plays a dramatic chord. Now it displays KOFEYGRIT. >c The machine makes a snip sound. Now it displays OFEYGRIT. >m The machine plays a dramatic chord. Now it displays OFEYGRITX. >b The machine beeps a few times. Now it displays OFEYGRIT. >r The machine makes a ratchet sound. Now it displays TOFEYGRI. >m The machine plays a dramatic chord. Now it displays TOFEYGRIC. >b The machine beeps a few times. Now it displays TOFEYGRI. >c The machine makes a snip sound. Now it displays OFEYGRI. >m The machine plays a dramatic chord. Now it displays OFEYGRIX. >b The machine beeps a few times. Now it displays OFEYGRI. >r The machine makes a ratchet sound. Now it displays IOFEYGR. >m The machine plays a dramatic chord. Now it displays IOFEYGRR. >b The machine beeps a few times. Now it displays IOFEYGR. >c The machine makes a snip sound. Now it displays OFEYGR. >b The machine beeps a few times. Now it displays IOFEYGR. >b The machine beeps a few times. Now it displays OFEYGRI. >b The machine beeps a few times. Now it displays TOFEYGRI. >b The machine beeps a few times. Now it displays OFEYGRIT. >b The machine beeps a few times. Now it displays KOFEYGRIT. >b The machine beeps a few times. Now it displays KOFEYGRI. >r The machine makes a ratchet sound. Now it displays IKOFEYGR. >c The machine makes a snip sound. Now it displays KOFEYGR. >m The machine plays a dramatic chord. Now it displays KOFEYGRT. >r The machine makes a ratchet sound. Now it displays TKOFEYGR. >m The machine plays a dramatic chord. Now it displays TKOFEYGRC. >c The machine makes a snip sound. Now it displays KOFEYGRC. >m The machine plays a dramatic chord. Now it displays KOFEYGRCT. >r The machine makes a ratchet sound. Now it displays TKOFEYGRC. >c The machine makes a snip sound. Now it displays KOFEYGRC. >r The machine makes a ratchet sound. Now it displays CKOFEYGR. >c The machine makes a snip sound. Now it displays KOFEYGR. >m The machine plays a dramatic chord. Now it displays KOFEYGRT. >b The machine beeps a few times. Now it displays KOFEYGR. >r The machine makes a ratchet sound. Now it displays RKOFEYG. >m The machine plays a dramatic chord. Now it displays RKOFEYGA. >i The machine whistles. Now it displays RKOFWEYGA. >r The machine makes a ratchet sound. Now it displays ARKOFWEYG. >r The machine makes a ratchet sound. Now it displays GARKOFWEY. >r The machine makes a ratchet sound. Now it displays YGARKOFWE. >r The machine makes a ratchet sound. Now it displays EYGARKOFW. >r The machine makes a ratchet sound. Now it displays WEYGARKOF. >r The machine makes a ratchet sound. Now it displays FWEYGARKO. >r The machine makes a ratchet sound. Now it displays OFWEYGARK. >r The machine makes a ratchet sound. Now it displays KOFWEYGAR. >r The machine makes a ratchet sound. Now it displays RKOFWEYGA. >r The machine makes a ratchet sound. Now it displays ARKOFWEYG. >r The machine makes a ratchet sound. Now it displays GARKOFWEY. >c The machine makes a snip sound. Now it displays ARKOFWEY. >r The machine makes a ratchet sound. Now it displays YARKOFWE. >m The machine plays a dramatic chord. Now it displays YARKOFWEH. >b The machine beeps a few times. Now it displays YARKOFWE. >r The machine makes a ratchet sound. Now it displays EYARKOFW. >m The machine plays a dramatic chord. Now it displays EYARKOFWN. >b The machine beeps a few times. Now it displays EYARKOFW. >c The machine makes a snip sound. Now it displays YARKOFW. >r The machine makes a ratchet sound. Now it displays WYARKOF. >m The machine plays a dramatic chord. Now it displays WYARKOFF. >r The machine makes a ratchet sound. Now it displays FWYARKOF. >m The machine plays a dramatic chord. Now it displays FWYARKOFO. >b The machine beeps a few times. Now it displays FWYARKOF. >b The machine beeps a few times. Now it displays WYARKOFF. >b The machine beeps a few times. Now it displays WYARKOF. >b The machine beeps a few times. Now it displays YARKOFW. >b The machine beeps a few times. Now it displays EYARKOFW. >b The machine beeps a few times. Now it displays YARKOFWE. >59 You head over to... Puzzle 59 You see a dark cloth bearing strange purple glyphs: @@$%$&%&#$@&%$ &$$&%$@% #@$&%$ %@#%%$@@%&@& %&#$@@%& #$@@%% $%#%$%@& $#@&%&%&@&%$%% >buccaneer A soft voice whispers, "Yes!" There is a flash, and the word BUCCANEER appears in your book. >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; 12. Conservatory 13. Linsette; 14. Grid; 15. Uncommon; 16. Darbling 17. Wendy; 18. Cube; 19. Zoo; 20. Nalina 21. Machine Beta; 22. Linus; 23. Elroy; 24. Malcolm 25. Table; 26. Mapmaster; 27. Martin; 28. Screen 29. Hubert; 30. Vincent; 31. Ranelle; 32. Colonel 33. Windows; 34. Mime; 35. Painting; 36. Rosalind 37. Floyd; 38. Square; 39. Togrin; 40. Plaque 41. Talman; 42. Sophia; 43. Machine Gamma; 44. Donald 45. Quincy; 46. Marcus; 47. Charades; 48. Flips 49. Alfonse; 50. Hildegard; 51. Scroll; 52. Incognito 53. Ashwood; 54. Yvonne; 55. Machine Delta; 56. Laurence 57. Seer; 58. Horton; [59. Glyphs]; 60. Poster >save Ok. >1 You head over to... Puzzle 1 (keyword: CLOUD) Quorbus the sage is here. He's an elderly fellow, wearing a long robe with green stars. "Wow, you've found a lot of keywords!" (To confront the zarblot, type ZARBLOT.) >zarblot "Good luck! says Quorbus. "I'll give you all the help I can!" He waves his hands around, and you feel your surroundings change.... Press SPACE to continue. You find yourself in a large underground hall. Massive pillars support the ceiling high above. Light comes from glowing spheres embedded in the walls. A huge monster materializes at the other side of the chamber. It has four arms, a thick green hide, blazing eyes, and a very awful mouth. When it sees you, it produces a horrifying sound similar to a laugh. You hear Quorbus's voice in your mind. "Get ready!" he says. The zarblot raises its arms and begins to cast the OKKUTTA spell. "To counter this spell, you need a word with two sets of double letters!" >book There are 59 keywords inscribed in your book: CLOUD, SEVENTEEN, SPONGE, AWNING, INSPECT, AMPLE, ESPRIT, WOUND, HARBOR, STUMBLE, HEADFIRST, EASEL, NEEDLE, PLETHORA, UNCLEAR, PORCUPINE, PEONY, MOLD, LEAD, GARDEN, CORKSCREW, DRAGONFLY, POPULAR, RUSTY, CONFER, OFFSPRING, CRYPT, FLINCH, STABLE, PLATINUM, TURQUOISE, PRIVATE, JACK, BROKEN, DELUXE, DEFACE, MOUNTAIN, SALTINE, TANGLED, GUNPOWDER, BANANA, SPICE, SMUG, KNIGHT, EQUITY, SERGEANTS, WICKED, PIROUETTE, RIDDLE, SEQUOIA, IODINE, FACETIOUS, FIRE, LEVEL, LIVE, CANOPY, NECTAR, HURTLE, BUCCANEER >buccaneer The word BUCCANEER vanishes from your book, and the OKKUTTA spell dissipates in a puff of glitter! The zarblot stomps the ground and bellows. "Now attack it!" says Quorbus. "You can attack with any keyword!" >sponge The word SPONGE vanishes from your book. A large sponge appears near the zarblot and squeezes lemon juice right into its eyes! The zarblot takes a deep breath and casts ZAPILOG, its favorite spell. You hear a crackle, and the word BANANA vanishes from your book! "Argh, that spell is the worst!" says Quorbus. "But now you have another chance to attack it!" >ruddle "No, you must use one of your keywords!" cries Quorubus. >riddle The word RIDDLE vanishes from your book. You hear a bang, and pellets stream across the chamber, striking the zarblot all over! The zarblot raises its arms and begins to cast the ALBATRO spell. "To counter this spell, you need a word that becomes another word if you add SS to the end!" >book There are 55 keywords inscribed in your book: CLOUD, SEVENTEEN, AWNING, INSPECT, AMPLE, ESPRIT, WOUND, HARBOR, STUMBLE, HEADFIRST, EASEL, NEEDLE, PLETHORA, UNCLEAR, PORCUPINE, PEONY, MOLD, LEAD, GARDEN, CORKSCREW, DRAGONFLY, POPULAR, RUSTY, CONFER, OFFSPRING, CRYPT, FLINCH, STABLE, PLATINUM, TURQUOISE, PRIVATE, JACK, BROKEN, DELUXE, DEFACE, MOUNTAIN, SALTINE, TANGLED, GUNPOWDER, SPICE, SMUG, KNIGHT, EQUITY, SERGEANTS, WICKED, PIROUETTE, SEQUOIA, IODINE, FACETIOUS, FIRE, LEVEL, LIVE, CANOPY, NECTAR, HURTLE >needle The word NEEDLE vanishes from your book, and the ALBATRO spell dissipates in a puff of smoke! The zarblot stomps the ground and bellows. "Now attack it!" says Quorbus. "You can attack with any keyword!" >sergeants The word SERGEANTS vanishes from your book. You hear a bugle, and a horde of tiny soldiers rush toward the zarblot. They crawl up its legs, striking and poking it. The monster roars and tries to shake them off. The zarblot takes a deep breath and casts ZAPILOG again. You hear a sizzle, and the words INSPECT and KNIGHT vanish from your book! "Each time ZAPILOG is cast, it gets more powerful! You'd better hurry up! Attack it!" >live The word LIVE vanishes from your book. The zarblot looks around in anticipation, but nothing happens for a moment. Then a sparking wire starts to descend from the ceiling. The zarblot shrugs, but a moment later the wire brushes its head. With a flash and a zap, the zarblot receives a tremendous shock! You detect the odor of burnt zarblot fur. The zarblot raises its arms and begins to cast the ANDSPLICK spell. "To counter this spell, you need a word with five consonants in a row!" >book There are 50 keywords inscribed in your book: CLOUD, SEVENTEEN, AWNING, AMPLE, ESPRIT, WOUND, HARBOR, STUMBLE, HEADFIRST, EASEL, PLETHORA, UNCLEAR, PORCUPINE, PEONY, MOLD, LEAD, GARDEN, CORKSCREW, DRAGONFLY, POPULAR, RUSTY, CONFER, OFFSPRING, CRYPT, FLINCH, STABLE, PLATINUM, TURQUOISE, PRIVATE, JACK, BROKEN, DELUXE, DEFACE, MOUNTAIN, SALTINE, TANGLED, GUNPOWDER, SPICE, SMUG, EQUITY, WICKED, PIROUETTE, SEQUOIA, IODINE, FACETIOUS, FIRE, LEVEL, CANOPY, NECTAR, HURTLE >corckscrew "No, you must use one of your keywords!" cries Quorbus. >corkscrew The word CORKSCREW vanishes from your book, and the ANDSPLICK spell dissipates in a puff of dust! The zarblot stomps the ground and bellows. "Now attack it!" says Quorbus. "You can attack with any keyword!" >private The word PRIVATE vanishes from your book. A barrel appears around the zarblot! It quickly shrinks down, squeezing the monster. The zarblot tries to roar, but only gurgles. With an effort, it breaks the barrel. The zarblot takes a deep breath and casts ZAPILOG again. You hear a whoosh, and the words PLETHORA, UNCLEAR, and WICKED vanish from your book! "Each time ZAPILOG is cast, it gets more powerful! You'd better hurry up! Attack it!" >jack The word JACK vanishes from your book. A big lever appears and launches the zarblot into the air! The monster screeches. (It isn't used to aviation.) It comes back down with a boom. The zarblot raises its arms and begins to cast the MALBON spell. "To counter this spell, you need a word that comes straight from French!" >book There are 44 keywords inscribed in your book: CLOUD, SEVENTEEN, AWNING, AMPLE, ESPRIT, WOUND, HARBOR, STUMBLE, HEADFIRST, EASEL, PORCUPINE, PEONY, MOLD, LEAD, GARDEN, DRAGONFLY, POPULAR, RUSTY, CONFER, OFFSPRING, CRYPT, FLINCH, STABLE, PLATINUM, TURQUOISE, BROKEN, DELUXE, DEFACE, MOUNTAIN, SALTINE, TANGLED, GUNPOWDER, SPICE, SMUG, EQUITY, PIROUETTE, SEQUOIA, IODINE, FACETIOUS, FIRE, LEVEL, CANOPY, NECTAR, HURTLE >esprit The word ESPRIT vanishes from your book, and the MALBON spell dissipates in a puff of smoke! The zarblot stomps the ground and bellows. "Now attack it!" says Quorbus. "You can attack with any keyword!" >facetious The word FACETIOUS vanishes from your book. A doorway appears in the wall, and just on the other side you see a big hunk of larbling meat. The zarblot gasps and trundles toward it, but the doorway disappears at the last moment! The monster bounces off the wall and falls down! The zarblot takes a deep breath and casts ZAPILOG again. You hear a crackle, and the words CLOUD, OFFSPRING, EQUITY, and SEQUOIA vanish from your book! "Each time ZAPILOG is cast, it gets more powerful! You'd better hurry up! Attack it!" >smug The word SMUG vanishes from your book. A large hand appears and slaps the zarblot right across the cheek. The monster howls. The zarblot raises its arms and begins to cast the TRUFI spell. "You don't have anything that will counter that spell!" cries Quorbus. "You'll have to use a keyword to shield yourself. Any keyword will do!" >book There are 37 keywords inscribed in your book: SEVENTEEN, AWNING, AMPLE, WOUND, HARBOR, STUMBLE, HEADFIRST, EASEL, PORCUPINE, PEONY, MOLD, LEAD, GARDEN, DRAGONFLY, POPULAR, RUSTY, CONFER, CRYPT, FLINCH, STABLE, PLATINUM, TURQUOISE, BROKEN, DELUXE, DEFACE, MOUNTAIN, SALTINE, TANGLED, GUNPOWDER, SPICE, PIROUETTE, IODINE, FIRE, LEVEL, CANOPY, NECTAR, HURTLE >harbor The word HARBOR vanishes from your book, and you find yourself surrounded by golden sparkles. A whirlwind of caustic grit expands out from the zarblot! Your shield protects you, but the grit takes a lot of paint off the walls. "Now attack it!" says Quorbus. "You can attack with any keyword!" >wound The word WOUND vanishes from your book. A large hammer appears and strikes the zarblot in the stomach, leaving a sizable bruise. The zarblot takes a deep breath and casts ZAPILOG again. You hear a whoosh, and the words HEADFIRST, LEAD, DRAGONFLY, FLINCH, and NECTAR vanish from your book! "Each time ZAPILOG is cast, it gets more powerful! You'd better hurry up! Attack it!" >gunpowder The word GUNPOWDER vanishes from your book. A keg appears in the air and falls right into two of the zarblot's hands. The monster sniffs it and shakes it, but nothing happens for a moment. Then it explodes. It looks like the zarblot has finally had enough. It waves its four arms in the air, and it vanishes back to wherever it came from. "You did it!" cries Quorbus. Press SPACE to continue. A hidden door opens, and Quorbus runs into the chamber, followed by the other sages. He surveys the situation. "It looks like the sanctum took a little damage. But the important thing is, you got rid of the zarblot! Now we can return to our work. "I wish we could have fought the zarblot ourselves, but we aren't allowed to use keywords anymore. Not since the, er, Conflagration." They all shake their heads regretfully. "Since then, we have used this sanctum to meditate on keywords, to help them retain their vitality. If, in your future travels, you come across other keywords, please return here and share them with us! "Now, to express our gratitude, I hereby bestow on you the title of Philologist. It's official! You can tell anyone you like!" He claps you on the back. Congratulations! You found 59 keywords, and you achieved the rank of Philologist. (Note, the zarblot damaged the sanctum once. If you enter the fight with more keywords, you can protect the sanctum better!) Feel free to REWIND. You can also RESTORE a game, or QUIT. >rewind Rewinding... Press SPACE to continue. Puzzle 1 (keyword: CLOUD) Quorbus the sage is here. He's an elderly fellow, wearing a long robe with green stars. "Wow, you've found a lot of keywords!" (To confront the zarblot, type ZARBLOT.) >zarblot "Good luck! says Quorbus. "I'll give you all the help I can!" He waves his hands around, and you feel your surroundings change.... Press SPACE to continue. You find yourself in a large underground hall. Massive pillars support the ceiling high above. Light comes from glowing spheres embedded in the walls. A huge monster materializes at the other side of the chamber. It has four arms, a thick green hide, blazing eyes, and a very awful mouth. When it sees you, it produces a horrifying sound similar to a laugh. You hear Quorbus's voice in your mind. "Get ready!" he says. The zarblot raises its arms and begins to cast the GLINTERA spell. "To counter this spell, you need a word that has at least three common anagrams!" >book There are 59 keywords inscribed in your book: CLOUD, SEVENTEEN, SPONGE, AWNING, INSPECT, AMPLE, ESPRIT, WOUND, HARBOR, STUMBLE, HEADFIRST, EASEL, NEEDLE, PLETHORA, UNCLEAR, PORCUPINE, PEONY, MOLD, LEAD, GARDEN, CORKSCREW, DRAGONFLY, POPULAR, RUSTY, CONFER, OFFSPRING, CRYPT, FLINCH, STABLE, PLATINUM, TURQUOISE, PRIVATE, JACK, BROKEN, DELUXE, DEFACE, MOUNTAIN, SALTINE, TANGLED, GUNPOWDER, BANANA, SPICE, SMUG, KNIGHT, EQUITY, SERGEANTS, WICKED, PIROUETTE, RIDDLE, SEQUOIA, IODINE, FACETIOUS, FIRE, LEVEL, LIVE, CANOPY, NECTAR, HURTLE, BUCCANEER >stable "No, that word doesn't have enough anagrams!" >garden "No, that word doesn't have enough anagrams!" >nectar The word NECTAR vanishes from your book, and the GLINTERA spell dissipates in a puff of glitter! The zarblot stomps the ground and bellows. "Now attack it!" says Quorbus. "You can attack with any keyword!" > awning The word AWNING vanishes from your book. A huge piece of striped canvas wraps around the monster's head, and after a struggle, it tears it off. The zarblot takes a deep breath and casts ZAPILOG, its favorite spell. You hear a sizzle, and the word LEAD vanishes from your book! "Argh, that spell is the worst!" says Quorbus. "But now you have another chance to attack it!" >inspect The word INSPECT vanishes from your book. A huge magnifying glass appears above the zarblot and smashes it on the head. The zarblot raises its arms and begins to cast the OKKUTTA spell. "To counter this spell, you need a word with two sets of double letters!" >buccaneer The word BUCCANEER vanishes from your book, and the OKKUTTA spell dissipates in a puff of smoke! The zarblot stomps the ground and bellows. "Now attack it!" says Quorbus. "You can attack with any keyword!" >book There are 54 keywords inscribed in your book: CLOUD, SEVENTEEN, SPONGE, AMPLE, ESPRIT, WOUND, HARBOR, STUMBLE, HEADFIRST, EASEL, NEEDLE, PLETHORA, UNCLEAR, PORCUPINE, PEONY, MOLD, GARDEN, CORKSCREW, DRAGONFLY, POPULAR, RUSTY, CONFER, OFFSPRING, CRYPT, FLINCH, STABLE, PLATINUM, TURQUOISE, PRIVATE, JACK, BROKEN, DELUXE, DEFACE, MOUNTAIN, SALTINE, TANGLED, GUNPOWDER, BANANA, SPICE, SMUG, KNIGHT, EQUITY, SERGEANTS, WICKED, PIROUETTE, RIDDLE, SEQUOIA, IODINE, FACETIOUS, FIRE, LEVEL, LIVE, CANOPY, HURTLE >jack The word JACK vanishes from your book. A big lever appears and launches the zarblot into the air! The monster screeches. (It isn't used to aviation.) It comes back down with a boom. The zarblot takes a deep breath and casts ZAPILOG again. You hear a whoosh, and the words WOUND and TURQUOISE vanish from your book! "Each time ZAPILOG is cast, it gets more powerful! You'd better hurry up! Attack it!" >broken The word BROKEN vanishes from your book. A glowing fist appears and punches the zarblot right in the mouth! It breaks a few teeth, which the zarblot spits out. The zarblot raises its arms and begins to cast the ROMLEC spell. "To counter this spell, you need a word whose letters are in reverse alphabetical order!" >book There are 50 keywords inscribed in your book: CLOUD, SEVENTEEN, SPONGE, AMPLE, ESPRIT, HARBOR, STUMBLE, HEADFIRST, EASEL, NEEDLE, PLETHORA, UNCLEAR, PORCUPINE, PEONY, MOLD, GARDEN, CORKSCREW, DRAGONFLY, POPULAR, RUSTY, CONFER, OFFSPRING, CRYPT, FLINCH, STABLE, PLATINUM, PRIVATE, DELUXE, DEFACE, MOUNTAIN, SALTINE, TANGLED, GUNPOWDER, BANANA, SPICE, SMUG, KNIGHT, EQUITY, SERGEANTS, WICKED, PIROUETTE, RIDDLE, SEQUOIA, IODINE, FACETIOUS, FIRE, LEVEL, LIVE, CANOPY, HURTLE >sponge The word SPONGE vanishes from your book, and the ROMLEC spell dissipates in a puff of glitter! The zarblot stomps the ground and bellows. "Now attack it!" says Quorbus. "You can attack with any keyword!" >knight The word KNIGHT vanishes from your book. A large suit of armor rises from the floor and clanks toward the zarblot. The monster punches it, leaving a small dent. Then the armor punches back, knocking the zarblot into the wall! The zarblot takes a deep breath and casts ZAPILOG again. You hear a crackle, and the words AMPLE, FLINCH, and SEQUOIA vanish from your book! "Each time ZAPILOG is cast, it gets more powerful! You'd better hurry up! Attack it!" >equity The word EQUITY vanishes from your book. A large wooden gavel appears over the zarblot and knocks it several times on the head (with a very gavel-like sound). The zarblot raises its arms and begins to cast the FLOROLF spell. "To counter this spell, you need a palindrome!" >book There are 44 keywords inscribed in your book: CLOUD, SEVENTEEN, ESPRIT, HARBOR, STUMBLE, HEADFIRST, EASEL, NEEDLE, PLETHORA, UNCLEAR, PORCUPINE, PEONY, MOLD, GARDEN, CORKSCREW, DRAGONFLY, POPULAR, RUSTY, CONFER, OFFSPRING, CRYPT, STABLE, PLATINUM, PRIVATE, DELUXE, DEFACE, MOUNTAIN, SALTINE, TANGLED, GUNPOWDER, BANANA, SPICE, SMUG, SERGEANTS, WICKED, PIROUETTE, RIDDLE, IODINE, FACETIOUS, FIRE, LEVEL, LIVE, CANOPY, HURTLE >level The word LEVEL vanishes from your book, and the FLOROLF spell dissipates in a puff of dust! The zarblot stomps the ground and bellows. "Now attack it!" says Quorbus. "You can attack with any keyword!" >canopy The word CANOPY vanishes from your book. A sheet of red velvet falls from the ceiling and covers the zarblot! The monster thrashes and struggles to get out. It eventually succeeds, but it seems a little winded. The zarblot takes a deep breath and casts ZAPILOG again. You hear a sizzle, and the words PRIVATE, MOUNTAIN, SPICE, and IODINE vanish from your book! "Each time ZAPILOG is cast, it gets more powerful! You'd better hurry up! Attack it!" >hurtle The word HURTLE vanishes from your book. You hear a loud screamlike whistling. The zarblot looks around frantically. Then suddenly, a cannonball descends from above and knocks the zarblot to the ground! The zarblot raises its arms and begins to cast the BLIZMACK spell. "You don't have anything that will counter that spell!" cries Quorbus. "You'll have to use a keyword to shield yourself. Any keyword will do!" >book There are 37 keywords inscribed in your book: CLOUD, SEVENTEEN, ESPRIT, HARBOR, STUMBLE, HEADFIRST, EASEL, NEEDLE, PLETHORA, UNCLEAR, PORCUPINE, PEONY, MOLD, GARDEN, CORKSCREW, DRAGONFLY, POPULAR, RUSTY, CONFER, OFFSPRING, CRYPT, STABLE, PLATINUM, DELUXE, DEFACE, SALTINE, TANGLED, GUNPOWDER, BANANA, SMUG, SERGEANTS, WICKED, PIROUETTE, RIDDLE, FACETIOUS, FIRE, LIVE >deface The word DEFACE vanishes from your book, and you find yourself surrounded by golden sparkles. A whirlwind of caustic grit expands out from the zarblot! Your shield protects you, but the grit takes a lot of paint off the walls. "Now attack it!" says Quorbus. "You can attack with any keyword!" >rusty The word RUSTY vanishes from your book. The zarblot is surrounded by a red glow. For a few moments, it seems to have a lot of trouble moving! The zarblot takes a deep breath and casts ZAPILOG again. You hear a whoosh, and the words SEVENTEEN, EASEL, PLETHORA, MOLD, and FACETIOUS vanish from your book! "Each time ZAPILOG is cast, it gets more powerful! You'd better hurry up! Attack it!" >pirouette The word PIROUETTE vanishes from your book. A whirlwind springs up and spins the zarblot around several times. The monster falls over. It looks like the zarblot has finally had enough. It waves its four arms in the air, and it vanishes back to wherever it came from. "You did it!" cries Quorbus. Press SPACE to continue. A hidden door opens, and Quorbus runs into the chamber, followed by the other sages. He surveys the situation. "It looks like the sanctum took a little damage. But the important thing is, you got rid of the zarblot! Now we can return to our work. "I wish we could have fought the zarblot ourselves, but we aren't allowed to use keywords anymore. Not since the, er, Conflagration." They all shake their heads regretfully. "Since then, we have used this sanctum to meditate on keywords, to help them retain their vitality. If, in your future travels, you come across other keywords, please return here and share them with us! "Now, to express our gratitude, I hereby bestow on you the title of Philologist. It's official! You can tell anyone you like!" He claps you on the back. Congratulations! You found 59 keywords, and you achieved the rank of Philologist. (Note, the zarblot damaged the sanctum once. If you enter the fight with more keywords, you can protect the sanctum better!) Feel free to REWIND. You can also RESTORE a game, or QUIT. >rewind Rewinding... Press SPACE to continue. Puzzle 1 (keyword: CLOUD) Quorbus the sage is here. He's an elderly fellow, wearing a long robe with green stars. "Wow, you've found a lot of keywords!" (To confront the zarblot, type ZARBLOT.) >zarblot "Good luck! says Quorbus. "I'll give you all the help I can!" He waves his hands around, and you feel your surroundings change.... Press SPACE to continue. You find yourself in a large underground hall. Massive pillars support the ceiling high above. Light comes from glowing spheres embedded in the walls. A huge monster materializes at the other side of the chamber. It has four arms, a thick green hide, blazing eyes, and a very awful mouth. When it sees you, it produces a horrifying sound similar to a laugh. You hear Quorbus's voice in your mind. "Get ready!" he says. The zarblot raises its arms and begins to cast the ROMLEC spell. "To counter this spell, you need a word whose letters are in reverse alphabetical order!" >sponge The word SPONGE vanishes from your book, and the ROMLEC spell dissipates in a puff of glitter! The zarblot stomps the ground and bellows. "Now attack it!" says Quorbus. "You can attack with any keyword!" >book There are 58 keywords inscribed in your book: CLOUD, SEVENTEEN, AWNING, INSPECT, AMPLE, ESPRIT, WOUND, HARBOR, STUMBLE, HEADFIRST, EASEL, NEEDLE, PLETHORA, UNCLEAR, PORCUPINE, PEONY, MOLD, LEAD, GARDEN, CORKSCREW, DRAGONFLY, POPULAR, RUSTY, CONFER, OFFSPRING, CRYPT, FLINCH, STABLE, PLATINUM, TURQUOISE, PRIVATE, JACK, BROKEN, DELUXE, DEFACE, MOUNTAIN, SALTINE, TANGLED, GUNPOWDER, BANANA, SPICE, SMUG, KNIGHT, EQUITY, SERGEANTS, WICKED, PIROUETTE, RIDDLE, SEQUOIA, IODINE, FACETIOUS, FIRE, LEVEL, LIVE, CANOPY, NECTAR, HURTLE, BUCCANEER >unclear The word UNCLEAR vanishes from your book. A mass of dark smoke forms around the zarblot! It coughs and splutters. The zarblot takes a deep breath and casts ZAPILOG, its favorite spell. You hear a crackle, and the word FACETIOUS vanishes from your book! "Argh, that spell is the worst!" says Quorbus. "But now you have another chance to attack it!" >saltine The word SALTINE vanishes from your book. There is a flash, and the zarblot is encrusted with salt! Zarblots hate salt. The monster roars as it tries to shake the stuff off. The zarblot raises its arms and begins to cast the WHAPLE spell. "To counter this spell, you need a word that can turn into an animal if you remove one letter!" >book There are 55 keywords inscribed in your book: CLOUD, SEVENTEEN, AWNING, INSPECT, AMPLE, ESPRIT, WOUND, HARBOR, STUMBLE, HEADFIRST, EASEL, NEEDLE, PLETHORA, PORCUPINE, PEONY, MOLD, LEAD, GARDEN, CORKSCREW, DRAGONFLY, POPULAR, RUSTY, CONFER, OFFSPRING, CRYPT, FLINCH, STABLE, PLATINUM, TURQUOISE, PRIVATE, JACK, BROKEN, DELUXE, DEFACE, MOUNTAIN, TANGLED, GUNPOWDER, BANANA, SPICE, SMUG, KNIGHT, EQUITY, SERGEANTS, WICKED, PIROUETTE, RIDDLE, SEQUOIA, IODINE, FIRE, LEVEL, LIVE, CANOPY, NECTAR, HURTLE, BUCCANEER >flinch The word FLINCH vanishes from your book, and the WHAPLE spell dissipates in a puff of dust! The zarblot stomps the ground and bellows. "Now attack it!" says Quorbus. "You can attack with any keyword!" >hurtle The word HURTLE vanishes from your book. You hear a loud screamlike whistling. The zarblot looks around frantically. Then suddenly, a cannonball descends from above and knocks the zarblot to the ground! The zarblot takes a deep breath and casts ZAPILOG again. You hear a whoosh, and the words DELUXE and SPICE vanish from your book! "Each time ZAPILOG is cast, it gets more powerful! You'd better hurry up! Attack it!" >ruddle "No, you must use one of your keywords!" cries Quorubus. >riddle The word RIDDLE vanishes from your book. You hear a bang, and pellets stream across the chamber, striking the zarblot all over! The zarblot raises its arms and begins to cast the INDUTCHUG spell. "To counter this spell, you need a word that contains the name of a language!" >book There are 50 keywords inscribed in your book: CLOUD, SEVENTEEN, AWNING, INSPECT, AMPLE, ESPRIT, WOUND, HARBOR, STUMBLE, HEADFIRST, EASEL, NEEDLE, PLETHORA, PORCUPINE, PEONY, MOLD, LEAD, GARDEN, CORKSCREW, DRAGONFLY, POPULAR, RUSTY, CONFER, OFFSPRING, CRYPT, STABLE, PLATINUM, TURQUOISE, PRIVATE, JACK, BROKEN, DEFACE, MOUNTAIN, TANGLED, GUNPOWDER, BANANA, SMUG, KNIGHT, EQUITY, SERGEANTS, WICKED, PIROUETTE, SEQUOIA, IODINE, FIRE, LEVEL, LIVE, CANOPY, NECTAR, BUCCANEER >rusty "No, that word doesn't work!" >platinum The word PLATINUM vanishes from your book, and the INDUTCHUG spell dissipates in a puff of glitter! The zarblot stomps the ground and bellows. "Now attack it!" says Quorbus. "You can attack with any keyword!" >gunpowder The word GUNPOWDER vanishes from your book. A keg appears in the air and falls right into two of the zarblot's hands. The monster sniffs it and shakes it, but nothing happens for a moment. Then it explodes. The zarblot takes a deep breath and casts ZAPILOG again. You hear a sizzle, and the words STUMBLE, MOLD, and BROKEN vanish from your book! "Each time ZAPILOG is cast, it gets more powerful! You'd better hurry up! Attack it!" >iodine The word IODINE vanishes from your book. A violet cloud forms around the zarblot, causing it to wheeze and rub its eyes. The zarblot raises its arms and begins to cast the ALBATRO spell. "To counter this spell, you need a word that becomes another word if you add SS to the end!" >needle The word NEEDLE vanishes from your book, and the ALBATRO spell dissipates in a puff of dust! The zarblot stomps the ground and bellows. "Now attack it!" says Quorbus. "You can attack with any keyword!" >book There are 43 keywords inscribed in your book: CLOUD, SEVENTEEN, AWNING, INSPECT, AMPLE, ESPRIT, WOUND, HARBOR, HEADFIRST, EASEL, PLETHORA, PORCUPINE, PEONY, LEAD, GARDEN, CORKSCREW, DRAGONFLY, POPULAR, RUSTY, CONFER, OFFSPRING, CRYPT, STABLE, TURQUOISE, PRIVATE, JACK, DEFACE, MOUNTAIN, TANGLED, BANANA, SMUG, KNIGHT, EQUITY, SERGEANTS, WICKED, PIROUETTE, SEQUOIA, FIRE, LEVEL, LIVE, CANOPY, NECTAR, BUCCANEER >offspring The word OFFSPRING vanishes from your book. Ten tiny zarblots fall from the ceiling! They land on the monster and start biting it. It struggles to swipe them away. The zarblot takes a deep breath and casts ZAPILOG again. You hear a crackle, and the words ESPRIT, STABLE, WICKED, and BUCCANEER vanish from your book! "Each time ZAPILOG is cast, it gets more powerful! You'd better hurry up! Attack it!" >crypt The word CRYPT vanishes from your book. A dark phantom appears in front of the zarblot and cackles at it. The zarblot screams and covers its eyes. The zarblot raises its arms and begins to cast the TRUFI spell. "You don't have anything that will counter that spell!" cries Quorbus. "You'll have to use a keyword to shield yourself. Any keyword will do!" >rewind Rewinding... Press SPACE to continue. Puzzle 1 (keyword: CLOUD) Quorbus the sage is here. He's an elderly fellow, wearing a long robe with green stars. "Wow, you've found a lot of keywords!" (To confront the zarblot, type ZARBLOT.) >save Ok. >zarblot "Good luck! says Quorbus. "I'll give you all the help I can!" He waves his hands around, and you feel your surroundings change.... Press SPACE to continue. You find yourself in a large underground hall. Massive pillars support the ceiling high above. Light comes from glowing spheres embedded in the walls. A huge monster materializes at the other side of the chamber. It has four arms, a thick green hide, blazing eyes, and a very awful mouth. When it sees you, it produces a horrifying sound similar to a laugh. You hear Quorbus's voice in your mind. "Get ready!" he says. The zarblot raises its arms and begins to cast the GLINTERA spell. "To counter this spell, you need a word that has at least three common anagrams!" >nectar The word NECTAR vanishes from your book, and the GLINTERA spell dissipates in a puff of glitter! The zarblot stomps the ground and bellows. "Now attack it!" says Quorbus. "You can attack with any keyword!" >book There are 58 keywords inscribed in your book: CLOUD, SEVENTEEN, SPONGE, AWNING, INSPECT, AMPLE, ESPRIT, WOUND, HARBOR, STUMBLE, HEADFIRST, EASEL, NEEDLE, PLETHORA, UNCLEAR, PORCUPINE, PEONY, MOLD, LEAD, GARDEN, CORKSCREW, DRAGONFLY, POPULAR, RUSTY, CONFER, OFFSPRING, CRYPT, FLINCH, STABLE, PLATINUM, TURQUOISE, PRIVATE, JACK, BROKEN, DELUXE, DEFACE, MOUNTAIN, SALTINE, TANGLED, GUNPOWDER, BANANA, SPICE, SMUG, KNIGHT, EQUITY, SERGEANTS, WICKED, PIROUETTE, RIDDLE, SEQUOIA, IODINE, FACETIOUS, FIRE, LEVEL, LIVE, CANOPY, HURTLE, BUCCANEER >spice The word SPICE vanishes from your book. A big puff of nutmeg shoots right into the zarblot's mouth! It gags, coughs, and spits. The zarblot takes a deep breath and casts ZAPILOG, its favorite spell. You hear a whoosh, and the word HARBOR vanishes from your book! "Argh, that spell is the worst!" says Quorbus. "But now you have another chance to attack it!" >smug The word SMUG vanishes from your book. A large hand appears and slaps the zarblot right across the cheek. The monster howls. The zarblot raises its arms and begins to cast the DRAWKCAB spell. "To counter this spell, you need a keyword that becomes a different word when you spell it backwards!" >book There are 55 keywords inscribed in your book: CLOUD, SEVENTEEN, SPONGE, AWNING, INSPECT, AMPLE, ESPRIT, WOUND, STUMBLE, HEADFIRST, EASEL, NEEDLE, PLETHORA, UNCLEAR, PORCUPINE, PEONY, MOLD, LEAD, GARDEN, CORKSCREW, DRAGONFLY, POPULAR, RUSTY, CONFER, OFFSPRING, CRYPT, FLINCH, STABLE, PLATINUM, TURQUOISE, PRIVATE, JACK, BROKEN, DELUXE, DEFACE, MOUNTAIN, SALTINE, TANGLED, GUNPOWDER, BANANA, KNIGHT, EQUITY, SERGEANTS, WICKED, PIROUETTE, RIDDLE, SEQUOIA, IODINE, FACETIOUS, FIRE, LEVEL, LIVE, CANOPY, HURTLE, BUCCANEER >live The word LIVE vanishes from your book, and the DRAWKCAB spell dissipates in a puff of smoke! The zarblot stomps the ground and bellows. "Now attack it!" says Quorbus. "You can attack with any keyword!" >deluxe The word DELUXE vanishes from your book. A very fancy club appears. It looks like mahogany with gold filigree and an ornamented handle. It winds up and slugs the zarblot right in the stomach. The zarblot takes a deep breath and casts ZAPILOG again. You hear a sizzle, and the words PEONY and LEAD vanish from your book! "Each time ZAPILOG is cast, it gets more powerful! You'd better hurry up! Attack it!" >sergeants The word SERGEANTS vanishes from your book. You hear a bugle, and a horde of tiny soldiers rush toward the zarblot. They crawl up its legs, striking and poking it. The monster roars and tries to shake them off. The zarblot raises its arms and begins to cast the WHAPLE spell. "To counter this spell, you need a word that can turn into an animal if you remove one letter!" >flinch The word FLINCH vanishes from your book, and the WHAPLE spell dissipates in a puff of dust! The zarblot stomps the ground and bellows. "Now attack it!" says Quorbus. "You can attack with any keyword!" >book There are 49 keywords inscribed in your book: CLOUD, SEVENTEEN, SPONGE, AWNING, INSPECT, AMPLE, ESPRIT, WOUND, STUMBLE, HEADFIRST, EASEL, NEEDLE, PLETHORA, UNCLEAR, PORCUPINE, MOLD, GARDEN, CORKSCREW, DRAGONFLY, POPULAR, RUSTY, CONFER, OFFSPRING, CRYPT, STABLE, PLATINUM, TURQUOISE, PRIVATE, JACK, BROKEN, DEFACE, MOUNTAIN, SALTINE, TANGLED, GUNPOWDER, BANANA, KNIGHT, EQUITY, WICKED, PIROUETTE, RIDDLE, SEQUOIA, IODINE, FACETIOUS, FIRE, LEVEL, CANOPY, HURTLE, BUCCANEER >ample The word AMPLE vanishes from your book. The zarblot is buried under a pile of dry goods! It claws its way out. The zarblot takes a deep breath and casts ZAPILOG again. You hear a whoosh, and the words UNCLEAR, RUSTY, and HURTLE vanish from your book! "Each time ZAPILOG is cast, it gets more powerful! You'd better hurry up! Attack it!" >wound The word WOUND vanishes from your book. A large hammer appears and strikes the zarblot in the stomach, leaving a sizable bruise. The zarblot raises its arms and begins to cast the LOBLINELL spell. "To counter this spell, you need a keyword that has four of the same letter!" >book There are 44 keywords inscribed in your book: CLOUD, SEVENTEEN, SPONGE, AWNING, INSPECT, ESPRIT, STUMBLE, HEADFIRST, EASEL, NEEDLE, PLETHORA, PORCUPINE, MOLD, GARDEN, CORKSCREW, DRAGONFLY, POPULAR, CONFER, OFFSPRING, CRYPT, STABLE, PLATINUM, TURQUOISE, PRIVATE, JACK, BROKEN, DEFACE, MOUNTAIN, SALTINE, TANGLED, GUNPOWDER, BANANA, KNIGHT, EQUITY, WICKED, PIROUETTE, RIDDLE, SEQUOIA, IODINE, FACETIOUS, FIRE, LEVEL, CANOPY, BUCCANEER >seventeen The word SEVENTEEN vanishes from your book, and the LOBLINELL spell dissipates in a puff of smoke! The zarblot stomps the ground and bellows. "Now attack it!" says Quorbus. "You can attack with any keyword!" >equity The word EQUITY vanishes from your book. A large wooden gavel appears over the zarblot and knocks it several times on the head (with a very gavel-like sound). The zarblot takes a deep breath and casts ZAPILOG again. You hear a crackle, and the words PORCUPINE, PRIVATE, GUNPOWDER, and CANOPY vanish from your book! "Each time ZAPILOG is cast, it gets more powerful! You'd better hurry up! Attack it!" >wicked The word WICKED vanishes from your book. A black-robed witch appears and flies circles around the zarblot's head. It staggers dizzily. The zarblot raises its arms and begins to cast the NOZUPY spell. "You don't have anything that will counter that spell!" cries Quorbus. "You'll have to use a keyword to shield yourself. Any keyword will do!" >book There are 37 keywords inscribed in your book: CLOUD, SPONGE, AWNING, INSPECT, ESPRIT, STUMBLE, HEADFIRST, EASEL, NEEDLE, PLETHORA, MOLD, GARDEN, CORKSCREW, DRAGONFLY, POPULAR, CONFER, OFFSPRING, CRYPT, STABLE, PLATINUM, TURQUOISE, JACK, BROKEN, DEFACE, MOUNTAIN, SALTINE, TANGLED, BANANA, KNIGHT, PIROUETTE, RIDDLE, SEQUOIA, IODINE, FACETIOUS, FIRE, LEVEL, BUCCANEER >dragonfly The word DRAGONFLY vanishes from your book, and you find yourself surrounded by golden sparkles. A bolt of energy strikes the center of the floor! Your shield protects you, but the beautiful floor tiles are cracked and broken. "Now attack it!" says Quorbus. "You can attack with any keyword!" >popular The word POPULAR vanishes from your book. A pack of young morzukins appear! They swarm gleefully around the zarblot's legs. It shrieks as it kicks them away. The zarblot takes a deep breath and casts ZAPILOG again. You hear a whoosh, and the words SPONGE, EASEL, BANANA, SEQUOIA, and BUCCANEER vanish from your book! "Each time ZAPILOG is cast, it gets more powerful! You'd better hurry up! Attack it!" >rewind Rewinding... Press SPACE to continue. Puzzle 1 (keyword: CLOUD) Quorbus the sage is here. He's an elderly fellow, wearing a long robe with green stars. "Wow, you've found a lot of keywords!" (To confront the zarblot, type ZARBLOT.) >book There are 59 keywords inscribed in your book: CLOUD, SEVENTEEN, SPONGE, AWNING, INSPECT, AMPLE, ESPRIT, WOUND, HARBOR, STUMBLE, HEADFIRST, EASEL, NEEDLE, PLETHORA, UNCLEAR, PORCUPINE, PEONY, MOLD, LEAD, GARDEN, CORKSCREW, DRAGONFLY, POPULAR, RUSTY, CONFER, OFFSPRING, CRYPT, FLINCH, STABLE, PLATINUM, TURQUOISE, PRIVATE, JACK, BROKEN, DELUXE, DEFACE, MOUNTAIN, SALTINE, TANGLED, GUNPOWDER, BANANA, SPICE, SMUG, KNIGHT, EQUITY, SERGEANTS, WICKED, PIROUETTE, RIDDLE, SEQUOIA, IODINE, FACETIOUS, FIRE, LEVEL, LIVE, CANOPY, NECTAR, HURTLE, BUCCANEER >zarblot "Good luck! says Quorbus. "I'll give you all the help I can!" He waves his hands around, and you feel your surroundings change.... Press SPACE to continue. You find yourself in a large underground hall. Massive pillars support the ceiling high above. Light comes from glowing spheres embedded in the walls. A huge monster materializes at the other side of the chamber. It has four arms, a thick green hide, blazing eyes, and a very awful mouth. When it sees you, it produces a horrifying sound similar to a laugh. You hear Quorbus's voice in your mind. "Get ready!" he says. The zarblot raises its arms and begins to cast the GLINTERA spell. "To counter this spell, you need a word that has at least three common anagrams!" >nectar The word NECTAR vanishes from your book, and the GLINTERA spell dissipates in a puff of glitter! The zarblot stomps the ground and bellows. "Now attack it!" says Quorbus. "You can attack with any keyword!" >cloud The word CLOUD vanishes from your book. A dark cloud appears above the zarblot and blasts it with a bolt of lightning! The zarblot takes a deep breath and casts ZAPILOG, its favorite spell. You hear a sizzle, and the word DRAGONFLY vanishes from your book! "Argh, that spell is the worst!" says Quorbus. "But now you have another chance to attack it!" >book There are 56 keywords inscribed in your book: SEVENTEEN, SPONGE, AWNING, INSPECT, AMPLE, ESPRIT, WOUND, HARBOR, STUMBLE, HEADFIRST, EASEL, NEEDLE, PLETHORA, UNCLEAR, PORCUPINE, PEONY, MOLD, LEAD, GARDEN, CORKSCREW, POPULAR, RUSTY, CONFER, OFFSPRING, CRYPT, FLINCH, STABLE, PLATINUM, TURQUOISE, PRIVATE, JACK, BROKEN, DELUXE, DEFACE, MOUNTAIN, SALTINE, TANGLED, GUNPOWDER, BANANA, SPICE, SMUG, KNIGHT, EQUITY, SERGEANTS, WICKED, PIROUETTE, RIDDLE, SEQUOIA, IODINE, FACETIOUS, FIRE, LEVEL, LIVE, CANOPY, HURTLE, BUCCANEER >awning The word AWNING vanishes from your book. A huge piece of striped canvas wraps around the monster's head, and after a struggle, it tears it off. The zarblot raises its arms and begins to cast the RABUNIKO spell. "To counter this spell, you need a word that alternates consonants and vowels!" >banana The word BANANA vanishes from your book, and the RABUNIKO spell dissipates in a puff of dust! The zarblot stomps the ground and bellows. "Now attack it!" says Quorbus. "You can attack with any keyword!" >tangled The word TANGLED vanishes from your book. A green vine springs up from the floor and wraps around the zarblot's legs! The creature topples over. The zarblot takes a deep breath and casts ZAPILOG again. You hear a whoosh, and the words LEAD and POPULAR vanish from your book! "Each time ZAPILOG is cast, it gets more powerful! You'd better hurry up! Attack it!" >book There are 51 keywords inscribed in your book: SEVENTEEN, SPONGE, INSPECT, AMPLE, ESPRIT, WOUND, HARBOR, STUMBLE, HEADFIRST, EASEL, NEEDLE, PLETHORA, UNCLEAR, PORCUPINE, PEONY, MOLD, GARDEN, CORKSCREW, RUSTY, CONFER, OFFSPRING, CRYPT, FLINCH, STABLE, PLATINUM, TURQUOISE, PRIVATE, JACK, BROKEN, DELUXE, DEFACE, MOUNTAIN, SALTINE, GUNPOWDER, SPICE, SMUG, KNIGHT, EQUITY, SERGEANTS, WICKED, PIROUETTE, RIDDLE, SEQUOIA, IODINE, FACETIOUS, FIRE, LEVEL, LIVE, CANOPY, HURTLE, BUCCANEER >mountain The word MOUNTAIN vanishes from your book. You hear a loud rumbling as a mass of snow and rocks spills out of nowhere. The zarblot is nearly overwhelmed, but it manages to crawl out. The zarblot raises its arms and begins to cast the ROMLEC spell. "To counter this spell, you need a word whose letters are in reverse alphabetical order!" >sponge The word SPONGE vanishes from your book, and the ROMLEC spell dissipates in a puff of glitter! The zarblot stomps the ground and bellows. "Now attack it!" says Quorbus. "You can attack with any keyword!" >private The word PRIVATE vanishes from your book. A barrel appears around the zarblot! It quickly shrinks down, squeezing the monster. The zarblot tries to roar, but only gurgles. With an effort, it breaks the barrel. The zarblot takes a deep breath and casts ZAPILOG again. You hear a crackle, and the words HEADFIRST, PEONY, and CANOPY vanish from your book! "Each time ZAPILOG is cast, it gets more powerful! You'd better hurry up! Attack it!" >book There are 45 keywords inscribed in your book: SEVENTEEN, INSPECT, AMPLE, ESPRIT, WOUND, HARBOR, STUMBLE, EASEL, NEEDLE, PLETHORA, UNCLEAR, PORCUPINE, MOLD, GARDEN, CORKSCREW, RUSTY, CONFER, OFFSPRING, CRYPT, FLINCH, STABLE, PLATINUM, TURQUOISE, JACK, BROKEN, DELUXE, DEFACE, SALTINE, GUNPOWDER, SPICE, SMUG, KNIGHT, EQUITY, SERGEANTS, WICKED, PIROUETTE, RIDDLE, SEQUOIA, IODINE, FACETIOUS, FIRE, LEVEL, LIVE, HURTLE, BUCCANEER >spice The word SPICE vanishes from your book. A big puff of nutmeg shoots right into the zarblot's mouth! It gags, coughs, and spits. The zarblot raises its arms and begins to cast the CUGOPELIA spell. "To counter this spell, you need a word with all five vowels!" >sequoia The word SEQUOIA vanishes from your book, and the CUGOPELIA spell dissipates in a puff of smoke! The zarblot stomps the ground and bellows. "Now attack it!" says Quorbus. "You can attack with any keyword!" >unclear The word UNCLEAR vanishes from your book. A mass of dark smoke forms around the zarblot! It coughs and splutters. The zarblot takes a deep breath and casts ZAPILOG again. You hear a sizzle, and the words RUSTY, PLATINUM, SERGEANTS, and WICKED vanish from your book! "Each time ZAPILOG is cast, it gets more powerful! You'd better hurry up! Attack it!" >book There are 38 keywords inscribed in your book: SEVENTEEN, INSPECT, AMPLE, ESPRIT, WOUND, HARBOR, STUMBLE, EASEL, NEEDLE, PLETHORA, PORCUPINE, MOLD, GARDEN, CORKSCREW, CONFER, OFFSPRING, CRYPT, FLINCH, STABLE, TURQUOISE, JACK, BROKEN, DELUXE, DEFACE, SALTINE, GUNPOWDER, SMUG, KNIGHT, EQUITY, PIROUETTE, RIDDLE, IODINE, FACETIOUS, FIRE, LEVEL, LIVE, HURTLE, BUCCANEER >wound The word WOUND vanishes from your book. A large hammer appears and strikes the zarblot in the stomach, leaving a sizable bruise. The zarblot raises its arms and begins to cast the NOZUPY spell. "You don't have anything that will counter that spell!" cries Quorbus. "You'll have to use a keyword to shield yourself. Any keyword will do!" >stable The word STABLE vanishes from your book, and you find yourself surrounded by multicolored sparkles. A fountain of muck shoots up from the zarblot's claws! Your shield protects you, but the muck coats the floor and pillars. "Now attack it!" says Quorbus. "You can attack with any keyword!" >rewid "No, you must use one of your keywords!" cries Quorubus. >rewind Rewinding... Press SPACE to continue. Puzzle 1 (keyword: CLOUD) Quorbus the sage is here. He's an elderly fellow, wearing a long robe with green stars. "Wow, you've found a lot of keywords!" (To confront the zarblot, type ZARBLOT.) >zarblot "Good luck! says Quorbus. "I'll give you all the help I can!" He waves his hands around, and you feel your surroundings change.... Press SPACE to continue. You find yourself in a large underground hall. Massive pillars support the ceiling high above. Light comes from glowing spheres embedded in the walls. A huge monster materializes at the other side of the chamber. It has four arms, a thick green hide, blazing eyes, and a very awful mouth. When it sees you, it produces a horrifying sound similar to a laugh. You hear Quorbus's voice in your mind. "Get ready!" he says. The zarblot raises its arms and begins to cast the DRAWKCAB spell. "To counter this spell, you need a keyword that becomes a different word when you spell it backwards!" >live The word LIVE vanishes from your book, and the DRAWKCAB spell dissipates in a puff of dust! The zarblot stomps the ground and bellows. "Now attack it!" says Quorbus. "You can attack with any keyword!" >book There are 58 keywords inscribed in your book: CLOUD, SEVENTEEN, SPONGE, AWNING, INSPECT, AMPLE, ESPRIT, WOUND, HARBOR, STUMBLE, HEADFIRST, EASEL, NEEDLE, PLETHORA, UNCLEAR, PORCUPINE, PEONY, MOLD, LEAD, GARDEN, CORKSCREW, DRAGONFLY, POPULAR, RUSTY, CONFER, OFFSPRING, CRYPT, FLINCH, STABLE, PLATINUM, TURQUOISE, PRIVATE, JACK, BROKEN, DELUXE, DEFACE, MOUNTAIN, SALTINE, TANGLED, GUNPOWDER, BANANA, SPICE, SMUG, KNIGHT, EQUITY, SERGEANTS, WICKED, PIROUETTE, RIDDLE, SEQUOIA, IODINE, FACETIOUS, FIRE, LEVEL, CANOPY, NECTAR, HURTLE, BUCCANEER >inspect The word INSPECT vanishes from your book. A huge magnifying glass appears above the zarblot and smashes it on the head. The zarblot takes a deep breath and casts ZAPILOG, its favorite spell. You hear a whoosh, and the word EQUITY vanishes from your book! "Argh, that spell is the worst!" says Quorbus. "But now you have another chance to attack it!" >harbor The word HARBOR vanishes from your book. A bell rings, and a large cargo container falls on the zarblot! It staggers around. The zarblot raises its arms and begins to cast the GLINTERA spell. "To counter this spell, you need a word that has at least three common anagrams!" >nectar The word NECTAR vanishes from your book, and the GLINTERA spell dissipates in a puff of glitter! The zarblot stomps the ground and bellows. "Now attack it!" says Quorbus. "You can attack with any keyword!" >riddle The word RIDDLE vanishes from your book. You hear a bang, and pellets stream across the chamber, striking the zarblot all over! The zarblot takes a deep breath and casts ZAPILOG again. You hear a crackle, and the words DRAGONFLY and SEQUOIA vanish from your book! "Each time ZAPILOG is cast, it gets more powerful! You'd better hurry up! Attack it!" >book There are 51 keywords inscribed in your book: CLOUD, SEVENTEEN, SPONGE, AWNING, AMPLE, ESPRIT, WOUND, STUMBLE, HEADFIRST, EASEL, NEEDLE, PLETHORA, UNCLEAR, PORCUPINE, PEONY, MOLD, LEAD, GARDEN, CORKSCREW, POPULAR, RUSTY, CONFER, OFFSPRING, CRYPT, FLINCH, STABLE, PLATINUM, TURQUOISE, PRIVATE, JACK, BROKEN, DELUXE, DEFACE, MOUNTAIN, SALTINE, TANGLED, GUNPOWDER, BANANA, SPICE, SMUG, KNIGHT, SERGEANTS, WICKED, PIROUETTE, IODINE, FACETIOUS, FIRE, LEVEL, CANOPY, HURTLE, BUCCANEER >deface The word DEFACE vanishes from your book. A deluge of brown paint pours over the zarblot. The monster struggles to clear its eyes. The zarblot raises its arms and begins to cast the FLOROLF spell. "To counter this spell, you need a palindrome!" >level The word LEVEL vanishes from your book, and the FLOROLF spell dissipates in a puff of smoke! The zarblot stomps the ground and bellows. "Now attack it!" says Quorbus. "You can attack with any keyword!" >spicee "No, you must use one of your keywords!" cries Quorubus. >spice The word SPICE vanishes from your book. A big puff of nutmeg shoots right into the zarblot's mouth! It gags, coughs, and spits. The zarblot takes a deep breath and casts ZAPILOG again. You hear a whoosh, and the words HEADFIRST, IODINE, and FACETIOUS vanish from your book! "Each time ZAPILOG is cast, it gets more powerful! You'd better hurry up! Attack it!" >deluxe The word DELUXE vanishes from your book. A very fancy club appears. It looks like mahogany with gold filigree and an ornamented handle. It winds up and slugs the zarblot right in the stomach. The zarblot raises its arms and begins to cast the NOZUPY spell. "To counter this spell, you need a word that only has letters from the last half of the alphabet!" >book There are 44 keywords inscribed in your book: CLOUD, SEVENTEEN, SPONGE, AWNING, AMPLE, ESPRIT, WOUND, STUMBLE, EASEL, NEEDLE, PLETHORA, UNCLEAR, PORCUPINE, PEONY, MOLD, LEAD, GARDEN, CORKSCREW, POPULAR, RUSTY, CONFER, OFFSPRING, CRYPT, FLINCH, STABLE, PLATINUM, TURQUOISE, PRIVATE, JACK, BROKEN, MOUNTAIN, SALTINE, TANGLED, GUNPOWDER, BANANA, SMUG, KNIGHT, SERGEANTS, WICKED, PIROUETTE, FIRE, CANOPY, HURTLE, BUCCANEER >rusty The word RUSTY vanishes from your book, and the NOZUPY spell dissipates in a puff of dust! The zarblot stomps the ground and bellows. "Now attack it!" says Quorbus. "You can attack with any keyword!" >knight The word KNIGHT vanishes from your book. A large suit of armor rises from the floor and clanks toward the zarblot. The monster punches it, leaving a small dent. Then the armor punches back, knocking the zarblot into the wall! The zarblot takes a deep breath and casts ZAPILOG again. You hear a crackle, and the words AWNING, EASEL, CONFER, and SMUG vanish from your book! "Each time ZAPILOG is cast, it gets more powerful! You'd better hurry up! Attack it!" >wicked The word WICKED vanishes from your book. A black-robed witch appears and flies circles around the zarblot's head. It staggers dizzily. The zarblot raises its arms and begins to cast the WILSPLINTH spell. "You don't have anything that will counter that spell!" cries Quorbus. "You'll have to use a keyword to shield yourself. Any keyword will do!" >undo Sage Sanctum [Previous turn undone.] >undo Sage Sanctum [Previous turn undone.] >book There are 43 keywords inscribed in your book: CLOUD, SEVENTEEN, SPONGE, AWNING, AMPLE, ESPRIT, WOUND, STUMBLE, EASEL, NEEDLE, PLETHORA, UNCLEAR, PORCUPINE, PEONY, MOLD, LEAD, GARDEN, CORKSCREW, POPULAR, CONFER, OFFSPRING, CRYPT, FLINCH, STABLE, PLATINUM, TURQUOISE, PRIVATE, JACK, BROKEN, MOUNTAIN, SALTINE, TANGLED, GUNPOWDER, BANANA, SMUG, KNIGHT, SERGEANTS, WICKED, PIROUETTE, FIRE, CANOPY, HURTLE, BUCCANEER >peony The word PEONY vanishes from your book. A tremendous bouquet of flowers descends on the zarblot. It has a sneezing fit. The zarblot takes a deep breath and casts ZAPILOG again. You hear a sizzle, and the words EASEL, PORCUPINE, BROKEN, and SERGEANTS vanish from your book! "Each time ZAPILOG is cast, it gets more powerful! You'd better hurry up! Attack it!" >lead The word LEAD vanishes from your book. A weight falls from above and lands on the zarblot's head. It staggers back and forth. The zarblot raises its arms and begins to cast the WILSPLINTH spell. "You don't have anything that will counter that spell!" cries Quorbus. "You'll have to use a keyword to shield yourself. Any keyword will do!" >canopy The word CANOPY vanishes from your book, and you find yourself surrounded by golden sparkles. A bunch of small rocks fly out from the zarblot's claws! Your shield protects you, but the rocks smash some of the glowing spheres. "Now attack it!" says Quorbus. "You can attack with any keyword!" >broken "No, you must use one of your keywords!" cries Quorubus. > (You'll need to type something! Type HELP for general info.) >book There are 36 keywords inscribed in your book: CLOUD, SEVENTEEN, SPONGE, AWNING, AMPLE, ESPRIT, WOUND, STUMBLE, NEEDLE, PLETHORA, UNCLEAR, MOLD, GARDEN, CORKSCREW, POPULAR, CONFER, OFFSPRING, CRYPT, FLINCH, STABLE, PLATINUM, TURQUOISE, PRIVATE, JACK, MOUNTAIN, SALTINE, TANGLED, GUNPOWDER, BANANA, SMUG, KNIGHT, WICKED, PIROUETTE, FIRE, HURTLE, BUCCANEER >plethora The word PLETHORA vanishes from your book. A huge assortment of small items falls on the zarblot, almost burying it. The monster growls as it digs its way out. The zarblot takes a deep breath and casts ZAPILOG again. You hear a crackle, and the words SPONGE, AMPLE, PLATINUM, SALTINE, and KNIGHT vanish from your book! "Each time ZAPILOG is cast, it gets more powerful! You'd better hurry up! Attack it!" >flinch The word FLINCH vanishes from your book. A ghostly image of a morzukin (the zarblot's only natural predator) appears. The monster recoils in horror, smacking its head on the wall. It looks like the zarblot has finally had enough. It waves its four arms in the air, and it vanishes back to wherever it came from. "You did it!" cries Quorbus. Press SPACE to continue. A hidden door opens, and Quorbus runs into the chamber, followed by the other sages. He surveys the situation. "It looks like the sanctum took a little damage. But the important thing is, you got rid of the zarblot! Now we can return to our work. "I wish we could have fought the zarblot ourselves, but we aren't allowed to use keywords anymore. Not since the, er, Conflagration." They all shake their heads regretfully. "Since then, we have used this sanctum to meditate on keywords, to help them retain their vitality. If, in your future travels, you come across other keywords, please return here and share them with us! "Now, to express our gratitude, I hereby bestow on you the title of Philologist. It's official! You can tell anyone you like!" He claps you on the back. Congratulations! You found 59 keywords, and you achieved the rank of Philologist. (Note, the zarblot damaged the sanctum once. If you enter the fight with more keywords, you can protect the sanctum better!) Feel free to REWIND. You can also RESTORE a game, or QUIT. >rewind Rewinding... Press SPACE to continue. Puzzle 1 (keyword: CLOUD) Quorbus the sage is here. He's an elderly fellow, wearing a long robe with green stars. "Wow, you've found a lot of keywords!" (To confront the zarblot, type ZARBLOT.) >zarblot "Good luck! says Quorbus. "I'll give you all the help I can!" He waves his hands around, and you feel your surroundings change.... Press SPACE to continue. You find yourself in a large underground hall. Massive pillars support the ceiling high above. Light comes from glowing spheres embedded in the walls. A huge monster materializes at the other side of the chamber. It has four arms, a thick green hide, blazing eyes, and a very awful mouth. When it sees you, it produces a horrifying sound similar to a laugh. You hear Quorbus's voice in your mind. "Get ready!" he says. The zarblot raises its arms and begins to cast the ROMLEC spell. "To counter this spell, you need a word whose letters are in reverse alphabetical order!" >sponge The word SPONGE vanishes from your book, and the ROMLEC spell dissipates in a puff of glitter! The zarblot stomps the ground and bellows. "Now attack it!" says Quorbus. "You can attack with any keyword!" >book There are 58 keywords inscribed in your book: CLOUD, SEVENTEEN, AWNING, INSPECT, AMPLE, ESPRIT, WOUND, HARBOR, STUMBLE, HEADFIRST, EASEL, NEEDLE, PLETHORA, UNCLEAR, PORCUPINE, PEONY, MOLD, LEAD, GARDEN, CORKSCREW, DRAGONFLY, POPULAR, RUSTY, CONFER, OFFSPRING, CRYPT, FLINCH, STABLE, PLATINUM, TURQUOISE, PRIVATE, JACK, BROKEN, DELUXE, DEFACE, MOUNTAIN, SALTINE, TANGLED, GUNPOWDER, BANANA, SPICE, SMUG, KNIGHT, EQUITY, SERGEANTS, WICKED, PIROUETTE, RIDDLE, SEQUOIA, IODINE, FACETIOUS, FIRE, LEVEL, LIVE, CANOPY, NECTAR, HURTLE, BUCCANEER >plethora The word PLETHORA vanishes from your book. A huge assortment of small items falls on the zarblot, almost burying it. The monster growls as it digs its way out. The zarblot takes a deep breath and casts ZAPILOG, its favorite spell. You hear a whoosh, and the word PIROUETTE vanishes from your book! "Argh, that spell is the worst!" says Quorbus. "But now you have another chance to attack it!" >dragonfly The word DRAGONFLY vanishes from your book. You hear an awful buzzing. A huge winged insect appears over your head and zooms toward the zarblot! The monster swats at it, but misses. The dragonfly darts around and bites the zarblot on the shoulder, narrowly escaping another swat. It bites the monster one more time, and then for good measure, singes its fur with a jet of flame. The zarblot raises its arms and begins to cast the INDUTCHUG spell. "To counter this spell, you need a word that contains the name of a language!" >platinum The word PLATINUM vanishes from your book, and the INDUTCHUG spell dissipates in a puff of dust! The zarblot stomps the ground and bellows. "Now attack it!" says Quorbus. "You can attack with any keyword!" >book There are 54 keywords inscribed in your book: CLOUD, SEVENTEEN, AWNING, INSPECT, AMPLE, ESPRIT, WOUND, HARBOR, STUMBLE, HEADFIRST, EASEL, NEEDLE, UNCLEAR, PORCUPINE, PEONY, MOLD, LEAD, GARDEN, CORKSCREW, POPULAR, RUSTY, CONFER, OFFSPRING, CRYPT, FLINCH, STABLE, TURQUOISE, PRIVATE, JACK, BROKEN, DELUXE, DEFACE, MOUNTAIN, SALTINE, TANGLED, GUNPOWDER, BANANA, SPICE, SMUG, KNIGHT, EQUITY, SERGEANTS, WICKED, RIDDLE, SEQUOIA, IODINE, FACETIOUS, FIRE, LEVEL, LIVE, CANOPY, NECTAR, HURTLE, BUCCANEER >headfirst The word HEADFIRST vanishes from your book. An unseen force shoves the zarblot, causing it to lurch and bang its head into the wall! The zarblot takes a deep breath and casts ZAPILOG again. You hear a crackle, and the words SPICE and EQUITY vanish from your book! "Each time ZAPILOG is cast, it gets more powerful! You'd better hurry up! Attack it!" >stumble The word STUMBLE vanishes from your book. The zarblot falls flat on its face! It slowly gets back to its feet. The zarblot raises its arms and begins to cast the ALBATRO spell. "To counter this spell, you need a word that becomes another word if you add SS to the end!" >needle The word NEEDLE vanishes from your book, and the ALBATRO spell dissipates in a puff of glitter! The zarblot stomps the ground and bellows. "Now attack it!" says Quorbus. "You can attack with any keyword!" >tangled The word TANGLED vanishes from your book. A green vine springs up from the floor and wraps around the zarblot's legs! The creature topples over. The zarblot takes a deep breath and casts ZAPILOG again. You hear a sizzle, and the words SEVENTEEN, POPULAR, and SALTINE vanish from your book! "Each time ZAPILOG is cast, it gets more powerful! You'd better hurry up! Attack it!" >book There are 45 keywords inscribed in your book: CLOUD, AWNING, INSPECT, AMPLE, ESPRIT, WOUND, HARBOR, EASEL, UNCLEAR, PORCUPINE, PEONY, MOLD, LEAD, GARDEN, CORKSCREW, RUSTY, CONFER, OFFSPRING, CRYPT, FLINCH, STABLE, TURQUOISE, PRIVATE, JACK, BROKEN, DELUXE, DEFACE, MOUNTAIN, GUNPOWDER, BANANA, SMUG, KNIGHT, SERGEANTS, WICKED, RIDDLE, SEQUOIA, IODINE, FACETIOUS, FIRE, LEVEL, LIVE, CANOPY, NECTAR, HURTLE, BUCCANEER >jack The word JACK vanishes from your book. A big lever appears and launches the zarblot into the air! The monster screeches. (It isn't used to aviation.) It comes back down with a boom. The zarblot raises its arms and begins to cast the FLOROLF spell. "To counter this spell, you need a palindrome!" >level The word LEVEL vanishes from your book, and the FLOROLF spell dissipates in a puff of smoke! The zarblot stomps the ground and bellows. "Now attack it!" says Quorbus. "You can attack with any keyword!" >fire The word FIRE vanishes from your book. Flames shoot up from beneath the zarblot! It yelps and hops away on singed feet. The zarblot takes a deep breath and casts ZAPILOG again. You hear a whoosh, and the words CONFER, SERGEANTS, RIDDLE, and NECTAR vanish from your book! "Each time ZAPILOG is cast, it gets more powerful! You'd better hurry up! Attack it!" >book There are 38 keywords inscribed in your book: CLOUD, AWNING, INSPECT, AMPLE, ESPRIT, WOUND, HARBOR, EASEL, UNCLEAR, PORCUPINE, PEONY, MOLD, LEAD, GARDEN, CORKSCREW, RUSTY, OFFSPRING, CRYPT, FLINCH, STABLE, TURQUOISE, PRIVATE, BROKEN, DELUXE, DEFACE, MOUNTAIN, GUNPOWDER, BANANA, SMUG, KNIGHT, WICKED, SEQUOIA, IODINE, FACETIOUS, LIVE, CANOPY, HURTLE, BUCCANEER >lead The word LEAD vanishes from your book. A weight falls from above and lands on the zarblot's head. It staggers back and forth. The zarblot raises its arms and begins to cast the TRUFI spell. "You don't have anything that will counter that spell!" cries Quorbus. "You'll have to use a keyword to shield yourself. Any keyword will do!" >esprit The word ESPRIT vanishes from your book, and you find yourself surrounded by multicolored sparkles. A whirlwind of caustic grit expands out from the zarblot! Your shield protects you, but the grit takes a lot of paint off the walls. "Now attack it!" says Quorbus. "You can attack with any keyword!" >buccaneer The word BUCCANEER vanishes from your book. A ghostly pirate materializes. "Ho ho!" he shouts as he swings a cutlass at the zarblot. The monster dodges. The pirate fires a pistol, but the zarblot dodges that too. Then the pirate points at the wall. "What's that?" he cries. The zarblot turns to look, and the pirate gives him a hard kick in the shin. The zarblot takes a deep breath and casts ZAPILOG again. You hear a sizzle, and the words PORCUPINE, CORKSCREW, GUNPOWDER, IODINE, and CANOPY vanish from your book! "Each time ZAPILOG is cast, it gets more powerful! You'd better hurry up! Attack it!" >book There are 30 keywords inscribed in your book: CLOUD, AWNING, INSPECT, AMPLE, WOUND, HARBOR, EASEL, UNCLEAR, PEONY, MOLD, GARDEN, RUSTY, OFFSPRING, CRYPT, FLINCH, STABLE, TURQUOISE, PRIVATE, BROKEN, DELUXE, DEFACE, MOUNTAIN, BANANA, SMUG, KNIGHT, WICKED, SEQUOIA, FACETIOUS, LIVE, HURTLE >banana The word BANANA vanishes from your book. Silently, a small yellow peel appears at the zarblot's feet. A moment later the zarblot is sitting on the floor, groaning. It looks like the zarblot has finally had enough. It waves its four arms in the air, and it vanishes back to wherever it came from. "You did it!" cries Quorbus. Press SPACE to continue. A hidden door opens, and Quorbus runs into the chamber, followed by the other sages. He surveys the situation. "It looks like the sanctum took a little damage. But the important thing is, you got rid of the zarblot! Now we can return to our work. "I wish we could have fought the zarblot ourselves, but we aren't allowed to use keywords anymore. Not since the, er, Conflagration." They all shake their heads regretfully. "Since then, we have used this sanctum to meditate on keywords, to help them retain their vitality. If, in your future travels, you come across other keywords, please return here and share them with us! "Now, to express our gratitude, I hereby bestow on you the title of Philologist. It's official! You can tell anyone you like!" He claps you on the back. Congratulations! You found 59 keywords, and you achieved the rank of Philologist. (Note, the zarblot damaged the sanctum once. If you enter the fight with more keywords, you can protect the sanctum better!) Feel free to REWIND. You can also RESTORE a game, or QUIT. >rewind Rewinding... Press SPACE to continue. Puzzle 1 (keyword: CLOUD) Quorbus the sage is here. He's an elderly fellow, wearing a long robe with green stars. "Wow, you've found a lot of keywords!" (To confront the zarblot, type ZARBLOT.) >59 You head over to... Puzzle 59 (keyword: BUCCANEER) You see a dark cloth bearing strange purple glyphs: @@$%$&%&#$@&%$ &$$&%$@% #@$&%$ %@#%%$@@%&@& %&#$@@%& #$@@%% $%#%$%@& $#@&%&%&@&%$%% >52 You head over to... Puzzle 52 (keyword: HURTLE) This area is filled with a pink haze. A man stands here wearing an old-fashioned tunic. He is wincing. >55 You head over to... Puzzle 55 Professor Yotts is here, glancing at a large pink machine and scribbling notes. "This is a different kind of word processor. You give it commands to adjust its display. We need to get it to show the word KEYWORD. The commands are CHO, ROT, MYS, INW, and BCK. (You can abbreviate them to one letter, if you wish.)" Currently the machine displays YARKOFWE. >r The machine makes a ratchet sound. Now it displays EYARKOFW. >r The machine makes a ratchet sound. Now it displays WEYARKOF. >r The machine makes a ratchet sound. Now it displays FWEYARKO. >b The machine beeps a few times. Now it displays WEYARKOF. >r The machine makes a ratchet sound. Now it displays FWEYARKO. >c The machine makes a snip sound. Now it displays WEYARKO. >c The machine makes a snip sound. Now it displays EYARKO. >r The machine makes a ratchet sound. Now it displays OEYARK. >c The machine makes a snip sound. Now it displays EYARK. >r The machine makes a ratchet sound. Now it displays KEYAR. >m The machine plays a dramatic chord. Now it displays KEYART. >r The machine makes a ratchet sound. Now it displays TKEYAR. >r The machine makes a ratchet sound. Now it displays RTKEYA. >r The machine makes a ratchet sound. Now it displays ARTKEY. >r The machine makes a ratchet sound. Now it displays YARTKE. >r The machine makes a ratchet sound. Now it displays EYARTK. >r The machine makes a ratchet sound. Now it displays KEYART. >m The machine plays a dramatic chord. Now it displays KEYARTT. >b The machine beeps a few times. Now it displays KEYART. >b The machine beeps a few times. Now it displays EYARTK. >b The machine beeps a few times. Now it displays YARTKE. >b The machine beeps a few times. Now it displays ARTKEY. >b The machine beeps a few times. Now it displays RTKEYA. >b The machine beeps a few times. Now it displays TKEYAR. >m The machine plays a dramatic chord. Now it displays TKEYARC. >c The machine makes a snip sound. Now it displays KEYARC. >r The machine makes a ratchet sound. Now it displays CKEYAR. >m The machine plays a dramatic chord. Now it displays CKEYARL. >c The machine makes a snip sound. Now it displays KEYARL. >r The machine makes a ratchet sound. Now it displays LKEYAR. >m The machine plays a dramatic chord. Now it displays LKEYARU. >c The machine makes a snip sound. Now it displays KEYARU. >r The machine makes a ratchet sound. Now it displays UKEYAR. >m The machine plays a dramatic chord. Now it displays UKEYARD. >c The machine makes a snip sound. Now it displays KEYARD. >r The machine makes a ratchet sound. Now it displays DKEYAR. >r The machine makes a ratchet sound. Now it displays RDKEYA. >r The machine makes a ratchet sound. Now it displays ARDKEY. >m The machine plays a dramatic chord. Now it displays ARDKEYJ. >r The machine makes a ratchet sound. Now it displays JARDKEY. >m The machine plays a dramatic chord. Now it displays JARDKEYS. >c The machine makes a snip sound. Now it displays ARDKEYS. >r The machine makes a ratchet sound. Now it displays SARDKEY. >m The machine plays a dramatic chord. Now it displays SARDKEYB. >c The machine makes a snip sound. Now it displays ARDKEYB. >m The machine plays a dramatic chord. Now it displays ARDKEYBJ. >r The machine makes a ratchet sound. Now it displays JARDKEYB. >m The machine plays a dramatic chord. Now it displays JARDKEYBS. >c The machine makes a snip sound. Now it displays ARDKEYBS. >r The machine makes a ratchet sound. Now it displays SARDKEYB. >m The machine plays a dramatic chord. Now it displays SARDKEYBB. >c The machine makes a snip sound. Now it displays ARDKEYBB. >r The machine makes a ratchet sound. Now it displays BARDKEYB. >m The machine plays a dramatic chord. Now it displays BARDKEYBK. >c The machine makes a snip sound. Now it displays ARDKEYBK. >r The machine makes a ratchet sound. Now it displays KARDKEYB. >m The machine plays a dramatic chord. Now it displays KARDKEYBT. >c The machine makes a snip sound. Now it displays ARDKEYBT. >r The machine makes a ratchet sound. Now it displays TARDKEYB. >m The machine plays a dramatic chord. Now it displays TARDKEYBC. >c The machine makes a snip sound. Now it displays ARDKEYBC. >r The machine makes a ratchet sound. Now it displays CARDKEYB. >m The machine plays a dramatic chord. Now it displays CARDKEYBL. >c The machine makes a snip sound. Now it displays ARDKEYBL. >r The machine makes a ratchet sound. Now it displays LARDKEYB. >m The machine plays a dramatic chord. Now it displays LARDKEYBU. >c The machine makes a snip sound. Now it displays ARDKEYBU. >r The machine makes a ratchet sound. Now it displays UARDKEYB. >m The machine plays a dramatic chord. Now it displays UARDKEYBD. >c The machine makes a snip sound. Now it displays ARDKEYBD. >r The machine makes a ratchet sound. Now it displays DARDKEYB. >m The machine plays a dramatic chord. Now it displays DARDKEYBM. >c The machine makes a snip sound. Now it displays ARDKEYBM. >r The machine makes a ratchet sound. Now it displays MARDKEYB. >m The machine plays a dramatic chord. Now it displays MARDKEYBV. >c The machine makes a snip sound. Now it displays ARDKEYBV. >r The machine makes a ratchet sound. Now it displays VARDKEYB. >m The machine plays a dramatic chord. Now it displays VARDKEYBE. >c The machine makes a snip sound. Now it displays ARDKEYBE. >r The machine makes a ratchet sound. Now it displays EARDKEYB. >m The machine plays a dramatic chord. Now it displays EARDKEYBN. >c The machine makes a snip sound. Now it displays ARDKEYBN. >r The machine makes a ratchet sound. Now it displays NARDKEYB. >m The machine plays a dramatic chord. Now it displays NARDKEYBW. >c The machine makes a snip sound. Now it displays ARDKEYBW. >r The machine makes a ratchet sound. Now it displays WARDKEYB. >m The machine plays a dramatic chord. Now it displays WARDKEYBF. >c The machine makes a snip sound. Now it displays ARDKEYBF. >r The machine makes a ratchet sound. Now it displays FARDKEYB. >m The machine plays a dramatic chord. Now it displays FARDKEYBO. >c The machine makes a snip sound. Now it displays ARDKEYBO. >r The machine makes a ratchet sound. Now it displays OARDKEYB. >r The machine makes a ratchet sound. Now it displays BOARDKEY. >r The machine makes a ratchet sound. Now it displays YBOARDKE. >r The machine makes a ratchet sound. Now it displays EYBOARDK. >r The machine makes a ratchet sound. Now it displays KEYBOARD. >l Puzzle 55 Professor Yotts is here, glancing at a large pink machine and scribbling notes. "This is a different kind of word processor. You give it commands to adjust its display. We need to get it to show the word KEYWORD. The commands are CHO, ROT, MYS, INW, and BCK. (You can abbreviate them to one letter, if you wish.)" Currently the machine displays KEYBOARD. >i The machine whistles. Now it displays KEYBWOARD. >r The machine makes a ratchet sound. Now it displays DKEYBWOAR. >r The machine makes a ratchet sound. Now it displays RDKEYBWOA. >r The machine makes a ratchet sound. Now it displays ARDKEYBWO. >c The machine makes a snip sound. Now it displays RDKEYBWO. >r The machine makes a ratchet sound. Now it displays ORDKEYBW. >r The machine makes a ratchet sound. Now it displays WORDKEYB. >r The machine makes a ratchet sound. Now it displays BWORDKEY. >c The machine makes a snip sound. Now it displays WORDKEY. >r The machine makes a ratchet sound. Now it displays YWORDKE. >r The machine makes a ratchet sound. Now it displays EYWORDK. >r The machine makes a ratchet sound. Now it displays KEYWORD. "Amazing!" shouts the professor. The machine rings stridently, and the display changes to INEXPENSIVE. >l Puzzle 55 Professor Yotts is here, glancing at a large pink machine and scribbling notes. Currently the machine displays INEXPENSIVE. >inexpensive The machine doesn't respond. "I think it's giving a keyword hint," says the professor. >l Puzzle 55 Professor Yotts is here, glancing at a large pink machine and scribbling notes. Currently the machine displays INEXPENSIVE. >cheap The machine makes a sound like a gong. "That must be the keyword!" cries the professor. There is a flash, and the word CHEAP appears in your book. (You have collected 60 keywords!) >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; 12. Conservatory 13. Linsette; 14. Grid; 15. Uncommon; 16. Darbling 17. Wendy; 18. Cube; 19. Zoo; 20. Nalina 21. Machine Beta; 22. Linus; 23. Elroy; 24. Malcolm 25. Table; 26. Mapmaster; 27. Martin; 28. Screen 29. Hubert; 30. Vincent; 31. Ranelle; 32. Colonel 33. Windows; 34. Mime; 35. Painting; 36. Rosalind 37. Floyd; 38. Square; 39. Togrin; 40. Plaque 41. Talman; 42. Sophia; 43. Machine Gamma; 44. Donald 45. Quincy; 46. Marcus; 47. Charades; 48. Flips 49. Alfonse; 50. Hildegard; 51. Scroll; 52. Incognito 53. Ashwood; 54. Yvonne; [55. Machine Delta]; 56. Laurence 57. Seer; 58. Horton; 59. Glyphs; 60. Poster >save Ok. >1 You head over to... Puzzle 1 (keyword: CLOUD) Quorbus the sage is here. He's an elderly fellow, wearing a long robe with green stars. "You've gathered every available keyword! That's just amazing! Our sanctum is in good hands." (To confront the zarblot, type ZARBLOT.) >zarblot "Good luck! says Quorbus. "I'll give you all the help I can!" He waves his hands around, and you feel your surroundings change.... Press SPACE to continue. You find yourself in a large underground hall. Massive pillars support the ceiling high above. Light comes from glowing spheres embedded in the walls. A huge monster materializes at the other side of the chamber. It has four arms, a thick green hide, blazing eyes, and a very awful mouth. When it sees you, it produces a horrifying sound similar to a laugh. You hear Quorbus's voice in your mind. "Get ready!" he says. The zarblot raises its arms and begins to cast the NOZUPY spell. "To counter this spell, you need a word that only has letters from the last half of the alphabet!" >sponge "No, that word has letters from the first half of the alphabet!" >rusty The word RUSTY vanishes from your book, and the NOZUPY spell dissipates in a puff of glitter! The zarblot stomps the ground and bellows. "Now attack it!" says Quorbus. "You can attack with any keyword!" >book There are 59 keywords inscribed in your book: CLOUD, SEVENTEEN, SPONGE, AWNING, INSPECT, AMPLE, ESPRIT, WOUND, HARBOR, STUMBLE, HEADFIRST, EASEL, NEEDLE, PLETHORA, UNCLEAR, PORCUPINE, PEONY, MOLD, LEAD, GARDEN, CORKSCREW, DRAGONFLY, POPULAR, CONFER, OFFSPRING, CRYPT, FLINCH, STABLE, PLATINUM, TURQUOISE, PRIVATE, JACK, BROKEN, DELUXE, DEFACE, MOUNTAIN, SALTINE, TANGLED, GUNPOWDER, BANANA, SPICE, SMUG, KNIGHT, EQUITY, SERGEANTS, WICKED, PIROUETTE, RIDDLE, SEQUOIA, IODINE, FACETIOUS, FIRE, LEVEL, LIVE, CANOPY, NECTAR, HURTLE, BUCCANEER, CHEAP >popular The word POPULAR vanishes from your book. A pack of young morzukins appear! They swarm gleefully around the zarblot's legs. It shrieks as it kicks them away. The zarblot takes a deep breath and casts ZAPILOG, its favorite spell. You hear a crackle, and the word CHEAP vanishes from your book! "Argh, that spell is the worst!" says Quorbus. "But now you have another chance to attack it!" >inspect The word INSPECT vanishes from your book. A huge magnifying glass appears above the zarblot and smashes it on the head. The zarblot raises its arms and begins to cast the PRACUTICE spell. "To counter this spell, you need a keyword that becomes a different word when you remove the middle letter!" >book There are 56 keywords inscribed in your book: CLOUD, SEVENTEEN, SPONGE, AWNING, AMPLE, ESPRIT, WOUND, HARBOR, STUMBLE, HEADFIRST, EASEL, NEEDLE, PLETHORA, UNCLEAR, PORCUPINE, PEONY, MOLD, LEAD, GARDEN, CORKSCREW, DRAGONFLY, CONFER, OFFSPRING, CRYPT, FLINCH, STABLE, PLATINUM, TURQUOISE, PRIVATE, JACK, BROKEN, DELUXE, DEFACE, MOUNTAIN, SALTINE, TANGLED, GUNPOWDER, BANANA, SPICE, SMUG, KNIGHT, EQUITY, SERGEANTS, WICKED, PIROUETTE, RIDDLE, SEQUOIA, IODINE, FACETIOUS, FIRE, LEVEL, LIVE, CANOPY, NECTAR, HURTLE, BUCCANEER >cloud "No, that word doesn't work!" >seventeen "No, that word doesn't work!" >sponge "No, that word doesn't work!" >awning "No, that word doesn't work!" >ample "No, that word doesn't work!" >esprit "No, that word doesn't work!" >book There are 56 keywords inscribed in your book: CLOUD, SEVENTEEN, SPONGE, AWNING, AMPLE, ESPRIT, WOUND, HARBOR, STUMBLE, HEADFIRST, EASEL, NEEDLE, PLETHORA, UNCLEAR, PORCUPINE, PEONY, MOLD, LEAD, GARDEN, CORKSCREW, DRAGONFLY, CONFER, OFFSPRING, CRYPT, FLINCH, STABLE, PLATINUM, TURQUOISE, PRIVATE, JACK, BROKEN, DELUXE, DEFACE, MOUNTAIN, SALTINE, TANGLED, GUNPOWDER, BANANA, SPICE, SMUG, KNIGHT, EQUITY, SERGEANTS, WICKED, PIROUETTE, RIDDLE, SEQUOIA, IODINE, FACETIOUS, FIRE, LEVEL, LIVE, CANOPY, NECTAR, HURTLE, BUCCANEER >wound "No, that word doesn't work!" >harbor "No, that word doesn't work!" >stumble "No, that word doesn't work!" >headfirst "No, that word doesn't work!" >easel "No, that word doesn't work!" >needle "No, that word doesn't work!" >plethora "No, that word doesn't work!" >book There are 56 keywords inscribed in your book: CLOUD, SEVENTEEN, SPONGE, AWNING, AMPLE, ESPRIT, WOUND, HARBOR, STUMBLE, HEADFIRST, EASEL, NEEDLE, PLETHORA, UNCLEAR, PORCUPINE, PEONY, MOLD, LEAD, GARDEN, CORKSCREW, DRAGONFLY, CONFER, OFFSPRING, CRYPT, FLINCH, STABLE, PLATINUM, TURQUOISE, PRIVATE, JACK, BROKEN, DELUXE, DEFACE, MOUNTAIN, SALTINE, TANGLED, GUNPOWDER, BANANA, SPICE, SMUG, KNIGHT, EQUITY, SERGEANTS, WICKED, PIROUETTE, RIDDLE, SEQUOIA, IODINE, FACETIOUS, FIRE, LEVEL, LIVE, CANOPY, NECTAR, HURTLE, BUCCANEER >unclear "No, that word doesn't work!" >porcupine "No, that word doesn't work!" >stumble "No, that word doesn't work!" >peony "No, that word doesn't work!" >mold "No, that word doesn't work!" >lead "No, that word doesn't work!" >garden "No, that word doesn't work!" >corkscrew "No, that word doesn't work!" >book There are 56 keywords inscribed in your book: CLOUD, SEVENTEEN, SPONGE, AWNING, AMPLE, ESPRIT, WOUND, HARBOR, STUMBLE, HEADFIRST, EASEL, NEEDLE, PLETHORA, UNCLEAR, PORCUPINE, PEONY, MOLD, LEAD, GARDEN, CORKSCREW, DRAGONFLY, CONFER, OFFSPRING, CRYPT, FLINCH, STABLE, PLATINUM, TURQUOISE, PRIVATE, JACK, BROKEN, DELUXE, DEFACE, MOUNTAIN, SALTINE, TANGLED, GUNPOWDER, BANANA, SPICE, SMUG, KNIGHT, EQUITY, SERGEANTS, WICKED, PIROUETTE, RIDDLE, SEQUOIA, IODINE, FACETIOUS, FIRE, LEVEL, LIVE, CANOPY, NECTAR, HURTLE, BUCCANEER >dragonfly "No, that word doesn't work!" >confer "No, that word doesn't work!" >offspring "No, that word doesn't work!" >peony "No, that word doesn't work!" >crypt "No, that word doesn't work!" >flinch "No, that word doesn't work!" >stable "No, that word doesn't work!" >platinum "No, that word doesn't work!" >book There are 56 keywords inscribed in your book: CLOUD, SEVENTEEN, SPONGE, AWNING, AMPLE, ESPRIT, WOUND, HARBOR, STUMBLE, HEADFIRST, EASEL, NEEDLE, PLETHORA, UNCLEAR, PORCUPINE, PEONY, MOLD, LEAD, GARDEN, CORKSCREW, DRAGONFLY, CONFER, OFFSPRING, CRYPT, FLINCH, STABLE, PLATINUM, TURQUOISE, PRIVATE, JACK, BROKEN, DELUXE, DEFACE, MOUNTAIN, SALTINE, TANGLED, GUNPOWDER, BANANA, SPICE, SMUG, KNIGHT, EQUITY, SERGEANTS, WICKED, PIROUETTE, RIDDLE, SEQUOIA, IODINE, FACETIOUS, FIRE, LEVEL, LIVE, CANOPY, NECTAR, HURTLE, BUCCANEER >turquoise "No, that word doesn't work!" >private "No, that word doesn't work!" >jack "No, that word doesn't work!" >broken "No, that word doesn't work!" >deluxe "No, that word doesn't work!" >deface "No, that word doesn't work!" >mountain "No, that word doesn't work!" >saltine The word SALTINE vanishes from your book, and the PRACUTICE spell dissipates in a puff of dust! The zarblot stomps the ground and bellows. "Now attack it!" says Quorbus. "You can attack with any keyword!" >book There are 55 keywords inscribed in your book: CLOUD, SEVENTEEN, SPONGE, AWNING, AMPLE, ESPRIT, WOUND, HARBOR, STUMBLE, HEADFIRST, EASEL, NEEDLE, PLETHORA, UNCLEAR, PORCUPINE, PEONY, MOLD, LEAD, GARDEN, CORKSCREW, DRAGONFLY, CONFER, OFFSPRING, CRYPT, FLINCH, STABLE, PLATINUM, TURQUOISE, PRIVATE, JACK, BROKEN, DELUXE, DEFACE, MOUNTAIN, TANGLED, GUNPOWDER, BANANA, SPICE, SMUG, KNIGHT, EQUITY, SERGEANTS, WICKED, PIROUETTE, RIDDLE, SEQUOIA, IODINE, FACETIOUS, FIRE, LEVEL, LIVE, CANOPY, NECTAR, HURTLE, BUCCANEER >porcupine The word PORCUPINE vanishes from your book. A giant porcupine appears! The zarblot swats it, but howls as it gets a handful of quills. The zarblot takes a deep breath and casts ZAPILOG again. You hear a whoosh, and the words TURQUOISE and SERGEANTS vanish from your book! "Each time ZAPILOG is cast, it gets more powerful! You'd better hurry up! Attack it!" >deluxe The word DELUXE vanishes from your book. A very fancy club appears. It looks like mahogany with gold filigree and an ornamented handle. It winds up and slugs the zarblot right in the stomach. The zarblot raises its arms and begins to cast the WHAPLE spell. "To counter this spell, you need a word that can turn into an animal if you remove one letter!" >flinch The word FLINCH vanishes from your book, and the WHAPLE spell dissipates in a puff of glitter! The zarblot stomps the ground and bellows. "Now attack it!" says Quorbus. "You can attack with any keyword!" >book There are 50 keywords inscribed in your book: CLOUD, SEVENTEEN, SPONGE, AWNING, AMPLE, ESPRIT, WOUND, HARBOR, STUMBLE, HEADFIRST, EASEL, NEEDLE, PLETHORA, UNCLEAR, PEONY, MOLD, LEAD, GARDEN, CORKSCREW, DRAGONFLY, CONFER, OFFSPRING, CRYPT, STABLE, PLATINUM, PRIVATE, JACK, BROKEN, DEFACE, MOUNTAIN, TANGLED, GUNPOWDER, BANANA, SPICE, SMUG, KNIGHT, EQUITY, WICKED, PIROUETTE, RIDDLE, SEQUOIA, IODINE, FACETIOUS, FIRE, LEVEL, LIVE, CANOPY, NECTAR, HURTLE, BUCCANEER >jack The word JACK vanishes from your book. A big lever appears and launches the zarblot into the air! The monster screeches. (It isn't used to aviation.) It comes back down with a boom. The zarblot takes a deep breath and casts ZAPILOG again. You hear a sizzle, and the words CORKSCREW, MOUNTAIN, and TANGLED vanish from your book! "Each time ZAPILOG is cast, it gets more powerful! You'd better hurry up! Attack it!" >pirouette The word PIROUETTE vanishes from your book. A whirlwind springs up and spins the zarblot around several times. The monster falls over. The zarblot raises its arms and begins to cast the MALOKINT spell. "To counter this spell, you need a word that contains a Norse god!" >book There are 45 keywords inscribed in your book: CLOUD, SEVENTEEN, SPONGE, AWNING, AMPLE, ESPRIT, WOUND, HARBOR, STUMBLE, HEADFIRST, EASEL, NEEDLE, PLETHORA, UNCLEAR, PEONY, MOLD, LEAD, GARDEN, DRAGONFLY, CONFER, OFFSPRING, CRYPT, STABLE, PLATINUM, PRIVATE, BROKEN, DEFACE, GUNPOWDER, BANANA, SPICE, SMUG, KNIGHT, EQUITY, WICKED, RIDDLE, SEQUOIA, IODINE, FACETIOUS, FIRE, LEVEL, LIVE, CANOPY, NECTAR, HURTLE, BUCCANEER >iodine The word IODINE vanishes from your book, and the MALOKINT spell dissipates in a puff of smoke! The zarblot stomps the ground and bellows. "Now attack it!" says Quorbus. "You can attack with any keyword!" >facetious The word FACETIOUS vanishes from your book. A doorway appears in the wall, and just on the other side you see a big hunk of larbling meat. The zarblot gasps and trundles toward it, but the doorway disappears at the last moment! The monster bounces off the wall and falls down! The zarblot takes a deep breath and casts ZAPILOG again. You hear a crackle, and the words SPONGE, HEADFIRST, PLETHORA, and WICKED vanish from your book! "Each time ZAPILOG is cast, it gets more powerful! You'd better hurry up! Attack it!" >fire The word FIRE vanishes from your book. Flames shoot up from beneath the zarblot! It yelps and hops away on singed feet. The zarblot raises its arms and begins to cast the CUGOPELIA spell. "To counter this spell, you need a word with all five vowels!" >sequoia The word SEQUOIA vanishes from your book, and the CUGOPELIA spell dissipates in a puff of dust! The zarblot stomps the ground and bellows. "Now attack it!" says Quorbus. "You can attack with any keyword!" >book There are 37 keywords inscribed in your book: CLOUD, SEVENTEEN, AWNING, AMPLE, ESPRIT, WOUND, HARBOR, STUMBLE, EASEL, NEEDLE, UNCLEAR, PEONY, MOLD, LEAD, GARDEN, DRAGONFLY, CONFER, OFFSPRING, CRYPT, STABLE, PLATINUM, PRIVATE, BROKEN, DEFACE, GUNPOWDER, BANANA, SPICE, SMUG, KNIGHT, EQUITY, RIDDLE, LEVEL, LIVE, CANOPY, NECTAR, HURTLE, BUCCANEER >mold The word MOLD vanishes from your book. A large puff of brown spores appears near the zarblot! It inhales them and begins snorting and wheezing. The zarblot takes a deep breath and casts ZAPILOG again. You hear a whoosh, and the words CLOUD, HARBOR, CONFER, EQUITY, and CANOPY vanish from your book! "Each time ZAPILOG is cast, it gets more powerful! You'd better hurry up! Attack it!" >lead The word LEAD vanishes from your book. A weight falls from above and lands on the zarblot's head. It staggers back and forth. It looks like the zarblot has finally had enough. It waves its four arms in the air, and it vanishes back to wherever it came from. "You did it!" cries Quorbus. Press SPACE to continue. A hidden door opens, and Quorbus runs into the chamber, followed by the other sages. He surveys the situation. "You collected all the keywords, defeated the zarblot, and protected the sanctum from harm! Now we can return to our work! "I wish we could have fought the zarblot ourselves, but we aren't allowed to use keywords anymore. Not since the, er, Conflagration." They all shake their heads regretfully. "Since then, we have used this sanctum to meditate on keywords, to help them retain their vitality. If, in your future travels, you come across other keywords, please return here and share them with us! He pauses for a moment. "I think this remarkable occasion calls for some introductions. You know me pretty well, of course. I'm the chairman of our little group. I run the meetings. "Gorwal here takes care of the sanctum itself. I'm expect he's glad it wasn't damaged!" Gorwal just grunts. "Nalina is our chief recorder. She maintains an archive of more than 700 keywords!" Nalina explains, "Most of those are very old and don't work anymore. Words like MUNCH, PONDEROUS, and DAZZLE. Don't even bother trying to use them. But they were quite handy back in the day!" Quorbus gestures to Alticons and Togrin. "These gents form the research team. They're always on the lookout for new keywords. Any discoveries?" Togrin shakes his head. "PLETHORA and BROKEN are the latest. We had high hopes for ACCORDION, but it turned out to be a dud." "And last but not least," continues Quorbus, "we have Rimbus. Perhaps you haven't met Rimbus? Well, he's my younger brother, and he's sort of our liaison to outside organizations. Though I can't say I approve of everyone he associates with." Rimbus shrugs. "Now, to express our gratitude, I hereby bestow on you the title of Honorary Sage. It's official! You can tell anyone you like!" He claps you on the back. Congratulations! You found 60 keywords, and you achieved the rank of Honorary Sage. That's the highest rank! Feel free to REWIND. You can also RESTORE a game, or QUIT. >rewind Rewinding... Press SPACE to continue. Puzzle 1 (keyword: CLOUD) Quorbus the sage is here. He's an elderly fellow, wearing a long robe with green stars. "You've gathered every available keyword! That's just amazing! Our sanctum is in good hands." (To confront the zarblot, type ZARBLOT.) >61 That's not the number of an available puzzle. >dazzle "You already found my keyword," says Quorbus, "so there's no need to keep guessing words." >60 You head over to... Puzzle 60 (keyword: RIDDLE) In front of you is a brick wall with a purple poster taped to it. The poster says: "I am something everyone has heard. At first I sound uncanny or absurd. If you think hard, or spend a night in bed, My answer might just pop into your head." >dazzle Nothing happens. >59 You head over to... Puzzle 59 (keyword: BUCCANEER) You see a dark cloth bearing strange purple glyphs: @@$%$&%&#$@&%$ &$$&%$@% #@$&%$ %@#%%$@@%&@& %&#$@@%& #$@@%% $%#%$%@& $#@&%&%&@&%$%% >dazzle Nothing happens. >asdfa Nothing happens. >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; 12. Conservatory 13. Linsette; 14. Grid; 15. Uncommon; 16. Darbling 17. Wendy; 18. Cube; 19. Zoo; 20. Nalina 21. Machine Beta; 22. Linus; 23. Elroy; 24. Malcolm 25. Table; 26. Mapmaster; 27. Martin; 28. Screen 29. Hubert; 30. Vincent; 31. Ranelle; 32. Colonel 33. Windows; 34. Mime; 35. Painting; 36. Rosalind 37. Floyd; 38. Square; 39. Togrin; 40. Plaque 41. Talman; 42. Sophia; 43. Machine Gamma; 44. Donald 45. Quincy; 46. Marcus; 47. Charades; 48. Flips 49. Alfonse; 50. Hildegard; 51. Scroll; 52. Incognito 53. Ashwood; 54. Yvonne; 55. Machine Delta; 56. Laurence 57. Seer; 58. Horton; [59. Glyphs]; 60. Poster >5 You head over to... Puzzle 5 (keyword: INSPECT) Gorwal, a sullen-looking sage in a green robe, stands here with his arms folded. >1 You head over to... Puzzle 1 (keyword: CLOUD) Quorbus the sage is here. He's an elderly fellow, wearing a long robe with green stars. "You've gathered every available keyword! That's just amazing! Our sanctum is in good hands." (To confront the zarblot, type ZARBLOT.) >book There are 60 keywords inscribed in your book: CLOUD, SEVENTEEN, SPONGE, AWNING, INSPECT, AMPLE, ESPRIT, WOUND, HARBOR, STUMBLE, HEADFIRST, EASEL, NEEDLE, PLETHORA, UNCLEAR, PORCUPINE, PEONY, MOLD, LEAD, GARDEN, CORKSCREW, DRAGONFLY, POPULAR, RUSTY, CONFER, OFFSPRING, CRYPT, FLINCH, STABLE, PLATINUM, TURQUOISE, PRIVATE, JACK, BROKEN, DELUXE, DEFACE, MOUNTAIN, SALTINE, TANGLED, GUNPOWDER, BANANA, SPICE, SMUG, KNIGHT, EQUITY, SERGEANTS, WICKED, PIROUETTE, RIDDLE, SEQUOIA, IODINE, FACETIOUS, FIRE, LEVEL, LIVE, CANOPY, NECTAR, HURTLE, BUCCANEER, CHEAP >puzzles The following puzzles are available: [1. Quorbus]; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; 12. Conservatory 13. Linsette; 14. Grid; 15. Uncommon; 16. Darbling 17. Wendy; 18. Cube; 19. Zoo; 20. Nalina 21. Machine Beta; 22. Linus; 23. Elroy; 24. Malcolm 25. Table; 26. Mapmaster; 27. Martin; 28. Screen 29. Hubert; 30. Vincent; 31. Ranelle; 32. Colonel 33. Windows; 34. Mime; 35. Painting; 36. Rosalind 37. Floyd; 38. Square; 39. Togrin; 40. Plaque 41. Talman; 42. Sophia; 43. Machine Gamma; 44. Donald 45. Quincy; 46. Marcus; 47. Charades; 48. Flips 49. Alfonse; 50. Hildegard; 51. Scroll; 52. Incognito 53. Ashwood; 54. Yvonne; 55. Machine Delta; 56. Laurence 57. Seer; 58. Horton; 59. Glyphs; 60. Poster >20 You head over to... Puzzle 20 (keyword: PEONY) Nalina the sage is here. She's fiddling with a green pencil. >1 You head over to... Puzzle 1 (keyword: CLOUD) Quorbus the sage is here. He's an elderly fellow, wearing a long robe with green stars. "You've gathered every available keyword! That's just amazing! Our sanctum is in good hands." (To confront the zarblot, type ZARBLOT.) >2 You head over to... Puzzle 2 (keyword: SEVENTEEN) Milpod the mathematician sits here playing a rhythm on his knee with a couple of green spoons. "One, two, three, four, three, two, one!" >3 You head over to... Puzzle 3 (keyword: SPONGE) Margana the cheerleader is here. She has pigtails and bright green pom-poms. Margana fiddles with her pom-poms. >4 You head over to... Puzzle 4 (keyword: AWNING) You see a large slate with a green frame. An image of a doughnut is engraved on it. >5 You head over to... Puzzle 5 (keyword: INSPECT) Gorwal, a sullen-looking sage in a green robe, stands here with his arms folded. >6 You head over to... Puzzle 6 (keyword: AMPLE) Rudolf, a short gentleman wearing round green glasses, stands here tapping his foot. >7 You head over to... Puzzle 7 (keyword: ESPRIT) You see a row of six green plastic tiles before you. Currently they look like this: * S P * * * >8 You head over to... Puzzle 8 (keyword: WOUND) Professor Morktus is here, staring at an odd machine. It looks like a printer with a lot of flashing green lights. >9 You head over to... Puzzle 9 (keyword: HARBOR) You see a story book with a green cover, open to the following page: "Johnny was riding his bicycle to his grandfater's house, and he passed a strnge cart. He got off the bike and looked closer. An opossum jumped up on the cat and said, 'Hello. The six rabits who pull my cart have gone missing. Can I hitch a ride?' Johnny said the opssum should be sleeping. 'I'm an opposite opossum,' it replied. 'I sleep only when it's dak.' Johnny asked it where the six cart-pullers had gone." >10 You head over to... Puzzle 10 (keyword: STUMBLE) Alticons the sage is here. He wears a dark green robe with little stars and moons. He seems relieved. >11 You head over to... Puzzle 11 (keyword: HEADFIRST) You see a green panel with nine voice-activated buttons. They are labeled F, D, T, E, I, A, H, S, and R. >12 You head over to... Puzzle 12 (keyword: DEFACE) This place of music is governed by the famous singer Madame Baffeda, who wears a green gown at all times. Madame Baffeda looks at you calmly. >13 You head over to... Puzzle 13 (keyword: EASEL) Linsette the painter is here. She wears a stained smock, and she holds a palette with some green paint on it. >14 You head over to... Puzzle 14 (keyword: NEEDLE) Lester is here, staring at a strange grid of green letters. "Needle...I still don't get it." A T P R A H S J A Q H J I E I O S N Z R W P K S T Y W I E V D Z E S N J Q A B O E G V M P G D Q L L B J I X R E P H V M F E K S >15 You head over to... Puzzle 15 (keyword: WICKED) Frederick stands here. He's wearing a dark suit with a bright green handkerchief. >15 You're already at that puzzle. >16 You head over to... Puzzle 16 (keyword: PLETHORA) Darbling is here. He is a tall man wearing a green jumpsuit. >17 You head over to... Puzzle 17 (keyword: UNCLEAR) Wendy sits here in an armchair, flipping through a green photo album. "Everyone says my puzzle is too easy." >18 You head over to... Puzzle 18 (keyword: MOUNTAIN) In front of you is a large cube made of some kind of green stone. Carved on the side you see a series of words. "THAW, REGAL, NIGHT, ASH, OWNS, POT" >19 You head over to... Puzzle 19 (keyword: PORCUPINE) Benjamin the zookeeper is here. He's wearing a green straw hat. >20 You head over to... Puzzle 20 (keyword: PEONY) Nalina the sage is here. She's fiddling with a green pencil. >21 You head over to... Puzzle 21 (keyword: SALTINE) Professor Klipp is here, staring at an odd machine. It looks like a printer with a lot of flashing green lights. >22 You head over to... Puzzle 22 (keyword: MOLD) Linus the poet is sitting on the grass, perusing his little green notebook. >23 You head over to... Puzzle 23 (keyword: LEAD) Elroy stands here holding a note card. He's wearing a bright yellow checkered suit. Next to him is a big panel that displays the following: HEAVY STUFF PENCIL FILLER GRAY METAL >24 You head over to... Puzzle 24 (keyword: GARDEN) Malcolm the emcee is here, whistling a tune. He's holding some yellow note cards. >25 You head over to... Puzzle 25 (keyword: CORKSCREW) There is an old, heavy wooden table here. Its legs are painted yellow. Carved into the top you see a message: WFSAKTSAW T LTWG KF FVAQ NFKKBAW FI LTQA. TQ KGFWA WTKDXKTFQW, T XBLXUW DWA KGTW TKAS. >26 You head over to... Puzzle 26 (keyword: DRAGONFLY) The Mapmaster is here, holding a detailed map with annotations in yellow ink. "You can move around by saying NORTH, SOUTH, EAST, or WEST. Or just the first letters. "Currently, you are in an ornate dining room with a long table. Hanging on the wall is a cross-stich that reads, '2. To soar like a bird.' The exit is east." >27 You head over to... Puzzle 27 (keyword: TANGLED) Martin is here holding a bunch of cue cards. He wears a yellow bowtie. >28 You head over to... Puzzle 28 (keyword: POPULAR) There is a big video screen here. It displays some text on a blue background. S W A M P * C O P P E R * L A R V A * H O R R I D 1. Fen 2. Wire stuff 3. Caterpillar, e.g. 4. Just awful >29 You head over to... Puzzle 29 (keyword: RUSTY) Hubert the thespian is here, reading from a script. He wears a vest and a pair of blue tights. "The poor count staggers around like a madman, gripping his head. 'Oh, my head, how it hurts. Every single neutron hurts! It must be the food. The chefs haven't been copying well. Have they saluted my meals, like I told them? But it has happened before; I ought to be insured by now. Maybe it happens when the moron is full!'" >30 You head over to... Puzzle 30 (keyword: CONFER) Vincent the observer is here, surveying the world through a blue spyglass. >31 You head over to... Puzzle 31 (keyword: FIRE) Ranelle is sitting on a stool, playing a blue guitar. >32 You head over to... Puzzle 32 (keyword: SERGEANTS) Colonel Alberton stands here stiffly. His long mustache almost reaches his blue epaulets. >33 You head over to... Puzzle 33 (keyword: OFFSPRING) You are facing a big panel with a blue sign that says, "This device understands the commands FIRST, SECOND, and MATCH. Initial letters accepted!" Under the sign you see three windows. The first two windows show the words FAST FOOD. The third window shows a picture of a hamburger with a checkmark. >34 You head over to... Puzzle 34 (keyword: PIROUETTE) A mime is here. She is wearing a shirt with horizontal blue stripes. A sign planted in the ground near her says, "Name That Verb. (No Ings Please.)" >35 You head over to... Puzzle 35 (keyword: CRYPT) You see a big painting of two diners seated at a table, attended by a waiter with a blue napkin. Below it a bit of dialogue is printed: "When will we see that soup?" "The cooks are working very quickly." "Why can't they work faster?" "It's pea soup, and cooking that takes time." "Fine, just bring some tea." >36 You head over to... Puzzle 36 (keyword: SEQUOIA) Rosalind is here. You notice she has a blue armband. >37 You head over to... Puzzle 37 (keyword: FLINCH) Floyd sits here on a battered blue rocking chair. He's kind of an old geezer. >38 You head over to... Puzzle 38 (keyword: STABLE) A blue-tinted screen shows a square pattern: H O R S E S L I V E I N T H I S >39 You head over to... Puzzle 39 (keyword: IODINE) Togrin the sage is here. He's wearing a robe with a hood and a blue belt. >40 You head over to... Puzzle 40 (keyword: PLATINUM) You see a big brass plaque with a blue frame and a message: "Victoria ate lasagna until almond biscuits looked edible. Mark explored the ancient library." >41 You head over to... Puzzle 41 (keyword: TURQUOISE) Talman the jeweler is here. He wears a pinstriped suit with bright blue buttons. >42 You head over to... Puzzle 42 (keyword: PRIVATE) Sophia is here. She wears a hat with a big blue feather. >43 You head over to... Puzzle 43 (keyword: JACK) Professor Wilks is here, looking at an intricate machine with a blue tickertape output. >44 You head over to... Puzzle 44 (keyword: BROKEN) Donald is here, holding a blue price list. >45 You head over to... Puzzle 45 (keyword: LIVE) Quincy is here, looking proudly at a stone slab. He wears a blue apron, and he's holding a hammer and chisel. Engraved on the slab are a series of letters: GKPLWANOCIYRSDVFTUEB "So far you've found 28 words. Try and find some more!" >46 You head over to... Puzzle 46 (keyword: DELUXE) Marcus stands here with his hands folded. He wears blue sandals and a toga. >47 You head over to... Puzzle 47 (keyword: FACETIOUS) Brian is here, looking amused. He wears a blue T-shirt and shorts. >48 You head over to... Puzzle 48 (keyword: GUNPOWDER) Lance is here, smiling broadly. Next to him is a long board with blue symbols: * * * D E * G * * * * * N O P * R * * U * W * * * >49 You head over to... Puzzle 49 (keyword: BANANA) A sheet of blue parchment lying on a table bears this message: "Alfonse was holding something. It was his favorite thing in the world. It was something he could ***. It was a beautiful ****** color. Of course he loved it?he was a ******. He was holding the thing with his ****! I wonder if you can figure out what Alfonse was holding." >50 You head over to... Puzzle 50 (keyword: SPICE) The rather prim-looking Hildegard stands here with her hands behind her back. She has a blue bow in her hair. >51 You head over to... Puzzle 51 (keyword: NECTAR) A blue scroll lies open on a table. You read this message: "Bob ate some turnips. Jeb made Liv recite 'Forever a Song' twice." >52 You head over to... Puzzle 52 (keyword: HURTLE) This area is filled with a pink haze. A man stands here wearing an old-fashioned tunic. He is wincing. >53 You head over to... Puzzle 53 (keyword: SMUG) Ashwood is here. He wears a pink sport jacket. His arms are folded and he watches you expectantly. "If you want, you can guess some more verbs that start with A." >54 You head over to... Puzzle 54 (keyword: KNIGHT) Yvonne stands here placidly. She's wearing a pink bracelet. >55 You head over to... Puzzle 55 (keyword: CHEAP) Professor Yotts is here, glancing at a large pink machine and scribbling notes. "This is a different kind of word processor. You give it commands to adjust its display. Feel free to play around. The commands are CHO, ROT, MYS, INW, and BCK. (You can abbreviate them to one letter, if you wish.)" Currently the machine displays INEXPENSIVE. >56 You head over to... Puzzle 56 (keyword: EQUITY) You see a handwritten letter lying on a pink desk. "My Dear Prunola, "I'm desperately trying to recall a word, and I need your help. This is what I remember. The first letter was unquestionably a vowel. The fourth letter came between F and O in the alphabet (but it was not F or O). The last letter I'm absolutely sure of. It was Y. Oh, one more thing. If the word had an even number of letters, then the second letter was Q, but if it had an odd number of letters, then the second letter was R. Well, you've already got the last letter for certain, so don't complain! I expect you'll figure it out right away. Please reply as soon as you do. This is driving me crazy. "Yours always, Laurence" >57 You head over to... Puzzle 57 (keyword: CANOPY) The Seer sits here, gazing into a sphere of purple crystal. "Come! Tell me a word." >58 You head over to... Puzzle 58 (keyword: LEVEL) Horton stands here, rocking back and forth in his purple leather shoes. >59 You head over to... Puzzle 59 (keyword: BUCCANEER) You see a dark cloth bearing strange purple glyphs: @@$%$&%&#$@&%$ &$$&%$@% #@$&%$ %@#%%$@@%&@& %&#$@@%& #$@@%% $%#%$%@& $#@&%&%&@&%$%% >60 You head over to... Puzzle 60 (keyword: RIDDLE) In front of you is a brick wall with a purple poster taped to it. The poster says: "I am something everyone has heard. At first I sound uncanny or absurd. If you think hard, or spend a night in bed, My answer might just pop into your head." >xyzzy A hollow voice says, "That unlocks no secrets." >wdxed Nothing happens. >save Ok. >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; 12. Conservatory 13. Linsette; 14. Grid; 15. Uncommon; 16. Darbling 17. Wendy; 18. Cube; 19. Zoo; 20. Nalina 21. Machine Beta; 22. Linus; 23. Elroy; 24. Malcolm 25. Table; 26. Mapmaster; 27. Martin; 28. Screen 29. Hubert; 30. Vincent; 31. Ranelle; 32. Colonel 33. Windows; 34. Mime; 35. Painting; 36. Rosalind 37. Floyd; 38. Square; 39. Togrin; 40. Plaque 41. Talman; 42. Sophia; 43. Machine Gamma; 44. Donald 45. Quincy; 46. Marcus; 47. Charades; 48. Flips 49. Alfonse; 50. Hildegard; 51. Scroll; 52. Incognito 53. Ashwood; 54. Yvonne; 55. Machine Delta; 56. Laurence 57. Seer; 58. Horton; 59. Glyphs; [60. Poster] >33 You head over to... Puzzle 33 (keyword: OFFSPRING) You are facing a big panel with a blue sign that says, "This device understands the commands FIRST, SECOND, and MATCH. Initial letters accepted!" Under the sign you see three windows. The first two windows show the words FAST FOOD. The third window shows a picture of a hamburger with a checkmark. >61 That's not the number of an available puzzle. >62 That's not the number of an available puzzle. >63 That's not the number of an available puzzle. >64 That's not the number of an available puzzle. >65 That's not the number of an available puzzle. >66 That's not the number of an available puzzle. >67 That's not the number of an available puzzle. >68 That's not the number of an available puzzle. >69 That's not the number of an available puzzle. >70 That's not the number of an available puzzle. >77 That's not the number of an available puzzle. >99 That's not the number of an available puzzle. >100 That's not the number of an available puzzle. >15102039 That's definitely not the number of an available puzzle. >11111111 That's definitely not the number of an available puzzle. >11111111 That's definitely not the number of an available puzzle. >111 That's not the number of an available puzzle. >1111 That's not the number of an available puzzle. >111111 That's definitely not the number of an available puzzle. >11111 That's definitely not the number of an available puzzle. >1111 That's not the number of an available puzzle. >* interesting (In Sage Sanctum Scramble, you only need to type one word at a time. Type HELP for more info.) >2342454 That's definitely not the number of an available puzzle. >23.5 (In Sage Sanctum Scramble, you will never need to type punctuation or symbols. Type HELP for more info.) >12345 That's definitely not the number of an available puzzle. >1234 That's not the number of an available puzzle. >1510 That's not the number of an available puzzle. >4 You head over to... Puzzle 4 (keyword: AWNING) You see a large slate with a green frame. An image of a doughnut is engraved on it. >5 You head over to... Puzzle 5 (keyword: INSPECT) Gorwal, a sullen-looking sage in a green robe, stands here with his arms folded. >61 That's not the number of an available puzzle. >23 You head over to... Puzzle 23 (keyword: LEAD) Elroy stands here holding a note card. He's wearing a bright yellow checkered suit. Next to him is a big panel that displays the following: HEAVY STUFF PENCIL FILLER GRAY METAL >22 You head over to... Puzzle 22 (keyword: MOLD) Linus the poet is sitting on the grass, perusing his little green notebook. >23 You head over to... Puzzle 23 (keyword: LEAD) Elroy stands here holding a note card. He's wearing a bright yellow checkered suit. Next to him is a big panel that displays the following: HEAVY STUFF PENCIL FILLER GRAY METAL >24 You head over to... Puzzle 24 (keyword: GARDEN) Malcolm the emcee is here, whistling a tune. He's holding some yellow note cards. >25 You head over to... Puzzle 25 (keyword: CORKSCREW) There is an old, heavy wooden table here. Its legs are painted yellow. Carved into the top you see a message: WFSAKTSAW T LTWG KF FVAQ NFKKBAW FI LTQA. TQ KGFWA WTKDXKTFQW, T XBLXUW DWA KGTW TKAS. >26 You head over to... Puzzle 26 (keyword: DRAGONFLY) The Mapmaster is here, holding a detailed map with annotations in yellow ink. "You can move around by saying NORTH, SOUTH, EAST, or WEST. Or just the first letters. "Currently, you are in an ornate dining room with a long table. Hanging on the wall is a cross-stich that reads, '2. To soar like a bird.' The exit is east." >27 You head over to... Puzzle 27 (keyword: TANGLED) Martin is here holding a bunch of cue cards. He wears a yellow bowtie. >28 You head over to... Puzzle 28 (keyword: POPULAR) There is a big video screen here. It displays some text on a blue background. S W A M P * C O P P E R * L A R V A * H O R R I D 1. Fen 2. Wire stuff 3. Caterpillar, e.g. 4. Just awful >vexex Nothing happens. >vexed You hear a soft click. >* Ha, I just can't count (In Sage Sanctum Scramble, you will never need to type punctuation or symbols. Type HELP for more info.) >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; 12. Conservatory 13. Linsette; 14. Grid; 15. Uncommon; 16. Darbling 17. Wendy; 18. Cube; 19. Zoo; 20. Nalina 21. Machine Beta; 22. Linus; 23. Elroy; 24. Malcolm 25. Table; 26. Mapmaster; 27. Martin; [28. Screen] 29. Hubert; 30. Vincent; 31. Ranelle; 32. Colonel 33. Windows; 34. Mime; 35. Painting; 36. Rosalind 37. Floyd; 38. Square; 39. Togrin; 40. Plaque 41. Talman; 42. Sophia; 43. Machine Gamma; 44. Donald 45. Quincy; 46. Marcus; 47. Charades; 48. Flips 49. Alfonse; 50. Hildegard; 51. Scroll; 52. Incognito 53. Ashwood; 54. Yvonne; 55. Machine Delta; 56. Laurence 57. Seer; 58. Horton; 59. Glyphs; 60. Poster 61. Rimbus* >61 You head over to... Puzzle 61 Rimbus the sage stands here. His face is grave. "I don't have a keyword for you, but I do have some tasks. Be warned, they may lead you to danger. "The tasks are to satisfy Quincy with 60; to greet the other five sages; to find your way out of the house; and to make good use of XVBTJOZGQ." >save Ok. >45 You head over to... Puzzle 45 (keyword: LIVE) Quincy is here, looking proudly at a stone slab. He wears a blue apron, and he's holding a hammer and chisel. Engraved on the slab are a series of letters: GKPLWANOCIYRSDVFTUEB "So far you've found 28 words. Try and find some more!" >* 60??? (In Sage Sanctum Scramble, you will never need to type punctuation or symbols. Type HELP for more info.) >61 You head over to... Puzzle 61 Rimbus the sage stands here. His face is grave. "I don't have a keyword for you, but I do have some tasks. Be warned, they may lead you to danger. "The tasks are to satisfy Quincy with 60; to greet the other five sages; to find your way out of the house; and to make good use of XVBTJOZGQ." >1 You head over to... Puzzle 1 (keyword: CLOUD) Quorbus the sage is here. He's an elderly fellow, wearing a long robe with green stars. "You've gathered every available keyword! That's just amazing! Our sanctum is in good hands." (To confront the zarblot, type ZARBLOT.) >greet "You already found my keyword," says Quorbus, "so there's no need to keep guessing words." >5 You head over to... Puzzle 5 (keyword: INSPECT) Gorwal, a sullen-looking sage in a green robe, stands here with his arms folded. >10 You head over to... Puzzle 10 (keyword: STUMBLE) Alticons the sage is here. He wears a dark green robe with little stars and moons. He seems relieved. >20 You head over to... Puzzle 20 (keyword: PEONY) Nalina the sage is here. She's fiddling with a green pencil. >39 You head over to... Puzzle 39 (keyword: IODINE) Togrin the sage is here. He's wearing a robe with a hood and a blue belt. >61 You head over to... Puzzle 61 Rimbus the sage stands here. His face is grave. "I don't have a keyword for you, but I do have some tasks. Be warned, they may lead you to danger. "The tasks are to satisfy Quincy with 60; to greet the other five sages; to find your way out of the house; and to make good use of XVBTJOZGQ." >1 You head over to... Puzzle 1 (keyword: CLOUD) Quorbus the sage is here. He's an elderly fellow, wearing a long robe with green stars. "You've gathered every available keyword! That's just amazing! Our sanctum is in good hands." (To confront the zarblot, type ZARBLOT.) >greet "You already found my keyword," says Quorbus, "so there's no need to keep guessing words." >hello Quorbus bows and shows you a card with the letter R. >5 You head over to... Puzzle 5 (keyword: INSPECT) Gorwal, a sullen-looking sage in a green robe, stands here with his arms folded. >hello Gorwal bows and shows you a card with the letter O. >10 You head over to... Puzzle 10 (keyword: STUMBLE) Alticons the sage is here. He wears a dark green robe with little stars and moons. He seems relieved. >hello Alticons bows and shows you a card with the letter L. >20 You head over to... Puzzle 20 (keyword: PEONY) Nalina the sage is here. She's fiddling with a green pencil. >hello Nalina bows and shows you a card with the letter A. >39 You head over to... Puzzle 39 (keyword: IODINE) Togrin the sage is here. He's wearing a robe with a hood and a blue belt. >greet Togrin hums a little. >hello Togrin bows and shows you a card with the letter V. >61 You head over to... Puzzle 61 Rimbus the sage stands here. His face is grave. "I don't have a keyword for you, but I do have some tasks. Be warned, they may lead you to danger. "The tasks are to satisfy Quincy with 60; to greet the other five sages; to find your way out of the house; and to make good use of XVBTJOZGQ." >valor Rimbus says, "Ah! You have completed another task!" >l Puzzle 61 Rimbus the sage stands here. His face is grave. "I don't have a keyword for you, but I do have some tasks. Be warned, they may lead you to danger. "The tasks are to satisfy Quincy with 60; to find your way out of the house; and to make good use of XVBTJOZGQ." >puzzles The following puzzles are available: 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; 12. Conservatory 13. Linsette; 14. Grid; 15. Uncommon; 16. Darbling 17. Wendy; 18. Cube; 19. Zoo; 20. Nalina 21. Machine Beta; 22. Linus; 23. Elroy; 24. Malcolm 25. Table; 26. Mapmaster; 27. Martin; 28. Screen 29. Hubert; 30. Vincent; 31. Ranelle; 32. Colonel 33. Windows; 34. Mime; 35. Painting; 36. Rosalind 37. Floyd; 38. Square; 39. Togrin; 40. Plaque 41. Talman; 42. Sophia; 43. Machine Gamma; 44. Donald 45. Quincy; 46. Marcus; 47. Charades; 48. Flips 49. Alfonse; 50. Hildegard; 51. Scroll; 52. Incognito 53. Ashwood; 54. Yvonne; 55. Machine Delta; 56. Laurence 57. Seer; 58. Horton; 59. Glyphs; 60. Poster [61. Rimbus] >XVBTJOZGQ Rimbus does not respond. >2 You head over to... Puzzle 2 (keyword: SEVENTEEN) Milpod the mathematician sits here playing a rhythm on his knee with a couple of green spoons. "Numbers and sets and numbers and sets!" >XVBTJOZGQ Milpod tries to incorporate XVBTJOZGQ into his rhythm. >1 You head over to... Puzzle 1 (keyword: CLOUD) Quorbus the sage is here. He's an elderly fellow, wearing a long robe with green stars. "You've gathered every available keyword! That's just amazing! Our sanctum is in good hands." (To confront the zarblot, type ZARBLOT.) >XVBTJOZGQ "You already found my keyword," says Quorbus, "so there's no need to keep guessing words." >3 You head over to... Puzzle 3 (keyword: SPONGE) Margana the cheerleader is here. She has pigtails and bright green pom-poms. Margana does a few stretches. >XVBTJOZGQ Margana yawns. >4 You head over to... Puzzle 4 (keyword: AWNING) You see a large slate with a green frame. An image of a doughnut is engraved on it. >XVBTJOZGQ Nothing happens. >5 You head over to... Puzzle 5 (keyword: INSPECT) Gorwal, a sullen-looking sage in a green robe, stands here with his arms folded. >XVBTJOZGQ "You already guessed my keyword. You probably cheated." >6 You head over to... Puzzle 6 (keyword: AMPLE) Rudolf, a short gentleman wearing round green glasses, stands here tapping his foot. >XVBTJOZGQ Rudolf just looks at you. >7 You head over to... Puzzle 7 (keyword: ESPRIT) You see a row of six green plastic tiles before you. Currently they look like this: * S P * * * >XVBTJOZGQ A mechanical voice says, "Too long." >8 You head over to... Puzzle 8 (keyword: WOUND) Professor Morktus is here, staring at an odd machine. It looks like a printer with a lot of flashing green lights. >XVBTJOZGQ The machine grinds for a second, and then prints out YWCUKPAHR. >* Oh, had high hopes for that one (In Sage Sanctum Scramble, you will never need to type punctuation or symbols. Type HELP for more info.) >9 You head over to... Puzzle 9 (keyword: HARBOR) You see a story book with a green cover, open to the following page: "Johnny was riding his bicycle to his grandfater's house, and he passed a strnge cart. He got off the bike and looked closer. An opossum jumped up on the cat and said, 'Hello. The six rabits who pull my cart have gone missing. Can I hitch a ride?' Johnny said the opssum should be sleeping. 'I'm an opposite opossum,' it replied. 'I sleep only when it's dak.' Johnny asked it where the six cart-pullers had gone." >* Oh, had high hopes for that one (In Sage Sanctum Scramble, you will never need to type punctuation or symbols. Type HELP for more info.) >XVBTJOZGQ Nothing happens. >10 You head over to... Puzzle 10 (keyword: STUMBLE) Alticons the sage is here. He wears a dark green robe with little stars and moons. He seems relieved. >XVBTJOZGQ "You figured out my keyword, and I'm not listening to any more silly guesses!" >11 You head over to... Puzzle 11 (keyword: HEADFIRST) You see a green panel with nine voice-activated buttons. They are labeled F, D, T, E, I, A, H, S, and R. >XVBTJOZGQ Nothing happens. >12 You head over to... Puzzle 12 (keyword: DEFACE) This place of music is governed by the famous singer Madame Baffeda, who wears a green gown at all times. Madame Baffeda looks at you calmly. >XVBTJOZGQ "That's not very musical!" says Madame Baffeda, shaking her finger. >13 You head over to... Puzzle 13 (keyword: EASEL) Linsette the painter is here. She wears a stained smock, and she holds a palette with some green paint on it. >XVBTJOZGQ "XVBTJOZGQ...I'm not familiar with that color." >14 You head over to... Puzzle 14 (keyword: NEEDLE) Lester is here, staring at a strange grid of green letters. "Needle...I still don't get it." A T P R A H S J A Q H J I E I O S N Z R W P K S T Y W I E V D Z E S N J Q A B O E G V M P G D Q L L B J I X R E P H V M F E K S >XVBTJOZGQ "You already figured out the keyword!" says Lester. >15 You head over to... Puzzle 15 (keyword: WICKED) Frederick stands here. He's wearing a dark suit with a bright green handkerchief. >XVBTJOZGQ "You already got my keyword!" says Frederick with a wink. >16 You head over to... Puzzle 16 (keyword: PLETHORA) Darbling is here. He is a tall man wearing a green jumpsuit. >XVBTJOZGQ Darbling thinks for a moment. "Two." >asdf Darbling thinks for a moment. "One." >aeiuo Darbling thinks for a moment. "Three." >17 You head over to... Puzzle 17 (keyword: UNCLEAR) Wendy sits here in an armchair, flipping through a green photo album. "Everyone says my puzzle is too easy." >XVBTJOZGQ "There's no need to keep guessing." >18 You head over to... Puzzle 18 (keyword: MOUNTAIN) In front of you is a large cube made of some kind of green stone. Carved on the side you see a series of words. "THAW, REGAL, NIGHT, ASH, OWNS, POT" >XVBTJOZGQ A soft voice whispers, "You already figured it out." >19 You head over to... Puzzle 19 (keyword: PORCUPINE) Benjamin the zookeeper is here. He's wearing a green straw hat. >XVBTJOZGQ "You're all done here!" >20 You head over to... Puzzle 20 (keyword: PEONY) Nalina the sage is here. She's fiddling with a green pencil. >XVBTJOZGQ "I don't have anything else to tell you. But thanks for your help!" >21 You head over to... Puzzle 21 (keyword: SALTINE) Professor Klipp is here, staring at an odd machine. It looks like a printer with a lot of flashing green lights. >XVBTJOZGQ The machine grinds for a second, and then prints out RECKONING. >* There we are (In Sage Sanctum Scramble, you only need to type one word at a time. Type HELP for more info.) >61 You head over to... Puzzle 61 Rimbus the sage stands here. His face is grave. "I don't have a keyword for you, but I do have some tasks. Be warned, they may lead you to danger. "The tasks are to satisfy Quincy with 60; to find your way out of the house; and to make good use of XVBTJOZGQ." >undo Machine Beta [Previous turn undone.] >undo Machine Beta [Previous turn undone.] >undo Machine Beta [Previous turn undone.] >reckoning You hear the voice of Rimbus: "You have completed another task!" >61 You head over to... Puzzle 61 Rimbus the sage stands here. His face is grave. "I don't have a keyword for you, but I do have some tasks. Be warned, they may lead you to danger. "The tasks are to satisfy Quincy with 60; and to find your way out of the house." >l Puzzle 61 Rimbus the sage stands here. His face is grave. "I don't have a keyword for you, but I do have some tasks. Be warned, they may lead you to danger. "The tasks are to satisfy Quincy with 60; and to find your way out of the house." >save Ok. >45 You head over to... Puzzle 45 (keyword: LIVE) Quincy is here, looking proudly at a stone slab. He wears a blue apron, and he's holding a hammer and chisel. Engraved on the slab are a series of letters: GKPLWANOCIYRSDVFTUEB "So far you've found 28 words. Try and find some more!" >alue "I don't think that's in the series." >glue "Yes, GLUE is in there." >wand "You already found WAND." >par "I want words with at least four letters." >part "Yes, PART is in there." >pave "Yes, PAVE is in there." >paid "Yes, PAID is in there." >past "Yes, PAST is in there." >l Puzzle 45 (keyword: LIVE) Quincy is here, looking proudly at a stone slab. He wears a blue apron, and he's holding a hammer and chisel. Engraved on the slab are a series of letters: GKPLWANOCIYRSDVFTUEB "So far you've found 33 words. Try and find some more!" >gird "Yes, GIRD is in there." >girt "Yes, GIRT is in there." >gland "Yes, GLAND is in there." >glans "I'm not familiar with that word." >glance "A six-letter word! Great!" >l Puzzle 45 (keyword: LIVE) Quincy is here, looking proudly at a stone slab. He wears a blue apron, and he's holding a hammer and chisel. Engraved on the slab are a series of letters: GKPLWANOCIYRSDVFTUEB "So far you've found 37 words. Try and find some more!" >l Puzzle 45 (keyword: LIVE) Quincy is here, looking proudly at a stone slab. He wears a blue apron, and he's holding a hammer and chisel. Engraved on the slab are a series of letters: GKPLWANOCIYRSDVFTUEB "So far you've found 37 words. Try and find some more!" >plank "I don't think that's in the series." >plant "Yes, PLANT is in there." >plans "Yes, PLANS is in there." >plan "You already found PLAN." >l Puzzle 45 (keyword: LIVE) Quincy is here, looking proudly at a stone slab. He wears a blue apron, and he's holding a hammer and chisel. Engraved on the slab are a series of letters: GKPLWANOCIYRSDVFTUEB "So far you've found 39 words. Try and find some more!" >knife "Yes, KNIFE is in there." >knit "Yes, KNIT is in there." >glib "Yes, GLIB is in there." >blit "I don't think that's in the series." >glib "You already found GLIB." >glit "I'm not familiar with that word." >glint "I don't think that's in the series." >l Puzzle 45 (keyword: LIVE) Quincy is here, looking proudly at a stone slab. He wears a blue apron, and he's holding a hammer and chisel. Engraved on the slab are a series of letters: GKPLWANOCIYRSDVFTUEB "So far you've found 42 words. Try and find some more!" >knot "Yes, KNOT is in there." >note "Yes, NOTE is in there." >nose "Yes, NOSE is in there." >norse "I'm not familiar with that word." >nor "I want words with at least four letters." >nors "I'm not familiar with that word." >pore "Yes, PORE is in there." >l Puzzle 45 (keyword: LIVE) Quincy is here, looking proudly at a stone slab. He wears a blue apron, and he's holding a hammer and chisel. Engraved on the slab are a series of letters: GKPLWANOCIYRSDVFTUEB "So far you've found 46 words. Try and find some more!" >cite "You already found CITE." >nite "I'm not familiar with that word." >want "You already found WANT." >wade "Yes, WADE is in there." >wave "Yes, WAVE is in there." >ware "Yes, WARE is in there." >wane "You already found WANE." >l Puzzle 45 (keyword: LIVE) Quincy is here, looking proudly at a stone slab. He wears a blue apron, and he's holding a hammer and chisel. Engraved on the slab are a series of letters: GKPLWANOCIYRSDVFTUEB "So far you've found 49 words. Try and find some more!" >stub "Yes, STUB is in there." >lave "You already found LAVE." >love "You already found LOVE." >live "You already found LIVE." >lyre "You already found LYRE." >due "I want words with at least four letters." >node "Yes, NODE is in there." >l Puzzle 45 (keyword: LIVE) Quincy is here, looking proudly at a stone slab. He wears a blue apron, and he's holding a hammer and chisel. Engraved on the slab are a series of letters: GKPLWANOCIYRSDVFTUEB "So far you've found 51 words. Try and find some more!" >pone "I don't think that's in the series." >pane "Yes, PANE is in there." >pant "Yes, PANT is in there." >l Puzzle 45 (keyword: LIVE) Quincy is here, looking proudly at a stone slab. He wears a blue apron, and he's holding a hammer and chisel. Engraved on the slab are a series of letters: GKPLWANOCIYRSDVFTUEB "So far you've found 53 words. Try and find some more!" >grub "Yes, GRUB is in there." >l Puzzle 45 (keyword: LIVE) Quincy is here, looking proudly at a stone slab. He wears a blue apron, and he's holding a hammer and chisel. Engraved on the slab are a series of letters: GKPLWANOCIYRSDVFTUEB "So far you've found 54 words. Try and find some more!" >acre "Yes, ACRE is in there." >l Puzzle 45 (keyword: LIVE) Quincy is here, looking proudly at a stone slab. He wears a blue apron, and he's holding a hammer and chisel. Engraved on the slab are a series of letters: GKPLWANOCIYRSDVFTUEB "So far you've found 55 words. Try and find some more!" >word "Yes, WORD is in there." >lord "You already found LORD." >gard "I'm not familiar with that word." >garde "I'm not familiar with that word." >wade "You already found WADE." >wode "I'm not familiar with that word." >wire "Yes, WIRE is in there." >l Puzzle 45 (keyword: LIVE) Quincy is here, looking proudly at a stone slab. He wears a blue apron, and he's holding a hammer and chisel. Engraved on the slab are a series of letters: GKPLWANOCIYRSDVFTUEB "So far you've found 57 words. Try and find some more!" >lard "You already found LARD." >stub "You already found STUB." >pafe "I'm not familiar with that word." >waif "Yes, WAIF is in there." >wait "Yes, WAIT is in there." >l Puzzle 45 (keyword: LIVE) Quincy is here, looking proudly at a stone slab. He wears a blue apron, and he's holding a hammer and chisel. Engraved on the slab are a series of letters: GKPLWANOCIYRSDVFTUEB "So far you've found 59 words. Try and find some more!" >waive "Yes, WAIVE is in there. "You know, I feel pretty satisfied. Take a look at letters 20, 4, 8, 15, 10, 6, 17, and 19." >bloviate You hear the voice of Rimbus: "You have completed another task!" >* LOL (In Sage Sanctum Scramble, you only need to type one word at a time. Type HELP for more info.) >save Ok. >l Puzzle 45 (keyword: LIVE) Quincy is here, looking proudly at a stone slab. He wears a blue apron, and he's holding a hammer and chisel. Engraved on the slab are a series of letters: GKPLWANOCIYRSDVFTUEB "So far you've found 60 words. Just so you know, there are over 120 total!" He adds, "Take a look at letters 20, 4, 8, 15, 10, 6, 17, and 19." >61 You head over to... Puzzle 61 Rimbus the sage stands here. His face is grave. "I don't have a keyword for you, but I do have some tasks. Be warned, they may lead you to danger. "The last task is to find your way out of the house." >out Rimbus does not respond. >60 You head over to... Puzzle 60 (keyword: RIDDLE) In front of you is a brick wall with a purple poster taped to it. The poster says: "I am something everyone has heard. At first I sound uncanny or absurd. If you think hard, or spend a night in bed, My answer might just pop into your head." >59 You head over to... Puzzle 59 (keyword: BUCCANEER) You see a dark cloth bearing strange purple glyphs: @@$%$&%&#$@&%$ &$$&%$@% #@$&%$ %@#%%$@@%&@& %&#$@@%& #$@@%% $%#%$%@& $#@&%&%&@&%$%% >58 You head over to... Puzzle 58 (keyword: LEVEL) Horton stands here, rocking back and forth in his purple leather shoes. >57 You head over to... Puzzle 57 (keyword: CANOPY) The Seer sits here, gazing into a sphere of purple crystal. "Come! Tell me a word." >56 You head over to... Puzzle 56 (keyword: EQUITY) You see a handwritten letter lying on a pink desk. "My Dear Prunola, "I'm desperately trying to recall a word, and I need your help. This is what I remember. The first letter was unquestionably a vowel. The fourth letter came between F and O in the alphabet (but it was not F or O). The last letter I'm absolutely sure of. It was Y. Oh, one more thing. If the word had an even number of letters, then the second letter was Q, but if it had an odd number of letters, then the second letter was R. Well, you've already got the last letter for certain, so don't complain! I expect you'll figure it out right away. Please reply as soon as you do. This is driving me crazy. "Yours always, Laurence" >55 You head over to... Puzzle 55 (keyword: CHEAP) Professor Yotts is here, glancing at a large pink machine and scribbling notes. "This is a different kind of word processor. You give it commands to adjust its display. Feel free to play around. The commands are CHO, ROT, MYS, INW, and BCK. (You can abbreviate them to one letter, if you wish.)" Currently the machine displays INEXPENSIVE. >54 You head over to... Puzzle 54 (keyword: KNIGHT) Yvonne stands here placidly. She's wearing a pink bracelet. >53 You head over to... Puzzle 53 (keyword: SMUG) Ashwood is here. He wears a pink sport jacket. His arms are folded and he watches you expectantly. "If you want, you can guess some more verbs that start with A." >52 You head over to... Puzzle 52 (keyword: HURTLE) This area is filled with a pink haze. A man stands here wearing an old-fashioned tunic. He is wincing. >51 You head over to... Puzzle 51 (keyword: NECTAR) A blue scroll lies open on a table. You read this message: "Bob ate some turnips. Jeb made Liv recite 'Forever a Song' twice." >50 You head over to... Puzzle 50 (keyword: SPICE) The rather prim-looking Hildegard stands here with her hands behind her back. She has a blue bow in her hair. >49 You head over to... Puzzle 49 (keyword: BANANA) A sheet of blue parchment lying on a table bears this message: "Alfonse was holding something. It was his favorite thing in the world. It was something he could ***. It was a beautiful ****** color. Of course he loved it?he was a ******. He was holding the thing with his ****! I wonder if you can figure out what Alfonse was holding." >48 You head over to... Puzzle 48 (keyword: GUNPOWDER) Lance is here, smiling broadly. Next to him is a long board with blue symbols: * * * D E * G * * * * * N O P * R * * U * W * * * >14 You head over to... Puzzle 14 (keyword: NEEDLE) Lester is here, staring at a strange grid of green letters. "Needle...I still don't get it." A T P R A H S J A Q H J I E I O S N Z R W P K S T Y W I E V D Z E S N J Q A B O E G V M P G D Q L L B J I X R E P H V M F E K S >13 You head over to... Puzzle 13 (keyword: EASEL) Linsette the painter is here. She wears a stained smock, and she holds a palette with some green paint on it. >12 You head over to... Puzzle 12 (keyword: DEFACE) This place of music is governed by the famous singer Madame Baffeda, who wears a green gown at all times. Madame Baffeda looks at you calmly. >11 You head over to... Puzzle 11 (keyword: HEADFIRST) You see a green panel with nine voice-activated buttons. They are labeled F, D, T, E, I, A, H, S, and R. >1. (In Sage Sanctum Scramble, you will never need to type punctuation or symbols. Type HELP for more info.) >44 You head over to... Puzzle 44 (keyword: BROKEN) Donald is here, holding a blue price list. >43 You head over to... Puzzle 43 (keyword: JACK) Professor Wilks is here, looking at an intricate machine with a blue tickertape output. >42 You head over to... Puzzle 42 (keyword: PRIVATE) Sophia is here. She wears a hat with a big blue feather. >41 You head over to... Puzzle 41 (keyword: TURQUOISE) Talman the jeweler is here. He wears a pinstriped suit with bright blue buttons. >40 You head over to... Puzzle 40 (keyword: PLATINUM) You see a big brass plaque with a blue frame and a message: "Victoria ate lasagna until almond biscuits looked edible. Mark explored the ancient library." >39 You head over to... Puzzle 39 (keyword: IODINE) Togrin the sage is here. He's wearing a robe with a hood and a blue belt. >38 You head over to... Puzzle 38 (keyword: STABLE) A blue-tinted screen shows a square pattern: H O R S E S L I V E I N T H I S >37 You head over to... Puzzle 37 (keyword: FLINCH) Floyd sits here on a battered blue rocking chair. He's kind of an old geezer. >36 You head over to... Puzzle 36 (keyword: SEQUOIA) Rosalind is here. You notice she has a blue armband. >35 You head over to... Puzzle 35 (keyword: CRYPT) You see a big painting of two diners seated at a table, attended by a waiter with a blue napkin. Below it a bit of dialogue is printed: "When will we see that soup?" "The cooks are working very quickly." "Why can't they work faster?" "It's pea soup, and cooking that takes time." "Fine, just bring some tea." >34 You head over to... Puzzle 34 (keyword: PIROUETTE) A mime is here. She is wearing a shirt with horizontal blue stripes. A sign planted in the ground near her says, "Name That Verb. (No Ings Please.)" >33 You head over to... Puzzle 33 (keyword: OFFSPRING) You are facing a big panel with a blue sign that says, "This device understands the commands FIRST, SECOND, and MATCH. Initial letters accepted!" Under the sign you see three windows. The first two windows show the words FAST FOOD. The third window shows a picture of a hamburger with a checkmark. >32 You head over to... Puzzle 32 (keyword: SERGEANTS) Colonel Alberton stands here stiffly. His long mustache almost reaches his blue epaulets. >31 You head over to... Puzzle 31 (keyword: FIRE) Ranelle is sitting on a stool, playing a blue guitar. >30 You head over to... Puzzle 30 (keyword: CONFER) Vincent the observer is here, surveying the world through a blue spyglass. >29 You head over to... Puzzle 29 (keyword: RUSTY) Hubert the thespian is here, reading from a script. He wears a vest and a pair of blue tights. "The poor count staggers around like a madman, gripping his head. 'Oh, my head, how it hurts. Every single neutron hurts! It must be the food. The chefs haven't been copying well. Have they saluted my meals, like I told them? But it has happened before; I ought to be insured by now. Maybe it happens when the moron is full!'" >28 You head over to... Puzzle 28 (keyword: POPULAR) There is a big video screen here. It displays some text on a blue background. S W A M P * C O P P E R * L A R V A * H O R R I D 1. Fen 2. Wire stuff 3. Caterpillar, e.g. 4. Just awful >27 You head over to... Puzzle 27 (keyword: TANGLED) Martin is here holding a bunch of cue cards. He wears a yellow bowtie. >26 You head over to... Puzzle 26 (keyword: DRAGONFLY) The Mapmaster is here, holding a detailed map with annotations in yellow ink. "You can move around by saying NORTH, SOUTH, EAST, or WEST. Or just the first letters. "Currently, you are in an ornate dining room with a long table. Hanging on the wall is a cross-stich that reads, '2. To soar like a bird.' The exit is east." >* ah (In Sage Sanctum Scramble, you only need to type one word at a time. Type HELP for more info.) >e The Mapmaster checks his map. "You enter a creaky hallway. There are rooms to the north, west, and south." >s The Mapmaster checks his map. "You enter a wallpapered foyer. A large door to the south exits the house. Doorways lead north and east." >s The Mapmaster checks his map. "You can't leave the house. The front door is locked!" >unlock door (In Sage Sanctum Scramble, you only need to type one word at a time. Type HELP for more info.) >unlock The Mapmaster shakes his head. >e The Mapmaster checks his map. "You enter a sunny parlor. Hanging over the sofa is a cross-stitch that spells out, 'Dinedh Itex Rofm Arbliyr.' A doorway leads west." >s The Mapmaster checks his map. "Sorry, you can't go that way." >w The Mapmaster checks his map. "You enter a wallpapered foyer. A large door to the south exits the house. Doorways lead north and east." >n The Mapmaster checks his map. "OK, now you are in a creaky hallway. There are rooms to the north, west, and south." >n The Mapmaster checks his map. "You enter a library. There are shelves of dusty books, most of them concerning insects. A door leads south." >n The Mapmaster checks his map. "Sorry, you can't go that way." >e The Mapmaster checks his map. "You enter a secret room. A cross-stitch on the wall reads, '1. A large, scaly, fire-breathing monster.' The only exit is west." >n The Mapmaster checks his map. "Sorry, you can't go that way." >e The Mapmaster checks his map. "Sorry, you can't go that way." >s The Mapmaster checks his map. "Sorry, you can't go that way." >w The Mapmaster checks his map. "You enter a library. There are shelves of dusty books, most of them concerning insects. A door leads south." >w The Mapmaster checks his map. "Sorry, you can't go that way." >n The Mapmaster checks his map. "Sorry, you can't go that way." >s The Mapmaster checks his map. "OK, now you are in a creaky hallway. There are rooms to the north, west, and south." >e The Mapmaster checks his map. "Sorry, you can't go that way." >w The Mapmaster checks his map. "You enter an ornate dining room with a long table. Hanging on the wall is a cross-stich that reads, '2. To soar like a bird.' The exit is east." >n The Mapmaster checks his map. "You really want to find another exit, don't you? Tell you what. We'll say the front door is unlocked now." >e The Mapmaster checks his map. "You enter a creaky hallway. There are rooms to the north, west, and south." >s The Mapmaster checks his map. "OK, now you are in a wallpapered foyer. A large door to the south exits the house. Doorways lead north and east." >s The Mapmaster checks his map. "Now you are on the front porch. A long road stretches off to the south." >s The Mapmaster checks his map. "You are on a long road that runs north and south. A sign displays the letters GI." >s The Mapmaster checks his map. "You are on a long road that runs north and south. A sign displays the letters GA." >s The Mapmaster checks his map. "You are on a long road that runs north and south. A sign displays the letters NT." >s The Mapmaster checks his map. "You are on a long road that runs north and south. A sign displays the letters IC." >s The Mapmaster checks his map. "The road goes on, but the map ends here!" >61 You head over to... Puzzle 61 Rimbus the sage stands here. His face is grave. "I don't have a keyword for you, but I do have some tasks. Be warned, they may lead you to danger. "The last task is to find your way out of the house." >gigantic Rimbus says, "Ah! You have completed the last task!" You hear a soft click. >l Puzzle 61 Rimbus the sage stands here. His face is grave. "You have completed all the tasks. Good luck, and be careful!" >puzzles The following puzzles are available: 0. The Witch* 1. Quorbus; 2. Milpod; 3. Margana; 4. Doughnuts 5. Gorwal; 6. Fortune; 7. Tiles; 8. Machine Alpha 9. Opossum; 10. Alticons; 11. Buttons; 12. Conservatory 13. Linsette; 14. Grid; 15. Uncommon; 16. Darbling 17. Wendy; 18. Cube; 19. Zoo; 20. Nalina 21. Machine Beta; 22. Linus; 23. Elroy; 24. Malcolm 25. Table; 26. Mapmaster; 27. Martin; 28. Screen 29. Hubert; 30. Vincent; 31. Ranelle; 32. Colonel 33. Windows; 34. Mime; 35. Painting; 36. Rosalind 37. Floyd; 38. Square; 39. Togrin; 40. Plaque 41. Talman; 42. Sophia; 43. Machine Gamma; 44. Donald 45. Quincy; 46. Marcus; 47. Charades; 48. Flips 49. Alfonse; 50. Hildegard; 51. Scroll; 52. Incognito 53. Ashwood; 54. Yvonne; 55. Machine Delta; 56. Laurence 57. Seer; 58. Horton; 59. Glyphs; 60. Poster [61. Rimbus] >0 You head over to... Not a Puzzle An old witch is here, slowly stirring a cauldron. On a little table next to her you see three potions labeled GOFFIL, INDICLAVE, and BRUMGOR. She gazes at you. "Why don't you try a nice potion, dear?" >save Ok. >goffil The witch hands you the GOFFIL potion, and you take a sip. It tastes like fruit punch. It makes you feel kind of prickly, and you realize that your skin is now covered with bright red blotches! "Lovely!" says the witch. >l Not a Puzzle An old witch is here, slowly stirring a cauldron. On a little table next to her you see three potions labeled GOFFIL, INDICLAVE, and BRUMGOR. She gazes at you. "Why don't you try a nice potion, dear?" >gofifl "That's not a potion," says the witch. >goffil The witch hands you the GOFFIL potion, and you take a sip. You are relieved to see the bright red blotches fade away. "Spoilsport," mutters the witch. >goffil The witch hands you the GOFFIL potion, and you take a sip. Bright red blotches reappear all over your skin. "Much nicer," says the witch. >indiclave The witch hands you the INDICLAVE potion, and you take a sip. It tastes like chamomile. You feel a rumbling in your head, and suddenly huge gouts of foam shoot out of your ears! "Another foamer," says the witch, nodding. >l Not a Puzzle An old witch is here, slowly stirring a cauldron. On a little table next to her you see three potions labeled GOFFIL, INDICLAVE, and BRUMGOR. She gazes at you. "Why don't you try a nice potion, dear?" >brumgor The witch gives you an evil smile. "I don't think you want that one." >brumgor "Very well," says the witch. She hands you the BRUMGOR potion, and you take a sip. It's completely flavorless. Nothing happens for a moment, but then you get a very strange feeling around the armpits. You look down to discover that you have grown two more arms. And you are getting larger. Larger, greener, and a whole lot angrier. You hear the cackling of the witch as your surroundings fade... Press SPACE to continue. You have arrived in the Sage Sanctum, which you're naturally going to destroy. Brittle-looking pillars support the ceiling high above. Light comes from smashable spheres embedded in the walls. You see a puny little player on the other side of the chamber. Is that all they've got? You laugh heartily. >undo The Witch [Previous turn undone.] >save Ok. >brumgor "Very well," says the witch. She hands you the BRUMGOR potion, and you take a sip. It's completely flavorless. Nothing happens for a moment, but then you get a very strange feeling around the armpits. You look down to discover that you have grown two more arms. And you are getting larger. Larger, greener, and a whole lot angrier. You hear the cackling of the witch as your surroundings fade... Press SPACE to continue. You have arrived in the Sage Sanctum, which you're naturally going to destroy. Brittle-looking pillars support the ceiling high above. Light comes from smashable spheres embedded in the walls. You see a puny little player on the other side of the chamber. Is that all they've got? You laugh heartily. >book What book? Type SPELLS to see the spells available to you. >spells These powerful spells are available to you: ROMLEC, LOBLINELL, CLATRIGON, BLIZMACK, PRACUTICE, YDESTRO, DRAWKCAB, FLOROLF, CUGOPELIA, WILSPLINTH, TRUFI, QWEROP, NOZUPY, ERVOLT, INDUTCHUG, EXYZOL, OKKUTTA, MALBON, ANDSPLICK, CHUGFROSKO, DIREBALL, GLINTERA, CLOUGH, BLQAQSTQ, RABUNIKO, ALBATRO, WHAPLE, MALOKINT And you always have good old ZAPILOG. >zapilog You cast ZAPILOG. You sense the player's dismay as a word disappears from its little book. The player shouts, "RIDDLE!" You hear a bang, and countless tiny pellets shoot at you! Ow ow ow ow! >zapilog You cast ZAPILOG. You sense the player's dismay as two words disappear from its little book. The player shouts, "SMUG!" A hand appears and slaps you across the cheek! The insult! You howl with rage. >zapilog You cast ZAPILOG. You sense the player's dismay as three words disappear from its little book. The player shouts, "NEEDLE!" You feel a sharp pain as something jabs you in the rear! Eeeeeek! >zapilog You cast ZAPILOG. You sense the player's dismay as four words disappear from its little book. The player shouts, "BANANA!" Nothing seems to happen. You take a step toward the player, slip, and fall plop on the floor! Grrrr. >zapilog You cast ZAPILOG. You sense the player's dismay as five words disappear from its little book. The player shouts, "HURTLE!" You hear a strange whistling sound, but you can't see anything. Suddenly a cannonball knocks you to the ground! You're starting to feel a little beat up. >zapilog You cast ZAPILOG. You sense the player's dismay as six words disappear from its little book. The player shouts, "PRIVATE!" Suddenly there's a wooden barrel around you! It shrinks, squeezing you very hard. Urf! You flex your well-developed torso, and the barrel shatters. >zapilog You cast ZAPILOG. You sense the player's dismay as seven words disappear from its little book. The player shouts, "MOUNTAIN!" You hear a loud rumbling, and suddenly a mass of snow and rocks spills on top of you! With a lot of effort, you crawl out. >zapilog You cast ZAPILOG. You sense the player's dismay as eight words disappear from its little book. The player shouts, "UNCLEAR!" You are suddenly enveloped in dark smoke! Ack, it's unbreathable! You cough until it dissipates. >zapilog You cast ZAPILOG. You sense the player's dismay as nine words disappear from its little book. The player shouts, "TURQUOISE!" Something hard whacks you on the back of the head! Yowch! One more like that, and you're finished! >zapilog You cast ZAPILOG. You sense the player's dismay as all the remaining words disappear from its book! How foolish to resist a zarblot! You step forward and grab the pillars in your mighty arms. You break them quite easily. Ho ho ho! You roar with satisfaction as the whole place caves in. If only that poor simpleton had known about NARCOSIS. But it didn't! You have achieved the rank of Triumphant Zarblot. Would you like to RESTORE a game, or QUIT? > Hold on. You feel a wave of nausea. Your surroundings blur and shift. Press SPACE to continue. Not a Puzzle An old witch is here, slowly stirring a cauldron. On a little table next to her you see three potions labeled GOFFIL, INDICLAVE, and BRUMGOR. The witch laughs as you regain your senses. "Quite a trip, isn't it?" >brumbor "That's not a potion," says the witch. >brumgor "Here you go again!" says the witch. You take another sip of the BRUMGOR potion... Press SPACE to continue. You have arrived in the Sage Sanctum, which you're naturally going to destroy. Brittle-looking pillars support the ceiling high above. Light comes from smashable spheres embedded in the walls. You see a puny little player on the other side of the chamber. Is that all they've got? You laugh heartily. >narcosis That isn't one of your fearsome spells! Type SPELLS to see them. >spells These powerful spells are available to you: ROMLEC, LOBLINELL, CLATRIGON, BLIZMACK, PRACUTICE, YDESTRO, DRAWKCAB, FLOROLF, CUGOPELIA, WILSPLINTH, TRUFI, QWEROP, NOZUPY, ERVOLT, INDUTCHUG, EXYZOL, OKKUTTA, MALBON, ANDSPLICK, CHUGFROSKO, DIREBALL, GLINTERA, CLOUGH, BLQAQSTQ, RABUNIKO, ALBATRO, WHAPLE, MALOKINT And you always have good old ZAPILOG. >romlec As you raise your arms to cast ROMLEC, the player cries, "SPONGE!" Your spell dissipates! Curses! The player shouts, "OFFSPRING!" Some baby zarblots fall on you! They seem very cute, until they start biting you! Hey, ow! You swipe them away. >loblinell As you raise your arms to cast LOBLINELL, the player cries, "SEVENTEEN!" Your spell puffs away! Grr! The player shouts, "RUSTY!" You are surrounded by a red glow. Suddenly you can barely move. You try swinging your arms, but ouch! You might have pulled a muscle there. >clatrigon As you raise your arms to cast CLATRIGON, the player cries, "FACETIOUS!" Your spell fizzles out! Argh! The player shouts, "BUCCANEER!" A ghostly pirate appears. "Ho ho!" he shouts. He tries to slash you with his sword, but you dodge. He tries to shoot you, but you dodge again! Then he fools you with a very shameless trick, and you wind up with a bruised shin. >malokint As you raise your arms to cast MALOKINT, the player cries, "IODINE!" Your spell puffs away! Curses! The player shouts, "NECTAR!" A honybee appears. You swipe at it with all your arms, but it keeps dodging you! Then it gives you a painful sting on the leg! Owwwww! >exyzol As you raise your arms to cast EXYZOL, the player cries, "STUMBLE!" Your spell dissipates! Grr! The player shouts, "SPICE!" A big puff of nutmeg shoots into your mouth! Ack! Not that much! You gag and spit. You're starting to feel a little beat up. >trufi As you raise your arms to cast TRUFI, the player cries, "CHEAP!" Your spell puffs away! Curses! The player shouts, "NEEDLE!" You feel a sharp pain as something jabs you in the rear! Eeeeeek! >qwerop As you raise your arms to cast QWEROP, the player cries, "PIROUETTE!" Your spell fizzles out! Grr! The player shouts, "PLATINUM!" A pile of bright coins appears on the floor! Oooh! You reach down to grab them, but they're searing hot! Ow ow ow! You curse the despicable player. >andsplick As you raise your arms to cast ANDSPLICK, the player cries, "CORKSCREW!" Your spell dissipates! Argh! The player shouts, "STABLE!" A bunch of wild horses gallop across the chamber and trample over you! Oof! >malbon As you raise your arms to cast MALBON, the player cries, "DELUXE!" Your spell puffs away! Grr! The player shouts, "SALTINE!" Suddenly you're covered with salt! The nastiest substance you know! You roar as you scrape and shake the vile crust off. One more like that, and you're finished! >malbon You already used MALBON. Try a different one! >okkutta You raise your arms to cast OKKUTTA. The player cries, "LEVEL!" and a little shield of sparkles appears around it. You fire a bolt of energy at the floor, shattering a bunch of the tiles. The joy of destruction! The player shouts, "CONFER!" A bunch of weird heads appear around you. They start babbling loud nonsense! Argh! You have to cover your ears. You can't take any more of this. It's very embarrassing, but this absurd little player has somehow beaten you. With a wave of your arms, you phase out of this place. You have achieved the rank of Defeated Zarblot. Would you like to RESTORE a game, or QUIT? > Hold on. You feel a wave of nausea. Your surroundings blur and shift. Press SPACE to continue. Not a Puzzle An old witch is here, slowly stirring a cauldron. On a little table next to her you see three potions labeled GOFFIL, INDICLAVE, and BRUMGOR. The witch laughs as you regain your senses. "You're a glutton for punishment!" >1 You head over to... Puzzle 1 (keyword: CLOUD) Quorbus the sage is here. He's an elderly fellow, wearing a long robe with green stars. "You've gathered every available keyword! That's just amazing! Our sanctum is in good hands." (To confront the zarblot, type ZARBLOT.) >zarblot "Good luck! says Quorbus. "I'll give you all the help I can!" He waves his hands around, and you feel your surroundings change.... Press SPACE to continue. You find yourself in a large underground hall. Massive pillars support the ceiling high above. Light comes from glowing spheres embedded in the walls. A huge monster materializes at the other side of the chamber. It has four arms, a thick green hide, blazing eyes, and a very awful mouth. When it sees you, it produces a horrifying sound similar to a laugh. You hear Quorbus's voice in your mind. "Get ready!" he says. The zarblot raises its arms and begins to cast the GLINTERA spell. "To counter this spell, you need a word that has at least three common anagrams!" >narcosis The zarblot looks horrified, but only for a moment. Its eyelids start to droop. Then it sags and falls heavily to the floor! It begins to snore pretty loudly. A hidden door opens, and Quorbus enters the chamber, followed by the other sages. He jumps when he sees the sleeping monster. "What happened? And how will we get it out of here?" But wait?is the zarblot getting smaller? It is! You stare as the monster shrinks, and keeps on shrinking. Soon it's the size of a horse, then a human, then a dog. When it reaches the size of a guinea pig, it stops. The sages look at each other with amazement. "You know," says Quorbus, "this rings a bell." He pulls out an ancient book and flips the pages. "Let's see, zarblot, zarblot. Ah, here we go: 'It is virtually impossible to kill a zarblot. However, if one can be put to sleep, it will lose its spellcasting powers, and may be regarded thereafter as harmless.' Well, what do you know? It looks like we've acquired a pet! We'll see if some kindly treatment can soften its temperament. Maybe, maybe not!" He pauses for a moment. "I think this remarkable occasion calls for some introductions. You know me pretty well, of course. I'm the chairman of our little group. I run the meetings. "Gorwal here takes care of the sanctum itself. I'm expect he's glad it wasn't damaged!" Gorwal just grunts. "Nalina is our chief recorder. She maintains an archive of more than 700 keywords!" Nalina explains, "Most of those are very old and don't work anymore. Words like MUNCH, PONDEROUS, and DAZZLE. Don't even bother trying to use them. But they were quite handy back in the day!" Quorbus gestures to Alticons and Togrin. "These gents form the research team. They're always on the lookout for new keywords. Any discoveries?" Togrin shakes his head. "PLETHORA and BROKEN are the latest. We had high hopes for ACCORDION, but it turned out to be a dud." "And last but not least," continues Quorbus, "we have Rimbus. He's my younger brother, and he's sort of our liaison to outside organizations. Though I can't say I approve of everyone he associates with." Rimbus shrugs. "Now, to express our gratitude, I hereby bestow on you the title of Honorary Sage, and furthermore, I present you with this gift!" It's a shiny gold lapel pin. Quorbus claps you on the back. Congratulations! You found 60 keywords, and you achieved the rank of Honorary Sage with Gold Pin. You can't do any better than that! Feel free to REWIND. You can also RESTORE a game, or QUIT. >save (Please type REWIND, RESTORE, or QUIT.) >* Super fun! (Please type REWIND, RESTORE, or QUIT.) >quit Are you sure you want to quit? yes