Here begins a transcript of interaction with TRINITY An Interactive Fantasy Copyright (C)1986 Infocom, Inc. All rights reserved. Trinity is a trademark of Infocom, Inc. Interpreter 1 Version C Release 12 / Serial Number 860926 >e "Thirty p! Thirty p a bag!" cries the bird woman. Round Pond Ducks and swans bob on the sparkling surface of the Round Pond. They share the water with an impressive fleet of toy boats, directed by the excited shouts of children. Crowded paths radiate from the Pond in many directions. >ne Lancaster Gate A crooked old tree shades the perambulators as they roll south down the Lancaster Walk. Shady paths lead west along an iron fence, and southwest between the trees. An umbrella is wedged in the branches overhead. >throw ball at tree The soccer ball tumbles out of the tree and lands at your feet. >get ball You pick up the soccer ball. >throw ball at umbrella The soccer ball lodges itself in the tree beside the umbrella. The umbrella teeters uncertainly for a moment, then tumbles out of the tree and lands at your feet. >get umbrella As you pick up the umbrella and smooth the wrinkles, you notice a touristy slogan printed around the outside: "All prams lead to the Kensington Gardens." [Your score just went up by 5 points. The total is now 15 out of 100.] >x it The closed umbrella's handle is carved in the shape of a parrot's head. >throw umbrella at ball The umbrella lodges itself in the tree beside the soccer ball. The soccer ball teeters uncertainly for a moment, then tumbles out of the tree and lands at your feet. >throw ball at umbrella You're not holding a soccer ball. >get ball Taken. >throw ball at umbrella The soccer ball lodges itself in the tree beside the umbrella. The umbrella teeters uncertainly for a moment, then tumbles out of the tree and lands at your feet. >get umbrella You pick up the umbrella. >hit tree The tree moves ever so slightly, the soccer ball not at all. >i You're holding an umbrella, a piece of paper, a small coin, a bag of crumbs, a credit card and a gnomon. You're wearing a wristwatch. Your pocket is empty. >throw credit card at ball Thrown. The credit card lands on the ground nearby. >get card You take the credit card. >w Inverness Terrace Crowded walkways lead east and west along an iron fence. Narrow paths wander south into the Gardens. A young boy sits nearby, listening to a pair of headphones and idly blowing soap bubbles. There's a dish full of soapy water by his side. The boy dips the bubble wand in the dish and swishes it around. >w Black Lion Gate Nannies and tourists hurry through the Lancaster Gate to join the perambulators rolling south down the Broad Walk. Less crowded paths wind east along an iron fence, and southeast between the trees. >s Broad Walk A brooding statue of Queen Victoria faces east, where the waters of the Round Pond sparkle in the afternoon sun. Your eyes follow the crowded Broad Walk north and south until its borders are lost amid the bustle of perambulators. Small paths curve northeast and southeast, between the trees. An aged woman is selling crumbs nearby. There's a perambulator here. >push pram east "Feed the hungry birds!" Round Pond Ducks and swans bob on the sparkling surface of the Round Pond. They share the water with an impressive fleet of toy boats, directed by the excited shouts of children. Crowded paths radiate from the Pond in many directions. The perambulator rolls to a stop. >push pram east Lancaster Walk An impressive sculpture of a horse and rider dominates this bustling intersection. The Walk continues north and south; lesser paths curve off in many directions. A broad field of grass, meticulously manicured, extends to the east. Beyond it you can see the Long Water glittering between the trees. There's a notice here. The perambulator rolls to a stop. >get in pram With great difficulty, and much to the amusement of passersby, you jam yourself into the unfortunate perambulator. >open umbrella The east wind fills the umbrella the moment you open it. You and your perambulator are blown helplessly westward past the Round Pond to the Broad Walk, where you careen into the statue of Queen Victoria and tumble out of the perambulator. Painfully, you regain your footing and snap the umbrella shut. Broad Walk A brooding statue of Queen Victoria faces east, where the waters of the Round Pond sparkle in the afternoon sun. Your eyes follow the crowded Broad Walk north and south until its borders are lost amid the bustle of perambulators. Small paths curve northeast and southeast, between the trees. An aged woman is selling crumbs nearby. There's a perambulator here. >ask woman about bird "Looks a bit ragged to me," replies the bird woman. >ask woman about 4:00 The bird woman shrugs. "Don't know nothin' you don't." >ask woman about crumbs "Lovely bread crumbs, only thirty p a bag." >ask woman about birds "'Ave ye ever seen such beauties? So loyal. And so, so hungry." >feed birds [with the bag of crumbs] You take a handful of crumbs out of the bag. They fall between your fingers and tumble across the ground. As the wild birds gobble down the crumbs, a glint of red catches your eye. Frowning, you stoop down for a closer look... and gasp with astonishment! The ruby at your feet is bigger than a walnut, with finely cut facets that sparkle with crimson fire. It must have been in the bag of crumbs. "Thirty p for the starving birds!" hollers the bird woman. >get ruby As you reach down to touch the ruby, a very large bird races out from behind a tree. It snatches away the ruby with its beak, zigzags through a group of tourists and disappears to the east. If you didn't know better, you'd swear that bird was a roadrunner. "It's time!" shrieks the bird woman. The east wind softens to a whisper and dies away. Blowing leaves settle to the ground, and the trees are still. Then a fresh gust blows in from the west. >ask woman about ruby The bird woman gives you a sad smile. "Not to worry, dear," she sighs. "Ye'll get it back by and by." >ask woman about roadrunner The bird woman giggles. "Fast, ain't he?" >undo [What do you want to undo?] >look Broad Walk A brooding statue of Queen Victoria faces east, where the waters of the Round Pond sparkle in the afternoon sun. Your eyes follow the crowded Broad Walk north and south until its borders are lost amid the bustle of perambulators. Small paths curve northeast and southeast, between the trees. A ruby is lying at your feet. An aged woman is selling crumbs nearby. There's a perambulator here. All at once a very large bird races out from behind a tree. It snatches away the ruby with its beak, zigzags through a group of tourists and disappears to the east. If you didn't know better, you'd swear that bird was a roadrunner. "It's time!" shrieks the bird woman. The east wind softens to a whisper and dies away. Blowing leaves settle to the ground, and the trees are still. Then a fresh gust blows in from the west. >ask woman about ruby The bird woman peers at you closely. "'Ave ye seen one?" she whispers. "Wouldn't let it out o' my sight if I was you." All at once a very large bird races out from behind a tree. It snatches away the ruby with its beak, zigzags through a group of tourists and disappears to the east. If you didn't know better, you'd swear that bird was a roadrunner. "It's time!" shrieks the bird woman. The east wind softens to a whisper and dies away. Blowing leaves settle to the ground, and the trees are still. Then a fresh gust blows in from the west. >get in pram With great difficulty, and much to the amusement of passersby, you jam yourself into the unfortunate perambulator. "Thirty p!" >open umbrella The west wind fills the umbrella the moment you open it. You and your perambulator are blown helplessly eastward past the Round Pond to the Lancaster Walk, where you roll onto the grass. You zoom down a long slope, barely missing several trees and boulders. Peering over the top of the perambulator, you see the Long Water coming closer and closer. Unable to stop, and too stupid to let go of the umbrella, you bravely close your eyes and pinch your nose shut. Crash! Long Water You're on a shady path that winds along the western shore of the Long Water. Looking south, you can see the graceful arch of a bridge, and beyond it the cool expanse of the river Serpentine. A charming statue stands nearby. You see a gnomon, a bag of crumbs, a small coin, a piece of paper, a credit card and a broken perambulator here. Painfully, you regain your footing and snap the umbrella shut. >undo [What do you want to undo?] >look Broad Walk A brooding statue of Queen Victoria faces east, where the waters of the Round Pond sparkle in the afternoon sun. Your eyes follow the crowded Broad Walk north and south until its borders are lost amid the bustle of perambulators. Small paths curve northeast and southeast, between the trees. An aged woman is selling crumbs nearby. There's a perambulator here. "Thirty p!" calls the bird woman. >buy crumbs with card "I ain't Harrod's, dearie. Thirty p." >look Broad Walk A brooding statue of Queen Victoria faces east, where the waters of the Round Pond sparkle in the afternoon sun. Your eyes follow the crowded Broad Walk north and south until its borders are lost amid the bustle of perambulators. Small paths curve northeast and southeast, between the trees. An aged woman is selling crumbs nearby. There's a perambulator here. >feed birds [with the bag of crumbs] You take a handful of crumbs out of the bag. They fall between your fingers and tumble across the ground, where the breeze blows them all away. "Feed the birds!" yells the bird woman. >get in pram With great difficulty, and much to the amusement of passersby, you jam yourself into the unfortunate perambulator. >open umbrella The west wind fills the umbrella the moment you open it. You and your perambulator are blown helplessly eastward past the Round Pond to the Lancaster Walk, where you roll onto the grass. You zoom down a long slope, barely missing several trees and boulders. Peering over the top of the perambulator, you see the Long Water coming closer and closer. Unable to stop, and too stupid to let go of the umbrella, you bravely close your eyes and pinch your nose shut. Crash! Long Water You're on a shady path that winds along the western shore of the Long Water. Looking south, you can see the graceful arch of a bridge, and beyond it the cool expanse of the river Serpentine. A charming statue stands nearby. You see a gnomon, a bag of crumbs, a small coin, a piece of paper, a credit card and a broken perambulator here. Painfully, you regain your footing and snap the umbrella shut. >get all The gnomon: Taken. The bag of crumbs: Taken. The small coin: Taken. The piece of paper: Taken. The credit card: Taken. The broken perambulator: The broken perambulator topples over on its side again. It's quite useless. The west wind is still. Everything is very quiet. >x statue The statue portrays a carefree little boy playing a set of pipes. A gleam overhead catches your eye. Oh, dear. A missile is hanging motionless in the sky. >x watch Your wristwatch says it's 3:59:45 pm. (That's odd. The "seconds" display has stopped working.) A gleam overhead catches your eye. Oh, dear. A missile is hanging motionless in the sky. >x missile The missile isn't completely motionless. It's falling very, very slowly towards the Long Water. Your eyes follow the missile's trajectory downward, where you notice another peculiar phenomenon. It looks like a white door, suspended just above the surface of the water. A flock of ravens glides into view! They circle over the Long Water and disappear through the open white door. The missile continues its slow descent. >s The spectacle on the Long Water has you frozen in your tracks. Swans and ducks paddle through the open white door, vanishing without a trace. The missile is only a few dozen yards above the door. >e You wade into the cool, dark water. Wading You're standing knee-deep in the Long Water, not far from the western shore. Looking east, you can see a white door hovering just above the surface. Swans and ducks paddle through the open white door, vanishing without a trace. The missile is only a few dozen yards above the door. >e As you wade to the threshold a familiar roadrunner flutters past. The ruby in its beak gleams enticingly as it slips through the white door. All color abruptly drains from the landscape. Trees, sky and sun flatten into a spherical shell, with you at the very center. A hissing in your ears becomes a rumble, then a roar as the walls of the shell collapse inward, faster and faster. "This way, please." You turn, but see no one. "This way," the voice urges. "Be quick." The space around you articulates. "No!" your mind shudders. "That's not a direction!" "It's a perfectly legitimate direction," retorts the voice with cold amusement. "Now come along." You step out of the white door. Meadow You've discovered a golden meadow, bordered on every side by a dense forest. The air is filled with dragonflies, and the wood echoes with the cry of mourning doves. The door you just stepped from opens into a toadstool of impossible size. Its broad crown towers over your head like a fleshy umbrella. A triangular shadow inches across the ground. Its sharp point is sweeping across the toadstool. The shadow creeps away from the toadstool, and the door in the stem swings shut with a faint creak. You stare in wonder as the door shimmers and fades from view. >save [SAVE completed.] >z Time passes. A glare lights up the sky! You look up just in time to see a meteor streak overhead. >z Time passes. Swans and ducks paddle through the open white door, vanishing without a trace. The missile is only a few dozen yards above the door. >z Time passes. A log is being pushed across the Long Water by a pair of mallards. Its surface is crowded with squirrels, chipmunks and other inhabitants of the Kensington Gardens, including the roadrunner you met before. The ruby in its beak gleams enticingly as the log sails through the white door. The missile is closing in fast. >z Time passes. The missile's nose nudges into the white door. Then a searing glare envelops the Long Water, and you discover what it feels like to be vaporized in extreme slow motion. The River You're on a lifeless strip of sand beside a great river. The water is unnaturally dark and still; ribbons of mist coil across its surface like ghostly fingers, obscuring what lies beyond. As you peer across the river you notice a lone vessel gliding out of the fog. You can make out a dark oarsman at the stern. The oarsman guides his dory to a soundless landing. Something in the way he crooks his skeletal finger compels you to board. You surrender a silver coin you didn't know you had, take a seat and wait patiently for your first glimpse of the opposite shore. [Your score is 15 points out of 100, in 93 moves. This gives you the rank of Explorer.] Do you want to restart the story, restore a saved position, or quit? [Type RESTART, RESTORE or QUIT.] >